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-rw-r--r--src/gui/rhi/qshaderdescription.cpp498
1 files changed, 430 insertions, 68 deletions
diff --git a/src/gui/rhi/qshaderdescription.cpp b/src/gui/rhi/qshaderdescription.cpp
index ca697d8edb..f64daf02ef 100644
--- a/src/gui/rhi/qshaderdescription.cpp
+++ b/src/gui/rhi/qshaderdescription.cpp
@@ -1,8 +1,8 @@
-// Copyright (C) 2019 The Qt Company Ltd.
+// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
-#include "qshaderdescription_p_p.h"
-#include "qshader_p_p.h"
+#include "qshaderdescription_p.h"
+#include "qshader_p.h"
#include <QDebug>
#include <QDataStream>
#include <QJsonObject>
@@ -12,11 +12,22 @@ QT_BEGIN_NAMESPACE
/*!
\class QShaderDescription
- \internal
+ \ingroup painting-3D
\inmodule QtGui
+ \since 6.6
\brief Describes the interface of a shader.
+ \warning The QRhi family of classes in the Qt Gui module, including QShader
+ and QShaderDescription, offer limited compatibility guarantees. There are
+ no source or binary compatibility guarantees for these classes, meaning the
+ API is only guaranteed to work with the Qt version the application was
+ developed against. Source incompatible changes are however aimed to be kept
+ at a minimum and will only be made in minor releases (6.7, 6.8, and so on).
+ To use these classes in an application, link to
+ \c{Qt::GuiPrivate} (if using CMake), and include the headers with the \c
+ rhi prefix, for example \c{#include <rhi/qshaderdescription.h>}.
+
A shader typically has a set of inputs and outputs. A vertex shader for
example has a number of input variables and may use one or more uniform
buffers to access data (e.g. a modelview matrix) provided by the
@@ -51,8 +62,6 @@ QT_BEGIN_NAMESPACE
float opacity;
} ubuf;
- out gl_PerVertex { vec4 gl_Position; };
-
void main()
{
v_color = color;
@@ -200,28 +209,179 @@ QT_BEGIN_NAMESPACE
\value ImageRect
\value ImageBuffer
\value Struct
+ \value Half
+ \value Half2
+ \value Half3
+ \value Half4
*/
/*!
- \class QShaderDescription::InOutVariable
- \internal
+ \enum QShaderDescription::ImageFormat
+ Image format.
+
+ \value ImageFormatUnknown
+ \value ImageFormatRgba32f
+ \value ImageFormatRgba16f
+ \value ImageFormatR32f
+ \value ImageFormatRgba8
+ \value ImageFormatRgba8Snorm
+ \value ImageFormatRg32f
+ \value ImageFormatRg16f
+ \value ImageFormatR11fG11fB10f
+ \value ImageFormatR16f
+ \value ImageFormatRgba16
+ \value ImageFormatRgb10A2
+ \value ImageFormatRg16
+ \value ImageFormatRg8
+ \value ImageFormatR16
+ \value ImageFormatR8
+ \value ImageFormatRgba16Snorm
+ \value ImageFormatRg16Snorm
+ \value ImageFormatRg8Snorm
+ \value ImageFormatR16Snorm
+ \value ImageFormatR8Snorm
+ \value ImageFormatRgba32i
+ \value ImageFormatRgba16i
+ \value ImageFormatRgba8i
+ \value ImageFormatR32i
+ \value ImageFormatRg32i
+ \value ImageFormatRg16i
+ \value ImageFormatRg8i
+ \value ImageFormatR16i
+ \value ImageFormatR8i
+ \value ImageFormatRgba32ui
+ \value ImageFormatRgba16ui
+ \value ImageFormatRgba8ui
+ \value ImageFormatR32ui
+ \value ImageFormatRgb10a2ui
+ \value ImageFormatRg32ui
+ \value ImageFormatRg16ui
+ \value ImageFormatRg8ui
+ \value ImageFormatR16ui
+ \value ImageFormatR8ui
+ */
+
+/*!
+ \enum QShaderDescription::ImageFlag
+ Image flags.
+
+ \value ReadOnlyImage
+ \value WriteOnlyImage
+ */
+
+/*!
+ \enum QShaderDescription::QualifierFlag
+ Qualifier flags.
+
+ \value QualifierReadOnly
+ \value QualifierWriteOnly
+ \value QualifierCoherent
+ \value QualifierVolatile
+ \value QualifierRestrict
+ */
+
+/*!
+ \struct QShaderDescription::InOutVariable
\inmodule QtGui
+ \since 6.6
\brief Describes an input or output variable in the shader.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
*/
/*!
- \class QShaderDescription::BlockVariable
- \internal
+ \variable QShaderDescription::InOutVariable::name
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::type
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::location
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::binding
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::descriptorSet
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::imageFormat
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::imageFlags
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::arrayDims
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::perPatch
+ */
+
+/*!
+ \variable QShaderDescription::InOutVariable::structMembers
+ */
+
+/*!
+ \struct QShaderDescription::BlockVariable
\inmodule QtGui
+ \since 6.6
\brief Describes a member of a uniform or push constant block.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
*/
/*!
- \class QShaderDescription::UniformBlock
- \internal
+ \variable QShaderDescription::BlockVariable::name
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::type
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::offset
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::size
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::arrayDims
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::arrayStride
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::matrixStride
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::matrixIsRowMajor
+ */
+
+/*!
+ \variable QShaderDescription::BlockVariable::structMembers
+ */
+
+/*!
+ \struct QShaderDescription::UniformBlock
\inmodule QtGui
+ \since 6.6
\brief Describes a uniform block.
@@ -229,22 +389,157 @@ QT_BEGIN_NAMESPACE
(like GLSL 120 or GLSL/ES 100), uniform blocks are replaced with ordinary
uniforms in a struct. The name of the struct, and so the prefix for the
uniforms generated from the block members, is given by structName.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
*/
/*!
- \class QShaderDescription::PushConstantBlock
- \internal
+ \variable QShaderDescription::UniformBlock::blockName
+ */
+
+/*!
+ \variable QShaderDescription::UniformBlock::structName
+ */
+
+/*!
+ \variable QShaderDescription::UniformBlock::size
+ */
+
+/*!
+ \variable QShaderDescription::UniformBlock::binding
+ */
+
+/*!
+ \variable QShaderDescription::UniformBlock::descriptorSet
+ */
+
+/*!
+ \variable QShaderDescription::UniformBlock::members
+ */
+
+/*!
+ \struct QShaderDescription::PushConstantBlock
\inmodule QtGui
+ \since 6.6
\brief Describes a push constant block.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
*/
/*!
- \class QShaderDescription::StorageBlock
- \internal
+ \variable QShaderDescription::PushConstantBlock::name
+ */
+
+/*!
+ \variable QShaderDescription::PushConstantBlock::size
+ */
+
+/*!
+ \variable QShaderDescription::PushConstantBlock::members
+ */
+
+/*!
+ \struct QShaderDescription::StorageBlock
\inmodule QtGui
+ \since 6.6
\brief Describes a shader storage block.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::blockName
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::instanceName
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::knownSize
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::binding
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::descriptorSet
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::members
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::runtimeArrayStride
+ */
+
+/*!
+ \variable QShaderDescription::StorageBlock::qualifierFlags
+ */
+
+/*!
+ \struct QShaderDescription::BuiltinVariable
+ \inmodule QtGui
+ \since 6.6
+
+ \brief Describes a built-in variable.
+
+ \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription
+ for details.
+ */
+
+/*!
+ \variable QShaderDescription::BuiltinVariable::type
+ */
+
+/*!
+ \variable QShaderDescription::BuiltinVariable::varType
+ */
+
+/*!
+ \variable QShaderDescription::BuiltinVariable::arrayDims
+ */
+
+/*!
+ \enum QShaderDescription::BuiltinType
+ Built-in variable type.
+
+ \value PositionBuiltin
+ \value PointSizeBuiltin
+ \value ClipDistanceBuiltin
+ \value CullDistanceBuiltin
+ \value VertexIdBuiltin
+ \value InstanceIdBuiltin
+ \value PrimitiveIdBuiltin
+ \value InvocationIdBuiltin
+ \value LayerBuiltin
+ \value ViewportIndexBuiltin
+ \value TessLevelOuterBuiltin
+ \value TessLevelInnerBuiltin
+ \value TessCoordBuiltin
+ \value PatchVerticesBuiltin
+ \value FragCoordBuiltin
+ \value PointCoordBuiltin
+ \value FrontFacingBuiltin
+ \value SampleIdBuiltin
+ \value SamplePositionBuiltin
+ \value SampleMaskBuiltin
+ \value FragDepthBuiltin
+ \value NumWorkGroupsBuiltin
+ \value WorkgroupSizeBuiltin
+ \value WorkgroupIdBuiltin
+ \value LocalInvocationIdBuiltin
+ \value GlobalInvocationIdBuiltin
+ \value LocalInvocationIndexBuiltin
+ \value VertexIndexBuiltin
+ \value InstanceIndexBuiltin
*/
/*!
@@ -267,7 +562,7 @@ void QShaderDescription::detach()
}
/*!
- \internal
+ Constructs a copy of \a other.
*/
QShaderDescription::QShaderDescription(const QShaderDescription &other)
: d(other.d)
@@ -276,7 +571,7 @@ QShaderDescription::QShaderDescription(const QShaderDescription &other)
}
/*!
- \internal
+ Assigns \a other to this object.
*/
QShaderDescription &QShaderDescription::operator=(const QShaderDescription &other)
{
@@ -574,7 +869,7 @@ uint QShaderDescription::tessellationOutputVertexCount() const
\value UnknownTessellationMode
\value TrianglesTessellationMode
\value QuadTessellationMode
- \value IsolinesTessellationMode
+ \value IsolineTessellationMode
*/
/*!
@@ -724,8 +1019,12 @@ static const struct TypeTab {
{ "image3DArray", QShaderDescription::Image3DArray },
{ "imageCubeArray", QShaderDescription::ImageCubeArray },
{ "imageRect", QShaderDescription::ImageRect },
- { "imageBuffer", QShaderDescription::ImageBuffer }
-};
+ { "imageBuffer", QShaderDescription::ImageBuffer },
+
+ { "half", QShaderDescription::Half },
+ { "half2", QShaderDescription::Half2 },
+ { "half3", QShaderDescription::Half3 },
+ { "half4", QShaderDescription::Half4 } };
static QLatin1StringView typeStr(QShaderDescription::VariableType t)
{
@@ -936,6 +1235,8 @@ QDebug operator<<(QDebug dbg, const QShaderDescription::InOutVariable &var)
dbg.nospace() << " imageFlags=" << var.imageFlags;
if (!var.arrayDims.isEmpty())
dbg.nospace() << " array=" << var.arrayDims;
+ if (!var.structMembers.isEmpty())
+ dbg.nospace() << " structMembers=" << var.structMembers;
dbg.nospace() << ')';
return dbg;
}
@@ -943,8 +1244,10 @@ QDebug operator<<(QDebug dbg, const QShaderDescription::InOutVariable &var)
QDebug operator<<(QDebug dbg, const QShaderDescription::BlockVariable &var)
{
QDebugStateSaver saver(dbg);
- dbg.nospace() << "BlockVariable(" << typeStr(var.type) << ' ' << var.name
- << " offset=" << var.offset << " size=" << var.size;
+ dbg.nospace() << "BlockVariable(" << typeStr(var.type) << ' ' << var.name;
+ if (var.offset != -1)
+ dbg.nospace() << " offset=" << var.offset;
+ dbg.nospace() << " size=" << var.size;
if (!var.arrayDims.isEmpty())
dbg.nospace() << " array=" << var.arrayDims;
if (var.arrayStride)
@@ -1000,7 +1303,11 @@ QDebug operator<<(QDebug dbg, const QShaderDescription::StorageBlock &blk)
QDebug operator<<(QDebug dbg, const QShaderDescription::BuiltinVariable &builtin)
{
QDebugStateSaver saver(dbg);
- dbg.nospace() << "BuiltinVariable(type=" << builtinTypeStr(builtin.type) << ")";
+ dbg.nospace() << "BuiltinVariable(type=" << builtinTypeStr(builtin.type);
+ dbg.nospace() << " varType=" << typeStr(builtin.varType);
+ if (!builtin.arrayDims.isEmpty())
+ dbg.nospace() << " array=" << builtin.arrayDims;
+ dbg.nospace() << ")";
return dbg;
}
#endif
@@ -1082,20 +1389,15 @@ static void serializeDecorations(QDataStream *stream, const QShaderDescription::
(*stream) << quint8(v.perPatch);
}
-static QJsonObject inOutObject(const QShaderDescription::InOutVariable &v)
+static void serializeBuiltinVar(QDataStream *stream, const QShaderDescription::BuiltinVariable &v, int version)
{
- QJsonObject obj;
- obj[nameKey()] = QString::fromUtf8(v.name);
- obj[typeKey()] = typeStr(v.type);
- addDeco(&obj, v);
- return obj;
-}
-
-static void serializeInOutVar(QDataStream *stream, const QShaderDescription::InOutVariable &v, int version)
-{
- (*stream) << QString::fromUtf8(v.name);
(*stream) << int(v.type);
- serializeDecorations(stream, v, version);
+ if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) {
+ (*stream) << int(v.varType);
+ (*stream) << int(v.arrayDims.size());
+ for (int dim : v.arrayDims)
+ (*stream) << dim;
+ }
}
static QJsonObject blockMemberObject(const QShaderDescription::BlockVariable &v)
@@ -1103,7 +1405,8 @@ static QJsonObject blockMemberObject(const QShaderDescription::BlockVariable &v)
QJsonObject obj;
obj[nameKey()] = QString::fromUtf8(v.name);
obj[typeKey()] = typeStr(v.type);
- obj[offsetKey()] = v.offset;
+ if (v.offset != -1)
+ obj[offsetKey()] = v.offset;
obj[sizeKey()] = v.size;
if (!v.arrayDims.isEmpty()) {
QJsonArray dimArr;
@@ -1126,6 +1429,36 @@ static QJsonObject blockMemberObject(const QShaderDescription::BlockVariable &v)
return obj;
}
+static QJsonObject inOutObject(const QShaderDescription::InOutVariable &v)
+{
+ QJsonObject obj;
+ obj[nameKey()] = QString::fromUtf8(v.name);
+ obj[typeKey()] = typeStr(v.type);
+ addDeco(&obj, v);
+ if (!v.structMembers.isEmpty()) {
+ QJsonArray arr;
+ for (const QShaderDescription::BlockVariable &sv : v.structMembers)
+ arr.append(blockMemberObject(sv));
+ obj[structMembersKey()] = arr;
+ }
+ return obj;
+}
+
+static QJsonObject builtinObject(const QShaderDescription::BuiltinVariable &v)
+{
+ QJsonObject obj;
+
+ obj[nameKey()] = builtinTypeStr(v.type);
+ obj[typeKey()] = typeStr(v.varType);
+ if (!v.arrayDims.isEmpty()) {
+ QJsonArray dimArr;
+ for (int dim : v.arrayDims)
+ dimArr.append(dim);
+ obj[arrayDimsKey()] = dimArr;
+ }
+ return obj;
+}
+
static void serializeBlockMemberVar(QDataStream *stream, const QShaderDescription::BlockVariable &v)
{
(*stream) << QString::fromUtf8(v.name);
@@ -1143,6 +1476,19 @@ static void serializeBlockMemberVar(QDataStream *stream, const QShaderDescriptio
serializeBlockMemberVar(stream, sv);
}
+static void serializeInOutVar(QDataStream *stream, const QShaderDescription::InOutVariable &v,
+ int version)
+{
+ (*stream) << QString::fromUtf8(v.name);
+ (*stream) << int(v.type);
+ serializeDecorations(stream, v, version);
+ if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) {
+ (*stream) << int(v.structMembers.size());
+ for (const QShaderDescription::BlockVariable &sv : v.structMembers)
+ serializeBlockMemberVar(stream, sv);
+ }
+}
+
QJsonDocument QShaderDescriptionPrivate::makeDoc()
{
QJsonObject root;
@@ -1238,20 +1584,14 @@ QJsonDocument QShaderDescriptionPrivate::makeDoc()
root[storageImagesKey()] = jstorageImages;
QJsonArray jinBuiltins;
- for (const QShaderDescription::BuiltinVariable &v : std::as_const(inBuiltins)) {
- QJsonObject builtin;
- builtin[typeKey()] = builtinTypeStr(v.type);
- jinBuiltins.append(builtin);
- }
+ for (const QShaderDescription::BuiltinVariable &v : std::as_const(inBuiltins))
+ jinBuiltins.append(builtinObject(v));
if (!jinBuiltins.isEmpty())
root[inBuiltinsKey()] = jinBuiltins;
QJsonArray joutBuiltins;
- for (const QShaderDescription::BuiltinVariable &v : std::as_const(outBuiltins)) {
- QJsonObject builtin;
- builtin[typeKey()] = builtinTypeStr(v.type);
- joutBuiltins.append(builtin);
- }
+ for (const QShaderDescription::BuiltinVariable &v : std::as_const(outBuiltins))
+ joutBuiltins.append(builtinObject(v));
if (!joutBuiltins.isEmpty())
root[outBuiltinsKey()] = joutBuiltins;
@@ -1385,11 +1725,11 @@ void QShaderDescriptionPrivate::writeToStream(QDataStream *stream, int version)
(*stream) << int(inBuiltins.size());
for (const QShaderDescription::BuiltinVariable &v : std::as_const(inBuiltins))
- (*stream) << int(v.type);
+ serializeBuiltinVar(stream, v, version);
(*stream) << int(outBuiltins.size());
for (const QShaderDescription::BuiltinVariable &v : std::as_const(outBuiltins))
- (*stream) << int(v.type);
+ serializeBuiltinVar(stream, v, version);
}
}
@@ -1418,16 +1758,21 @@ static void deserializeDecorations(QDataStream *stream, int version, QShaderDesc
}
}
-static QShaderDescription::InOutVariable deserializeInOutVar(QDataStream *stream, int version)
+static QShaderDescription::BuiltinVariable deserializeBuiltinVar(QDataStream *stream, int version)
{
- QShaderDescription::InOutVariable var;
- QString tmp;
- (*stream) >> tmp;
- var.name = tmp.toUtf8();
+ QShaderDescription::BuiltinVariable var;
int t;
(*stream) >> t;
- var.type = QShaderDescription::VariableType(t);
- deserializeDecorations(stream, version, &var);
+ var.type = QShaderDescription::BuiltinType(t);
+ if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) {
+ (*stream) >> t;
+ var.varType = QShaderDescription::VariableType(t);
+ int count;
+ (*stream) >> count;
+ var.arrayDims.resize(count);
+ for (int i = 0; i < count; ++i)
+ (*stream) >> var.arrayDims[i];
+ }
return var;
}
@@ -1457,6 +1802,26 @@ static QShaderDescription::BlockVariable deserializeBlockMemberVar(QDataStream *
return var;
}
+static QShaderDescription::InOutVariable deserializeInOutVar(QDataStream *stream, int version)
+{
+ QShaderDescription::InOutVariable var;
+ QString tmp;
+ (*stream) >> tmp;
+ var.name = tmp.toUtf8();
+ int t;
+ (*stream) >> t;
+ var.type = QShaderDescription::VariableType(t);
+ deserializeDecorations(stream, version, &var);
+ if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) {
+ int count;
+ (*stream) >> count;
+ var.structMembers.resize(count);
+ for (int i = 0; i < count; ++i)
+ var.structMembers[i] = deserializeBlockMemberVar(stream, version);
+ }
+ return var;
+}
+
void QShaderDescriptionPrivate::loadFromStream(QDataStream *stream, int version)
{
Q_ASSERT(ref.loadRelaxed() == 1); // must be detached
@@ -1596,19 +1961,13 @@ void QShaderDescriptionPrivate::loadFromStream(QDataStream *stream, int version)
(*stream) >> count;
inBuiltins.resize(count);
- for (int i = 0; i < count; ++i) {
- int t;
- (*stream) >> t;
- inBuiltins[i].type = QShaderDescription::BuiltinType(t);
- }
+ for (int i = 0; i < count; ++i)
+ inBuiltins[i] = deserializeBuiltinVar(stream, version);
(*stream) >> count;
outBuiltins.resize(count);
- for (int i = 0; i < count; ++i) {
- int t;
- (*stream) >> t;
- outBuiltins[i].type = QShaderDescription::BuiltinType(t);
- }
+ for (int i = 0; i < count; ++i)
+ outBuiltins[i] = deserializeBuiltinVar(stream, version);
}
}
@@ -1657,7 +2016,8 @@ bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescr
&& lhs.imageFormat == rhs.imageFormat
&& lhs.imageFlags == rhs.imageFlags
&& lhs.arrayDims == rhs.arrayDims
- && lhs.perPatch == rhs.perPatch;
+ && lhs.perPatch == rhs.perPatch
+ && lhs.structMembers == rhs.structMembers;
}
/*!
@@ -1734,7 +2094,9 @@ bool operator==(const QShaderDescription::StorageBlock &lhs, const QShaderDescri
*/
bool operator==(const QShaderDescription::BuiltinVariable &lhs, const QShaderDescription::BuiltinVariable &rhs) noexcept
{
- return lhs.type == rhs.type;
+ return lhs.type == rhs.type
+ && lhs.varType == rhs.varType
+ && lhs.arrayDims == rhs.arrayDims;
}
QT_END_NAMESPACE