path: root/src/gui
diff options
authorJarek Kobus <>2018-02-13 12:19:01 +0100
committerJarek Kobus <>2018-02-13 15:51:10 +0000
commitc6de55a0bb7cc6bebb5dd896ee8edf806c571b96 (patch)
treec24adf18b3a8bcb88cb639cdc1efac6aed2b9209 /src/gui
parent92fc338de073b352b9fc0a2aee49761c25f9d803 (diff)
Fix typos
Change-Id: Id625efea998f2b4dce9970b903830dc3b3efcd3d Reviewed-by: Leena Miettinen <>
Diffstat (limited to 'src/gui')
3 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/kernel/qguiapplication.cpp b/src/gui/kernel/qguiapplication.cpp
index 055347500b..36c9b1a964 100644
--- a/src/gui/kernel/qguiapplication.cpp
+++ b/src/gui/kernel/qguiapplication.cpp
@@ -3459,7 +3459,7 @@ void QGuiApplication::setFallbackSessionManagementEnabled(bool enabled)
You should never exit the application within this signal. Instead, the
session manager may or may not do this afterwards, depending on the
- context. Futhermore, most session managers will very likely request a saved
+ context. Furthermore, most session managers will very likely request a saved
state immediately after the application has been started. This permits the
session manager to learn about the application's restart policy.
diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp
index e539ee0e31..3a0c02feb0 100644
--- a/src/gui/opengl/qopenglpaintdevice.cpp
+++ b/src/gui/opengl/qopenglpaintdevice.cpp
@@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE
When intermixing QPainter and OpenGL, it is important to notify
QPainter that the OpenGL state may have been cluttered so it can
- restore its internal state. This is acheived by calling \l
+ restore its internal state. This is achieved by calling \l
QPainter::beginNativePainting() before starting the OpenGL
rendering and calling \l QPainter::endNativePainting() after
diff --git a/src/gui/painting/qtriangulatingstroker.cpp b/src/gui/painting/qtriangulatingstroker.cpp
index 3f7b01ddbe..b1b07f9699 100644
--- a/src/gui/painting/qtriangulatingstroker.cpp
+++ b/src/gui/painting/qtriangulatingstroker.cpp
@@ -261,7 +261,7 @@ void QTriangulatingStroker::moveTo(const qreal *pts)
normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
- // To acheive jumps we insert zero-area tringles. This is done by
+ // To achieve jumps we insert zero-area tringles. This is done by
// adding two identical points in both the end of previous strip
// and beginning of next strip
bool invisibleJump = m_vertices.size();