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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSOUNDQSS_QWS_H
+#define QSOUNDQSS_QWS_H
+
+#include <QtCore/qglobal.h>
+
+#ifndef QT_NO_SOUND
+
+#include <QtNetwork/qtcpserver.h>
+#include <QtNetwork/qtcpsocket.h>
+#include <QtGui/qwssocket_qws.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Gui)
+
+#if defined(QT_NO_NETWORK) || defined(QT_NO_DNS)
+#define QT_NO_QWS_SOUNDSERVER
+#endif
+
+#ifndef Q_OS_MAC
+
+class QWSSoundServerPrivate;
+
+class Q_GUI_EXPORT QWSSoundServer : public QObject {
+ Q_OBJECT
+public:
+ explicit QWSSoundServer(QObject *parent=0);
+ ~QWSSoundServer();
+ void playFile( int id, const QString& filename );
+ void stopFile( int id );
+ void pauseFile( int id );
+ void resumeFile( int id );
+
+Q_SIGNALS:
+ void soundCompleted( int );
+
+private Q_SLOTS:
+ void translateSoundCompleted( int, int );
+
+private:
+ QWSSoundServerPrivate* d;
+};
+
+#ifndef QT_NO_QWS_SOUNDSERVER
+class Q_GUI_EXPORT QWSSoundClient : public QWSSocket {
+ Q_OBJECT
+public:
+
+ enum SoundFlags {
+ Priority = 0x01,
+ Streaming = 0x02 // currently ignored, but but could set up so both Raw and non raw can be done streaming or not.
+ };
+ enum DeviceErrors {
+ ErrOpeningAudioDevice = 0x01,
+ ErrOpeningFile = 0x02,
+ ErrReadingFile = 0x04
+ };
+ explicit QWSSoundClient(QObject* parent=0);
+ ~QWSSoundClient( );
+ void reconnect();
+ void play( int id, const QString& filename );
+ void play( int id, const QString& filename, int volume, int flags = 0 );
+ void playRaw( int id, const QString&, int, int, int, int flags = 0 );
+
+ void pause( int id );
+ void stop( int id );
+ void resume( int id );
+ void setVolume( int id, int left, int right );
+ void setMute( int id, bool m );
+
+ // to be used by server only, to protect phone conversation/rings.
+ void playPriorityOnly(bool);
+
+ // If silent, tell sound server to release audio device
+ // Otherwise, allow sound server to regain audio device
+ void setSilent(bool);
+
+Q_SIGNALS:
+ void soundCompleted(int);
+ void deviceReady(int id);
+ void deviceError(int id, QWSSoundClient::DeviceErrors);
+
+private Q_SLOTS:
+ void tryReadCommand();
+ void emitConnectionRefused();
+
+private:
+ void sendServerMessage(QString msg);
+};
+
+class QWSSoundServerSocket : public QWSServerSocket {
+ Q_OBJECT
+
+public:
+ explicit QWSSoundServerSocket(QObject *parent=0);
+public Q_SLOTS:
+ void newConnection();
+
+#ifdef QT3_SUPPORT
+public:
+ QT3_SUPPORT_CONSTRUCTOR QWSSoundServerSocket(QObject *parent, const char *name);
+#endif
+
+Q_SIGNALS:
+ void playFile(int, int, const QString&);
+ void playFile(int, int, const QString&, int, int);
+ void playRawFile(int, int, const QString&, int, int, int, int);
+ void pauseFile(int, int);
+ void stopFile(int, int);
+ void resumeFile(int, int);
+ void setVolume(int, int, int, int);
+ void setMute(int, int, bool);
+
+ void stopAll(int);
+
+ void playPriorityOnly(bool);
+
+ void setSilent(bool);
+
+ void soundFileCompleted(int, int);
+ void deviceReady(int, int);
+ void deviceError(int, int, int);
+};
+#endif
+
+#endif // Q_OS_MAC
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QT_NO_SOUND
+
+#endif // QSOUNDQSS_QWS_H