summaryrefslogtreecommitdiffstats
path: root/src/network/socket
diff options
context:
space:
mode:
Diffstat (limited to 'src/network/socket')
-rw-r--r--src/network/socket/qnativesocketengine.cpp13
-rw-r--r--src/network/socket/qudpsocket.cpp4
2 files changed, 17 insertions, 0 deletions
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index a34b19f7ef..8fac3613c0 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -637,6 +637,19 @@ bool QNativeSocketEngine::joinMulticastGroup(const QHostAddress &groupAddress,
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::joinMulticastGroup(), false);
Q_CHECK_STATE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::BoundState, false);
Q_CHECK_TYPE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::UdpSocket, false);
+
+ // if the user binds a socket to an IPv6 address (or QHostAddress::Any) and
+ // then attempts to join an IPv4 multicast group, this won't work on
+ // Windows. In order to make this cross-platform, we warn & fail on all
+ // platforms.
+ if (groupAddress.protocol() == QAbstractSocket::IPv4Protocol &&
+ (d->socketProtocol == QAbstractSocket::IPv6Protocol ||
+ d->socketProtocol == QAbstractSocket::AnyIPProtocol)) {
+ qWarning("QAbstractSocket: cannot bind to QHostAddress::Any (or an IPv6 address) and join an IPv4 multicast group");
+ qWarning("QAbstractSocket: bind to QHostAddress::AnyIPv4 instead if you want to do this");
+ return false;
+ }
+
return d->nativeJoinMulticastGroup(groupAddress, iface);
}
diff --git a/src/network/socket/qudpsocket.cpp b/src/network/socket/qudpsocket.cpp
index ec751c289e..23c1956ec5 100644
--- a/src/network/socket/qudpsocket.cpp
+++ b/src/network/socket/qudpsocket.cpp
@@ -178,6 +178,10 @@ QUdpSocket::~QUdpSocket()
interface chosen by the operating system. The socket must be in BoundState,
otherwise an error occurs.
+ Note that if you are attempting to join an IPv4 group, your socket must not
+ be bound using IPv6 (or in dual mode, using QHostAddress::Any). You must use
+ QHostAddress::AnyIPv4 instead.
+
This function returns true if successful; otherwise it returns false
and sets the socket error accordingly.