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-rw-r--r--src/gui/accessible/qaccessible.cpp18
-rw-r--r--src/gui/doc/snippets/code/src_gui_accessible_qaccessible.cpp18
-rw-r--r--src/gui/doc/snippets/code/src_gui_math3d_qquaternion.cpp46
-rw-r--r--src/gui/doc/snippets/code/src_gui_opengl_qopenglbuffer.cpp49
-rw-r--r--src/gui/doc/snippets/code/src_gui_opengl_qopengldebug.cpp89
-rw-r--r--src/gui/doc/snippets/code/src_gui_opengl_qopenglfunctions.cpp101
-rw-r--r--src/gui/doc/snippets/code/src_gui_util_qdesktopservices.cpp28
-rw-r--r--src/gui/doc/snippets/code/src_gui_vulkan_qvulkanfunctions.cpp59
-rw-r--r--src/gui/doc/snippets/code/src_gui_vulkan_qvulkaninstance.cpp135
-rw-r--r--src/gui/doc/snippets/code/src_gui_vulkan_qvulkanwindow.cpp121
-rw-r--r--src/gui/math3d/qquaternion.cpp8
-rw-r--r--src/gui/opengl/qopenglbuffer.cpp11
-rw-r--r--src/gui/opengl/qopengldebug.cpp65
-rw-r--r--src/gui/opengl/qopenglfunctions.cpp63
-rw-r--r--src/gui/util/qdesktopservices.cpp28
-rw-r--r--src/gui/vulkan/qvulkanfunctions.cpp21
-rw-r--r--src/gui/vulkan/qvulkaninstance.cpp97
-rw-r--r--src/gui/vulkan/qvulkanwindow.cpp83
18 files changed, 677 insertions, 363 deletions
diff --git a/src/gui/accessible/qaccessible.cpp b/src/gui/accessible/qaccessible.cpp
index 6b48f573b2..a3f53e149b 100644
--- a/src/gui/accessible/qaccessible.cpp
+++ b/src/gui/accessible/qaccessible.cpp
@@ -1309,14 +1309,7 @@ QColor QAccessibleInterface::backgroundColor() const
For example to notify about a focus change when re-implementing QWidget::setFocus,
the event could be used as follows:
- \code
- void MyWidget::setFocus(Qt::FocusReason reason)
- {
- // handle custom focus setting...
- QAccessibleEvent event(f, QAccessible::Focus);
- QAccessible::updateAccessibility(&event);
- }
- \endcode
+ \snippet code/src_gui_accessible_qaccessible.cpp 2
To enable in process screen readers, all events must be sent after the change has happened.
*/
@@ -1826,14 +1819,7 @@ void QAccessibleInterface::virtual_hook(int /*id*/, void * /*data*/)
Qt's QLineEdit for example has its accessibility support
implemented in QAccessibleLineEdit.
- \code
-void *QAccessibleLineEdit::interface_cast(QAccessible::InterfaceType t)
-{
- if (t == QAccessible::TextInterface)
- return static_cast<QAccessibleTextInterface*>(this);
- return QAccessibleWidget::interface_cast(t);
-}
- \endcode
+ \snippet code/src_gui_accessible_qaccessible.cpp 3
\sa QAccessible::InterfaceType, QAccessibleTextInterface,
QAccessibleValueInterface, QAccessibleActionInterface,
diff --git a/src/gui/doc/snippets/code/src_gui_accessible_qaccessible.cpp b/src/gui/doc/snippets/code/src_gui_accessible_qaccessible.cpp
index 98d40c94f9..2fd76d08c7 100644
--- a/src/gui/doc/snippets/code/src_gui_accessible_qaccessible.cpp
+++ b/src/gui/doc/snippets/code/src_gui_accessible_qaccessible.cpp
@@ -51,3 +51,21 @@
//! [1]
typedef QAccessibleInterface* myFactoryFunction(const QString &key, QObject *);
//! [1]
+
+//! [2]
+void MyWidget::setFocus(Qt::FocusReason reason)
+{
+ // handle custom focus setting...
+ QAccessibleEvent event(f, QAccessible::Focus);
+ QAccessible::updateAccessibility(&event);
+}
+//! [2]
+
+//! [3]
+void *QAccessibleLineEdit::interface_cast(QAccessible::InterfaceType t)
+{
+ if (t == QAccessible::TextInterface)
+ return static_cast<QAccessibleTextInterface*>(this);
+ return QAccessibleWidget::interface_cast(t);
+}
+//! [3]
diff --git a/src/gui/doc/snippets/code/src_gui_math3d_qquaternion.cpp b/src/gui/doc/snippets/code/src_gui_math3d_qquaternion.cpp
new file mode 100644
index 0000000000..b5cd00d5aa
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_math3d_qquaternion.cpp
@@ -0,0 +1,46 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ QVector3D result = q.rotatedVector(vector);
+//! [0]
+
+//! [1]
+ QVector3D result = (q * QQuaternion(0, vector) * q.conjugated()).vector();
+//! [1]
diff --git a/src/gui/doc/snippets/code/src_gui_opengl_qopenglbuffer.cpp b/src/gui/doc/snippets/code/src_gui_opengl_qopenglbuffer.cpp
new file mode 100644
index 0000000000..4a4a6fe16d
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_opengl_qopenglbuffer.cpp
@@ -0,0 +1,49 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ QOpenGLBuffer buffer1(QOpenGLBuffer::IndexBuffer);
+ buffer1.create();
+
+ QOpenGLBuffer buffer2 = buffer1;
+//! [0]
+
+//! [1]
+ QOpenGLBuffer::release(QOpenGLBuffer::VertexBuffer);
+//! [1]
diff --git a/src/gui/doc/snippets/code/src_gui_opengl_qopengldebug.cpp b/src/gui/doc/snippets/code/src_gui_opengl_qopengldebug.cpp
new file mode 100644
index 0000000000..4ab84deb3e
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_opengl_qopengldebug.cpp
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtWidgets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ GLenum error = GL_NO_ERROR;
+ do {
+ error = glGetError();
+ if (error != GL_NO_ERROR)
+ // handle the error
+ } while (error != GL_NO_ERROR);
+//! [0]
+
+//! [1]
+ QSurfaceFormat format;
+ // asks for a OpenGL 3.2 debug context using the Core profile
+ format.setMajorVersion(3);
+ format.setMinorVersion(2);
+ format.setProfile(QSurfaceFormat::CoreProfile);
+ format.setOption(QSurfaceFormat::DebugContext);
+
+ QOpenGLContext *context = new QOpenGLContext;
+ context->setFormat(format);
+ context->create();
+//! [1]
+
+//! [2]
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ QOpenGLDebugLogger *logger = new QOpenGLDebugLogger(this);
+
+ logger->initialize(); // initializes in the current context, i.e. ctx
+//! [2]
+
+//! [3]
+ ctx->hasExtension(QByteArrayLiteral("GL_KHR_debug"))
+//! [3]
+
+//! [4]
+ const QList<QOpenGLDebugMessage> messages = logger->loggedMessages();
+ for (const QOpenGLDebugMessage &message : messages)
+ qDebug() << message;
+//! [4]
+
+//! [5]
+ connect(logger, &QOpenGLDebugLogger::messageLogged, receiver, &LogHandler::handleLoggedMessage);
+ logger->startLogging();
+//! [5]
+
+//! [6]
+ QOpenGLDebugMessage message =
+ QOpenGLDebugMessage::createApplicationMessage(QStringLiteral("Custom message"));
+
+ logger->logMessage(message);
+//! [6]
diff --git a/src/gui/doc/snippets/code/src_gui_opengl_qopenglfunctions.cpp b/src/gui/doc/snippets/code/src_gui_opengl_qopenglfunctions.cpp
new file mode 100644
index 0000000000..68a20dcb7c
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_opengl_qopenglfunctions.cpp
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ class MyGLWindow : public QWindow, protected QOpenGLFunctions
+ {
+ Q_OBJECT
+ public:
+ MyGLWindow(QScreen *screen = 0);
+
+ protected:
+ void initializeGL();
+ void paintGL();
+
+ QOpenGLContext *m_context;
+ };
+
+ MyGLWindow(QScreen *screen)
+ : QWindow(screen), QOpenGLWidget(parent)
+ {
+ setSurfaceType(OpenGLSurface);
+ create();
+
+ // Create an OpenGL context
+ m_context = new QOpenGLContext;
+ m_context->create();
+
+ // Setup scene and render it
+ initializeGL();
+ paintGL();
+ }
+
+ void MyGLWindow::initializeGL()
+ {
+ m_context->makeCurrent(this);
+ initializeOpenGLFunctions();
+ }
+//! [0]
+
+//! [1]
+ void MyGLWindow::paintGL()
+ {
+ m_context->makeCurrent(this);
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_2D, textureId);
+ ...
+ m_context->swapBuffers(this);
+ m_context->doneCurrent();
+ }
+//! [1]
+
+//! [2]
+ QOpenGLFunctions glFuncs(QOpenGLContext::currentContext());
+ glFuncs.glActiveTexture(GL_TEXTURE1);
+//! [2]
+
+//! [3]
+ QOpenGLFunctions *glFuncs = QOpenGLContext::currentContext()->functions();
+ glFuncs->glActiveTexture(GL_TEXTURE1);
+//! [3]
+
+//! [4]
+ QOpenGLFunctions funcs(QOpenGLContext::currentContext());
+ bool npot = funcs.hasOpenGLFeature(QOpenGLFunctions::NPOTTextures);
+//! [4]
diff --git a/src/gui/doc/snippets/code/src_gui_util_qdesktopservices.cpp b/src/gui/doc/snippets/code/src_gui_util_qdesktopservices.cpp
index b48e9e8610..b9a8d8d90e 100644
--- a/src/gui/doc/snippets/code/src_gui_util_qdesktopservices.cpp
+++ b/src/gui/doc/snippets/code/src_gui_util_qdesktopservices.cpp
@@ -68,3 +68,31 @@ mailto:user@foo.com?subject=Test&body=Just a test
//! [2]
QDesktopServices::openUrl(QUrl("file:///C:/Documents and Settings/All Users/Desktop", QUrl::TolerantMode));
//! [2]
+
+//! [3]
+<key>LSApplicationQueriesSchemes</key>
+<array>
+ <string>https</string>
+</array>
+//! [3]
+
+//! [4]
+<key>CFBundleURLTypes</key>
+<array>
+ <dict>
+ <key>CFBundleURLSchemes</key>
+ <array>
+ <string>myapp</string>
+ </array>
+ </dict>
+</array>
+//! [4]
+
+//! [5]
+QDesktopServices::storageLocation(QDesktopServices::DataLocation)
+//! [5]
+
+//! [6]
+QStandardPaths::writableLocation(QStandardPaths::GenericDataLocation) +
+ "/data/organization/application"
+//! [6]
diff --git a/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanfunctions.cpp b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanfunctions.cpp
new file mode 100644
index 0000000000..77c5444df5
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanfunctions.cpp
@@ -0,0 +1,59 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ void Window::render()
+ {
+ QVulkanInstance *inst = vulkanInstance();
+ QVulkanFunctions *f = inst->functions();
+ ...
+ VkResult err = f->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
+ ...
+ }
+//! [0]
+
+//! [1]
+ void Window::render()
+ {
+ QVulkanInstance *inst = vulkanInstance();
+ QVulkanDeviceFunctions *df = inst->deviceFunctions(device);
+ VkResult err = df->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
+ ...
+ }
+//! [1]
diff --git a/src/gui/doc/snippets/code/src_gui_vulkan_qvulkaninstance.cpp b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkaninstance.cpp
new file mode 100644
index 0000000000..50afe7c0ff
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkaninstance.cpp
@@ -0,0 +1,135 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ int main(int argc, char **argv)
+ {
+ QGuiApplication app(argc, argv);
+
+ QVulkanInstance inst;
+ if (!inst.create())
+ return 1;
+
+ ...
+ window->setVulkanInstance(&inst);
+ window->show();
+
+ return app.exec();
+ }
+//! [0]
+
+//! [1]
+ QVulkanInstance inst;
+
+ // Enable validation layer, if supported. Messages go to qDebug by default.
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+
+ bool ok = inst.create();
+ if (!ok)
+ ... // Vulkan not available
+ if (!inst.layers().contains("VK_LAYER_LUNARG_standard_validation"))
+ ... // validation layer not available
+//! [1]
+
+//! [2]
+ QVulkanInstance inst;
+
+ if (inst.supportedLayers().contains("VK_LAYER_LUNARG_standard_validation"))
+ ...
+
+ bool ok = inst.create();
+ ...
+//! [2]
+
+//! [3]
+ class VulkanWindow : public QWindow
+ {
+ public:
+ VulkanWindow() {
+ setSurfaceType(VulkanSurface);
+ }
+
+ void exposeEvent(QExposeEvent *) {
+ if (isExposed()) {
+ if (!m_initialized) {
+ m_initialized = true;
+ // initialize device, swapchain, etc.
+ QVulkanInstance *inst = vulkanInstance();
+ QVulkanFunctions *f = inst->functions();
+ uint32_t devCount = 0;
+ f->vkEnumeratePhysicalDevices(inst->vkInstance(), &devCount, nullptr);
+ ...
+ // build the first frame
+ render();
+ }
+ }
+ }
+
+ bool event(QEvent *e) {
+ if (e->type == QEvent::UpdateRequest)
+ render();
+ return QWindow::event(e);
+ }
+
+ void render() {
+ ...
+ requestUpdate(); // render continuously
+ }
+
+ private:
+ bool m_initialized = false;
+ };
+
+ int main(int argc, char **argv)
+ {
+ QGuiApplication app(argc, argv);
+
+ QVulkanInstance inst;
+ if (!inst.create()) {
+ qWarning("Vulkan not available");
+ return 1;
+ }
+
+ VulkanWindow window;
+ window.showMaximized();
+
+ return app.exec();
+
+ }
+//! [3]
diff --git a/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanwindow.cpp b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanwindow.cpp
new file mode 100644
index 0000000000..65eca4a77f
--- /dev/null
+++ b/src/gui/doc/snippets/code/src_gui_vulkan_qvulkanwindow.cpp
@@ -0,0 +1,121 @@
+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+ class VulkanRenderer : public QVulkanWindowRenderer
+ {
+ public:
+ VulkanRenderer(QVulkanWindow *w) : m_window(w) { }
+
+ void initResources() override
+ {
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device());
+ ...
+ }
+ void initSwapChainResources() override { ... }
+ void releaseSwapChainResources() override { ... }
+ void releaseResources() override { ... }
+
+ void startNextFrame() override
+ {
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ ...
+ m_devFuncs->vkCmdBeginRenderPass(...);
+ ...
+ m_window->frameReady();
+ }
+
+ private:
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+ };
+
+ class VulkanWindow : public QVulkanWindow
+ {
+ public:
+ QVulkanWindowRenderer *createRenderer() override {
+ return new VulkanRenderer(this);
+ }
+ };
+
+ int main(int argc, char *argv[])
+ {
+ QGuiApplication app(argc, argv);
+
+ QVulkanInstance inst;
+ // enable the standard validation layers, when available
+ inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+ w.showMaximized();
+
+ return app.exec();
+ }
+//! [0]
+
+//! [1]
+ class Renderer {
+ ...
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+ };
+
+ void Renderer::startNextFrame()
+ {
+ VkDescriptorBufferInfo &uniformBufInfo(m_uniformBufInfo[m_window->currentFrame()]);
+ ...
+ }
+//! [1]
+
+//! [2]
+ class Renderer {
+ ...
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+ };
+
+ void Renderer::startNextFrame()
+ {
+ const int count = m_window->concurrentFrameCount();
+ for (int i = 0; i < count; ++i)
+ m_uniformBufInfo[i] = ...
+ ...
+ }
+//! [2]
diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp
index fe1b0425a8..899ec12eb3 100644
--- a/src/gui/math3d/qquaternion.cpp
+++ b/src/gui/math3d/qquaternion.cpp
@@ -325,15 +325,11 @@ void QQuaternion::normalize()
Rotates \a vector with this quaternion to produce a new vector
in 3D space. The following code:
- \code
- QVector3D result = q.rotatedVector(vector);
- \endcode
+ \snippet code/src_gui_math3d_qquaternion.cpp 0
is equivalent to the following:
- \code
- QVector3D result = (q * QQuaternion(0, vector) * q.conjugated()).vector();
- \endcode
+ \snippet code/src_gui_math3d_qquaternion.cpp 1
*/
QVector3D QQuaternion::rotatedVector(const QVector3D& vector) const
{
diff --git a/src/gui/opengl/qopenglbuffer.cpp b/src/gui/opengl/qopenglbuffer.cpp
index 000494244d..537097c09f 100644
--- a/src/gui/opengl/qopenglbuffer.cpp
+++ b/src/gui/opengl/qopenglbuffer.cpp
@@ -63,12 +63,7 @@ QT_BEGIN_NAMESPACE
QOpenGLBuffer objects can be copied around as a reference to the
underlying OpenGL buffer object:
- \code
- QOpenGLBuffer buffer1(QOpenGLBuffer::IndexBuffer);
- buffer1.create();
-
- QOpenGLBuffer buffer2 = buffer1;
- \endcode
+ \snippet code/src_gui_opengl_qopenglbuffer.cpp 0
QOpenGLBuffer performs a shallow copy when objects are copied in this
manner, but does not implement copy-on-write semantics. The original
@@ -484,9 +479,7 @@ void QOpenGLBuffer::release()
been bound to the context but wants to make sure that it
is released.
- \code
- QOpenGLBuffer::release(QOpenGLBuffer::VertexBuffer);
- \endcode
+ \snippet code/src_gui_opengl_qopenglbuffer.cpp 1
*/
void QOpenGLBuffer::release(QOpenGLBuffer::Type type)
{
diff --git a/src/gui/opengl/qopengldebug.cpp b/src/gui/opengl/qopengldebug.cpp
index 7072db5af4..2e628a2bd5 100644
--- a/src/gui/opengl/qopengldebug.cpp
+++ b/src/gui/opengl/qopengldebug.cpp
@@ -89,16 +89,7 @@ QT_BEGIN_NAMESPACE
call. Moreover, OpenGL errors stack up, therefore glGetError should always
be used in a loop like this:
- \code
-
- GLenum error = GL_NO_ERROR;
- do {
- error = glGetError();
- if (error != GL_NO_ERROR)
- // handle the error
- } while (error != GL_NO_ERROR);
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 0
If you try to clear the error stack, make sure not just keep going until
GL_NO_ERROR is returned but also break on GL_CONTEXT_LOST as that error
@@ -125,20 +116,7 @@ QT_BEGIN_NAMESPACE
to create a debug context from Qt, you must set the QSurfaceFormat::DebugContext
format option on the QSurfaceFormat used to create the QOpenGLContext object:
- \code
-
- QSurfaceFormat format;
- // asks for a OpenGL 3.2 debug context using the Core profile
- format.setMajorVersion(3);
- format.setMinorVersion(2);
- format.setProfile(QSurfaceFormat::CoreProfile);
- format.setOption(QSurfaceFormat::DebugContext);
-
- QOpenGLContext *context = new QOpenGLContext;
- context->setFormat(format);
- context->create();
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 1
Note that requesting a 3.2 OpenGL Core Profile is just for the example's
purposes; this class is not tied to any specific OpenGL or OpenGL ES
@@ -152,24 +130,13 @@ QT_BEGIN_NAMESPACE
object), and like the other OpenGL functions in Qt you \e{must} initialize
it before usage by calling initialize() whilst there is a current OpenGL context:
- \code
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- QOpenGLDebugLogger *logger = new QOpenGLDebugLogger(this);
-
- logger->initialize(); // initializes in the current context, i.e. ctx
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 2
Note that the \c{GL_KHR_debug} extension \e{must} be available in the context
in order to access the messages logged by OpenGL. You can check the
presence of this extension by calling:
- \code
-
- ctx->hasExtension(QByteArrayLiteral("GL_KHR_debug"))
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 3
where \c{ctx} is a valid QOpenGLContext. If the extension is not available,
initialize() will return false.
@@ -179,13 +146,7 @@ QT_BEGIN_NAMESPACE
OpenGL implementations keep an internal log of debug messages. Messages
stored in this log can be retrieved by using the loggedMessages() function:
- \code
-
- const QList<QOpenGLDebugMessage> messages = logger->loggedMessages();
- for (const QOpenGLDebugMessage &message : messages)
- qDebug() << message;
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 4
The internal log has a limited size; when it fills up, older messages will
get discarded to make room for the new incoming messages. When you call
@@ -203,12 +164,7 @@ QT_BEGIN_NAMESPACE
you need to connect a suitable slot to the messageLogged() signal, and
start logging by calling startLogging():
- \code
-
- connect(logger, &QOpenGLDebugLogger::messageLogged, receiver, &LogHandler::handleLoggedMessage);
- logger->startLogging();
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 5
Similarly, logging can be disabled at any time by calling the stopLogging()
function.
@@ -259,14 +215,7 @@ QT_BEGIN_NAMESPACE
\l{QOpenGLDebugMessage::}{createThirdPartyMessage()}, and then inserting it
into the log by calling logMessage():
- \code
-
- QOpenGLDebugMessage message =
- QOpenGLDebugMessage::createApplicationMessage(QStringLiteral("Custom message"));
-
- logger->logMessage(message);
-
- \endcode
+ \snippet code/src_gui_opengl_qopengldebug.cpp 6
Note that OpenGL implementations have a vendor-specific limit to the length
of the messages that can be inserted in the debug log. You can retrieve
diff --git a/src/gui/opengl/qopenglfunctions.cpp b/src/gui/opengl/qopenglfunctions.cpp
index 4f48604a88..b4ff21f3fd 100644
--- a/src/gui/opengl/qopenglfunctions.cpp
+++ b/src/gui/opengl/qopenglfunctions.cpp
@@ -90,65 +90,18 @@ void CLASS::init(QOpenGLContext *context) \
that need it. The recommended way to use QOpenGLFunctions is by
direct inheritance:
- \code
- class MyGLWindow : public QWindow, protected QOpenGLFunctions
- {
- Q_OBJECT
- public:
- MyGLWindow(QScreen *screen = 0);
-
- protected:
- void initializeGL();
- void paintGL();
-
- QOpenGLContext *m_context;
- };
-
- MyGLWindow(QScreen *screen)
- : QWindow(screen), QOpenGLWidget(parent)
- {
- setSurfaceType(OpenGLSurface);
- create();
-
- // Create an OpenGL context
- m_context = new QOpenGLContext;
- m_context->create();
-
- // Setup scene and render it
- initializeGL();
- paintGL();
- }
-
- void MyGLWindow::initializeGL()
- {
- m_context->makeCurrent(this);
- initializeOpenGLFunctions();
- }
- \endcode
+ \snippet code/src_gui_opengl_qopenglfunctions.cpp 0
The \c{paintGL()} function can then use any of the OpenGL ES 2.0
functions without explicit resolution, such as glActiveTexture()
in the following example:
- \code
- void MyGLWindow::paintGL()
- {
- m_context->makeCurrent(this);
- glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, textureId);
- ...
- m_context->swapBuffers(this);
- m_context->doneCurrent();
- }
- \endcode
+ \snippet code/src_gui_opengl_qopenglfunctions.cpp 1
QOpenGLFunctions can also be used directly for ad-hoc invocation
of OpenGL ES 2.0 functions on all platforms:
- \code
- QOpenGLFunctions glFuncs(QOpenGLContext::currentContext());
- glFuncs.glActiveTexture(GL_TEXTURE1);
- \endcode
+ \snippet code/src_gui_opengl_qopenglfunctions.cpp 2
An alternative approach is to query the context's associated
QOpenGLFunctions instance. This is somewhat faster than the previous
@@ -157,10 +110,7 @@ void CLASS::init(QOpenGLContext *context) \
resolving happens only once for a given context, regardless of the number of
QOpenGLFunctions instances initialized for it.
- \code
- QOpenGLFunctions *glFuncs = QOpenGLContext::currentContext()->functions();
- glFuncs->glActiveTexture(GL_TEXTURE1);
- \endcode
+ \snippet code/src_gui_opengl_qopenglfunctions.cpp 3
QOpenGLFunctions provides wrappers for all OpenGL ES 2.0
functions, including the common subset of OpenGL 1.x and ES
@@ -175,10 +125,7 @@ void CLASS::init(QOpenGLContext *context) \
feature. For example, the following checks if non power of two
textures are available:
- \code
- QOpenGLFunctions funcs(QOpenGLContext::currentContext());
- bool npot = funcs.hasOpenGLFeature(QOpenGLFunctions::NPOTTextures);
- \endcode
+ \snippet code/src_gui_opengl_qopenglfunctions.cpp 4
\sa QOpenGLContext, QSurfaceFormat
*/
diff --git a/src/gui/util/qdesktopservices.cpp b/src/gui/util/qdesktopservices.cpp
index de9d087c21..b6eac91478 100644
--- a/src/gui/util/qdesktopservices.cpp
+++ b/src/gui/util/qdesktopservices.cpp
@@ -187,12 +187,7 @@ void QOpenUrlHandlerRegistry::handlerDestroyed(QObject *handler)
\l{https://developer.apple.com/documentation/uikit/uiapplication/1622952-canopenurl}{canOpenURL(_:)}.
For example, the following lines enable URLs with the HTTPS scheme:
- \code
- <key>LSApplicationQueriesSchemes</key>
- <array>
- <string>https</string>
- </array>
- \endcode
+ \snippet code/src_gui_util_qdesktopservices.cpp 3
\sa setUrlHandler()
*/
@@ -252,17 +247,7 @@ bool QDesktopServices::openUrl(const QUrl &url)
To use this function for receiving data from other apps on iOS you also need to
add the custom scheme to the \c CFBundleURLSchemes list in your Info.plist file:
- \code
- <key>CFBundleURLTypes</key>
- <array>
- <dict>
- <key>CFBundleURLSchemes</key>
- <array>
- <string>myapp</string>
- </array>
- </dict>
- </array>
- \endcode
+ \snippet code/src_gui_util_qdesktopservices.cpp 4
For more information, see the Apple Developer Documentation for
\l{https://developer.apple.com/documentation/uikit/core_app/allowing_apps_and_websites_to_link_to_your_content/communicating_with_other_apps_using_custom_urls?language=objc}{Communicating with Other Apps Using Custom URLs}.
@@ -346,14 +331,9 @@ void QDesktopServices::unsetUrlHandler(const QString &scheme)
wasn't called, while in Qt 5 it defaults to the name of the executable.
Therefore, if you still need to access the Qt 4 path (for example for data migration to Qt 5), replace
- \code
- QDesktopServices::storageLocation(QDesktopServices::DataLocation)
- \endcode
+ \snippet code/src_gui_util_qdesktopservices.cpp 5
with
- \code
- QStandardPaths::writableLocation(QStandardPaths::GenericDataLocation) +
- "/data/organization/application"
- \endcode
+ \snippet code/src_gui_util_qdesktopservices.cpp 6
(assuming an organization name and an application name were set).
*/
diff --git a/src/gui/vulkan/qvulkanfunctions.cpp b/src/gui/vulkan/qvulkanfunctions.cpp
index c5f9616d20..73dbeb9ab6 100644
--- a/src/gui/vulkan/qvulkanfunctions.cpp
+++ b/src/gui/vulkan/qvulkanfunctions.cpp
@@ -66,16 +66,7 @@ QT_BEGIN_NAMESPACE
The typical usage is the following:
- \code
- void Window::render()
- {
- QVulkanInstance *inst = vulkanInstance();
- QVulkanFunctions *f = inst->functions();
- ...
- VkResult err = f->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
- ...
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkanfunctions.cpp 0
\note Windowing system interface (WSI) specifics and extensions are
excluded. This class only covers core Vulkan commands, with the exception
@@ -118,15 +109,7 @@ QT_BEGIN_NAMESPACE
The typical usage is the following:
- \code
- void Window::render()
- {
- QVulkanInstance *inst = vulkanInstance();
- QVulkanDeviceFunctions *df = inst->deviceFunctions(device);
- VkResult err = df->vkAllocateCommandBuffers(device, &cmdBufInfo, &cmdBuf);
- ...
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkanfunctions.cpp 1
The QVulkanDeviceFunctions object specific to the provided VkDevice is
created when QVulkanInstance::deviceFunctions() is first called with the
diff --git a/src/gui/vulkan/qvulkaninstance.cpp b/src/gui/vulkan/qvulkaninstance.cpp
index 8236d9625a..000c2b8caa 100644
--- a/src/gui/vulkan/qvulkaninstance.cpp
+++ b/src/gui/vulkan/qvulkaninstance.cpp
@@ -97,22 +97,7 @@ QT_BEGIN_NAMESPACE
calling QWindow::setVulkanInstance(). Thus a typical application pattern is
the following:
- \code
- int main(int argc, char **argv)
- {
- QGuiApplication app(argc, argv);
-
- QVulkanInstance inst;
- if (!inst.create())
- return 1;
-
- ...
- window->setVulkanInstance(&inst);
- window->show();
-
- return app.exec();
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkaninstance.cpp 0
\section1 Configuration
@@ -138,31 +123,12 @@ QT_BEGIN_NAMESPACE
For example, to enable the standard validation layers, one could do the
following:
- \code
- QVulkanInstance inst;
-
- // Enable validation layer, if supported. Messages go to qDebug by default.
- inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
-
- bool ok = inst.create();
- if (!ok)
- ... // Vulkan not available
- if (!inst.layers().contains("VK_LAYER_LUNARG_standard_validation"))
- ... // validation layer not available
- \endcode
+ \snippet code/src_gui_vulkan_qvulkaninstance.cpp 1
Or, alternatively, to make decisions before attempting to create a Vulkan
instance:
- \code
- QVulkanInstance inst;
-
- if (inst.supportedLayers().contains("VK_LAYER_LUNARG_standard_validation"))
- ...
-
- bool ok = inst.create();
- ...
- \endcode
+ \snippet code/src_gui_vulkan_qvulkaninstance.cpp 2
\section1 Adopting an Existing Instance
@@ -229,62 +195,7 @@ QT_BEGIN_NAMESPACE
The following is the basic outline of creating a Vulkan-capable QWindow:
- \code
- class VulkanWindow : public QWindow
- {
- public:
- VulkanWindow() {
- setSurfaceType(VulkanSurface);
- }
-
- void exposeEvent(QExposeEvent *) {
- if (isExposed()) {
- if (!m_initialized) {
- m_initialized = true;
- // initialize device, swapchain, etc.
- QVulkanInstance *inst = vulkanInstance();
- QVulkanFunctions *f = inst->functions();
- uint32_t devCount = 0;
- f->vkEnumeratePhysicalDevices(inst->vkInstance(), &devCount, nullptr);
- ...
- // build the first frame
- render();
- }
- }
- }
-
- bool event(QEvent *e) {
- if (e->type == QEvent::UpdateRequest)
- render();
- return QWindow::event(e);
- }
-
- void render() {
- ...
- requestUpdate(); // render continuously
- }
-
- private:
- bool m_initialized = false;
- };
-
- int main(int argc, char **argv)
- {
- QGuiApplication app(argc, argv);
-
- QVulkanInstance inst;
- if (!inst.create()) {
- qWarning("Vulkan not available");
- return 1;
- }
-
- VulkanWindow window;
- window.showMaximized();
-
- return app.exec();
-
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkaninstance.cpp 3
\note In addition to expose, a well-behaving window implementation will
also have to take care of additional events like resize and
diff --git a/src/gui/vulkan/qvulkanwindow.cpp b/src/gui/vulkan/qvulkanwindow.cpp
index 2e65ab49c5..6d12377a60 100644
--- a/src/gui/vulkan/qvulkanwindow.cpp
+++ b/src/gui/vulkan/qvulkanwindow.cpp
@@ -74,60 +74,7 @@ Q_LOGGING_CATEGORY(lcGuiVk, "qt.vulkan")
A typical application using QVulkanWindow may look like the following:
- \code
- class VulkanRenderer : public QVulkanWindowRenderer
- {
- public:
- VulkanRenderer(QVulkanWindow *w) : m_window(w) { }
-
- void initResources() override
- {
- m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device());
- ...
- }
- void initSwapChainResources() override { ... }
- void releaseSwapChainResources() override { ... }
- void releaseResources() override { ... }
-
- void startNextFrame() override
- {
- VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
- ...
- m_devFuncs->vkCmdBeginRenderPass(...);
- ...
- m_window->frameReady();
- }
-
- private:
- QVulkanWindow *m_window;
- QVulkanDeviceFunctions *m_devFuncs;
- };
-
- class VulkanWindow : public QVulkanWindow
- {
- public:
- QVulkanWindowRenderer *createRenderer() override {
- return new VulkanRenderer(this);
- }
- };
-
- int main(int argc, char *argv[])
- {
- QGuiApplication app(argc, argv);
-
- QVulkanInstance inst;
- // enable the standard validation layers, when available
- inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
- if (!inst.create())
- qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
-
- VulkanWindow w;
- w.setVulkanInstance(&inst);
- w.showMaximized();
-
- return app.exec();
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkanwindow.cpp 0
As it can be seen in the example, the main patterns in QVulkanWindow usage are:
@@ -2439,18 +2386,7 @@ VkFramebuffer QVulkanWindow::currentFramebuffer() const
concurrentFrameCount(). Such arrays can then be indexed by the value
returned from this function.
- \code
- class Renderer {
- ...
- VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
- };
-
- void Renderer::startNextFrame()
- {
- VkDescriptorBufferInfo &uniformBufInfo(m_uniformBufInfo[m_window->currentFrame()]);
- ...
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkanwindow.cpp 1
\note This function must only be called from within startNextFrame() and, in
case of asynchronous command generation, up until the call to frameReady().
@@ -2477,20 +2413,7 @@ int QVulkanWindow::currentFrame() const
\note The value is constant for the entire lifetime of the QVulkanWindow.
- \code
- class Renderer {
- ...
- VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
- };
-
- void Renderer::startNextFrame()
- {
- const int count = m_window->concurrentFrameCount();
- for (int i = 0; i < count; ++i)
- m_uniformBufInfo[i] = ...
- ...
- }
- \endcode
+ \snippet code/src_gui_vulkan_qvulkanwindow.cpp 2
\sa currentFrame()
*/