diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/configure.json | 2 | ||||
-rw-r--r-- | src/gui/kernel/qshortcutmap.cpp | 81 | ||||
-rw-r--r-- | src/gui/rhi/qrhi.cpp | 26 | ||||
-rw-r--r-- | src/gui/rhi/qrhi_p.h | 3 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11.cpp | 10 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhigles2.cpp | 11 | ||||
-rw-r--r-- | src/gui/rhi/qrhigles2_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhimetal.mm | 90 | ||||
-rw-r--r-- | src/gui/rhi/qrhimetal_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhinull.cpp | 6 | ||||
-rw-r--r-- | src/gui/rhi/qrhinull_p_p.h | 1 | ||||
-rw-r--r-- | src/gui/rhi/qrhivulkan.cpp | 197 | ||||
-rw-r--r-- | src/gui/rhi/qrhivulkan_p_p.h | 10 | ||||
-rw-r--r-- | src/gui/rhi/rhi.pri | 6 |
15 files changed, 290 insertions, 156 deletions
diff --git a/src/gui/configure.json b/src/gui/configure.json index 3478f51902..3891ff4070 100644 --- a/src/gui/configure.json +++ b/src/gui/configure.json @@ -1315,7 +1315,7 @@ }, "opengles3": { "label": "OpenGL ES 3.0", - "condition": "features.opengles2 && !features.angle && tests.opengles3 && !config.wasm", + "condition": "features.opengles2 && !features.angle && tests.opengles3", "output": [ "publicFeature", { "type": "define", "name": "QT_OPENGL_ES_3" } diff --git a/src/gui/kernel/qshortcutmap.cpp b/src/gui/kernel/qshortcutmap.cpp index b5cd342138..1d244d97e8 100644 --- a/src/gui/kernel/qshortcutmap.cpp +++ b/src/gui/kernel/qshortcutmap.cpp @@ -45,13 +45,13 @@ #include "qvector.h" #include "qcoreapplication.h" #include <private/qkeymapper_p.h> +#include <QtCore/qloggingcategory.h> #include <algorithm> QT_BEGIN_NAMESPACE -// To enable verbose output uncomment below -//#define DEBUG_QSHORTCUTMAP +Q_LOGGING_CATEGORY(lcShortcutMap, "qt.gui.shortcutmap") /* \internal Entry data for QShortcutMap @@ -163,11 +163,9 @@ int QShortcutMap::addShortcut(QObject *owner, const QKeySequence &key, Qt::Short QShortcutEntry newEntry(owner, key, context, --(d->currentId), true, matcher); const auto it = std::upper_bound(d->sequences.begin(), d->sequences.end(), newEntry); d->sequences.insert(it, newEntry); // Insert sorted -#if defined(DEBUG_QSHORTCUTMAP) - qDebug().nospace() + qCDebug(lcShortcutMap).nospace() << "QShortcutMap::addShortcut(" << owner << ", " << key << ", " << context << ") = " << d->currentId; -#endif return d->currentId; } @@ -210,11 +208,9 @@ int QShortcutMap::removeShortcut(int id, QObject *owner, const QKeySequence &key return itemsRemoved; --i; } -#if defined(DEBUG_QSHORTCUTMAP) - qDebug().nospace() + qCDebug(lcShortcutMap).nospace() << "QShortcutMap::removeShortcut(" << id << ", " << owner << ", " << key << ") = " << itemsRemoved; -#endif return itemsRemoved; } @@ -248,11 +244,9 @@ int QShortcutMap::setShortcutEnabled(bool enable, int id, QObject *owner, const return itemsChanged; --i; } -#if defined(DEBUG_QSHORTCUTMAP) - qDebug().nospace() + qCDebug(lcShortcutMap).nospace() << "QShortcutMap::setShortcutEnabled(" << enable << ", " << id << ", " << owner << ", " << key << ") = " << itemsChanged; -#endif return itemsChanged; } @@ -286,11 +280,9 @@ int QShortcutMap::setShortcutAutoRepeat(bool on, int id, QObject *owner, const Q return itemsChanged; --i; } -#if defined(DEBUG_QSHORTCUTMAP) - qDebug().nospace() + qCDebug(lcShortcutMap).nospace() << "QShortcutMap::setShortcutAutoRepeat(" << on << ", " << id << ", " << owner << ", " << key << ") = " << itemsChanged; -#endif return itemsChanged; } @@ -393,9 +385,7 @@ QKeySequence::SequenceMatch QShortcutMap::nextState(QKeyEvent *e) clearSequence(d->currentSequences); d->currentState = result; -#if defined(DEBUG_QSHORTCUTMAP) - qDebug().nospace() << "QShortcutMap::nextState(" << e << ") = " << result; -#endif + qCDebug(lcShortcutMap).nospace() << "QShortcutMap::nextState(" << e << ") = " << result; return result; } @@ -434,9 +424,7 @@ QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e, int ignoredModifier return QKeySequence::NoMatch; createNewSequences(e, d->newEntries, ignoredModifiers); -#if defined(DEBUG_QSHORTCUTMAP) - qDebug() << "Possible shortcut key sequences:" << d->newEntries; -#endif + qCDebug(lcShortcutMap) << "Possible shortcut key sequences:" << d->newEntries; // Should never happen if (d->newEntries == d->currentSequences) { @@ -489,15 +477,11 @@ QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e, int ignoredModifier // previous list. If this match is equal or better than the last match, append to the list if (oneKSResult > result) { okEntries.clear(); -#if defined(DEBUG_QSHORTCUTMAP) - qDebug() << "Found better match (" << d->newEntries << "), clearing key sequence list"; -#endif + qCDebug(lcShortcutMap) << "Found better match (" << d->newEntries << "), clearing key sequence list"; } if (oneKSResult && oneKSResult >= result) { okEntries << d->newEntries.at(i); -#if defined(DEBUG_QSHORTCUTMAP) - qDebug() << "Added ok key sequence" << d->newEntries; -#endif + qCDebug(lcShortcutMap) << "Added ok key sequence" << d->newEntries; } } @@ -513,9 +497,7 @@ QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e, int ignoredModifier } if (result != QKeySequence::NoMatch) d->currentSequences = okEntries; -#if defined(DEBUG_QSHORTCUTMAP) - qDebug() << "Returning shortcut match == " << result; -#endif + qCDebug(lcShortcutMap) << "Returning shortcut match == " << result; return QKeySequence::SequenceMatch(result); } @@ -538,19 +520,16 @@ void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl, { Q_D(QShortcutMap); QList<int> possibleKeys = QKeyMapper::possibleKeys(e); -#if defined(DEBUG_QSHORTCUTMAP) - { - QDebug debug = qDebug().nospace(); - debug << __FUNCTION__ << '(' << e << ", ignoredModifiers=" + if (lcShortcutMap().isDebugEnabled()) { + qCDebug(lcShortcutMap).nospace() << __FUNCTION__ << '(' << e << ", ignoredModifiers=" << Qt::KeyboardModifiers(ignoredModifiers) << "), possibleKeys=("; for (int i = 0, size = possibleKeys.size(); i < size; ++i) { if (i) - debug << ", "; - debug << QKeySequence(possibleKeys.at(i)); + qCDebug(lcShortcutMap).nospace() << ", "; + qCDebug(lcShortcutMap).nospace() << QKeySequence(possibleKeys.at(i)); } - debug << ')'; + qCDebug(lcShortcutMap).nospace() << ')'; } -#endif // DEBUG_QSHORTCUTMAP int pkTotal = possibleKeys.count(); if (!pkTotal) return; @@ -659,16 +638,13 @@ void QShortcutMap::dispatchEvent(QKeyEvent *e) // Find next const QShortcutEntry *current = 0, *next = 0; int i = 0, enabledShortcuts = 0; -#if defined(DEBUG_QSHORTCUTMAP) QVector<const QShortcutEntry*> ambiguousShortcuts; -#endif while(i < d->identicals.size()) { current = d->identicals.at(i); if (current->enabled || !next){ ++enabledShortcuts; -#if defined(DEBUG_QSHORTCUTMAP) - ambiguousShortcuts.append(current); -#endif + if (lcShortcutMap().isDebugEnabled()) + ambiguousShortcuts.append(current); if (enabledShortcuts > d->ambigCount + 1) break; next = current; @@ -681,19 +657,18 @@ void QShortcutMap::dispatchEvent(QKeyEvent *e) if (!next || (e->isAutoRepeat() && !next->autorepeat)) return; // Dispatch next enabled -#if defined(DEBUG_QSHORTCUTMAP) - if (ambiguousShortcuts.size() > 1) { - qDebug() << "The following shortcuts are about to be activated ambiguously:"; - for (const QShortcutEntry *entry : qAsConst(ambiguousShortcuts)) { - qDebug().nospace() << "- " << entry->keyseq << " (belonging to " << entry->owner << ")"; + if (lcShortcutMap().isDebugEnabled()) { + if (ambiguousShortcuts.size() > 1) { + qCDebug(lcShortcutMap) << "The following shortcuts are about to be activated ambiguously:"; + for (const QShortcutEntry *entry : qAsConst(ambiguousShortcuts)) + qCDebug(lcShortcutMap).nospace() << "- " << entry->keyseq << " (belonging to " << entry->owner << ")"; } - } - qDebug().nospace() - << "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\"" - << next->keyseq.toString() << "\", " << next->id << ", " - << (bool)(enabledShortcuts>1) << ") to object(" << next->owner << ')'; -#endif + qCDebug(lcShortcutMap).nospace() + << "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\"" + << next->keyseq.toString() << "\", " << next->id << ", " + << static_cast<bool>(enabledShortcuts>1) << ") to object(" << next->owner << ')'; + } QShortcutEvent se(next->keyseq, next->id, enabledShortcuts>1); QCoreApplication::sendEvent(const_cast<QObject *>(next->owner), &se); } diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index 8ef98d2e42..ece5190ff7 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -48,8 +48,7 @@ #ifdef Q_OS_WIN #include "qrhid3d11_p_p.h" #endif -//#ifdef Q_OS_DARWIN -#ifdef Q_OS_MACOS +#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) #include "qrhimetal_p_p.h" #endif @@ -2253,9 +2252,7 @@ bool QRhiTexture::buildFrom(const QRhiNativeHandles *src) \value Repeat \value ClampToEdge - \value Border \value Mirror - \value MirrorOnce */ /*! @@ -2322,6 +2319,24 @@ QRhiResource::Type QRhiRenderPassDescriptor::resourceType() const } /*! + \fn bool QRhiRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const; + + \return true if the \a other QRhiRenderPassDescriptor is compatible with + this one, meaning \c this and \a other can be used interchangebly in + QRhiGraphicsPipeline::setRenderPassDescriptor(). + + The concept of the compatibility of renderpass descriptors is similar to + the \l{QRhiShaderResourceBindings::isLayoutCompatible}{layout + compatibility} of QRhiShaderResourceBindings instances. They allow better + reuse of QRhiGraphicsPipeline instances: for example, a + QRhiGraphicsPipeline instance cache is expected to use these functions to + look for a matching pipeline, instead of just comparing pointers, thus + allowing a different QRhiRenderPassDescriptor and + QRhiShaderResourceBindings to be used in combination with the pipeline, as + long as they are compatible. + */ + +/*! \return a pointer to a backend-specific QRhiNativeHandles subclass, such as QRhiVulkanRenderPassNativeHandles. The returned value is null when exposing the underlying native resources is not supported by the backend. @@ -4049,8 +4064,7 @@ QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRh break; #endif case Metal: -//#ifdef Q_OS_DARWIN -#ifdef Q_OS_MACOS +#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) r->d = new QRhiMetal(static_cast<QRhiMetalInitParams *>(params), static_cast<QRhiMetalNativeHandles *>(importDevice)); break; diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index 907924c788..9df2c58962 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -812,9 +812,7 @@ public: enum AddressMode { Repeat, ClampToEdge, - Border, Mirror, - MirrorOnce }; enum CompareOp { @@ -913,6 +911,7 @@ class Q_GUI_EXPORT QRhiRenderPassDescriptor : public QRhiResource public: QRhiResource::Type resourceType() const override; + virtual bool isCompatible(const QRhiRenderPassDescriptor *other) const = 0; virtual const QRhiNativeHandles *nativeHandles(); protected: diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index 5e576e9c6a..52109edce0 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -2862,12 +2862,8 @@ static inline D3D11_TEXTURE_ADDRESS_MODE toD3DAddressMode(QRhiSampler::AddressMo return D3D11_TEXTURE_ADDRESS_WRAP; case QRhiSampler::ClampToEdge: return D3D11_TEXTURE_ADDRESS_CLAMP; - case QRhiSampler::Border: - return D3D11_TEXTURE_ADDRESS_BORDER; case QRhiSampler::Mirror: return D3D11_TEXTURE_ADDRESS_MIRROR; - case QRhiSampler::MirrorOnce: - return D3D11_TEXTURE_ADDRESS_MIRROR_ONCE; default: Q_UNREACHABLE(); return D3D11_TEXTURE_ADDRESS_CLAMP; @@ -2944,6 +2940,12 @@ void QD3D11RenderPassDescriptor::release() // nothing to do here } +bool QD3D11RenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + Q_UNUSED(other); + return true; +} + QD3D11ReferenceRenderTarget::QD3D11ReferenceRenderTarget(QRhiImplementation *rhi) : QRhiRenderTarget(rhi), d(rhi) diff --git a/src/gui/rhi/qrhid3d11_p_p.h b/src/gui/rhi/qrhid3d11_p_p.h index 26de34ae0a..13c56b1d6d 100644 --- a/src/gui/rhi/qrhid3d11_p_p.h +++ b/src/gui/rhi/qrhid3d11_p_p.h @@ -136,6 +136,7 @@ struct QD3D11RenderPassDescriptor : public QRhiRenderPassDescriptor QD3D11RenderPassDescriptor(QRhiImplementation *rhi); ~QD3D11RenderPassDescriptor(); void release() override; + bool isCompatible(const QRhiRenderPassDescriptor *other) const override; }; struct QD3D11RenderTargetData diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp index abee843a74..b0e9a149f1 100644 --- a/src/gui/rhi/qrhigles2.cpp +++ b/src/gui/rhi/qrhigles2.cpp @@ -1785,11 +1785,6 @@ static inline GLenum toGlWrapMode(QRhiSampler::AddressMode m) return GL_CLAMP_TO_EDGE; case QRhiSampler::Mirror: return GL_MIRRORED_REPEAT; - case QRhiSampler::MirrorOnce: - Q_FALLTHROUGH(); - case QRhiSampler::Border: - qWarning("Unsupported wrap mode %d", m); - return GL_CLAMP_TO_EDGE; default: Q_UNREACHABLE(); return GL_CLAMP_TO_EDGE; @@ -3460,6 +3455,12 @@ void QGles2RenderPassDescriptor::release() // nothing to do here } +bool QGles2RenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + Q_UNUSED(other); + return true; +} + QGles2ReferenceRenderTarget::QGles2ReferenceRenderTarget(QRhiImplementation *rhi) : QRhiRenderTarget(rhi), d(rhi) diff --git a/src/gui/rhi/qrhigles2_p_p.h b/src/gui/rhi/qrhigles2_p_p.h index cc945876e6..b0f5e340fb 100644 --- a/src/gui/rhi/qrhigles2_p_p.h +++ b/src/gui/rhi/qrhigles2_p_p.h @@ -185,6 +185,7 @@ struct QGles2RenderPassDescriptor : public QRhiRenderPassDescriptor QGles2RenderPassDescriptor(QRhiImplementation *rhi); ~QGles2RenderPassDescriptor(); void release() override; + bool isCompatible(const QRhiRenderPassDescriptor *other) const override; }; struct QGles2RenderTargetData diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm index 131b2da802..e5af1cfab1 100644 --- a/src/gui/rhi/qrhimetal.mm +++ b/src/gui/rhi/qrhimetal.mm @@ -41,6 +41,8 @@ #ifdef Q_OS_MACOS #include <AppKit/AppKit.h> +#else +#include <UIKit/UIKit.h> #endif #include <Metal/Metal.h> @@ -318,7 +320,13 @@ struct QMetalComputePipelineData struct QMetalSwapChainData { + // The iOS simulator's headers mark CAMetalLayer as iOS 13.0+ only. + // (for real device SDKs it is 8.0+) +#ifdef TARGET_IPHONE_SIMULATOR + API_AVAILABLE(ios(13.0)) CAMetalLayer *layer = nullptr; +#else CAMetalLayer *layer = nullptr; +#endif id<CAMetalDrawable> curDrawable; dispatch_semaphore_t sem[QMTL_FRAMES_IN_FLIGHT]; MTLRenderPassDescriptor *rp = nullptr; @@ -1763,8 +1771,10 @@ void QRhiMetal::executeBufferHostWritesForCurrentFrame(QMetalBuffer *bufD) if (changeEnd == -1 || u.offset + u.data.size() > changeEnd) changeEnd = u.offset + u.data.size(); } +#ifdef Q_OS_MACOS if (changeBegin >= 0 && bufD->d->managed) [bufD->d->buf[idx] didModifyRange: NSMakeRange(NSUInteger(changeBegin), NSUInteger(changeEnd - changeBegin))]; +#endif bufD->d->pendingUpdates[idx].clear(); } @@ -1798,8 +1808,12 @@ void QRhiMetal::beginPass(QRhiCommandBuffer *cb, if (color0.needsDrawableForTex || color0.needsDrawableForResolveTex) { Q_ASSERT(currentSwapChain); QMetalSwapChain *swapChainD = QRHI_RES(QMetalSwapChain, currentSwapChain); - if (!swapChainD->d->curDrawable) - swapChainD->d->curDrawable = [swapChainD->d->layer nextDrawable]; + if (!swapChainD->d->curDrawable) { +#ifdef TARGET_IPHONE_SIMULATOR + if (@available(ios 13.0, *)) +#endif + swapChainD->d->curDrawable = [swapChainD->d->layer nextDrawable]; + } if (!swapChainD->d->curDrawable) { qWarning("No drawable"); return; @@ -2170,12 +2184,13 @@ bool QMetalRenderBuffer::build() case DepthStencil: #ifdef Q_OS_MACOS desc.storageMode = MTLStorageModePrivate; + d->format = rhiD->d->dev.depth24Stencil8PixelFormatSupported + ? MTLPixelFormatDepth24Unorm_Stencil8 : MTLPixelFormatDepth32Float_Stencil8; #else - desc.storageMode = MTLResourceStorageModeMemoryless; + desc.storageMode = MTLStorageModeMemoryless; transientBacking = true; + d->format = MTLPixelFormatDepth32Float_Stencil8; #endif - d->format = rhiD->d->dev.depth24Stencil8PixelFormatSupported - ? MTLPixelFormatDepth24Unorm_Stencil8 : MTLPixelFormatDepth32Float_Stencil8; desc.pixelFormat = d->format; break; case Color: @@ -2569,12 +2584,8 @@ static inline MTLSamplerAddressMode toMetalAddressMode(QRhiSampler::AddressMode return MTLSamplerAddressModeRepeat; case QRhiSampler::ClampToEdge: return MTLSamplerAddressModeClampToEdge; - case QRhiSampler::Border: - return MTLSamplerAddressModeClampToBorderColor; case QRhiSampler::Mirror: return MTLSamplerAddressModeMirrorRepeat; - case QRhiSampler::MirrorOnce: - return MTLSamplerAddressModeMirrorClampToEdge; default: Q_UNREACHABLE(); return MTLSamplerAddressModeClampToEdge; @@ -2647,6 +2658,32 @@ void QMetalRenderPassDescriptor::release() // nothing to do here } +bool QMetalRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + if (!other) + return false; + + const QMetalRenderPassDescriptor *o = QRHI_RES(const QMetalRenderPassDescriptor, other); + + if (colorAttachmentCount != o->colorAttachmentCount) + return false; + + if (hasDepthStencil != o->hasDepthStencil) + return false; + + for (int i = 0; i < colorAttachmentCount; ++i) { + if (colorFormat[i] != o->colorFormat[i]) + return false; + } + + if (hasDepthStencil) { + if (dsFormat != o->dsFormat) + return false; + } + + return true; +} + QMetalReferenceRenderTarget::QMetalReferenceRenderTarget(QRhiImplementation *rhi) : QRhiRenderTarget(rhi), d(new QMetalRenderTargetData) @@ -3311,7 +3348,11 @@ bool QMetalGraphicsPipeline::build() // validation blows up otherwise. MTLPixelFormat fmt = MTLPixelFormat(rpD->dsFormat); rpDesc.depthAttachmentPixelFormat = fmt; +#ifdef Q_OS_MACOS if (fmt != MTLPixelFormatDepth16Unorm && fmt != MTLPixelFormatDepth32Float) +#else + if (fmt != MTLPixelFormatDepth32Float) +#endif rpDesc.stencilAttachmentPixelFormat = fmt; } @@ -3528,6 +3569,10 @@ QMetalSwapChain::~QMetalSwapChain() void QMetalSwapChain::release() { +#ifdef TARGET_IPHONE_SIMULATOR + if (@available(ios 13.0, *)) { +#endif + if (!d->layer) return; @@ -3556,6 +3601,10 @@ void QMetalSwapChain::release() QRHI_PROF_F(releaseSwapChain(this)); rhiD->unregisterResource(this); + +#ifdef TARGET_IPHONE_SIMULATOR + } +#endif } QRhiCommandBuffer *QMetalSwapChain::currentFrameCommandBuffer() @@ -3578,16 +3627,20 @@ QRhiRenderPassDescriptor *QMetalSwapChain::newCompatibleRenderPassDescriptor() { chooseFormats(); // ensure colorFormat and similar are filled out - QRHI_RES_RHI(QRhiMetal); QMetalRenderPassDescriptor *rpD = new QMetalRenderPassDescriptor(m_rhi); rpD->colorAttachmentCount = 1; rpD->hasDepthStencil = m_depthStencil != nullptr; rpD->colorFormat[0] = int(d->colorFormat); +#ifdef Q_OS_MACOS // m_depthStencil may not be built yet so cannot rely on computed fields in it + QRHI_RES_RHI(QRhiMetal); rpD->dsFormat = rhiD->d->dev.depth24Stencil8PixelFormatSupported ? MTLPixelFormatDepth24Unorm_Stencil8 : MTLPixelFormatDepth32Float_Stencil8; +#else + rpD->dsFormat = MTLPixelFormatDepth32Float_Stencil8; +#endif return rpD; } @@ -3603,6 +3656,10 @@ void QMetalSwapChain::chooseFormats() bool QMetalSwapChain::buildOrResize() { +#ifdef TARGET_IPHONE_SIMULATOR + if (@available(ios 13.0, *)) { +#endif + Q_ASSERT(m_window); const bool needsRegistration = !window || window != m_window; @@ -3622,7 +3679,11 @@ bool QMetalSwapChain::buildOrResize() return false; } +#ifdef Q_OS_MACOS NSView *view = reinterpret_cast<NSView *>(window->winId()); +#else + UIView *view = reinterpret_cast<UIView *>(window->winId()); +#endif Q_ASSERT(view); d->layer = static_cast<CAMetalLayer *>(view.layer); Q_ASSERT(d->layer); @@ -3726,6 +3787,15 @@ bool QMetalSwapChain::buildOrResize() rhiD->registerResource(this); return true; + +#ifdef TARGET_IPHONE_SIMULATOR + } else { + // Won't ever get here in a normal app because MTLDevice creation would + // fail too. Print a warning, just in case. + qWarning("No CAMetalLayer support in this version of the iOS Simulator"); + return false; + } +#endif } QT_END_NAMESPACE diff --git a/src/gui/rhi/qrhimetal_p_p.h b/src/gui/rhi/qrhimetal_p_p.h index 2be86db5c8..7876539fcd 100644 --- a/src/gui/rhi/qrhimetal_p_p.h +++ b/src/gui/rhi/qrhimetal_p_p.h @@ -138,6 +138,7 @@ struct QMetalRenderPassDescriptor : public QRhiRenderPassDescriptor QMetalRenderPassDescriptor(QRhiImplementation *rhi); ~QMetalRenderPassDescriptor(); void release() override; + bool isCompatible(const QRhiRenderPassDescriptor *other) const override; // there is no MTLRenderPassDescriptor here as one will be created for each pass in beginPass() diff --git a/src/gui/rhi/qrhinull.cpp b/src/gui/rhi/qrhinull.cpp index fe606f971f..0baea1b9d6 100644 --- a/src/gui/rhi/qrhinull.cpp +++ b/src/gui/rhi/qrhinull.cpp @@ -690,6 +690,12 @@ void QNullRenderPassDescriptor::release() { } +bool QNullRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + Q_UNUSED(other); + return true; +} + QNullReferenceRenderTarget::QNullReferenceRenderTarget(QRhiImplementation *rhi) : QRhiRenderTarget(rhi), d(rhi) diff --git a/src/gui/rhi/qrhinull_p_p.h b/src/gui/rhi/qrhinull_p_p.h index ce517bfa63..c96f279f7d 100644 --- a/src/gui/rhi/qrhinull_p_p.h +++ b/src/gui/rhi/qrhinull_p_p.h @@ -101,6 +101,7 @@ struct QNullRenderPassDescriptor : public QRhiRenderPassDescriptor QNullRenderPassDescriptor(QRhiImplementation *rhi); ~QNullRenderPassDescriptor(); void release() override; + bool isCompatible(const QRhiRenderPassDescriptor *other) const override; }; struct QNullRenderTargetData diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp index 2d69abb36b..25a85a5a17 100644 --- a/src/gui/rhi/qrhivulkan.cpp +++ b/src/gui/rhi/qrhivulkan.cpp @@ -1032,54 +1032,62 @@ VkFormat QRhiVulkan::optimalDepthStencilFormat() return optimalDsFormat; } -bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, VkSampleCountFlagBits samples, VkFormat colorFormat) +bool QRhiVulkan::createDefaultRenderPass(QVkRenderPassDescriptor *rpD, bool hasDepthStencil, VkSampleCountFlagBits samples, VkFormat colorFormat) { - VkAttachmentDescription attDesc[3]; - memset(attDesc, 0, sizeof(attDesc)); - // attachment list layout is color (1), ds (0-1), resolve (0-1) - attDesc[0].format = colorFormat; - attDesc[0].samples = samples; - attDesc[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[0].storeOp = samples > VK_SAMPLE_COUNT_1_BIT ? VK_ATTACHMENT_STORE_OP_DONT_CARE : VK_ATTACHMENT_STORE_OP_STORE; - attDesc[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[0].finalLayout = samples > VK_SAMPLE_COUNT_1_BIT ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; - - // clear on load + no store + lazy alloc + transient image should play - // nicely with tiled GPUs (no physical backing necessary for ds buffer) - attDesc[1].format = optimalDepthStencilFormat(); - attDesc[1].samples = samples; - attDesc[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; + VkAttachmentDescription attDesc; + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = colorFormat; + attDesc.samples = samples; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = samples > VK_SAMPLE_COUNT_1_BIT ? VK_ATTACHMENT_STORE_OP_DONT_CARE : VK_ATTACHMENT_STORE_OP_STORE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = samples > VK_SAMPLE_COUNT_1_BIT ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->attDescs.append(attDesc); - if (samples > VK_SAMPLE_COUNT_1_BIT) { - attDesc[2].format = colorFormat; - attDesc[2].samples = VK_SAMPLE_COUNT_1_BIT; - attDesc[2].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - attDesc[2].storeOp = VK_ATTACHMENT_STORE_OP_STORE; - attDesc[2].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - attDesc[2].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - attDesc[2].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - attDesc[2].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->colorRefs.append({ 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }); + + if (hasDepthStencil) { + // clear on load + no store + lazy alloc + transient image should play + // nicely with tiled GPUs (no physical backing necessary for ds buffer) + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = optimalDepthStencilFormat(); + attDesc.samples = samples; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; + rpD->attDescs.append(attDesc); + + rpD->dsRef = { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; } - VkAttachmentReference colorRef = { 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - VkAttachmentReference dsRef = { 1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; - VkAttachmentReference resolveRef = { 2, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + if (samples > VK_SAMPLE_COUNT_1_BIT) { + memset(&attDesc, 0, sizeof(attDesc)); + attDesc.format = colorFormat; + attDesc.samples = VK_SAMPLE_COUNT_1_BIT; + attDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + attDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; + attDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attDesc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + rpD->attDescs.append(attDesc); + + rpD->resolveRefs.append({ 2, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }); + } VkSubpassDescription subpassDesc; memset(&subpassDesc, 0, sizeof(subpassDesc)); subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpassDesc.colorAttachmentCount = 1; - subpassDesc.pColorAttachments = &colorRef; - subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr; + subpassDesc.pColorAttachments = rpD->colorRefs.constData(); + subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &rpD->dsRef : nullptr; // Replace the first implicit dep (TOP_OF_PIPE / ALL_COMMANDS) with our own. VkSubpassDependency subpassDep; @@ -1095,7 +1103,7 @@ bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, memset(&rpInfo, 0, sizeof(rpInfo)); rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; rpInfo.attachmentCount = 1; - rpInfo.pAttachments = attDesc; + rpInfo.pAttachments = rpD->attDescs.constData(); rpInfo.subpassCount = 1; rpInfo.pSubpasses = &subpassDesc; rpInfo.dependencyCount = 1; @@ -1106,19 +1114,21 @@ bool QRhiVulkan::createDefaultRenderPass(VkRenderPass *rp, bool hasDepthStencil, if (samples > VK_SAMPLE_COUNT_1_BIT) { rpInfo.attachmentCount += 1; - subpassDesc.pResolveAttachments = &resolveRef; + subpassDesc.pResolveAttachments = rpD->resolveRefs.constData(); } - VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, rp); + VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp); if (err != VK_SUCCESS) { qWarning("Failed to create renderpass: %d", err); return false; } + rpD->hasDepthStencil = hasDepthStencil; + return true; } -bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, +bool QRhiVulkan::createOffscreenRenderPass(QVkRenderPassDescriptor *rpD, const QRhiColorAttachment *firstColorAttachment, const QRhiColorAttachment *lastColorAttachment, bool preserveColor, @@ -1126,10 +1136,6 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, QRhiRenderBuffer *depthStencilBuffer, QRhiTexture *depthTexture) { - QVarLengthArray<VkAttachmentDescription, 8> attDescs; - QVarLengthArray<VkAttachmentReference, 8> colorRefs; - QVarLengthArray<VkAttachmentReference, 8> resolveRefs; - // attachment list layout is color (0-8), ds (0-1), resolve (0-8) for (auto it = firstColorAttachment; it != lastColorAttachment; ++it) { @@ -1150,14 +1156,14 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, // this has to interact correctly with activateTextureRenderTarget(), hence leaving in COLOR_ATT attDesc.initialLayout = preserveColor ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); - const VkAttachmentReference ref = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - colorRefs.append(ref); + const VkAttachmentReference ref = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + rpD->colorRefs.append(ref); } - const bool hasDepthStencil = depthStencilBuffer || depthTexture; - if (hasDepthStencil) { + rpD->hasDepthStencil = depthStencilBuffer || depthTexture; + if (rpD->hasDepthStencil) { const VkFormat dsFormat = depthTexture ? QRHI_RES(QVkTexture, depthTexture)->vkformat : QRHI_RES(QVkRenderBuffer, depthStencilBuffer)->vkformat; const VkSampleCountFlagBits samples = depthTexture ? QRHI_RES(QVkTexture, depthTexture)->samples @@ -1174,9 +1180,9 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, attDesc.stencilStoreOp = storeOp; attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); } - VkAttachmentReference dsRef = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; + rpD->dsRef = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL }; for (auto it = firstColorAttachment; it != lastColorAttachment; ++it) { if (it->resolveTexture()) { @@ -1194,37 +1200,37 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, attDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; attDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - attDescs.append(attDesc); + rpD->attDescs.append(attDesc); - const VkAttachmentReference ref = { uint32_t(attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - resolveRefs.append(ref); + const VkAttachmentReference ref = { uint32_t(rpD->attDescs.count() - 1), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; + rpD->resolveRefs.append(ref); } else { const VkAttachmentReference ref = { VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL }; - resolveRefs.append(ref); + rpD->resolveRefs.append(ref); } } VkSubpassDescription subpassDesc; memset(&subpassDesc, 0, sizeof(subpassDesc)); subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDesc.colorAttachmentCount = uint32_t(colorRefs.count()); - Q_ASSERT(colorRefs.count() == resolveRefs.count()); - subpassDesc.pColorAttachments = !colorRefs.isEmpty() ? colorRefs.constData() : nullptr; - subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr; - subpassDesc.pResolveAttachments = !resolveRefs.isEmpty() ? resolveRefs.constData() : nullptr; + subpassDesc.colorAttachmentCount = uint32_t(rpD->colorRefs.count()); + Q_ASSERT(rpD->colorRefs.count() == rpD->resolveRefs.count()); + subpassDesc.pColorAttachments = !rpD->colorRefs.isEmpty() ? rpD->colorRefs.constData() : nullptr; + subpassDesc.pDepthStencilAttachment = rpD->hasDepthStencil ? &rpD->dsRef : nullptr; + subpassDesc.pResolveAttachments = !rpD->resolveRefs.isEmpty() ? rpD->resolveRefs.constData() : nullptr; VkRenderPassCreateInfo rpInfo; memset(&rpInfo, 0, sizeof(rpInfo)); rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - rpInfo.attachmentCount = uint32_t(attDescs.count()); - rpInfo.pAttachments = attDescs.constData(); + rpInfo.attachmentCount = uint32_t(rpD->attDescs.count()); + rpInfo.pAttachments = rpD->attDescs.constData(); rpInfo.subpassCount = 1; rpInfo.pSubpasses = &subpassDesc; // don't yet know the correct initial/final access and stage stuff for the // implicit deps at this point, so leave it to the resource tracking to // generate barriers - VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, rp); + VkResult err = df->vkCreateRenderPass(dev, &rpInfo, nullptr, &rpD->rp); if (err != VK_SUCCESS) { qWarning("Failed to create renderpass: %d", err); return false; @@ -4617,12 +4623,8 @@ static inline VkSamplerAddressMode toVkAddressMode(QRhiSampler::AddressMode m) return VK_SAMPLER_ADDRESS_MODE_REPEAT; case QRhiSampler::ClampToEdge: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; - case QRhiSampler::Border: - return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; case QRhiSampler::Mirror: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; - case QRhiSampler::MirrorOnce: - return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE; default: Q_UNREACHABLE(); return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; @@ -5505,6 +5507,61 @@ void QVkRenderPassDescriptor::release() rhiD->unregisterResource(this); } +static inline bool attachmentDescriptionEquals(const VkAttachmentDescription &a, const VkAttachmentDescription &b) +{ + return a.format == b.format + && a.samples == b.samples + && a.loadOp == b.loadOp + && a.storeOp == b.storeOp + && a.stencilLoadOp == b.stencilLoadOp + && a.stencilStoreOp == b.stencilStoreOp + && a.initialLayout == b.initialLayout + && a.finalLayout == b.finalLayout; +} + +bool QVkRenderPassDescriptor::isCompatible(const QRhiRenderPassDescriptor *other) const +{ + if (!other) + return false; + + const QVkRenderPassDescriptor *o = QRHI_RES(const QVkRenderPassDescriptor, other); + + if (attDescs.count() != o->attDescs.count()) + return false; + if (colorRefs.count() != o->colorRefs.count()) + return false; + if (resolveRefs.count() != o->resolveRefs.count()) + return false; + if (hasDepthStencil != o->hasDepthStencil) + return false; + + for (int i = 0, ie = colorRefs.count(); i != ie; ++i) { + const uint32_t attIdx = colorRefs[i].attachment; + if (attIdx != o->colorRefs[i].attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + if (hasDepthStencil) { + const uint32_t attIdx = dsRef.attachment; + if (attIdx != o->dsRef.attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + for (int i = 0, ie = resolveRefs.count(); i != ie; ++i) { + const uint32_t attIdx = resolveRefs[i].attachment; + if (attIdx != o->resolveRefs[i].attachment) + return false; + if (attIdx != VK_ATTACHMENT_UNUSED && !attachmentDescriptionEquals(attDescs[attIdx], o->attDescs[attIdx])) + return false; + } + + return true; +} + const QRhiNativeHandles *QVkRenderPassDescriptor::nativeHandles() { nativeHandlesStruct.renderPass = rp; @@ -5588,7 +5645,7 @@ QRhiRenderPassDescriptor *QVkTextureRenderTarget::newCompatibleRenderPassDescrip QRHI_RES_RHI(QRhiVulkan); QVkRenderPassDescriptor *rp = new QVkRenderPassDescriptor(m_rhi); - if (!rhiD->createOffscreenRenderPass(&rp->rp, + if (!rhiD->createOffscreenRenderPass(rp, m_desc.cbeginColorAttachments(), m_desc.cendColorAttachments(), m_flags.testFlag(QRhiTextureRenderTarget::PreserveColorContents), @@ -6289,7 +6346,7 @@ QRhiRenderPassDescriptor *QVkSwapChain::newCompatibleRenderPassDescriptor() QRHI_RES_RHI(QRhiVulkan); QVkRenderPassDescriptor *rp = new QVkRenderPassDescriptor(m_rhi); - if (!rhiD->createDefaultRenderPass(&rp->rp, + if (!rhiD->createDefaultRenderPass(rp, m_depthStencil != nullptr, samples, colorFormat)) diff --git a/src/gui/rhi/qrhivulkan_p_p.h b/src/gui/rhi/qrhivulkan_p_p.h index d0e1e6758b..ffa8c59ed5 100644 --- a/src/gui/rhi/qrhivulkan_p_p.h +++ b/src/gui/rhi/qrhivulkan_p_p.h @@ -171,10 +171,16 @@ struct QVkRenderPassDescriptor : public QRhiRenderPassDescriptor QVkRenderPassDescriptor(QRhiImplementation *rhi); ~QVkRenderPassDescriptor(); void release() override; + bool isCompatible(const QRhiRenderPassDescriptor *other) const override; const QRhiNativeHandles *nativeHandles() override; VkRenderPass rp = VK_NULL_HANDLE; bool ownsRp = false; + QVarLengthArray<VkAttachmentDescription, 8> attDescs; + QVarLengthArray<VkAttachmentReference, 8> colorRefs; + QVarLengthArray<VkAttachmentReference, 8> resolveRefs; + bool hasDepthStencil = false; + VkAttachmentReference dsRef; QRhiVulkanRenderPassNativeHandles nativeHandlesStruct; int lastActiveFrameSlot = -1; }; @@ -727,11 +733,11 @@ public: VkFormat optimalDepthStencilFormat(); VkSampleCountFlagBits effectiveSampleCount(int sampleCount); - bool createDefaultRenderPass(VkRenderPass *rp, + bool createDefaultRenderPass(QVkRenderPassDescriptor *rpD, bool hasDepthStencil, VkSampleCountFlagBits samples, VkFormat colorFormat); - bool createOffscreenRenderPass(VkRenderPass *rp, + bool createOffscreenRenderPass(QVkRenderPassDescriptor *rpD, const QRhiColorAttachment *firstColorAttachment, const QRhiColorAttachment *lastColorAttachment, bool preserveColor, diff --git a/src/gui/rhi/rhi.pri b/src/gui/rhi/rhi.pri index 4297a5602b..ccd9592634 100644 --- a/src/gui/rhi/rhi.pri +++ b/src/gui/rhi/rhi.pri @@ -43,15 +43,15 @@ win32 { LIBS += -ld3d11 -ldxgi -ldxguid } -# darwin { -macos { +macos|ios { HEADERS += \ rhi/qrhimetal_p.h \ rhi/qrhimetal_p_p.h SOURCES += \ rhi/qrhimetal.mm - LIBS += -framework AppKit -framework Metal + macos: LIBS += -framework AppKit + LIBS += -framework Metal } include($$PWD/../../3rdparty/VulkanMemoryAllocator.pri) |