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-rw-r--r--src/gui/painting/qpainter.cpp24
1 files changed, 1 insertions, 23 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index eafbe87b31..2752fbd573 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -970,10 +970,7 @@ void QPainterPrivate::updateState(QPainterState *newState)
\warning When the paintdevice is a widget, QPainter can only be
used inside a paintEvent() function or in a function called by
- paintEvent(); that is unless the Qt::WA_PaintOutsidePaintEvent
- widget attribute is set. On Mac OS X and Windows, you can only
- paint in a paintEvent() function regardless of this attribute's
- setting.
+ paintEvent().
\tableofcontents
@@ -1760,25 +1757,6 @@ bool QPainter::begin(QPaintDevice *pd)
d->engine->state = d->state;
switch (pd->devType()) {
-#if 0
- // is this needed any more??
- case QInternal::Widget:
- {
- const QWidget *widget = static_cast<const QWidget *>(pd);
- Q_ASSERT(widget);
-
- const bool paintOutsidePaintEvent = widget->testAttribute(Qt::WA_PaintOutsidePaintEvent);
- const bool inPaintEvent = widget->testAttribute(Qt::WA_WState_InPaintEvent);
-
- // Adjust offset for alien widgets painting outside the paint event.
- if (!inPaintEvent && paintOutsidePaintEvent && !widget->internalWinId()
- && widget->testAttribute(Qt::WA_WState_Created)) {
- const QPoint offset = widget->mapTo(widget->nativeParentWidget(), QPoint());
- d->state->redirectionMatrix.translate(offset.x(), offset.y());
- }
- break;
- }
-#endif
case QInternal::Pixmap:
{
QPixmap *pm = static_cast<QPixmap *>(pd);