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-rw-r--r--src/gui/painting/qdrawingprimitive_sse2_p.h54
1 files changed, 9 insertions, 45 deletions
diff --git a/src/gui/painting/qdrawingprimitive_sse2_p.h b/src/gui/painting/qdrawingprimitive_sse2_p.h
index cc8d230fa8..2233b73e56 100644
--- a/src/gui/painting/qdrawingprimitive_sse2_p.h
+++ b/src/gui/painting/qdrawingprimitive_sse2_p.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QDRAWINGPRIMITIVE_SSE2_P_H
#define QDRAWINGPRIMITIVE_SSE2_P_H
@@ -64,7 +28,7 @@ QT_BEGIN_NAMESPACE
* Multiply the components of pixelVector by alphaChannel
* Each 32bits components of alphaChannel must be in the form 0x00AA00AA
* colorMask must have 0x00ff00ff on each 32 bits component
- * half must have the value 128 (0x80) for each 32 bits compnent
+ * half must have the value 128 (0x80) for each 32 bits component
*/
#define BYTE_MUL_SSE2(result, pixelVector, alphaChannel, colorMask, half) \
{ \
@@ -102,7 +66,7 @@ QT_BEGIN_NAMESPACE
* Each 32bits components of alphaChannel must be in the form 0x00AA00AA
* oneMinusAlphaChannel must be 255 - alpha for each 32 bits component
* colorMask must have 0x00ff00ff on each 32 bits component
- * half must have the value 128 (0x80) for each 32 bits compnent
+ * half must have the value 128 (0x80) for each 32 bits component
*/
#define INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, alphaChannel, oneMinusAlphaChannel, colorMask, half) { \
/* interpolate AG */\
@@ -232,7 +196,7 @@ QT_END_NAMESPACE
QT_BEGIN_NAMESPACE
#if QT_COMPILER_SUPPORTS_HERE(SSE4_1)
QT_FUNCTION_TARGET(SSE2)
-Q_ALWAYS_INLINE void Q_DECL_VECTORCALL reciprocal_mul_ss(__m128 &ia, const __m128 a, float mul)
+static inline void Q_DECL_VECTORCALL reciprocal_mul_ss(__m128 &ia, const __m128 a, float mul)
{
ia = _mm_rcp_ss(a); // Approximate 1/a
// Improve precision of ia using Newton-Raphson
@@ -242,7 +206,7 @@ Q_ALWAYS_INLINE void Q_DECL_VECTORCALL reciprocal_mul_ss(__m128 &ia, const __m12
}
QT_FUNCTION_TARGET(SSE4_1)
-inline QRgb qUnpremultiply_sse4(QRgb p)
+static inline QRgb qUnpremultiply_sse4(QRgb p)
{
const uint alpha = qAlpha(p);
if (alpha == 255)
@@ -262,14 +226,14 @@ inline QRgb qUnpremultiply_sse4(QRgb p)
template<enum QtPixelOrder PixelOrder>
QT_FUNCTION_TARGET(SSE4_1)
-inline uint qConvertArgb32ToA2rgb30_sse4(QRgb p)
+static inline uint qConvertArgb32ToA2rgb30_sse4(QRgb p)
{
const uint alpha = qAlpha(p);
if (alpha == 255)
return qConvertRgb32ToRgb30<PixelOrder>(p);
if (alpha == 0)
return 0;
- Q_CONSTEXPR float mult = 1023.0f / (255 >> 6);
+ constexpr float mult = 1023.0f / (255 >> 6);
const uint newalpha = (alpha >> 6);
const __m128 va = _mm_set1_ps(alpha);
__m128 via;
@@ -292,7 +256,7 @@ inline uint qConvertArgb32ToA2rgb30_sse4(QRgb p)
template<enum QtPixelOrder PixelOrder>
QT_FUNCTION_TARGET(SSE4_1)
-inline uint qConvertRgba64ToRgb32_sse4(QRgba64 p)
+static inline uint qConvertRgba64ToRgb32_sse4(QRgba64 p)
{
if (p.isTransparent())
return 0;