diff options
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.cpp')
-rw-r--r-- | src/gui/opengl/qopenglshaderprogram.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp index 849d94365a..5ea7a10e0d 100644 --- a/src/gui/opengl/qopenglshaderprogram.cpp +++ b/src/gui/opengl/qopenglshaderprogram.cpp @@ -71,7 +71,7 @@ QT_BEGIN_NAMESPACE \snippet code/src_gui_qopenglshaderprogram.cpp 0 - \section1 Writing portable shaders + \section1 Writing Portable Shaders Shader programs can be difficult to reuse across OpenGL implementations because of varying levels of support for standard vertex attributes and @@ -95,7 +95,7 @@ QT_BEGIN_NAMESPACE to just features that are present in GLSL/ES, and avoid standard variable names that only work on the desktop. - \section1 Simple shader example + \section1 Simple Shader Example \snippet code/src_gui_qopenglshaderprogram.cpp 1 @@ -104,7 +104,7 @@ QT_BEGIN_NAMESPACE \snippet code/src_gui_qopenglshaderprogram.cpp 2 - \section1 Binary shaders and programs + \section1 Binary Shaders and Programs Binary shaders may be specified using \c{glShaderBinary()} on the return value from QOpenGLShader::shaderId(). The QOpenGLShader instance |