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-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index c3f0257100..c12a83a61e 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -1,8 +1,7 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
+** Contact: http://www.qt-project.org/
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
@@ -35,6 +34,7 @@
**
**
**
+**
** $QT_END_LICENSE$
**
****************************************************************************/
@@ -96,7 +96,7 @@ void QGLTextureGlyphCache::createTextureData(int width, int height)
// create in QImageTextureGlyphCache baseclass is meant to be called
// only to create the initial image and does not preserve the content,
// so we don't call when this function is called from resize.
- if (ctx->d_ptr->workaround_brokenFBOReadBack && image().isNull())
+ if ((!QGLFramebufferObject::hasOpenGLFramebufferObjects() || ctx->d_ptr->workaround_brokenFBOReadBack) && image().isNull())
QImageTextureGlyphCache::createTextureData(width, height);
// Make the lower glyph texture size 16 x 16.
@@ -156,7 +156,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
GLuint oldTexture = m_textureResource->m_texture;
createTextureData(width, height);
- if (ctx->d_ptr->workaround_brokenFBOReadBack) {
+ if (!QGLFramebufferObject::hasOpenGLFramebufferObjects() || ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::resizeTextureData(width, height);
Q_ASSERT(image().depth() == 8);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits());
@@ -276,7 +276,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub
return;
}
- if (ctx->d_ptr->workaround_brokenFBOReadBack) {
+ if (!QGLFramebufferObject::hasOpenGLFramebufferObjects() || ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::fillTexture(c, glyph, subPixelPosition);
glBindTexture(GL_TEXTURE_2D, m_textureResource->m_texture);