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-rw-r--r--src/gui/opengl/qopenglvertexarrayobject.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/opengl/qopenglvertexarrayobject.cpp b/src/gui/opengl/qopenglvertexarrayobject.cpp
index eb7a42f749..16ed79ac10 100644
--- a/src/gui/opengl/qopenglvertexarrayobject.cpp
+++ b/src/gui/opengl/qopenglvertexarrayobject.cpp
@@ -371,7 +371,7 @@ QOpenGLVertexArrayObject::~QOpenGLVertexArrayObject()
Creates the underlying OpenGL vertex array object. There must be a valid OpenGL context
that supports vertex array objects current for this function to succeed.
- Returns true if the OpenGL vertex array object was successfully created.
+ Returns \c true if the OpenGL vertex array object was successfully created.
*/
bool QOpenGLVertexArrayObject::create()
{
@@ -390,8 +390,8 @@ void QOpenGLVertexArrayObject::destroy()
}
/*!
- Returns true is the underlying OpenGL vertex array object has been created. If this
- returns true and the associated OpenGL context is current, then you are able to bind()
+ Returns \c true is the underlying OpenGL vertex array object has been created. If this
+ returns \c true and the associated OpenGL context is current, then you are able to bind()
this object.
*/
bool QOpenGLVertexArrayObject::isCreated() const