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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qoffscreensurface.h"
+
+#include "qguiapplication_p.h"
+#include "qscreen.h"
+#include "qplatformintegration.h"
+#include "qplatformoffscreensurface.h"
+#include "qwindow.h"
+#include "qplatformwindow.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QOffscreenSurface
+ \inmodule QtGui
+ \since 5.1
+ \brief The QOffscreenSurface class represents an offscreen surface in the underlying platform.
+
+ QOffscreenSurface is intended to be used with QOpenGLContext to allow rendering with OpenGL in
+ an arbitrary thread without the need to create a QWindow.
+
+ Even though the surface is renderable, the surface's pixels are not accessible.
+ QOffscreenSurface should only be used to create OpenGL resources such as textures
+ or framebuffer objects.
+
+ An application will typically use QOffscreenSurface to perform some time-consuming tasks in a
+ separate thread in order to avoid stalling the main rendering thread. Resources created in the
+ QOffscreenSurface's context can be shared with the main OpenGL context. Some common use cases
+ are asynchronous texture uploads or rendering into a QOpenGLFramebufferObject.
+
+ How the offscreen surface is implemented depends on the underlying platform, but it will
+ typically use a pixel buffer (pbuffer). If the platform doesn't implement or support
+ offscreen surfaces, QOffscreenSurface will use an invisible QWindow internally.
+*/
+class Q_GUI_EXPORT QOffscreenSurfacePrivate : public QObjectPrivate
+{
+ Q_DECLARE_PUBLIC(QOffscreenSurface)
+
+public:
+ QOffscreenSurfacePrivate()
+ : QObjectPrivate()
+ , surfaceType(QSurface::OpenGLSurface)
+ , platformOffscreenSurface(0)
+ , offscreenWindow(0)
+ , screen(0)
+ , size(1, 1)
+ {
+ }
+
+ ~QOffscreenSurfacePrivate()
+ {
+ }
+
+ QSurface::SurfaceType surfaceType;
+ QPlatformOffscreenSurface *platformOffscreenSurface;
+ QWindow *offscreenWindow;
+ QSurfaceFormat requestedFormat;
+ QScreen *screen;
+ QSize size;
+};
+
+
+/*!
+ Creates an offscreen surface for the \a targetScreen.
+
+ The underlying platform surface is not created until create() is called.
+
+ \sa setScreen(), create()
+*/
+QOffscreenSurface::QOffscreenSurface(QScreen *targetScreen)
+ : QObject(*new QOffscreenSurfacePrivate(), 0)
+ , QSurface(Offscreen)
+{
+ Q_D(QOffscreenSurface);
+ d->screen = targetScreen;
+ if (!d->screen)
+ d->screen = QGuiApplication::primaryScreen();
+
+ //if your applications aborts here, then chances are your creating a QOffscreenSurface before
+ //the screen list is populated.
+ Q_ASSERT(d->screen);
+
+ connect(d->screen, SIGNAL(destroyed(QObject*)), this, SLOT(screenDestroyed(QObject*)));
+}
+
+
+/*!
+ Destroys the offscreen surface.
+*/
+QOffscreenSurface::~QOffscreenSurface()
+{
+ destroy();
+}
+
+/*!
+ Returns the surface type of the offscreen surface.
+
+ The surface type of an offscreen surface is always QSurface::OpenGLSurface.
+*/
+QOffscreenSurface::SurfaceType QOffscreenSurface::surfaceType() const
+{
+ Q_D(const QOffscreenSurface);
+ return d->surfaceType;
+}
+
+/*!
+ Allocates the platform resources associated with the offscreen surface.
+
+ It is at this point that the surface format set using setFormat() gets resolved
+ into an actual native surface.
+
+ Call destroy() to free the platform resources if necessary.
+
+ \sa destroy()
+*/
+void QOffscreenSurface::create()
+{
+ Q_D(QOffscreenSurface);
+ if (!d->platformOffscreenSurface && !d->offscreenWindow) {
+ d->platformOffscreenSurface = QGuiApplicationPrivate::platformIntegration()->createPlatformOffscreenSurface(this);
+ // No platform offscreen surface, fallback to an invisible window
+ if (!d->platformOffscreenSurface) {
+ d->offscreenWindow = new QWindow(d->screen);
+ d->offscreenWindow->setSurfaceType(QWindow::OpenGLSurface);
+ d->offscreenWindow->setFormat(d->requestedFormat);
+ d->offscreenWindow->setGeometry(0, 0, d->size.width(), d->size.height());
+ d->offscreenWindow->create();
+ }
+ }
+}
+
+/*!
+ Releases the native platform resources associated with this offscreen surface.
+
+ \sa create()
+*/
+void QOffscreenSurface::destroy()
+{
+ Q_D(QOffscreenSurface);
+ delete d->platformOffscreenSurface;
+ d->platformOffscreenSurface = 0;
+ if (d->offscreenWindow) {
+ d->offscreenWindow->destroy();
+ delete d->offscreenWindow;
+ d->offscreenWindow = 0;
+ }
+}
+
+/*!
+ Returns \c true if this offscreen surface is valid; otherwise returns \c false.
+
+ The offscreen surface is valid if the platform resources have been successfuly allocated.
+
+ \sa create()
+*/
+bool QOffscreenSurface::isValid() const
+{
+ Q_D(const QOffscreenSurface);
+ return (d->platformOffscreenSurface && d->platformOffscreenSurface->isValid())
+ || (d->offscreenWindow && d->offscreenWindow->handle());
+}
+
+/*!
+ Sets the offscreen surface \a format.
+
+ The surface format will be resolved in the create() function. Calling
+ this function after create() will not re-resolve the surface format of the native surface.
+
+ \sa create(), destroy()
+*/
+void QOffscreenSurface::setFormat(const QSurfaceFormat &format)
+{
+ Q_D(QOffscreenSurface);
+ d->requestedFormat = format;
+}
+
+/*!
+ Returns the requested surfaceformat of this offscreen surface.
+
+ If the requested format was not supported by the platform implementation,
+ the requestedFormat will differ from the actual offscreen surface format.
+
+ This is the value set with setFormat().
+
+ \sa setFormat(), format()
+ */
+QSurfaceFormat QOffscreenSurface::requestedFormat() const
+{
+ Q_D(const QOffscreenSurface);
+ return d->requestedFormat;
+}
+
+/*!
+ Returns the actual format of this offscreen surface.
+
+ After the offscreen surface has been created, this function will return the actual
+ surface format of the surface. It might differ from the requested format if the requested
+ format could not be fulfilled by the platform.
+
+ \sa create(), requestedFormat()
+*/
+QSurfaceFormat QOffscreenSurface::format() const
+{
+ Q_D(const QOffscreenSurface);
+ if (d->platformOffscreenSurface)
+ return d->platformOffscreenSurface->format();
+ if (d->offscreenWindow)
+ return d->offscreenWindow->format();
+ return d->requestedFormat;
+}
+
+/*!
+ Returns the size of the offscreen surface.
+*/
+QSize QOffscreenSurface::size() const
+{
+ Q_D(const QOffscreenSurface);
+ return d->size;
+}
+
+/*!
+ Returns the screen to which the offscreen surface is connected.
+
+ \sa setScreen()
+*/
+QScreen *QOffscreenSurface::screen() const
+{
+ Q_D(const QOffscreenSurface);
+ return d->screen;
+}
+
+/*!
+ Sets the screen to which the offscreen surface is connected.
+
+ If the offscreen surface has been created, it will be recreated on the \a newScreen.
+
+ \sa screen()
+*/
+void QOffscreenSurface::setScreen(QScreen *newScreen)
+{
+ Q_D(QOffscreenSurface);
+ if (!newScreen)
+ newScreen = QGuiApplication::primaryScreen();
+ if (newScreen != d->screen) {
+ const bool wasCreated = d->platformOffscreenSurface != 0 || d->offscreenWindow != 0;
+ if (wasCreated)
+ destroy();
+ if (d->screen)
+ disconnect(d->screen, SIGNAL(destroyed(QObject*)), this, SLOT(screenDestroyed(QObject*)));
+ d->screen = newScreen;
+ if (newScreen) {
+ connect(d->screen, SIGNAL(destroyed(QObject*)), this, SLOT(screenDestroyed(QObject*)));
+ if (wasCreated)
+ create();
+ }
+ emit screenChanged(newScreen);
+ }
+}
+
+/*!
+ Called when the offscreen surface's screen is destroyed.
+
+ \internal
+*/
+void QOffscreenSurface::screenDestroyed(QObject *object)
+{
+ Q_D(QOffscreenSurface);
+ if (object == static_cast<QObject *>(d->screen))
+ setScreen(0);
+}
+
+/*!
+ \fn QOffscreenSurface::screenChanged(QScreen *screen)
+
+ This signal is emitted when an offscreen surface's \a screen changes, either
+ by being set explicitly with setScreen(), or automatically when
+ the window's screen is removed.
+*/
+
+/*!
+ Returns the platform offscreen surface corresponding to the offscreen surface.
+
+ \internal
+*/
+QPlatformOffscreenSurface *QOffscreenSurface::handle() const
+{
+ Q_D(const QOffscreenSurface);
+ return d->platformOffscreenSurface;
+}
+
+/*!
+ Returns the platform surface corresponding to the offscreen surface.
+
+ \internal
+*/
+QPlatformSurface *QOffscreenSurface::surfaceHandle() const
+{
+ Q_D(const QOffscreenSurface);
+ if (d->offscreenWindow)
+ return d->offscreenWindow->handle();
+
+ return d->platformOffscreenSurface;
+}
+
+QT_END_NAMESPACE