diff options
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qgenericmatrix.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qquaternion.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qvector2d.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qvector3d.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.cpp | 1 |
6 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/math3d/qgenericmatrix.cpp b/src/gui/math3d/qgenericmatrix.cpp index 08ed0ae40f..a05a47fa54 100644 --- a/src/gui/math3d/qgenericmatrix.cpp +++ b/src/gui/math3d/qgenericmatrix.cpp @@ -49,6 +49,7 @@ QT_BEGIN_NAMESPACE \since 4.6 \ingroup painting \ingroup painting-3D + \inmodule QtGui The QGenericMatrix template has three parameters: diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index 0eb3506779..76135f0eff 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE \brief The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space. \since 4.6 \ingroup painting-3D + \inmodule QtGui The QMatrix4x4 class in general is treated as a row-major matrix, in that the constructors and operator() functions take data in row-major format, as is diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp index e61dc4bb1d..9671680e9c 100644 --- a/src/gui/math3d/qquaternion.cpp +++ b/src/gui/math3d/qquaternion.cpp @@ -53,6 +53,7 @@ QT_BEGIN_NAMESPACE \brief The QQuaternion class represents a quaternion consisting of a vector and scalar. \since 4.6 \ingroup painting-3D + \inmodule QtGui Quaternions are used to represent rotations in 3D space, and consist of a 3D rotation axis specified by the x, y, and z diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp index 3c3581f3f4..ae4df34e8b 100644 --- a/src/gui/math3d/qvector2d.cpp +++ b/src/gui/math3d/qvector2d.cpp @@ -56,6 +56,7 @@ QT_BEGIN_NAMESPACE \since 4.6 \ingroup painting \ingroup painting-3D + \inmodule QtGui The QVector2D class can also be used to represent vertices in 2D space. We therefore do not need to provide a separate vertex class. diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp index adf3da4010..b282163559 100644 --- a/src/gui/math3d/qvector3d.cpp +++ b/src/gui/math3d/qvector3d.cpp @@ -55,6 +55,7 @@ QT_BEGIN_NAMESPACE \brief The QVector3D class represents a vector or vertex in 3D space. \since 4.6 \ingroup painting-3D + \inmodule QtGui Vectors are one of the main building blocks of 3D representation and drawing. They consist of three coordinates, traditionally called diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp index 6b29221d92..3f542c1c13 100644 --- a/src/gui/math3d/qvector4d.cpp +++ b/src/gui/math3d/qvector4d.cpp @@ -55,6 +55,7 @@ QT_BEGIN_NAMESPACE \brief The QVector4D class represents a vector or vertex in 4D space. \since 4.6 \ingroup painting-3D + \inmodule QtGui The QVector4D class can also be used to represent vertices in 4D space. We therefore do not need to provide a separate vertex class. |