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-rw-r--r--src/gui/kernel/qguiapplication.cpp2
-rw-r--r--src/gui/opengl/qopenglpaintdevice.cpp2
-rw-r--r--src/gui/painting/qtriangulatingstroker.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 055347500b..36c9b1a964 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -3459,7 +3459,7 @@ void QGuiApplication::setFallbackSessionManagementEnabled(bool enabled)
You should never exit the application within this signal. Instead, the
session manager may or may not do this afterwards, depending on the
- context. Futhermore, most session managers will very likely request a saved
+ context. Furthermore, most session managers will very likely request a saved
state immediately after the application has been started. This permits the
session manager to learn about the application's restart policy.
diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp
index e539ee0e31..3a0c02feb0 100644
--- a/src/gui/opengl/qopenglpaintdevice.cpp
+++ b/src/gui/opengl/qopenglpaintdevice.cpp
@@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE
When intermixing QPainter and OpenGL, it is important to notify
QPainter that the OpenGL state may have been cluttered so it can
- restore its internal state. This is acheived by calling \l
+ restore its internal state. This is achieved by calling \l
QPainter::beginNativePainting() before starting the OpenGL
rendering and calling \l QPainter::endNativePainting() after
finishing.
diff --git a/src/gui/painting/qtriangulatingstroker.cpp b/src/gui/painting/qtriangulatingstroker.cpp
index 3f7b01ddbe..b1b07f9699 100644
--- a/src/gui/painting/qtriangulatingstroker.cpp
+++ b/src/gui/painting/qtriangulatingstroker.cpp
@@ -261,7 +261,7 @@ void QTriangulatingStroker::moveTo(const qreal *pts)
normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
- // To acheive jumps we insert zero-area tringles. This is done by
+ // To achieve jumps we insert zero-area tringles. This is done by
// adding two identical points in both the end of previous strip
// and beginning of next strip
bool invisibleJump = m_vertices.size();