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-rw-r--r--src/network/socket/qnativesocketengine.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index 2dc6a40d99..465d26e382 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -927,7 +927,7 @@ bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
// On Windows, the socket is in connected state if a call to
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
-#if defined (Q_WS_WIN)
+#if defined (Q_OS_WIN)
if (ret > 0) {
setState(QAbstractSocket::ConnectedState);
d_func()->fetchConnectionParameters();
@@ -980,7 +980,7 @@ bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWri
// On Windows, the socket is in connected state if a call to
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
-#if defined (Q_WS_WIN)
+#if defined (Q_OS_WIN)
if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) {
setState(QAbstractSocket::ConnectedState);
d_func()->fetchConnectionParameters();