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Diffstat (limited to 'src/gui/painting/qpixellayout_p.h')
-rw-r--r-- | src/gui/painting/qpixellayout_p.h | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/src/gui/painting/qpixellayout_p.h b/src/gui/painting/qpixellayout_p.h new file mode 100644 index 0000000000..14f19f4e74 --- /dev/null +++ b/src/gui/painting/qpixellayout_p.h @@ -0,0 +1,335 @@ +// Copyright (C) 2020 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#ifndef QPIXELLAYOUT_P_H +#define QPIXELLAYOUT_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qlist.h> +#include <QtGui/qimage.h> +#include <QtGui/qrgba64.h> +#include <QtGui/qrgbafloat.h> +#include <QtCore/private/qglobal_p.h> + +QT_BEGIN_NAMESPACE + +enum QtPixelOrder { + PixelOrderRGB, + PixelOrderBGR +}; + +template<enum QtPixelOrder> inline uint qConvertArgb32ToA2rgb30(QRgb); + +template<enum QtPixelOrder> inline uint qConvertRgb32ToRgb30(QRgb); + +template<enum QtPixelOrder> inline QRgb qConvertA2rgb30ToArgb32(uint c); + +// A combined unpremultiply and premultiply with new simplified alpha. +// Needed when alpha loses precision relative to other colors during conversion (ARGB32 -> A2RGB30). +template<unsigned int Shift> +inline QRgb qRepremultiply(QRgb p) +{ + const uint alpha = qAlpha(p); + if (alpha == 255 || alpha == 0) + return p; + p = qUnpremultiply(p); + constexpr uint mult = 255 / (255 >> Shift); + const uint newAlpha = mult * (alpha >> Shift); + p = (p & ~0xff000000) | (newAlpha<<24); + return qPremultiply(p); +} + +template<unsigned int Shift> +inline QRgba64 qRepremultiply(QRgba64 p) +{ + const uint alpha = p.alpha(); + if (alpha == 65535 || alpha == 0) + return p; + p = p.unpremultiplied(); + constexpr uint mult = 65535 / (65535 >> Shift); + p.setAlpha(mult * (alpha >> Shift)); + return p.premultiplied(); +} + +template<> +inline uint qConvertArgb32ToA2rgb30<PixelOrderBGR>(QRgb c) +{ + c = qRepremultiply<6>(c); + return (c & 0xc0000000) + | (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000)) + | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00)) + | (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003)); +} + +template<> +inline uint qConvertArgb32ToA2rgb30<PixelOrderRGB>(QRgb c) +{ + c = qRepremultiply<6>(c); + return (c & 0xc0000000) + | (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000)) + | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00)) + | (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003)); +} + +template<> +inline uint qConvertRgb32ToRgb30<PixelOrderBGR>(QRgb c) +{ + return 0xc0000000 + | (((c << 22) & 0x3fc00000) | ((c << 14) & 0x00300000)) + | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00)) + | (((c >> 14) & 0x000003fc) | ((c >> 22) & 0x00000003)); +} + +template<> +inline uint qConvertRgb32ToRgb30<PixelOrderRGB>(QRgb c) +{ + return 0xc0000000 + | (((c << 6) & 0x3fc00000) | ((c >> 2) & 0x00300000)) + | (((c << 4) & 0x000ff000) | ((c >> 4) & 0x00000c00)) + | (((c << 2) & 0x000003fc) | ((c >> 6) & 0x00000003)); +} + +template<> +inline QRgb qConvertA2rgb30ToArgb32<PixelOrderBGR>(uint c) +{ + uint a = c >> 30; + a |= a << 2; + a |= a << 4; + return (a << 24) + | ((c << 14) & 0x00ff0000) + | ((c >> 4) & 0x0000ff00) + | ((c >> 22) & 0x000000ff); +} + +template<> +inline QRgb qConvertA2rgb30ToArgb32<PixelOrderRGB>(uint c) +{ + uint a = c >> 30; + a |= a << 2; + a |= a << 4; + return (a << 24) + | ((c >> 6) & 0x00ff0000) + | ((c >> 4) & 0x0000ff00) + | ((c >> 2) & 0x000000ff); +} + +template<enum QtPixelOrder> inline QRgba64 qConvertA2rgb30ToRgb64(uint rgb); + +template<> +inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderBGR>(uint rgb) +{ + quint16 alpha = rgb >> 30; + quint16 blue = (rgb >> 20) & 0x3ff; + quint16 green = (rgb >> 10) & 0x3ff; + quint16 red = rgb & 0x3ff; + // Expand the range. + alpha |= (alpha << 2); + alpha |= (alpha << 4); + alpha |= (alpha << 8); + red = (red << 6) | (red >> 4); + green = (green << 6) | (green >> 4); + blue = (blue << 6) | (blue >> 4); + return qRgba64(red, green, blue, alpha); +} + +template<> +inline QRgba64 qConvertA2rgb30ToRgb64<PixelOrderRGB>(uint rgb) +{ + quint16 alpha = rgb >> 30; + quint16 red = (rgb >> 20) & 0x3ff; + quint16 green = (rgb >> 10) & 0x3ff; + quint16 blue = rgb & 0x3ff; + // Expand the range. + alpha |= (alpha << 2); + alpha |= (alpha << 4); + alpha |= (alpha << 8); + red = (red << 6) | (red >> 4); + green = (green << 6) | (green >> 4); + blue = (blue << 6) | (blue >> 4); + return qRgba64(red, green, blue, alpha); +} + +template<enum QtPixelOrder> inline unsigned int qConvertRgb64ToRgb30(QRgba64); + +template<> +inline unsigned int qConvertRgb64ToRgb30<PixelOrderBGR>(QRgba64 c) +{ + c = qRepremultiply<14>(c); + const uint a = c.alpha() >> 14; + const uint r = c.red() >> 6; + const uint g = c.green() >> 6; + const uint b = c.blue() >> 6; + return (a << 30) | (b << 20) | (g << 10) | r; +} + +template<> +inline unsigned int qConvertRgb64ToRgb30<PixelOrderRGB>(QRgba64 c) +{ + c = qRepremultiply<14>(c); + const uint a = c.alpha() >> 14; + const uint r = c.red() >> 6; + const uint g = c.green() >> 6; + const uint b = c.blue() >> 6; + return (a << 30) | (r << 20) | (g << 10) | b; +} + +inline constexpr QRgbaFloat16 qConvertRgb64ToRgbaF16(QRgba64 c) +{ + return QRgbaFloat16::fromRgba64(c.red(), c.green(), c.blue(), c.alpha()); +} + +inline constexpr QRgbaFloat32 qConvertRgb64ToRgbaF32(QRgba64 c) +{ + return QRgbaFloat32::fromRgba64(c.red(), c.green(), c.blue(), c.alpha()); +} + +inline uint qRgbSwapRgb30(uint c) +{ + const uint ag = c & 0xc00ffc00; + const uint rb = c & 0x3ff003ff; + return ag | (rb << 20) | (rb >> 20); +} + +#if Q_BYTE_ORDER == Q_BIG_ENDIAN +static inline quint32 RGBA2ARGB(quint32 x) { + quint32 rgb = x >> 8; + quint32 a = x << 24; + return a | rgb; +} + +static inline quint32 ARGB2RGBA(quint32 x) { + quint32 rgb = x << 8; + quint32 a = x >> 24; + return a | rgb; +} +#else +static inline quint32 RGBA2ARGB(quint32 x) { + // RGBA8888 is ABGR32 on little endian. + quint32 ag = x & 0xff00ff00; + quint32 rg = x & 0x00ff00ff; + return ag | (rg << 16) | (rg >> 16); +} + +static inline quint32 ARGB2RGBA(quint32 x) { + return RGBA2ARGB(x); +} +#endif + +// We manually unalias the variables to make sure the compiler +// fully optimizes both aliased and unaliased cases. +#define UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion) \ + if (src == buffer) { \ + for (int i = 0; i < count; ++i) \ + buffer[i] = conversion(buffer[i]); \ + } else { \ + for (int i = 0; i < count; ++i) \ + buffer[i] = conversion(src[i]); \ + } + + +inline const uint *qt_convertARGB32ToARGB32PM(uint *buffer, const uint *src, int count) +{ + UNALIASED_CONVERSION_LOOP(buffer, src, count, qPremultiply); + return buffer; +} + +inline const uint *qt_convertRGBA8888ToARGB32PM(uint *buffer, const uint *src, int count) +{ + UNALIASED_CONVERSION_LOOP(buffer, src, count, [](uint s) { return qPremultiply(RGBA2ARGB(s));}); + return buffer; +} + +template<bool RGBA> void qt_convertRGBA64ToARGB32(uint *dst, const QRgba64 *src, int count); + +struct QDitherInfo { + int x; + int y; +}; + +typedef const uint *(QT_FASTCALL *FetchAndConvertPixelsFunc)(uint *buffer, const uchar *src, + int index, int count, + const QList<QRgb> *clut, + QDitherInfo *dither); +typedef void(QT_FASTCALL *ConvertAndStorePixelsFunc)(uchar *dest, const uint *src, int index, + int count, const QList<QRgb> *clut, + QDitherInfo *dither); + +typedef const QRgba64 *(QT_FASTCALL *FetchAndConvertPixelsFunc64)(QRgba64 *buffer, const uchar *src, + int index, int count, + const QList<QRgb> *clut, + QDitherInfo *dither); +typedef void(QT_FASTCALL *ConvertAndStorePixelsFunc64)(uchar *dest, const QRgba64 *src, int index, + int count, const QList<QRgb> *clut, + QDitherInfo *dither); + +typedef const QRgbaFloat32 *(QT_FASTCALL *FetchAndConvertPixelsFuncFP)(QRgbaFloat32 *buffer, const uchar *src, int index, int count, + const QList<QRgb> *clut, QDitherInfo *dither); +typedef void (QT_FASTCALL *ConvertAndStorePixelsFuncFP)(uchar *dest, const QRgbaFloat32 *src, int index, int count, + const QList<QRgb> *clut, QDitherInfo *dither); +typedef void (QT_FASTCALL *ConvertFunc)(uint *buffer, int count, const QList<QRgb> *clut); +typedef void (QT_FASTCALL *Convert64Func)(QRgba64 *buffer, int count); +typedef void (QT_FASTCALL *ConvertFPFunc)(QRgbaFloat32 *buffer, int count); +typedef void (QT_FASTCALL *Convert64ToFPFunc)(QRgbaFloat32 *buffer, const quint64 *src, int count); + +typedef const QRgba64 *(QT_FASTCALL *ConvertTo64Func)(QRgba64 *buffer, const uint *src, int count, + const QList<QRgb> *clut, QDitherInfo *dither); +typedef const QRgbaFloat32 *(QT_FASTCALL *ConvertToFPFunc)(QRgbaFloat32 *buffer, const uint *src, int count, + const QList<QRgb> *clut, QDitherInfo *dither); +typedef void (QT_FASTCALL *RbSwapFunc)(uchar *dst, const uchar *src, int count); + +typedef void (*MemRotateFunc)(const uchar *srcPixels, int w, int h, int sbpl, uchar *destPixels, int dbpl); + +struct QPixelLayout +{ + // Bits per pixel + enum BPP { + BPPNone, + BPP1MSB, + BPP1LSB, + BPP8, + BPP16, + BPP24, + BPP32, + BPP64, + BPP16FPx4, + BPP32FPx4, + BPPCount + }; + + bool hasAlphaChannel; + bool premultiplied; + BPP bpp; + RbSwapFunc rbSwap; + ConvertFunc convertToARGB32PM; + ConvertTo64Func convertToRGBA64PM; + FetchAndConvertPixelsFunc fetchToARGB32PM; + FetchAndConvertPixelsFunc64 fetchToRGBA64PM; + ConvertAndStorePixelsFunc storeFromARGB32PM; + ConvertAndStorePixelsFunc storeFromRGB32; +}; + +extern ConvertAndStorePixelsFunc64 qStoreFromRGBA64PM[QImage::NImageFormats]; + +#if QT_CONFIG(raster_fp) +extern ConvertToFPFunc qConvertToRGBA32F[]; +extern FetchAndConvertPixelsFuncFP qFetchToRGBA32F[]; +extern ConvertAndStorePixelsFuncFP qStoreFromRGBA32F[]; +#endif + +extern QPixelLayout qPixelLayouts[]; + +extern MemRotateFunc qMemRotateFunctions[QPixelLayout::BPPCount][3]; + +QT_END_NAMESPACE + +#endif // QPIXELLAYOUT_P_H |