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path: root/src/gui/rhi/qrhid3d11.cpp
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* rhi: d3d: metal: Improve docs for importing existing resourcesLaszlo Agocs2024-04-111-0/+25
* rhi: Add support for resolving depth-stencilLaszlo Agocs2024-04-031-0/+4
* rhi: Add basic support for specifying a view format for a textureLaszlo Agocs2024-03-121-0/+2
* rhi: add support for short and ushort vertex attributesAurélien Brooke2024-03-011-0/+16
* rhi: d3d: Print more details on swapchain creation failureLaszlo Agocs2024-02-281-2/+5
* rhi: d3d11: Fix depth texture by porting from the d3d12 backendLaszlo Agocs2024-02-231-3/+3
* rhi: d3d11: Flush() when destroying a swapchainLaszlo Agocs2024-02-221-1/+5
* rhi: d3d: Ensure dcomp content does not obscure child windowsWang Chuan2024-01-261-1/+1
* rhi: Make sample count selection logic be closer to Qt 5Laszlo Agocs2023-12-061-12/+6
* rhi: Add a flag to suppress D3D11 smoke test warningsLaszlo Agocs2023-11-081-11/+22
* rhi: d3d11: Revive non-flip swapchain model supportLaszlo Agocs2023-10-161-9/+10
* QRhiD3D11: do not crash on endFrame() when IDXGISwapChain is nullVladimir Belyavsky2023-10-041-0/+4
* rhi: Map DXGI_ADAPTER_FLAG_SOFTWARE onto the driverInfo's CpuDeviceLaszlo Agocs2023-09-141-9/+9
* rhi: d3d11: Rework timestamp query logicLaszlo Agocs2023-08-151-90/+138
* Add stereo support for Dx11 RHIIlya Doroshenko2023-08-091-3/+37
* rhi: Enhance the hdr info struct and add a manual testLaszlo Agocs2023-08-031-42/+6
* rhi: d3d: Handle the case of passing in a texture array as depthTextureLaszlo Agocs2023-06-281-0/+21
* rhi: d3d: Load DirectComposition library dynamicallyLaszlo Agocs2023-06-221-28/+7
* rhi: Introduce multiview starting with OpenGL (ES)Laszlo Agocs2023-06-221-0/+2
* rhi: d3d: Skip MakeWindowAssoc. when using dcompLaszlo Agocs2023-06-211-1/+3
* rhi doc: Fix a repeating typoLaszlo Agocs2023-06-161-2/+2
* rhi: Don't check m_format in QRhiSwapChain::hdrInfo()Tor Arne Vestbø2023-06-111-1/+1
* rhi: d3d11: Fix swapchain format checkLaszlo Agocs2023-06-071-2/+4
* rhi: avoid backends modifying the frontend depth and arraySizeLaszlo Agocs2023-05-301-9/+7
* rhi: Make it a QPA-style private but semi-public APILaszlo Agocs2023-05-211-4/+37
* rhi: Replace the temporary GPU time query API with a saner oneLaszlo Agocs2023-04-181-74/+139
* rhi: Make it safe to always call deleteLater on a resourceLaszlo Agocs2023-04-181-4/+20
* rhi: d3d11: Check ConstantBufferOffsetting in feature dataLaszlo Agocs2023-04-121-0/+14
* rhi: Make non-critical pipeline cache warnings qCDebug insteadLaszlo Agocs2023-03-161-6/+6
* rhi: Clean up 1D and 3D texture feature flagsLaszlo Agocs2023-03-071-0/+4
* rhi: Add support for half precision vertex atttributesBen Fletcher2023-02-271-0/+10
* rhi: Do some internal doc fixesLaszlo Agocs2023-02-211-3/+1
* rhi: Remove QRhiSrb data gettersLaszlo Agocs2023-02-201-15/+6
* rhi: backends: Get color attachment count in a saner wayLaszlo Agocs2023-02-201-2/+1
* rhi: d3d11: Drop the built-in TDR testLaszlo Agocs2023-02-201-55/+1
* rhi: d3d11: Do not ignore storage buffer offset in the UAVLaszlo Agocs2023-02-141-10/+12
* RHI: Buffer readback fixes and unit testBen Fletcher2022-12-141-2/+2
* Windows: centralize how we handle error messagesYuhang Zhao2022-11-161-58/+93
* RHI: Add support for 1D texturesBen Fletcher2022-11-151-5/+70
* D3D11Rhi: change default swap effect to FLIP_DISCARDYuhang Zhao2022-11-031-19/+5
* QRhi: Allow negative viewport originAntti Määttä2022-10-201-2/+2
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-111-2/+2
* rhi: d3d11: Enable tessellation and geometry with some caveatsLaszlo Agocs2022-08-151-256/+293
* rhi: vk: d3d: Zero init most structs normallyLaszlo Agocs2022-08-101-52/+26
* rhi: d3d: Switch to DirectComposition for semi-transparent windowsLaszlo Agocs2022-08-031-152/+183
* rhi: Clean up some inconsistenciesLaszlo Agocs2022-07-121-16/+16
* rhi: Fix up the instancing step rate typeLaszlo Agocs2022-07-071-1/+1
* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-2/+8
* QRhi(d3d): add missing qcryptographichash includeMårten Nordheim2022-06-031-0/+1
* rhi: d3d11: Make the "pipeline" cache save/load functionalLaszlo Agocs2022-06-011-13/+182