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-rw-r--r--src/gui/opengl/opengl.pri4
-rw-r--r--src/gui/opengl/qopengl.h10
2 files changed, 0 insertions, 14 deletions
diff --git a/src/gui/opengl/opengl.pri b/src/gui/opengl/opengl.pri
index 56aecd49e2..cadba26797 100644
--- a/src/gui/opengl/opengl.pri
+++ b/src/gui/opengl/opengl.pri
@@ -122,8 +122,4 @@ contains(QT_CONFIG, opengl)|contains(QT_CONFIG, opengles2) {
SOURCES += opengl/qopenglfunctions_es2.cpp
}
-
- contains(QT_CONFIG, dynamicgl) {
- win32: SOURCES += opengl/qopenglproxy_win.cpp
- }
}
diff --git a/src/gui/opengl/qopengl.h b/src/gui/opengl/qopengl.h
index 025f8b823c..6eb656cd09 100644
--- a/src/gui/opengl/qopengl.h
+++ b/src/gui/opengl/qopengl.h
@@ -107,17 +107,7 @@ typedef GLfloat GLdouble;
# include <OpenGL/glext.h>
# else
# define GL_GLEXT_LEGACY // Prevents GL/gl.h from #including system glext.h
- // In dynamic GL builds qopenglproxy will export the GL functions that are
- // called also in QtGui itself. To prevent linker warnings (msvc) or errors (mingw)
- // we need to make sure the prototypes do not have dllimport.
-# ifdef QT_OPENGL_DYNAMIC_IN_GUI
-# undef WINGDIAPI
-# define WINGDIAPI
-# endif // QT_OPENGL_DYNAMIC_IN_GUI
# include <GL/gl.h>
-# ifdef QT_OPENGL_DYNAMIC_IN_GUI
-# undef WINGDIAPI
-# endif // QT_OPENGL_DYNAMIC_IN_GUI
# include <QtGui/qopenglext.h>
# endif // Q_OS_MAC
#endif