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-rw-r--r--src/network/socket/qlocalsocket.cpp37
-rw-r--r--src/network/socket/qlocalsocket_tcp.cpp9
-rw-r--r--src/network/socket/qlocalsocket_unix.cpp12
-rw-r--r--src/network/socket/qlocalsocket_win.cpp9
4 files changed, 34 insertions, 33 deletions
diff --git a/src/network/socket/qlocalsocket.cpp b/src/network/socket/qlocalsocket.cpp
index 1ce6568364..f516b932e7 100644
--- a/src/network/socket/qlocalsocket.cpp
+++ b/src/network/socket/qlocalsocket.cpp
@@ -71,6 +71,22 @@ QT_BEGIN_NAMESPACE
*/
/*!
+ \fn void QLocalSocket::connectToServer(OpenMode openMode)
+ \since 5.1
+
+ Attempts to make a connection to serverName().
+ setServerName() must be called before you open the connection.
+ Alternatively you can use connectToServer(const QString &name, OpenMode openMode);
+
+ The socket is opened in the given \a openMode and first enters ConnectingState.
+ If a connection is established, QLocalSocket enters ConnectedState and emits connected().
+
+ After calling this function, the socket can emit error() to signal that an error occurred.
+
+ \sa state(), serverName(), waitForConnected()
+*/
+
+/*!
\fn void QLocalSocket::open(OpenMode openMode)
Equivalent to connectToServer(OpenMode mode).
@@ -352,23 +368,10 @@ QLocalSocket::~QLocalSocket()
#endif
}
-/*!
- \since 5.1
-
- Attempts to make a connection to serverName().
- setServerName() must be called before you open the connection.
- Alternatively you can use connectToServer(const QString &name, OpenMode openMode);
-
- The socket is opened in the given \a openMode and first enters ConnectingState.
- If a connection is established, QLocalSocket enters ConnectedState and emits connected().
-
- After calling this function, the socket can emit error() to signal that an error occurred.
-
- \sa state(), serverName(), waitForConnected()
-*/
-void QLocalSocket::connectToServer(OpenMode openMode)
+bool QLocalSocket::open(OpenMode openMode)
{
- open(openMode);
+ connectToServer(openMode);
+ return isOpen();
}
/*! \overload
@@ -385,7 +388,7 @@ void QLocalSocket::connectToServer(OpenMode openMode)
void QLocalSocket::connectToServer(const QString &name, OpenMode openMode)
{
setServerName(name);
- open(openMode);
+ connectToServer(openMode);
}
/*!
diff --git a/src/network/socket/qlocalsocket_tcp.cpp b/src/network/socket/qlocalsocket_tcp.cpp
index 31aaa6e1c5..1a61a54a76 100644
--- a/src/network/socket/qlocalsocket_tcp.cpp
+++ b/src/network/socket/qlocalsocket_tcp.cpp
@@ -214,13 +214,13 @@ void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, co
q->emit stateChanged(state);
}
-bool QLocalSocket::open(OpenMode openMode)
+void QLocalSocket::connectToServer(OpenMode openMode)
{
Q_D(QLocalSocket);
if (state() == ConnectedState || state() == ConnectingState) {
setErrorString(tr("Trying to connect while connection is in progress"));
emit error(QLocalSocket::OperationError);
- return false;
+ return;
}
d->errorString.clear();
@@ -230,7 +230,7 @@ bool QLocalSocket::open(OpenMode openMode)
if (d->serverName.isEmpty()) {
d->errorOccurred(ServerNotFoundError,
QLatin1String("QLocalSocket::connectToServer"));
- return false;
+ return;
}
const QLatin1String prefix("QLocalServer/");
@@ -245,11 +245,10 @@ bool QLocalSocket::open(OpenMode openMode)
if (!ok) {
d->errorOccurred(ServerNotFoundError,
QLatin1String("QLocalSocket::connectToServer"));
- return false;
+ return;
}
d->tcpSocket->connectToHost(QHostAddress::LocalHost, port, openMode);
QIODevice::open(openMode);
- return true;
}
bool QLocalSocket::setSocketDescriptor(qintptr socketDescriptor,
diff --git a/src/network/socket/qlocalsocket_unix.cpp b/src/network/socket/qlocalsocket_unix.cpp
index 67182e57b0..31780a27ec 100644
--- a/src/network/socket/qlocalsocket_unix.cpp
+++ b/src/network/socket/qlocalsocket_unix.cpp
@@ -221,14 +221,14 @@ void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, co
q->emit stateChanged(state);
}
-bool QLocalSocket::open(OpenMode openMode)
+void QLocalSocket::connectToServer(OpenMode openMode)
{
Q_D(QLocalSocket);
if (state() == ConnectedState || state() == ConnectingState) {
QString errorString = d->generateErrorString(QLocalSocket::OperationError, QLatin1String("QLocalSocket::connectToserver"));
setErrorString(errorString);
emit error(QLocalSocket::OperationError);
- return false;
+ return;
}
d->errorString.clear();
@@ -239,14 +239,14 @@ bool QLocalSocket::open(OpenMode openMode)
if (d->serverName.isEmpty()) {
d->errorOccurred(ServerNotFoundError,
QLatin1String("QLocalSocket::connectToServer"));
- return false;
+ return;
}
// create the socket
if (-1 == (d->connectingSocket = qt_safe_socket(PF_UNIX, SOCK_STREAM, 0))) {
d->errorOccurred(UnsupportedSocketOperationError,
QLatin1String("QLocalSocket::connectToServer"));
- return false;
+ return;
}
// set non blocking so we can try to connect and it won't wait
int flags = fcntl(d->connectingSocket, F_GETFL, 0);
@@ -254,14 +254,14 @@ bool QLocalSocket::open(OpenMode openMode)
|| -1 == (fcntl(d->connectingSocket, F_SETFL, flags | O_NONBLOCK))) {
d->errorOccurred(UnknownSocketError,
QLatin1String("QLocalSocket::connectToServer"));
- return false;
+ return;
}
// _q_connectToSocket does the actual connecting
d->connectingName = d->serverName;
d->connectingOpenMode = openMode;
d->_q_connectToSocket();
- return true;
+ return;
}
/*!
diff --git a/src/network/socket/qlocalsocket_win.cpp b/src/network/socket/qlocalsocket_win.cpp
index cdfa18377d..c907ce6ada 100644
--- a/src/network/socket/qlocalsocket_win.cpp
+++ b/src/network/socket/qlocalsocket_win.cpp
@@ -128,13 +128,13 @@ void QLocalSocketPrivate::destroyPipeHandles()
}
}
-bool QLocalSocket::open(OpenMode openMode)
+void QLocalSocket::connectToServer(OpenMode openMode)
{
Q_D(QLocalSocket);
if (state() == ConnectedState || state() == ConnectingState) {
setErrorString(tr("Trying to connect while connection is in progress"));
emit error(QLocalSocket::OperationError);
- return false;
+ return;
}
d->error = QLocalSocket::UnknownSocketError;
@@ -147,7 +147,7 @@ bool QLocalSocket::open(OpenMode openMode)
d->state = UnconnectedState;
emit error(d->error);
emit stateChanged(d->state);
- return false;
+ return;
}
QString pipePath = QLatin1String("\\\\.\\pipe\\");
@@ -184,7 +184,7 @@ bool QLocalSocket::open(OpenMode openMode)
if (localSocket == INVALID_HANDLE_VALUE) {
d->setErrorString(QLatin1String("QLocalSocket::connectToServer"));
d->fullServerName = QString();
- return false;
+ return;
}
// we have a valid handle
@@ -192,7 +192,6 @@ bool QLocalSocket::open(OpenMode openMode)
d->handle = localSocket;
emit connected();
}
- return true;
}
// This is reading from the buffer