diff options
Diffstat (limited to 'src/network/access/qhttpnetworkconnection.cpp')
-rw-r--r-- | src/network/access/qhttpnetworkconnection.cpp | 57 |
1 files changed, 38 insertions, 19 deletions
diff --git a/src/network/access/qhttpnetworkconnection.cpp b/src/network/access/qhttpnetworkconnection.cpp index b093eec161..1bef9157e6 100644 --- a/src/network/access/qhttpnetworkconnection.cpp +++ b/src/network/access/qhttpnetworkconnection.cpp @@ -1120,31 +1120,50 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest() int normalRequests = queuedRequests - preConnectRequests; neededOpenChannels = qMax(normalRequests, preConnectRequests); } + + if (neededOpenChannels <= 0) + return; + + QQueue<int> channelsToConnect; + + // use previously used channels first for (int i = 0; i < activeChannelCount && neededOpenChannels > 0; ++i) { - bool connectChannel = false; - if (channels[i].socket) { - if ((channels[i].socket->state() == QAbstractSocket::ConnectingState) - || (channels[i].socket->state() == QAbstractSocket::HostLookupState) - || channels[i].pendingEncrypt) // pendingEncrypt == "EncryptingState" - neededOpenChannels--; - - if (neededOpenChannels <= 0) - break; - if (!channels[i].reply && !channels[i].isSocketBusy() && (channels[i].socket->state() == QAbstractSocket::UnconnectedState)) - connectChannel = true; - } else { // not previously used channel - connectChannel = true; + if (!channels[i].socket) + continue; + + if ((channels[i].socket->state() == QAbstractSocket::ConnectingState) + || (channels[i].socket->state() == QAbstractSocket::HostLookupState) + || channels[i].pendingEncrypt) { // pendingEncrypt == "EncryptingState" + neededOpenChannels--; + continue; } - if (connectChannel) { - if (networkLayerState == IPv4) - channels[i].networkLayerPreference = QAbstractSocket::IPv4Protocol; - else if (networkLayerState == IPv6) - channels[i].networkLayerPreference = QAbstractSocket::IPv6Protocol; - channels[i].ensureConnection(); + if (!channels[i].reply && !channels[i].isSocketBusy() + && (channels[i].socket->state() == QAbstractSocket::UnconnectedState)) { + channelsToConnect.enqueue(i); neededOpenChannels--; } } + + // use other channels + for (int i = 0; i < activeChannelCount && neededOpenChannels > 0; ++i) { + if (channels[i].socket) + continue; + + channelsToConnect.enqueue(i); + neededOpenChannels--; + } + + while (!channelsToConnect.isEmpty()) { + const int channel = channelsToConnect.dequeue(); + + if (networkLayerState == IPv4) + channels[channel].networkLayerPreference = QAbstractSocket::IPv4Protocol; + else if (networkLayerState == IPv6) + channels[channel].networkLayerPreference = QAbstractSocket::IPv6Protocol; + + channels[channel].ensureConnection(); + } } |