diff options
Diffstat (limited to 'src/network/socket/qtcpserver.cpp')
-rw-r--r-- | src/network/socket/qtcpserver.cpp | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/src/network/socket/qtcpserver.cpp b/src/network/socket/qtcpserver.cpp index 1f443010e4..95d1877a5d 100644 --- a/src/network/socket/qtcpserver.cpp +++ b/src/network/socket/qtcpserver.cpp @@ -18,7 +18,9 @@ Call listen() to have the server listen for incoming connections. The newConnection() signal is then emitted each time a client - connects to the server. + connects to the server. When the client connection has been added + to the pending connection queue using the addPendingConnection() + function, the pendingConnectionAvailable() signal is emitted. Call nextPendingConnection() to accept the pending connection as a connected QTcpSocket. The function returns a pointer to a @@ -47,11 +49,21 @@ /*! \fn void QTcpServer::newConnection() - This signal is emitted every time a new connection is available. + This signal is emitted every time a new connection is available, regardless + of whether it has been added to the pending connections queue or not. \sa hasPendingConnections(), nextPendingConnection() */ +/*! \fn void QTcpServer::pendingConnectionAvailable() + + This signal is emitted every time a new connection has been added to the + pending connections queue. + + \sa hasPendingConnections(), nextPendingConnection() + \since 6.4 +*/ + /*! \fn void QTcpServer::acceptError(QAbstractSocket::SocketError socketError) \since 5.0 @@ -182,10 +194,12 @@ void QTcpServerPrivate::readNotification() #if defined (QTCPSERVER_DEBUG) qDebug("QTcpServerPrivate::_q_processIncomingConnection() accepted socket %i", descriptor); #endif + QPointer<QTcpServer> that = q; q->incomingConnection(descriptor); - QPointer<QTcpServer> that = q; - emit q->newConnection(); + if (that) + emit q->newConnection(); + if (!that || !q->isListening()) return; } @@ -572,14 +586,17 @@ void QTcpServer::incomingConnection(qintptr socketDescriptor) \note Don't forget to call this member from reimplemented incomingConnection() if you do not want to break the - Pending Connections mechanism. + Pending Connections mechanism. This function emits the + pendingConnectionAvailable() signal after the socket has been + added. - \sa incomingConnection() + \sa incomingConnection(), pendingConnectionAvailable() \since 4.7 */ void QTcpServer::addPendingConnection(QTcpSocket* socket) { d_func()->pendingConnections.append(socket); + emit pendingConnectionAvailable(QPrivateSignal()); } /*! |