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-rw-r--r--src/gui/kernel/qplatformscreen_qpa.cpp29
1 files changed, 4 insertions, 25 deletions
diff --git a/src/gui/kernel/qplatformscreen_qpa.cpp b/src/gui/kernel/qplatformscreen_qpa.cpp
index 7006b77a36..37a3aeddc8 100644
--- a/src/gui/kernel/qplatformscreen_qpa.cpp
+++ b/src/gui/kernel/qplatformscreen_qpa.cpp
@@ -160,36 +160,15 @@ QDpi QPlatformScreen::logicalDpi() const
}
/*!
- Reimplement this function in subclass to return the primary orientation
- of the screen, i.e. the orientation the display controller or equivalent
- expects.
-
- The default implementation returns Qt::PortraitOrientation if the
- geometry's height is greater or Qt::LandscapeOrientation if the geometry's
- width is greater.
-*/
-Qt::ScreenOrientation QPlatformScreen::primaryOrientation() const
-{
- return geometry().height() > geometry().width() ? Qt::PortraitOrientation :
- Qt::LandscapeOrientation;
-}
-
-/*!
Reimplement this function in subclass to return the current orientation
of the screen, for example based on accelerometer data to determine
- the physical screen orientation.
-
- The current orientation is only a hint to the application saying
- what the preferred application orientation should be, the application
- is free to limit itself to a certain set of supported orientations.
-
- The default implementation returns the same as primaryOrientation().
+ the device orientation.
- \sa primaryOrientation()
+ The default implementation returns Qt::PrimaryOrientation.
*/
-Qt::ScreenOrientation QPlatformScreen::currentOrientation() const
+Qt::ScreenOrientation QPlatformScreen::orientation() const
{
- return primaryOrientation();
+ return Qt::PrimaryOrientation;
}
QPlatformScreen * QPlatformScreen::platformScreenForWindow(const QWindow *window)