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-rw-r--r--src/gui/egl/qegl.cpp751
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diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
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index 067886cf5a..0000000000
--- a/src/gui/egl/qegl.cpp
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@@ -1,751 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui/qpaintdevice.h>
-#include <QtGui/qpixmap.h>
-#include <QtGui/qwidget.h>
-#include <QtCore/qatomic.h>
-#include <QtCore/qdebug.h>
-
-#include "qegl_p.h"
-#include "qeglcontext_p.h"
-
-
-QT_BEGIN_NAMESPACE
-
-
-/*
- QEglContextTracker is used to track the EGL contexts that we
- create internally in Qt, so that we can call eglTerminate() to
- free additional EGL resources when the last context is destroyed.
-*/
-
-class QEglContextTracker
-{
-public:
- static void ref() { contexts.ref(); }
- static void deref() {
- if (!contexts.deref()) {
- eglTerminate(QEgl::display());
- displayOpen = 0;
- }
- }
- static void setDisplayOpened() { displayOpen = 1; }
- static bool displayOpened() { return displayOpen; }
-
-private:
- static QBasicAtomicInt contexts;
- static QBasicAtomicInt displayOpen;
-};
-
-QBasicAtomicInt QEglContextTracker::contexts = Q_BASIC_ATOMIC_INITIALIZER(0);
-QBasicAtomicInt QEglContextTracker::displayOpen = Q_BASIC_ATOMIC_INITIALIZER(0);
-
-// Current GL and VG contexts. These are used to determine if
-// we can avoid an eglMakeCurrent() after a call to lazyDoneCurrent().
-// If a background thread modifies the value, the worst that will
-// happen is a redundant eglMakeCurrent() in the foreground thread.
-static QEglContext * volatile currentGLContext = 0;
-static QEglContext * volatile currentVGContext = 0;
-
-QEglContext::QEglContext()
- : apiType(QEgl::OpenGL)
- , ctx(EGL_NO_CONTEXT)
- , cfg(QEGL_NO_CONFIG)
- , currentSurface(EGL_NO_SURFACE)
- , current(false)
- , ownsContext(true)
- , sharing(false)
-{
- QEglContextTracker::ref();
-}
-
-QEglContext::~QEglContext()
-{
- destroyContext();
-
- if (currentGLContext == this)
- currentGLContext = 0;
- if (currentVGContext == this)
- currentVGContext = 0;
- QEglContextTracker::deref();
-}
-
-bool QEglContext::isValid() const
-{
- return (ctx != EGL_NO_CONTEXT);
-}
-
-bool QEglContext::isCurrent() const
-{
- return current;
-}
-
-EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
-{
- if ( (devType != QInternal::Pixmap) && ((options & Renderable) == 0))
- qWarning("QEgl::defaultConfig() - Only configs for pixmaps make sense to be read-only!");
-
- EGLConfig* targetConfig = 0;
-
- static EGLConfig defaultVGConfigs[] = {
- QEGL_NO_CONFIG, // 0 Window Renderable Translucent
- QEGL_NO_CONFIG, // 1 Window Renderable Opaque
- QEGL_NO_CONFIG, // 2 Pixmap Renderable Translucent
- QEGL_NO_CONFIG, // 3 Pixmap Renderable Opaque
- QEGL_NO_CONFIG, // 4 Pixmap ReadOnly Translucent
- QEGL_NO_CONFIG // 5 Pixmap ReadOnly Opaque
- };
- if (api == OpenVG) {
- if (devType == QInternal::Widget) {
- if (options & Translucent)
- targetConfig = &(defaultVGConfigs[0]);
- else
- targetConfig = &(defaultVGConfigs[1]);
- } else if (devType == QInternal::Pixmap) {
- if (options & Renderable) {
- if (options & Translucent)
- targetConfig = &(defaultVGConfigs[2]);
- else // Opaque
- targetConfig = &(defaultVGConfigs[3]);
- } else { // Read-only
- if (options & Translucent)
- targetConfig = &(defaultVGConfigs[4]);
- else // Opaque
- targetConfig = &(defaultVGConfigs[5]);
- }
- }
- }
-
-
- static EGLConfig defaultGLConfigs[] = {
- QEGL_NO_CONFIG, // 0 Window Renderable Translucent
- QEGL_NO_CONFIG, // 1 Window Renderable Opaque
- QEGL_NO_CONFIG, // 2 PBuffer Renderable Translucent
- QEGL_NO_CONFIG, // 3 PBuffer Renderable Opaque
- QEGL_NO_CONFIG, // 4 Pixmap Renderable Translucent
- QEGL_NO_CONFIG, // 5 Pixmap Renderable Opaque
- QEGL_NO_CONFIG, // 6 Pixmap ReadOnly Translucent
- QEGL_NO_CONFIG // 7 Pixmap ReadOnly Opaque
- };
- if (api == OpenGL) {
- if (devType == QInternal::Widget) {
- if (options & Translucent)
- targetConfig = &(defaultGLConfigs[0]);
- else // Opaque
- targetConfig = &(defaultGLConfigs[1]);
- } else if (devType == QInternal::Pbuffer) {
- if (options & Translucent)
- targetConfig = &(defaultGLConfigs[2]);
- else // Opaque
- targetConfig = &(defaultGLConfigs[3]);
- } else if (devType == QInternal::Pixmap) {
- if (options & Renderable) {
- if (options & Translucent)
- targetConfig = &(defaultGLConfigs[4]);
- else // Opaque
- targetConfig = &(defaultGLConfigs[5]);
- } else { // ReadOnly
- if (options & Translucent)
- targetConfig = &(defaultGLConfigs[6]);
- else // Opaque
- targetConfig = &(defaultGLConfigs[7]);
- }
- }
- }
-
- if (!targetConfig) {
- qWarning("QEgl::defaultConfig() - No default config for device/api/options combo");
- return QEGL_NO_CONFIG;
- }
- if (*targetConfig != QEGL_NO_CONFIG)
- return *targetConfig;
-
-
- // We haven't found an EGL config for the target config yet, so do it now:
-
-
- // Allow overriding from an environment variable:
- QByteArray configId;
- if (api == OpenVG)
- configId = qgetenv("QT_VG_EGL_CONFIG");
- else
- configId = qgetenv("QT_GL_EGL_CONFIG");
- if (!configId.isEmpty()) {
- // Overridden, so get the EGLConfig for the specified config ID:
- EGLint properties[] = {
- EGL_CONFIG_ID, (EGLint)configId.toInt(),
- EGL_NONE
- };
- EGLint configCount = 0;
- eglChooseConfig(display(), properties, targetConfig, 1, &configCount);
- if (configCount > 0)
- return *targetConfig;
- qWarning() << "QEgl::defaultConfig() -" << configId << "appears to be invalid";
- }
-
- QEglProperties configAttribs;
- configAttribs.setRenderableType(api);
-
- EGLint surfaceType;
- switch (devType) {
- case QInternal::Widget:
- surfaceType = EGL_WINDOW_BIT;
- break;
- case QInternal::Pixmap:
- surfaceType = EGL_PIXMAP_BIT;
- break;
- case QInternal::Pbuffer:
- surfaceType = EGL_PBUFFER_BIT;
- break;
- default:
- qWarning("QEgl::defaultConfig() - Can't create EGL surface for %d device type", devType);
- return QEGL_NO_CONFIG;
- };
-#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
- // For OpenVG, we try to create a surface using a pre-multiplied format if
- // the surface needs to have an alpha channel:
- if (api == OpenVG && (options & Translucent))
- surfaceType |= EGL_VG_ALPHA_FORMAT_PRE_BIT;
-#endif
- configAttribs.setValue(EGL_SURFACE_TYPE, surfaceType);
-
-#ifdef EGL_BIND_TO_TEXTURE_RGBA
- if (devType == QInternal::Pixmap || devType == QInternal::Pbuffer) {
- if (options & Translucent)
- configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
- else
- configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
- }
-#endif
-
- // Add paint engine requirements
- if (api == OpenVG) {
-#if !defined(QVG_SCISSOR_CLIP) && defined(EGL_ALPHA_MASK_SIZE)
- configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1);
-#endif
- } else {
- // Both OpenGL paint engines need to have stencil and sample buffers
- configAttribs.setValue(EGL_STENCIL_SIZE, 1);
- configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
-#ifndef QT_OPENGL_ES_2
- // Additionally, the GL1 engine likes to have a depth buffer for clipping
- configAttribs.setValue(EGL_DEPTH_SIZE, 1);
-#endif
- }
-
- if (options & Translucent)
- configAttribs.setValue(EGL_ALPHA_SIZE, 1);
-
- *targetConfig = chooseConfig(&configAttribs, QEgl::BestPixelFormat);
- return *targetConfig;
-}
-
-
-// Choose a configuration that matches "properties".
-EGLConfig QEgl::chooseConfig(const QEglProperties* properties, QEgl::PixelFormatMatch match)
-{
- QEglProperties props(*properties);
- EGLConfig cfg = QEGL_NO_CONFIG;
- do {
- // Get the number of matching configurations for this set of properties.
- EGLint matching = 0;
- EGLDisplay dpy = QEgl::display();
- if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching)
- continue;
-
- // If we want the best pixel format, then return the first
- // matching configuration.
- if (match == QEgl::BestPixelFormat) {
- eglChooseConfig(display(), props.properties(), &cfg, 1, &matching);
- if (matching < 1)
- continue;
- return cfg;
- }
-
- // Fetch all of the matching configurations and find the
- // first that matches the pixel format we wanted.
- EGLint size = matching;
- EGLConfig *configs = new EGLConfig [size];
- eglChooseConfig(display(), props.properties(), configs, size, &matching);
- for (EGLint index = 0; index < size; ++index) {
- EGLint red, green, blue, alpha;
- eglGetConfigAttrib(display(), configs[index], EGL_RED_SIZE, &red);
- eglGetConfigAttrib(display(), configs[index], EGL_GREEN_SIZE, &green);
- eglGetConfigAttrib(display(), configs[index], EGL_BLUE_SIZE, &blue);
- eglGetConfigAttrib(display(), configs[index], EGL_ALPHA_SIZE, &alpha);
- if (red == props.value(EGL_RED_SIZE) &&
- green == props.value(EGL_GREEN_SIZE) &&
- blue == props.value(EGL_BLUE_SIZE) &&
- (props.value(EGL_ALPHA_SIZE) == 0 ||
- alpha == props.value(EGL_ALPHA_SIZE))) {
- cfg = configs[index];
- delete [] configs;
- return cfg;
- }
- }
- delete [] configs;
- } while (props.reduceConfiguration());
-
-#ifdef EGL_BIND_TO_TEXTURE_RGBA
- // Don't report an error just yet if we failed to get a pbuffer
- // configuration with texture rendering. Only report failure if
- // we cannot get any pbuffer configurations at all.
- if (props.value(EGL_BIND_TO_TEXTURE_RGBA) == EGL_DONT_CARE &&
- props.value(EGL_BIND_TO_TEXTURE_RGB) == EGL_DONT_CARE)
-#endif
- {
- qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
- qWarning() << "Requested:" << props.toString();
- qWarning() << "Available:";
- QEgl::dumpAllConfigs();
- }
- return QEGL_NO_CONFIG;
-}
-
-bool QEglContext::chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match)
-{
- cfg = QEgl::chooseConfig(&properties, match);
- return cfg != QEGL_NO_CONFIG;
-}
-
-EGLSurface QEglContext::createSurface(QPaintDevice* device, const QEglProperties *properties)
-{
- return QEgl::createSurface(device, cfg, properties);
-}
-
-
-// Create the EGLContext.
-bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties)
-{
- // We need to select the correct API before calling eglCreateContext().
-#ifdef QT_OPENGL_ES
-#ifdef EGL_OPENGL_ES_API
- if (apiType == QEgl::OpenGL)
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-#else
-#ifdef EGL_OPENGL_API
- if (apiType == QEgl::OpenGL)
- eglBindAPI(EGL_OPENGL_API);
-#endif
-#endif //defined(QT_OPENGL_ES)
-#ifdef EGL_OPENVG_API
- if (apiType == QEgl::OpenVG)
- eglBindAPI(EGL_OPENVG_API);
-#endif
-
- // Create a new context for the configuration.
- QEglProperties contextProps;
- if (properties)
- contextProps = *properties;
-#ifdef QT_OPENGL_ES_2
- if (apiType == QEgl::OpenGL)
- contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2);
-#endif
- sharing = false;
- if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
- shareContext = 0;
- if (shareContext) {
- ctx = eglCreateContext(QEgl::display(), cfg, shareContext->ctx, contextProps.properties());
- if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Could not share context:" << QEgl::errorString();
- shareContext = 0;
- } else {
- sharing = true;
- }
- }
- if (ctx == EGL_NO_CONTEXT) {
- ctx = eglCreateContext(display(), cfg, EGL_NO_CONTEXT, contextProps.properties());
- if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString();
- return false;
- }
- }
- return true;
-}
-
-// Destroy an EGL surface object. If it was current on this context
-// then call doneCurrent() for it first.
-void QEglContext::destroySurface(EGLSurface surface)
-{
- if (surface != EGL_NO_SURFACE) {
- if (surface == currentSurface)
- doneCurrent();
- eglDestroySurface(display(), surface);
- }
-}
-
-// Destroy the context. Note: this does not destroy the surface.
-void QEglContext::destroyContext()
-{
- if (ctx != EGL_NO_CONTEXT && ownsContext)
- eglDestroyContext(display(), ctx);
- ctx = EGL_NO_CONTEXT;
- cfg = 0;
-}
-
-bool QEglContext::makeCurrent(EGLSurface surface)
-{
- if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current";
- return false;
- }
-
- if (surface == EGL_NO_SURFACE) {
- qWarning() << "QEglContext::makeCurrent(): Cannot make invalid surface current";
- return false;
- }
-
- // If lazyDoneCurrent() was called on the surface, then we may be able
- // to assume that it is still current within the thread.
- if (surface == currentSurface && currentContext(apiType) == this) {
- current = true;
- return true;
- }
-
- current = true;
- currentSurface = surface;
- setCurrentContext(apiType, this);
-
- // Force the right API to be bound before making the context current.
- // The EGL implementation should be able to figure this out from ctx,
- // but some systems require the API to be explicitly set anyway.
-#ifdef EGL_OPENGL_ES_API
- if (apiType == QEgl::OpenGL)
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-#ifdef EGL_OPENVG_API
- if (apiType == QEgl::OpenVG)
- eglBindAPI(EGL_OPENVG_API);
-#endif
-
- bool ok = eglMakeCurrent(QEgl::display(), surface, surface, ctx);
- if (!ok)
- qWarning() << "QEglContext::makeCurrent(" << surface << "):" << QEgl::errorString();
- return ok;
-}
-
-bool QEglContext::doneCurrent()
-{
- // If the context is invalid, we assume that an error was reported
- // when makeCurrent() was called.
- if (ctx == EGL_NO_CONTEXT)
- return false;
-
- current = false;
- currentSurface = EGL_NO_SURFACE;
- setCurrentContext(apiType, 0);
-
- // We need to select the correct API before calling eglMakeCurrent()
- // with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG
- // contexts active at the same time.
-#ifdef EGL_OPENGL_ES_API
- if (apiType == QEgl::OpenGL)
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-#ifdef EGL_OPENVG_API
- if (apiType == QEgl::OpenVG)
- eglBindAPI(EGL_OPENVG_API);
-#endif
-
- bool ok = eglMakeCurrent(QEgl::display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (!ok)
- qWarning() << "QEglContext::doneCurrent():" << QEgl::errorString();
- return ok;
-}
-
-// Act as though doneCurrent() was called, but keep the context
-// and the surface active for the moment. This allows makeCurrent()
-// to skip a call to eglMakeCurrent() if we are using the same
-// surface as the last set of painting operations. We leave the
-// currentContext() pointer as-is for now.
-bool QEglContext::lazyDoneCurrent()
-{
- current = false;
- return true;
-}
-
-bool QEglContext::swapBuffers(EGLSurface surface)
-{
- if(ctx == EGL_NO_CONTEXT)
- return false;
-
- bool ok = eglSwapBuffers(QEgl::display(), surface);
- if (!ok)
- qWarning() << "QEglContext::swapBuffers():" << QEgl::errorString();
- return ok;
-}
-
-bool QEglContext::swapBuffersRegion2NOK(EGLSurface surface, const QRegion *region) {
- QVector<QRect> qrects = region->rects();
- EGLint *gl_rects;
- uint count;
- uint i;
-
- count = qrects.size();
- QVarLengthArray <EGLint> arr(4 * count);
- gl_rects = arr.data();
- for (i = 0; i < count; i++) {
- QRect qrect = qrects[i];
-
- gl_rects[4 * i + 0] = qrect.x();
- gl_rects[4 * i + 1] = qrect.y();
- gl_rects[4 * i + 2] = qrect.width();
- gl_rects[4 * i + 3] = qrect.height();
- }
-
- bool ok = QEgl::eglSwapBuffersRegion2NOK(QEgl::display(), surface, count, gl_rects);
-
- if (!ok)
- qWarning() << "QEglContext::swapBuffersRegion2NOK():" << QEgl::errorString();
- return ok;
-}
-
-int QEglContext::configAttrib(int name) const
-{
- EGLint value;
- EGLBoolean success = eglGetConfigAttrib(QEgl::display(), cfg, name, &value);
- if (success)
- return value;
- else
- return EGL_DONT_CARE;
-}
-
-typedef EGLImageKHR (EGLAPIENTRY *_eglCreateImageKHR)(EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint*);
-typedef EGLBoolean (EGLAPIENTRY *_eglDestroyImageKHR)(EGLDisplay, EGLImageKHR);
-
-// Defined in qegl.cpp:
-static _eglCreateImageKHR qt_eglCreateImageKHR = 0;
-static _eglDestroyImageKHR qt_eglDestroyImageKHR = 0;
-
-typedef EGLBoolean (EGLAPIENTRY *_eglSwapBuffersRegion2NOK)(EGLDisplay, EGLSurface, EGLint, const EGLint*);
-
-static _eglSwapBuffersRegion2NOK qt_eglSwapBuffersRegion2NOK = 0;
-
-EGLDisplay QEgl::display()
-{
- static EGLDisplay dpy = EGL_NO_DISPLAY;
- if (!QEglContextTracker::displayOpened()) {
- dpy = eglGetDisplay(nativeDisplay());
- QEglContextTracker::setDisplayOpened();
- if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEgl::display(): Falling back to EGL_DEFAULT_DISPLAY");
- dpy = eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY));
- }
- if (dpy == EGL_NO_DISPLAY) {
- qWarning("QEgl::display(): Can't even open the default display");
- return EGL_NO_DISPLAY;
- }
-
- if (!eglInitialize(dpy, NULL, NULL)) {
- qWarning() << "QEgl::display(): Cannot initialize EGL display:" << QEgl::errorString();
- return EGL_NO_DISPLAY;
- }
-
- // Resolve the egl extension function pointers:
-#if (defined(EGL_KHR_image) || defined(EGL_KHR_image_base)) && !defined(EGL_EGLEXT_PROTOTYPES)
- if (QEgl::hasExtension("EGL_KHR_image") || QEgl::hasExtension("EGL_KHR_image_base")) {
- qt_eglCreateImageKHR = (_eglCreateImageKHR) eglGetProcAddress("eglCreateImageKHR");
- qt_eglDestroyImageKHR = (_eglDestroyImageKHR) eglGetProcAddress("eglDestroyImageKHR");
- }
-#endif
-
- if (QEgl::hasExtension("EGL_NOK_swap_region2")) {
- qt_eglSwapBuffersRegion2NOK = (_eglSwapBuffersRegion2NOK) eglGetProcAddress("eglSwapBuffersRegion2NOK");
- }
- }
-
- return dpy;
-}
-
-EGLImageKHR QEgl::eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
-{
- if (qt_eglCreateImageKHR)
- return qt_eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
-
- QEgl::display(); // Initialises function pointers
- if (qt_eglCreateImageKHR)
- return qt_eglCreateImageKHR(dpy, ctx, target, buffer, attrib_list);
-
- qWarning("QEgl::eglCreateImageKHR() called but EGL_KHR_image(_base) extension not present");
- return 0;
-}
-
-EGLBoolean QEgl::eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
-{
- if (qt_eglDestroyImageKHR)
- return qt_eglDestroyImageKHR(dpy, img);
-
- QEgl::display(); // Initialises function pointers
- if (qt_eglDestroyImageKHR)
- return qt_eglDestroyImageKHR(dpy, img);
-
- qWarning("QEgl::eglDestroyImageKHR() called but EGL_KHR_image(_base) extension not present");
- return 0;
-}
-
-EGLBoolean QEgl::eglSwapBuffersRegion2NOK(EGLDisplay dpy, EGLSurface surface, EGLint count, const EGLint *rects)
-{
- if (qt_eglSwapBuffersRegion2NOK)
- return qt_eglSwapBuffersRegion2NOK(dpy, surface, count, rects);
-
- QEgl::display(); // Initialises function pointers
- if (qt_eglSwapBuffersRegion2NOK)
- return qt_eglSwapBuffersRegion2NOK(dpy, surface, count, rects);
-
- qWarning("QEgl::eglSwapBuffersRegion2NOK() called but EGL_NOK_swap_region2 extension not present");
- return 0;
-}
-
-EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *properties)
-{
- // Create the native drawable for the paint device.
- int devType = device->devType();
- EGLNativePixmapType pixmapDrawable = 0;
- EGLNativeWindowType windowDrawable = 0;
- bool ok;
- if (devType == QInternal::Pixmap) {
- pixmapDrawable = nativePixmap(static_cast<QPixmap *>(device));
- ok = (pixmapDrawable != 0);
- } else if (devType == QInternal::Widget) {
- windowDrawable = nativeWindow(static_cast<QWidget *>(device));
- ok = (windowDrawable != 0);
- } else {
- ok = false;
- }
- if (!ok) {
- qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
- return EGL_NO_SURFACE;
- }
-
- // Create the EGL surface to draw into, based on the native drawable.
- const int *props;
- if (properties)
- props = properties->properties();
- else
- props = 0;
- EGLSurface surf;
- if (devType == QInternal::Widget)
- surf = eglCreateWindowSurface(QEgl::display(), cfg, windowDrawable, props);
- else
- surf = eglCreatePixmapSurface(QEgl::display(), cfg, pixmapDrawable, props);
- if (surf == EGL_NO_SURFACE) {
- qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
- }
- return surf;
-}
-
-
-// Return the error string associated with a specific code.
-QString QEgl::errorString(EGLint code)
-{
- static const char * const errors[] = {
- "Success (0x3000)", // No tr
- "Not initialized (0x3001)", // No tr
- "Bad access (0x3002)", // No tr
- "Bad alloc (0x3003)", // No tr
- "Bad attribute (0x3004)", // No tr
- "Bad config (0x3005)", // No tr
- "Bad context (0x3006)", // No tr
- "Bad current surface (0x3007)", // No tr
- "Bad display (0x3008)", // No tr
- "Bad match (0x3009)", // No tr
- "Bad native pixmap (0x300A)", // No tr
- "Bad native window (0x300B)", // No tr
- "Bad parameter (0x300C)", // No tr
- "Bad surface (0x300D)", // No tr
- "Context lost (0x300E)" // No tr
- };
- if (code >= 0x3000 && code <= 0x300E) {
- return QString::fromLatin1(errors[code - 0x3000]);
- } else {
- return QLatin1String("0x") + QString::number(int(code), 16);
- }
-}
-
-// Dump all of the EGL configurations supported by the system.
-void QEgl::dumpAllConfigs()
-{
- QEglProperties props;
- EGLint count = 0;
- if (!eglGetConfigs(display(), 0, 0, &count) || count < 1)
- return;
- EGLConfig *configs = new EGLConfig [count];
- eglGetConfigs(display(), configs, count, &count);
- for (EGLint index = 0; index < count; ++index) {
- props = QEglProperties(configs[index]);
- qWarning() << props.toString();
- }
- delete [] configs;
-}
-
-QString QEgl::extensions()
-{
- const char* exts = eglQueryString(QEgl::display(), EGL_EXTENSIONS);
- return QString(QLatin1String(exts));
-}
-
-bool QEgl::hasExtension(const char* extensionName)
-{
- QList<QByteArray> extensions =
- QByteArray(reinterpret_cast<const char *>
- (eglQueryString(QEgl::display(), EGL_EXTENSIONS))).split(' ');
- return extensions.contains(extensionName);
-}
-
-QEglContext *QEglContext::currentContext(QEgl::API api)
-{
- if (api == QEgl::OpenGL)
- return currentGLContext;
- else
- return currentVGContext;
-}
-
-void QEglContext::setCurrentContext(QEgl::API api, QEglContext *context)
-{
- if (api == QEgl::OpenGL)
- currentGLContext = context;
- else
- currentVGContext = context;
-}
-
-QT_END_NAMESPACE