index
:
qt/qtbase.git
5.10
5.11
5.12
5.12.5
5.12.7
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
old/5.0
old/5.1
old/5.2
wip/cmake
wip/highdpi
wip/lite
wip/mir
wip/nacl
wip/network-test-server
wip/remac
wip/tizen
wip/webassembly
Qt Base (Core, Gui, Widgets, Network, ...)
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gui
/
rhi
/
qrhid3d11.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: d3d: metal: Improve docs for importing existing resources
Laszlo Agocs
2024-04-11
1
-0
/
+25
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
1
-0
/
+4
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
1
-0
/
+2
*
rhi: add support for short and ushort vertex attributes
Aurélien Brooke
2024-03-01
1
-0
/
+16
*
rhi: d3d: Print more details on swapchain creation failure
Laszlo Agocs
2024-02-28
1
-2
/
+5
*
rhi: d3d11: Fix depth texture by porting from the d3d12 backend
Laszlo Agocs
2024-02-23
1
-3
/
+3
*
rhi: d3d11: Flush() when destroying a swapchain
Laszlo Agocs
2024-02-22
1
-1
/
+5
*
rhi: d3d: Ensure dcomp content does not obscure child windows
Wang Chuan
2024-01-26
1
-1
/
+1
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
1
-12
/
+6
*
rhi: Add a flag to suppress D3D11 smoke test warnings
Laszlo Agocs
2023-11-08
1
-11
/
+22
*
rhi: d3d11: Revive non-flip swapchain model support
Laszlo Agocs
2023-10-16
1
-9
/
+10
*
QRhiD3D11: do not crash on endFrame() when IDXGISwapChain is null
Vladimir Belyavsky
2023-10-04
1
-0
/
+4
*
rhi: Map DXGI_ADAPTER_FLAG_SOFTWARE onto the driverInfo's CpuDevice
Laszlo Agocs
2023-09-14
1
-9
/
+9
*
rhi: d3d11: Rework timestamp query logic
Laszlo Agocs
2023-08-15
1
-90
/
+138
*
Add stereo support for Dx11 RHI
Ilya Doroshenko
2023-08-09
1
-3
/
+37
*
rhi: Enhance the hdr info struct and add a manual test
Laszlo Agocs
2023-08-03
1
-42
/
+6
*
rhi: d3d: Handle the case of passing in a texture array as depthTexture
Laszlo Agocs
2023-06-28
1
-0
/
+21
*
rhi: d3d: Load DirectComposition library dynamically
Laszlo Agocs
2023-06-22
1
-28
/
+7
*
rhi: Introduce multiview starting with OpenGL (ES)
Laszlo Agocs
2023-06-22
1
-0
/
+2
*
rhi: d3d: Skip MakeWindowAssoc. when using dcomp
Laszlo Agocs
2023-06-21
1
-1
/
+3
*
rhi doc: Fix a repeating typo
Laszlo Agocs
2023-06-16
1
-2
/
+2
*
rhi: Don't check m_format in QRhiSwapChain::hdrInfo()
Tor Arne Vestbø
2023-06-11
1
-1
/
+1
*
rhi: d3d11: Fix swapchain format check
Laszlo Agocs
2023-06-07
1
-2
/
+4
*
rhi: avoid backends modifying the frontend depth and arraySize
Laszlo Agocs
2023-05-30
1
-9
/
+7
*
rhi: Make it a QPA-style private but semi-public API
Laszlo Agocs
2023-05-21
1
-4
/
+37
*
rhi: Replace the temporary GPU time query API with a saner one
Laszlo Agocs
2023-04-18
1
-74
/
+139
*
rhi: Make it safe to always call deleteLater on a resource
Laszlo Agocs
2023-04-18
1
-4
/
+20
*
rhi: d3d11: Check ConstantBufferOffsetting in feature data
Laszlo Agocs
2023-04-12
1
-0
/
+14
*
rhi: Make non-critical pipeline cache warnings qCDebug instead
Laszlo Agocs
2023-03-16
1
-6
/
+6
*
rhi: Clean up 1D and 3D texture feature flags
Laszlo Agocs
2023-03-07
1
-0
/
+4
*
rhi: Add support for half precision vertex atttributes
Ben Fletcher
2023-02-27
1
-0
/
+10
*
rhi: Do some internal doc fixes
Laszlo Agocs
2023-02-21
1
-3
/
+1
*
rhi: Remove QRhiSrb data getters
Laszlo Agocs
2023-02-20
1
-15
/
+6
*
rhi: backends: Get color attachment count in a saner way
Laszlo Agocs
2023-02-20
1
-2
/
+1
*
rhi: d3d11: Drop the built-in TDR test
Laszlo Agocs
2023-02-20
1
-55
/
+1
*
rhi: d3d11: Do not ignore storage buffer offset in the UAV
Laszlo Agocs
2023-02-14
1
-10
/
+12
*
RHI: Buffer readback fixes and unit test
Ben Fletcher
2022-12-14
1
-2
/
+2
*
Windows: centralize how we handle error messages
Yuhang Zhao
2022-11-16
1
-58
/
+93
*
RHI: Add support for 1D textures
Ben Fletcher
2022-11-15
1
-5
/
+70
*
D3D11Rhi: change default swap effect to FLIP_DISCARD
Yuhang Zhao
2022-11-03
1
-19
/
+5
*
QRhi: Allow negative viewport origin
Antti Määttä
2022-10-20
1
-2
/
+2
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-11
1
-2
/
+2
*
rhi: d3d11: Enable tessellation and geometry with some caveats
Laszlo Agocs
2022-08-15
1
-256
/
+293
*
rhi: vk: d3d: Zero init most structs normally
Laszlo Agocs
2022-08-10
1
-52
/
+26
*
rhi: d3d: Switch to DirectComposition for semi-transparent windows
Laszlo Agocs
2022-08-03
1
-152
/
+183
*
rhi: Clean up some inconsistencies
Laszlo Agocs
2022-07-12
1
-16
/
+16
*
rhi: Fix up the instancing step rate type
Laszlo Agocs
2022-07-07
1
-1
/
+1
*
rhi: Keep track of pipeline creation times
Laszlo Agocs
2022-07-05
1
-2
/
+8
*
QRhi(d3d): add missing qcryptographichash include
Mårten Nordheim
2022-06-03
1
-0
/
+1
*
rhi: d3d11: Make the "pipeline" cache save/load functional
Laszlo Agocs
2022-06-01
1
-13
/
+182
[next]