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-rw-r--r--src/network/ssl/qsslsocket.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/ssl/qsslsocket.cpp b/src/network/ssl/qsslsocket.cpp
index 6f031f241c..a041a2aaf1 100644
--- a/src/network/ssl/qsslsocket.cpp
+++ b/src/network/ssl/qsslsocket.cpp
@@ -757,7 +757,7 @@ qint64 QSslSocket::encryptedBytesToWrite() const
\reimp
Returns true if you can read one while line (terminated by a single ASCII
- '\n' character) of decrypted characters; otherwise, false is returned.
+ '\\n' character) of decrypted characters; otherwise, false is returned.
*/
bool QSslSocket::canReadLine() const
{
@@ -1673,7 +1673,7 @@ void QSslSocket::startClientEncryption()
initiate the SSL handshake. Most servers will call this function
immediately upon receiving a connection, or as a result of having
received a protocol-specific command to enter SSL mode (e.g, the
- server may respond to receiving the string "STARTTLS\r\n" by
+ server may respond to receiving the string "STARTTLS\\r\\n" by
calling this function).
The most common way to implement an SSL server is to create a