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-rw-r--r--src/network/socket/qhttpsocketengine.cpp88
1 files changed, 49 insertions, 39 deletions
diff --git a/src/network/socket/qhttpsocketengine.cpp b/src/network/socket/qhttpsocketengine.cpp
index 260484aaf3..a700023bd5 100644
--- a/src/network/socket/qhttpsocketengine.cpp
+++ b/src/network/socket/qhttpsocketengine.cpp
@@ -7,7 +7,7 @@
#include "qurl.h"
#include "private/qhttpnetworkreply_p.h"
#include "private/qiodevice_p.h"
-#include "qelapsedtimer.h"
+#include "qdeadlinetimer.h"
#include "qnetworkinterface.h"
#if !defined(QT_NO_NETWORKPROXY)
@@ -164,7 +164,7 @@ bool QHttpSocketEngine::listen(int backlog)
return false;
}
-int QHttpSocketEngine::accept()
+qintptr QHttpSocketEngine::accept()
{
qWarning("Operation is not supported");
setError(QAbstractSocket::UnsupportedSocketOperationError, "Unsupported socket operation"_L1);
@@ -310,19 +310,16 @@ bool QHttpSocketEngine::setOption(SocketOption option, int value)
return false;
}
-bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
+bool QHttpSocketEngine::waitForRead(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(const QHttpSocketEngine);
if (!d->socket || d->socket->state() == QAbstractSocket::UnconnectedState)
return false;
- QElapsedTimer stopWatch;
- stopWatch.start();
-
// Wait for more data if nothing is available.
if (!d->socket->bytesAvailable()) {
- if (!d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
+ if (!d->socket->waitForReadyRead(deadline.remainingTime())) {
if (d->socket->state() == QAbstractSocket::UnconnectedState)
return true;
setError(d->socket->error(), d->socket->errorString());
@@ -332,11 +329,7 @@ bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
}
}
- // If we're not connected yet, wait until we are, or until an error
- // occurs.
- while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
- // Loop while the protocol handshake is taking place.
- }
+ waitForProtocolHandshake(deadline);
// Report any error that may occur.
if (d->state != Connected) {
@@ -348,14 +341,14 @@ bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut)
return true;
}
-bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
+bool QHttpSocketEngine::waitForWrite(QDeadlineTimer deadline, bool *timedOut)
{
Q_D(const QHttpSocketEngine);
// If we're connected, just forward the call.
if (d->state == Connected) {
if (d->socket->bytesToWrite()) {
- if (!d->socket->waitForBytesWritten(msecs)) {
+ if (!d->socket->waitForBytesWritten(deadline.remainingTime())) {
if (d->socket->error() == QAbstractSocket::SocketTimeoutError && timedOut)
*timedOut = true;
return false;
@@ -364,15 +357,7 @@ bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
return true;
}
- QElapsedTimer stopWatch;
- stopWatch.start();
-
- // If we're not connected yet, wait until we are, and until bytes have
- // been received (i.e., the socket has connected, we have sent the
- // greeting, and then received the response).
- while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) {
- // Loop while the protocol handshake is taking place.
- }
+ waitForProtocolHandshake(deadline);
// Report any error that may occur.
if (d->state != Connected) {
@@ -386,25 +371,37 @@ bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut)
bool QHttpSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite,
bool checkRead, bool checkWrite,
- int msecs, bool *timedOut)
+ QDeadlineTimer deadline, bool *timedOut)
{
Q_UNUSED(checkRead);
if (!checkWrite) {
// Not interested in writing? Then we wait for read notifications.
- bool canRead = waitForRead(msecs, timedOut);
+ bool canRead = waitForRead(deadline, timedOut);
if (readyToRead)
*readyToRead = canRead;
return canRead;
}
// Interested in writing? Then we wait for write notifications.
- bool canWrite = waitForWrite(msecs, timedOut);
+ bool canWrite = waitForWrite(deadline, timedOut);
if (readyToWrite)
*readyToWrite = canWrite;
return canWrite;
}
+void QHttpSocketEngine::waitForProtocolHandshake(QDeadlineTimer deadline) const
+{
+ Q_D(const QHttpSocketEngine);
+
+ // If we're not connected yet, wait until we are (and until bytes have
+ // been received, i.e. the socket has connected, we have sent the
+ // greeting, and then received the response), or until an error occurs.
+ while (d->state != Connected && d->socket->waitForReadyRead(deadline.remainingTime())) {
+ // Loop while the protocol handshake is taking place.
+ }
+}
+
bool QHttpSocketEngine::isReadNotificationEnabled() const
{
Q_D(const QHttpSocketEngine);
@@ -556,16 +553,8 @@ void QHttpSocketEngine::slotSocketReadNotification()
d->authenticator.detach();
priv = QAuthenticatorPrivate::getPrivate(d->authenticator);
- if (d->credentialsSent && priv->phase != QAuthenticatorPrivate::Phase2) {
- // Remember that (e.g.) NTLM is two-phase, so only reset when the authentication is not currently in progress.
- //407 response again means the provided username/password were invalid.
- d->authenticator = QAuthenticator(); //this is needed otherwise parseHttpResponse won't set the state, and then signal isn't emitted.
- d->authenticator.detach();
- priv = QAuthenticatorPrivate::getPrivate(d->authenticator);
- priv->hasFailed = true;
- }
-
- priv->parseHttpResponse(d->reply->header(), true, d->proxy.hostName());
+ const auto headers = d->reply->header();
+ priv->parseHttpResponse(headers, true, d->proxy.hostName());
if (priv->phase == QAuthenticatorPrivate::Invalid) {
// problem parsing the reply
@@ -576,6 +565,29 @@ void QHttpSocketEngine::slotSocketReadNotification()
return;
}
+ if (priv->phase == QAuthenticatorPrivate::Done
+ || (priv->phase == QAuthenticatorPrivate::Start
+ && (priv->method == QAuthenticatorPrivate::Ntlm
+ || priv->method == QAuthenticatorPrivate::Negotiate))) {
+ if (priv->phase == QAuthenticatorPrivate::Start)
+ priv->phase = QAuthenticatorPrivate::Phase1;
+ bool credentialsWasSent = d->credentialsSent;
+ if (d->credentialsSent) {
+ // Remember that (e.g.) NTLM is two-phase, so only reset when the authentication is
+ // not currently in progress. 407 response again means the provided
+ // username/password were invalid.
+ d->authenticator.detach();
+ priv = QAuthenticatorPrivate::getPrivate(d->authenticator);
+ priv->hasFailed = true;
+ d->credentialsSent = false;
+ priv->phase = QAuthenticatorPrivate::Done;
+ }
+ if ((priv->method != QAuthenticatorPrivate::Ntlm
+ && priv->method != QAuthenticatorPrivate::Negotiate)
+ || credentialsWasSent)
+ proxyAuthenticationRequired(d->proxy, &d->authenticator);
+ }
+
bool willClose;
QByteArray proxyConnectionHeader = d->reply->headerField("Proxy-Connection");
// Although most proxies use the unofficial Proxy-Connection header, the Connection header
@@ -603,10 +615,8 @@ void QHttpSocketEngine::slotSocketReadNotification()
d->reply = new QHttpNetworkReply(QUrl(), this);
}
- if (priv->phase == QAuthenticatorPrivate::Done)
- proxyAuthenticationRequired(d->proxy, &d->authenticator);
- // priv->phase will get reset to QAuthenticatorPrivate::Start if the authenticator got modified in the signal above.
if (priv->phase == QAuthenticatorPrivate::Done) {
+ d->authenticator = QAuthenticator();
setError(QAbstractSocket::ProxyAuthenticationRequiredError, tr("Authentication required"));
d->socket->disconnectFromHost();
} else {