diff options
Diffstat (limited to 'src/gui/rhi/qrhid3d11.cpp')
-rw-r--r-- | src/gui/rhi/qrhid3d11.cpp | 38 |
1 files changed, 34 insertions, 4 deletions
diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index 5e576e9c6a..ba2488bffb 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -2764,11 +2764,39 @@ bool QD3D11Texture::buildFrom(const QRhiNativeHandles *src) return true; } +bool QD3D11Texture::buildFrom(QRhiTexture::NativeTexture src) +{ + auto *srcTex = static_cast<ID3D11Texture2D * const *>(src.object); + if (!srcTex || !*srcTex) + return false; + + if (!prepareBuild()) + return false; + + tex = *srcTex; + + if (!finishBuild()) + return false; + + QRHI_PROF; + QRHI_PROF_F(newTexture(this, false, int(mipLevelCount), m_flags.testFlag(CubeMap) ? 6 : 1, int(sampleDesc.Count))); + + owns = false; + QRHI_RES_RHI(QRhiD3D11); + rhiD->registerResource(this); + return true; +} + const QRhiNativeHandles *QD3D11Texture::nativeHandles() { return &nativeHandlesStruct; } +QRhiTexture::NativeTexture QD3D11Texture::nativeTexture() +{ + return {&nativeHandlesStruct.texture, 0}; +} + ID3D11UnorderedAccessView *QD3D11Texture::unorderedAccessViewForLevel(int level) { if (perLevelViews[level]) @@ -2862,12 +2890,8 @@ static inline D3D11_TEXTURE_ADDRESS_MODE toD3DAddressMode(QRhiSampler::AddressMo return D3D11_TEXTURE_ADDRESS_WRAP; case QRhiSampler::ClampToEdge: return D3D11_TEXTURE_ADDRESS_CLAMP; - case QRhiSampler::Border: - return D3D11_TEXTURE_ADDRESS_BORDER; case QRhiSampler::Mirror: return D3D11_TEXTURE_ADDRESS_MIRROR; - case QRhiSampler::MirrorOnce: - return D3D11_TEXTURE_ADDRESS_MIRROR_ONCE; default: Q_UNREACHABLE(); return D3D11_TEXTURE_ADDRESS_CLAMP; @@ -2944,6 +2968,12 @@ void QD3D11RenderPassDescriptor::release() // nothing to do here } +bool QD3D11RenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + Q_UNUSED(other); + return true; +} + QD3D11ReferenceRenderTarget::QD3D11ReferenceRenderTarget(QRhiImplementation *rhi) : QRhiRenderTarget(rhi), d(rhi) |