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-rw-r--r--src/gui/rhi/cs_tdr.h209
1 files changed, 209 insertions, 0 deletions
diff --git a/src/gui/rhi/cs_tdr.h b/src/gui/rhi/cs_tdr.h
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+++ b/src/gui/rhi/cs_tdr.h
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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Gui module
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <qglobal.h>
+
+#ifdef Q_OS_WIN
+
+#include <qt_windows.h>
+
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Buffer Definitions:
+//
+// cbuffer ConstantBuffer
+// {
+//
+// uint zero; // Offset: 0 Size: 4
+//
+// }
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// uav UAV uint buf u0 1
+// ConstantBuffer cbuffer NA NA cb0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// no Input
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// no Output
+cs_5_0
+dcl_globalFlags refactoringAllowed
+dcl_constantbuffer CB0[1], immediateIndexed
+dcl_uav_typed_buffer (uint,uint,uint,uint) u0
+dcl_input vThreadID.x
+dcl_thread_group 256, 1, 1
+loop
+ breakc_nz cb0[0].x
+ store_uav_typed u0.xyzw, vThreadID.xxxx, cb0[0].xxxx
+endloop
+ret
+// Approximately 5 instruction slots used
+#endif
+
+const BYTE g_killDeviceByTimingOut[] =
+{
+ 68, 88, 66, 67, 217, 62,
+ 220, 38, 136, 51, 86, 245,
+ 161, 96, 18, 35, 141, 17,
+ 26, 13, 1, 0, 0, 0,
+ 164, 2, 0, 0, 5, 0,
+ 0, 0, 52, 0, 0, 0,
+ 100, 1, 0, 0, 116, 1,
+ 0, 0, 132, 1, 0, 0,
+ 8, 2, 0, 0, 82, 68,
+ 69, 70, 40, 1, 0, 0,
+ 1, 0, 0, 0, 144, 0,
+ 0, 0, 2, 0, 0, 0,
+ 60, 0, 0, 0, 0, 5,
+ 83, 67, 0, 1, 0, 0,
+ 0, 1, 0, 0, 82, 68,
+ 49, 49, 60, 0, 0, 0,
+ 24, 0, 0, 0, 32, 0,
+ 0, 0, 40, 0, 0, 0,
+ 36, 0, 0, 0, 12, 0,
+ 0, 0, 0, 0, 0, 0,
+ 124, 0, 0, 0, 4, 0,
+ 0, 0, 4, 0, 0, 0,
+ 1, 0, 0, 0, 255, 255,
+ 255, 255, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 128, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 117, 97,
+ 118, 0, 67, 111, 110, 115,
+ 116, 97, 110, 116, 66, 117,
+ 102, 102, 101, 114, 0, 171,
+ 128, 0, 0, 0, 1, 0,
+ 0, 0, 168, 0, 0, 0,
+ 16, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 208, 0, 0, 0, 0, 0,
+ 0, 0, 4, 0, 0, 0,
+ 2, 0, 0, 0, 220, 0,
+ 0, 0, 0, 0, 0, 0,
+ 255, 255, 255, 255, 0, 0,
+ 0, 0, 255, 255, 255, 255,
+ 0, 0, 0, 0, 122, 101,
+ 114, 111, 0, 100, 119, 111,
+ 114, 100, 0, 171, 0, 0,
+ 19, 0, 1, 0, 1, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 213, 0, 0, 0, 77, 105,
+ 99, 114, 111, 115, 111, 102,
+ 116, 32, 40, 82, 41, 32,
+ 72, 76, 83, 76, 32, 83,
+ 104, 97, 100, 101, 114, 32,
+ 67, 111, 109, 112, 105, 108,
+ 101, 114, 32, 49, 48, 46,
+ 49, 0, 73, 83, 71, 78,
+ 8, 0, 0, 0, 0, 0,
+ 0, 0, 8, 0, 0, 0,
+ 79, 83, 71, 78, 8, 0,
+ 0, 0, 0, 0, 0, 0,
+ 8, 0, 0, 0, 83, 72,
+ 69, 88, 124, 0, 0, 0,
+ 80, 0, 5, 0, 31, 0,
+ 0, 0, 106, 8, 0, 1,
+ 89, 0, 0, 4, 70, 142,
+ 32, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 156, 8,
+ 0, 4, 0, 224, 17, 0,
+ 0, 0, 0, 0, 68, 68,
+ 0, 0, 95, 0, 0, 2,
+ 18, 0, 2, 0, 155, 0,
+ 0, 4, 0, 1, 0, 0,
+ 1, 0, 0, 0, 1, 0,
+ 0, 0, 48, 0, 0, 1,
+ 3, 0, 4, 4, 10, 128,
+ 32, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 164, 0,
+ 0, 7, 242, 224, 17, 0,
+ 0, 0, 0, 0, 6, 0,
+ 2, 0, 6, 128, 32, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 22, 0, 0, 1,
+ 62, 0, 0, 1, 83, 84,
+ 65, 84, 148, 0, 0, 0,
+ 5, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0
+};
+
+#endif // Q_OS_WIN