diff options
Diffstat (limited to 'src/gui/kernel/qplatforminputcontext.cpp')
-rw-r--r-- | src/gui/kernel/qplatforminputcontext.cpp | 149 |
1 files changed, 103 insertions, 46 deletions
diff --git a/src/gui/kernel/qplatforminputcontext.cpp b/src/gui/kernel/qplatforminputcontext.cpp index 83a05d0221..9d3ee4acb6 100644 --- a/src/gui/kernel/qplatforminputcontext.cpp +++ b/src/gui/kernel/qplatforminputcontext.cpp @@ -1,46 +1,11 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qplatforminputcontext.h" #include <qguiapplication.h> #include <QRect> #include "private/qkeymapper_p.h" +#include "private/qhighdpiscaling_p.h" #include <qpa/qplatforminputcontext_p.h> #include <QtGui/qtransform.h> @@ -82,6 +47,11 @@ QT_BEGIN_NAMESPACE QPlatformInputContext::QPlatformInputContext() : QObject(*(new QPlatformInputContextPrivate)) { + // Delay initialization of cached input direction + // until super class has finished constructing. + QMetaObject::invokeMethod(this, [this]{ + m_inputDirection = inputDirection(); + }, Qt::QueuedConnection); } /*! @@ -130,7 +100,7 @@ void QPlatformInputContext::update(Qt::InputMethodQueries) } /*! - Called when when the word currently being composed in input item is tapped by + Called when the word currently being composed in the input item is tapped by the user. Input methods often use this information to offer more word suggestions to the user. */ @@ -227,22 +197,29 @@ void QPlatformInputContext::emitInputPanelVisibleChanged() QLocale QPlatformInputContext::locale() const { - return qt_keymapper_private()->keyboardInputLocale; + return QLocale::system(); } void QPlatformInputContext::emitLocaleChanged() { emit QGuiApplication::inputMethod()->localeChanged(); + + // Changing the locale might have updated the input direction + emitInputDirectionChanged(inputDirection()); } Qt::LayoutDirection QPlatformInputContext::inputDirection() const { - return qt_keymapper_private()->keyboardInputDirection; + return locale().textDirection(); } void QPlatformInputContext::emitInputDirectionChanged(Qt::LayoutDirection newDirection) { + if (newDirection == m_inputDirection) + return; + emit QGuiApplication::inputMethod()->inputDirectionChanged(newDirection); + m_inputDirection = newDirection; } /*! @@ -270,16 +247,20 @@ void QPlatformInputContextPrivate::setInputMethodAccepted(bool accepted) } /*! - * \brief QPlatformInputContext::setSelectionOnFocusObject - * \param anchorPos Beginning of selection in currently active window coordinates - * \param cursorPos End of selection in currently active window coordinates - */ -void QPlatformInputContext::setSelectionOnFocusObject(const QPointF &anchorPos, const QPointF &cursorPos) + \brief QPlatformInputContext::setSelectionOnFocusObject + \param anchorPos Beginning of selection in currently active window native coordinates + \param cursorPos End of selection in currently active window native coordinates +*/ +void QPlatformInputContext::setSelectionOnFocusObject(const QPointF &nativeAnchorPos, const QPointF &nativeCursorPos) { QObject *focus = qApp->focusObject(); if (!focus) return; + QWindow *window = qApp->focusWindow(); + const QPointF &anchorPos = QHighDpi::fromNativePixels(nativeAnchorPos, window); + const QPointF &cursorPos = QHighDpi::fromNativePixels(nativeCursorPos, window); + QInputMethod *im = QGuiApplication::inputMethod(); const QTransform mapToLocal = im->inputItemTransform().inverted(); bool success; @@ -297,4 +278,80 @@ void QPlatformInputContext::setSelectionOnFocusObject(const QPointF &anchorPos, } } +/*! + \brief QPlatformInputContext::queryFocusObject + + Queries the current foucus object with a window position in native pixels. +*/ +QVariant QPlatformInputContext::queryFocusObject(Qt::InputMethodQuery query, QPointF nativePosition) +{ + const QPointF position = QHighDpi::fromNativePixels(nativePosition, QGuiApplication::focusWindow()); + const QInputMethod *im = QGuiApplication::inputMethod(); + const QTransform mapToLocal = im->inputItemTransform().inverted(); + return im->queryFocusObject(query, mapToLocal.map(position)); +} + +/*! + \brief QPlatformInputContext::inputItemRectangle + + Returns the input item rectangle for the currently active window + and input methiod in native window coordinates. +*/ +QRectF QPlatformInputContext::inputItemRectangle() +{ + QInputMethod *im = QGuiApplication::inputMethod(); + const QRectF deviceIndependentRectangle = im->inputItemTransform().mapRect(im->inputItemRectangle()); + return QHighDpi::toNativePixels(deviceIndependentRectangle, QGuiApplication::focusWindow()); +} + +/*! + \brief QPlatformInputContext::inputItemClipRectangle + + Returns the input item clip rectangle for the currently active window + and input methiod in native window coordinates. +*/ +QRectF QPlatformInputContext::inputItemClipRectangle() +{ + return QHighDpi::toNativePixels( + QGuiApplication::inputMethod()->inputItemClipRectangle(), QGuiApplication::focusWindow()); +} + +/*! + \brief QPlatformInputContext::cursorRectangle + + Returns the cursor rectangle for the currently active window + and input methiod in native window coordinates. +*/ +QRectF QPlatformInputContext::cursorRectangle() +{ + return QHighDpi::toNativePixels( + QGuiApplication::inputMethod()->cursorRectangle(), QGuiApplication::focusWindow()); +} + +/*! + \brief QPlatformInputContext::anchorRectangle + + Returns the anchor rectangle for the currently active window + and input methiod in native window coordinates. +*/ +QRectF QPlatformInputContext::anchorRectangle() +{ + return QHighDpi::toNativePixels( + QGuiApplication::inputMethod()->anchorRectangle(), QGuiApplication::focusWindow()); +} + +/*! + \brief QPlatformInputContext::keyboardRectangle + + Returns the keyboard rectangle for the currently active window + and input methiod in native window coordinates. +*/ +QRectF QPlatformInputContext::keyboardRectangle() +{ + return QHighDpi::toNativePixels( + QGuiApplication::inputMethod()->keyboardRectangle(), QGuiApplication::focusWindow()); +} + QT_END_NAMESPACE + +#include "moc_qplatforminputcontext.cpp" |