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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgl.h"
+
+// There are functions that are deprecated in 10.5, but really there's no way around them
+// for Carbon, so just undefine them.
+#undef DEPRECATED_ATTRIBUTE
+#define DEPRECATED_ATTRIBUTE
+#if defined(Q_WS_MAC)
+#ifndef QT_MAC_USE_COCOA
+#ifdef qDebug
+# undef qDebug
+# include <AGL/agl.h>
+# include <AGL/aglRenderers.h>
+# include <OpenGL/gl.h>
+# ifdef QT_NO_DEBUG
+# define qDebug qt_noop(),1?(void)0:qDebug
+# endif
+#else
+# include <AGL/agl.h>
+# include <AGL/aglRenderers.h>
+# include <OpenGL/gl.h>
+#endif
+#else
+#include <private/qcocoaview_mac_p.h>
+#endif
+
+
+#include <OpenGL/gl.h>
+#include <CoreServices/CoreServices.h>
+#include <private/qfont_p.h>
+#include <private/qfontengine_p.h>
+#include <private/qgl_p.h>
+#include <private/qpaintengine_opengl_p.h>
+#include <private/qt_mac_p.h>
+#include <qpixmap.h>
+#include <qtimer.h>
+#include <qapplication.h>
+#include <qstack.h>
+#include <qdesktopwidget.h>
+#include <qdebug.h>
+
+QT_BEGIN_NAMESPACE
+#ifdef QT_MAC_USE_COCOA
+QT_END_NAMESPACE
+
+QT_FORWARD_DECLARE_CLASS(QWidget)
+QT_FORWARD_DECLARE_CLASS(QWidgetPrivate)
+QT_FORWARD_DECLARE_CLASS(QGLWidgetPrivate)
+
+QT_BEGIN_NAMESPACE
+
+void *qt_current_nsopengl_context()
+{
+ return [NSOpenGLContext currentContext];
+}
+
+static GLint attribValue(NSOpenGLPixelFormat *fmt, NSOpenGLPixelFormatAttribute attrib)
+{
+ GLint res;
+ [fmt getValues:&res forAttribute:attrib forVirtualScreen:0];
+ return res;
+}
+
+static int def(int val, int defVal)
+{
+ return val != -1 ? val : defVal;
+}
+#else
+QRegion qt_mac_get_widget_rgn(const QWidget *widget);
+#endif
+
+extern quint32 *qt_mac_pixmap_get_base(const QPixmap *);
+extern int qt_mac_pixmap_get_bytes_per_line(const QPixmap *);
+extern RgnHandle qt_mac_get_rgn(); //qregion_mac.cpp
+extern void qt_mac_dispose_rgn(RgnHandle); //qregion_mac.cpp
+extern QRegion qt_mac_convert_mac_region(RgnHandle); //qregion_mac.cpp
+extern void qt_mac_to_pascal_string(QString s, Str255 str, TextEncoding encoding=0, int len=-1); //qglobal.cpp
+
+/*
+ QGLTemporaryContext implementation
+*/
+
+class QGLTemporaryContextPrivate
+{
+public:
+#ifndef QT_MAC_USE_COCOA
+ AGLContext ctx;
+#else
+ NSOpenGLContext *ctx;
+#endif
+};
+
+QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
+ : d(new QGLTemporaryContextPrivate)
+{
+ d->ctx = 0;
+#ifndef QT_MAC_USE_COCOA
+ GLint attribs[] = {AGL_RGBA, AGL_NONE};
+ AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs);
+ if (!fmt) {
+ qDebug("QGLTemporaryContext: Couldn't find any RGB visuals");
+ return;
+ }
+ d->ctx = aglCreateContext(fmt, 0);
+ if (!d->ctx)
+ qDebug("QGLTemporaryContext: Unable to create context");
+ else
+ aglSetCurrentContext(d->ctx);
+ aglDestroyPixelFormat(fmt);
+#else
+ QMacCocoaAutoReleasePool pool;
+ NSOpenGLPixelFormatAttribute attribs[] = { 0 };
+ NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+ if (!fmt) {
+ qWarning("QGLTemporaryContext: Cannot find any visuals");
+ return;
+ }
+
+ d->ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
+ if (!d->ctx)
+ qWarning("QGLTemporaryContext: Cannot create context");
+ else
+ [d->ctx makeCurrentContext];
+ [fmt release];
+#endif
+}
+
+QGLTemporaryContext::~QGLTemporaryContext()
+{
+ if (d->ctx) {
+#ifndef QT_MAC_USE_COCOA
+ aglSetCurrentContext(0);
+ aglDestroyContext(d->ctx);
+#else
+ [NSOpenGLContext clearCurrentContext];
+ [d->ctx release];
+#endif
+ }
+}
+
+bool QGLFormat::hasOpenGL()
+{
+ return true;
+}
+
+bool QGLFormat::hasOpenGLOverlays()
+{
+ return false;
+}
+
+bool QGLContext::chooseContext(const QGLContext *shareContext)
+{
+ QMacCocoaAutoReleasePool pool;
+ Q_D(QGLContext);
+ d->cx = 0;
+ d->vi = chooseMacVisual(0);
+ if (!d->vi)
+ return false;
+
+#ifndef QT_MAC_USE_COCOA
+ AGLPixelFormat fmt = (AGLPixelFormat)d->vi;
+ GLint res;
+ aglDescribePixelFormat(fmt, AGL_LEVEL, &res);
+ d->glFormat.setPlane(res);
+ if (deviceIsPixmap())
+ res = 0;
+ else
+ aglDescribePixelFormat(fmt, AGL_DOUBLEBUFFER, &res);
+ d->glFormat.setDoubleBuffer(res);
+ aglDescribePixelFormat(fmt, AGL_DEPTH_SIZE, &res);
+ d->glFormat.setDepth(res);
+ if (d->glFormat.depth())
+ d->glFormat.setDepthBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_RGBA, &res);
+ d->glFormat.setRgba(res);
+ aglDescribePixelFormat(fmt, AGL_RED_SIZE, &res);
+ d->glFormat.setRedBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_GREEN_SIZE, &res);
+ d->glFormat.setGreenBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_BLUE_SIZE, &res);
+ d->glFormat.setBlueBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_ALPHA_SIZE, &res);
+ d->glFormat.setAlpha(res);
+ if (d->glFormat.alpha())
+ d->glFormat.setAlphaBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_ACCUM_RED_SIZE, &res);
+ // Bug in Apple OpenGL (rdr://5015603), when we don't have an accumulation
+ // buffer, it still claims that we have a 16-bit one (which is pretty rare).
+ // So, we just assume we can never have a buffer that small.
+ d->glFormat.setAccum(res > 5);
+ if (d->glFormat.accum())
+ d->glFormat.setAccumBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_STENCIL_SIZE, &res);
+ d->glFormat.setStencil(res);
+ if (d->glFormat.stencil())
+ d->glFormat.setStencilBufferSize(res);
+ aglDescribePixelFormat(fmt, AGL_STEREO, &res);
+ d->glFormat.setStereo(res);
+ aglDescribePixelFormat(fmt, AGL_SAMPLE_BUFFERS_ARB, &res);
+ d->glFormat.setSampleBuffers(res);
+ if (d->glFormat.sampleBuffers()) {
+ aglDescribePixelFormat(fmt, AGL_SAMPLES_ARB, &res);
+ d->glFormat.setSamples(res);
+ }
+#else
+ NSOpenGLPixelFormat *fmt = static_cast<NSOpenGLPixelFormat *>(d->vi);
+
+ d->glFormat = QGLFormat();
+
+ // ### make sure to reset other options
+ d->glFormat.setDoubleBuffer(attribValue(fmt, NSOpenGLPFADoubleBuffer));
+
+ int depthSize = attribValue(fmt, NSOpenGLPFADepthSize);
+ d->glFormat.setDepth(depthSize > 0);
+ if (depthSize > 0)
+ d->glFormat.setDepthBufferSize(depthSize);
+
+ int alphaSize = attribValue(fmt, NSOpenGLPFAAlphaSize);
+ d->glFormat.setAlpha(alphaSize > 0);
+ if (alphaSize > 0)
+ d->glFormat.setAlphaBufferSize(alphaSize);
+
+ int accumSize = attribValue(fmt, NSOpenGLPFAAccumSize);
+ d->glFormat.setAccum(accumSize > 0);
+ if (accumSize > 0)
+ d->glFormat.setAccumBufferSize(accumSize);
+
+ int stencilSize = attribValue(fmt, NSOpenGLPFAStencilSize);
+ d->glFormat.setStencil(stencilSize > 0);
+ if (stencilSize > 0)
+ d->glFormat.setStencilBufferSize(stencilSize);
+
+ d->glFormat.setStereo(attribValue(fmt, NSOpenGLPFAStereo));
+
+ int sampleBuffers = attribValue(fmt, NSOpenGLPFASampleBuffers);
+ d->glFormat.setSampleBuffers(sampleBuffers);
+ if (sampleBuffers > 0)
+ d->glFormat.setSamples(attribValue(fmt, NSOpenGLPFASamples));
+#endif
+ if (shareContext && (!shareContext->isValid() || !shareContext->d_func()->cx)) {
+ qWarning("QGLContext::chooseContext: Cannot share with invalid context");
+ shareContext = 0;
+ }
+
+ // sharing between rgba and color-index will give wrong colors
+ if (shareContext && (format().rgba() != shareContext->format().rgba()))
+ shareContext = 0;
+
+#ifndef QT_MAC_USE_COCOA
+ AGLContext ctx = aglCreateContext(fmt, (AGLContext) (shareContext ? shareContext->d_func()->cx : 0));
+#else
+ NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt
+ shareContext:(shareContext ? static_cast<NSOpenGLContext *>(shareContext->d_func()->cx)
+ : 0)];
+#endif
+ if (!ctx) {
+#ifndef QT_MAC_USE_COCOA
+ GLenum err = aglGetError();
+ if (err == AGL_BAD_MATCH || err == AGL_BAD_CONTEXT) {
+ if (shareContext && shareContext->d_func()->cx) {
+ qWarning("QGLContext::chooseContext(): Context sharing mismatch!");
+ if (!(ctx = aglCreateContext(fmt, 0)))
+ return false;
+ shareContext = 0;
+ }
+ }
+#else
+ if (shareContext) {
+ ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
+ if (ctx) {
+ qWarning("QGLContext::chooseContext: Context sharing mismatch");
+ shareContext = 0;
+ }
+ }
+#endif
+ if (!ctx) {
+ qWarning("QGLContext::chooseContext: Unable to create QGLContext");
+ return false;
+ }
+ }
+ d->cx = ctx;
+ if (shareContext && shareContext->d_func()->cx) {
+ QGLContext *share = const_cast<QGLContext *>(shareContext);
+ d->sharing = true;
+ share->d_func()->sharing = true;
+ }
+ if (deviceIsPixmap())
+ updatePaintDevice();
+
+ // vblank syncing
+ GLint interval = d->reqFormat.swapInterval();
+ if (interval != -1) {
+#ifndef QT_MAC_USE_COCOA
+ aglSetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
+ if (interval != 0)
+ aglEnable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
+ else
+ aglDisable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
+#else
+ [ctx setValues:&interval forParameter:NSOpenGLCPSwapInterval];
+#endif
+ }
+#ifndef QT_MAC_USE_COCOA
+ aglGetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
+#else
+ [ctx getValues:&interval forParameter:NSOpenGLCPSwapInterval];
+#endif
+ d->glFormat.setSwapInterval(interval);
+ return true;
+}
+
+void *QGLContextPrivate::tryFormat(const QGLFormat &format)
+{
+ static const int Max = 40;
+#ifndef QT_MAC_USE_COCOA
+ GLint attribs[Max], cnt = 0;
+ bool device_is_pixmap = (paintDevice->devType() == QInternal::Pixmap);
+
+ attribs[cnt++] = AGL_RGBA;
+ attribs[cnt++] = AGL_BUFFER_SIZE;
+ attribs[cnt++] = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
+ attribs[cnt++] = AGL_LEVEL;
+ attribs[cnt++] = format.plane();
+
+ if (format.redBufferSize() != -1) {
+ attribs[cnt++] = AGL_RED_SIZE;
+ attribs[cnt++] = format.redBufferSize();
+ }
+ if (format.greenBufferSize() != -1) {
+ attribs[cnt++] = AGL_GREEN_SIZE;
+ attribs[cnt++] = format.greenBufferSize();
+ }
+ if (format.blueBufferSize() != -1) {
+ attribs[cnt++] = AGL_BLUE_SIZE;
+ attribs[cnt++] = format.blueBufferSize();
+ }
+ if (device_is_pixmap) {
+ attribs[cnt++] = AGL_PIXEL_SIZE;
+ attribs[cnt++] = static_cast<QPixmap *>(paintDevice)->depth();
+ attribs[cnt++] = AGL_OFFSCREEN;
+ if (!format.alpha()) {
+ attribs[cnt++] = AGL_ALPHA_SIZE;
+ attribs[cnt++] = 8;
+ }
+ } else {
+ if (format.doubleBuffer())
+ attribs[cnt++] = AGL_DOUBLEBUFFER;
+ }
+
+ if (format.stereo())
+ attribs[cnt++] = AGL_STEREO;
+ if (format.alpha()) {
+ attribs[cnt++] = AGL_ALPHA_SIZE;
+ attribs[cnt++] = format.alphaBufferSize() == -1 ? 8 : format.alphaBufferSize();
+ }
+ if (format.stencil()) {
+ attribs[cnt++] = AGL_STENCIL_SIZE;
+ attribs[cnt++] = format.stencilBufferSize() == -1 ? 8 : format.stencilBufferSize();
+ }
+ if (format.depth()) {
+ attribs[cnt++] = AGL_DEPTH_SIZE;
+ attribs[cnt++] = format.depthBufferSize() == -1 ? 32 : format.depthBufferSize();
+ }
+ if (format.accum()) {
+ attribs[cnt++] = AGL_ACCUM_RED_SIZE;
+ attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+ attribs[cnt++] = AGL_ACCUM_BLUE_SIZE;
+ attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+ attribs[cnt++] = AGL_ACCUM_GREEN_SIZE;
+ attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+ attribs[cnt++] = AGL_ACCUM_ALPHA_SIZE;
+ attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
+ }
+ if (format.sampleBuffers()) {
+ attribs[cnt++] = AGL_SAMPLE_BUFFERS_ARB;
+ attribs[cnt++] = 1;
+ attribs[cnt++] = AGL_SAMPLES_ARB;
+ attribs[cnt++] = format.samples() == -1 ? 4 : format.samples();
+ }
+
+ attribs[cnt] = AGL_NONE;
+ Q_ASSERT(cnt < Max);
+ return aglChoosePixelFormat(0, 0, attribs);
+#else
+ NSOpenGLPixelFormatAttribute attribs[Max];
+ int cnt = 0;
+ int devType = paintDevice->devType();
+ bool device_is_pixmap = (devType == QInternal::Pixmap);
+ int depth = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
+
+ attribs[cnt++] = NSOpenGLPFAColorSize;
+ attribs[cnt++] = depth;
+
+ if (device_is_pixmap) {
+ attribs[cnt++] = NSOpenGLPFAOffScreen;
+ } else {
+ if (format.doubleBuffer())
+ attribs[cnt++] = NSOpenGLPFADoubleBuffer;
+ }
+ if (glFormat.stereo())
+ attribs[cnt++] = NSOpenGLPFAStereo;
+ if (device_is_pixmap || format.alpha()) {
+ attribs[cnt++] = NSOpenGLPFAAlphaSize;
+ attribs[cnt++] = def(format.alphaBufferSize(), 8);
+ }
+ if (format.stencil()) {
+ attribs[cnt++] = NSOpenGLPFAStencilSize;
+ attribs[cnt++] = def(format.stencilBufferSize(), 8);
+ }
+ if (format.depth()) {
+ attribs[cnt++] = NSOpenGLPFADepthSize;
+ attribs[cnt++] = def(format.depthBufferSize(), 32);
+ }
+ if (format.accum()) {
+ attribs[cnt++] = NSOpenGLPFAAccumSize;
+ attribs[cnt++] = def(format.accumBufferSize(), 1);
+ }
+ if (format.sampleBuffers()) {
+ attribs[cnt++] = NSOpenGLPFASampleBuffers;
+ attribs[cnt++] = 1;
+ attribs[cnt++] = NSOpenGLPFASamples;
+ attribs[cnt++] = def(format.samples(), 4);
+ }
+
+ if (format.directRendering())
+ attribs[cnt++] = NSOpenGLPFAAccelerated;
+
+ if (devType == QInternal::Pbuffer)
+ attribs[cnt++] = NSOpenGLPFAPixelBuffer;
+
+ attribs[cnt] = 0;
+ Q_ASSERT(cnt < Max);
+ return [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
+#endif
+}
+
+void QGLContextPrivate::clearDrawable()
+{
+ [static_cast<NSOpenGLContext *>(cx) clearDrawable];
+}
+
+/*!
+ \bold{Mac OS X only:} This virtual function tries to find a visual that
+ matches the format, reducing the demands if the original request
+ cannot be met.
+
+ The algorithm for reducing the demands of the format is quite
+ simple-minded, so override this method in your subclass if your
+ application has spcific requirements on visual selection.
+
+ The \a handle argument is always zero and is not used
+
+ \sa chooseContext()
+*/
+
+void *QGLContext::chooseMacVisual(GDHandle /* handle */)
+{
+ Q_D(QGLContext);
+
+ void *fmt = d->tryFormat(d->glFormat);
+ if (!fmt && d->glFormat.stereo()) {
+ d->glFormat.setStereo(false);
+ fmt = d->tryFormat(d->glFormat);
+ }
+ if (!fmt && d->glFormat.sampleBuffers()) {
+ d->glFormat.setSampleBuffers(false);
+ fmt = d->tryFormat(d->glFormat);
+ }
+ if (!fmt)
+ qWarning("QGLContext::chooseMacVisual: Unable to choose a pixel format");
+ return fmt;
+}
+
+void QGLContext::reset()
+{
+ Q_D(QGLContext);
+ if (!d->valid)
+ return;
+ d->cleanup();
+ doneCurrent();
+#ifndef QT_MAC_USE_COCOA
+ if (d->cx)
+ aglDestroyContext((AGLContext)d->cx);
+#else
+ QMacCocoaAutoReleasePool pool;
+ [static_cast<NSOpenGLContext *>(d->cx) release];
+#endif
+ d->cx = 0;
+#ifndef QT_MAC_USE_COCOA
+ if (d->vi)
+ aglDestroyPixelFormat((AGLPixelFormat)d->vi);
+#else
+ [static_cast<NSOpenGLPixelFormat *>(d->vi) release];
+#endif
+ d->vi = 0;
+ d->crWin = false;
+ d->sharing = false;
+ d->valid = false;
+ d->transpColor = QColor();
+ d->initDone = false;
+ QGLContextGroup::removeShare(this);
+}
+
+void QGLContext::makeCurrent()
+{
+ Q_D(QGLContext);
+
+ if (!d->valid) {
+ qWarning("QGLContext::makeCurrent: Cannot make invalid context current");
+ return;
+ }
+#ifndef QT_MAC_USE_COCOA
+ aglSetCurrentContext((AGLContext)d->cx);
+ if (d->update)
+ updatePaintDevice();
+#else
+ [static_cast<NSOpenGLContext *>(d->cx) makeCurrentContext];
+#endif
+ QGLContextPrivate::setCurrentContext(this);
+}
+
+#ifndef QT_MAC_USE_COCOA
+/*
+ Returns the effective scale factor for a widget. For this value to be
+ different than 1, the following must be true:
+ - The system scale factor must be greater than 1.
+ - The widget window must have WA_MacFrameworkScaled set.
+*/
+float qt_mac_get_scale_factor(QWidget *widget)
+{
+ if (!widget | !widget->window())
+ return 1;
+
+ if (widget->window()->testAttribute(Qt::WA_MacFrameworkScaled) == false)
+ return 1;
+
+ float systemScale = QSysInfo::MacintoshVersion >= QSysInfo::MV_10_4 ? HIGetScaleFactor() : 1;
+ if (systemScale == float(1))
+ return 1;
+
+ return systemScale;
+}
+#endif
+
+/*! \internal
+*/
+void QGLContext::updatePaintDevice()
+{
+ Q_D(QGLContext);
+#ifndef QT_MAC_USE_COCOA
+ d->update = false;
+ if (d->paintDevice->devType() == QInternal::Widget) {
+ //get control information
+ QWidget *w = (QWidget *)d->paintDevice;
+ HIViewRef hiview = (HIViewRef)w->winId();
+ WindowRef window = HIViewGetWindow(hiview);
+#ifdef DEBUG_OPENGL_REGION_UPDATE
+ static int serial_no_gl = 0;
+ qDebug("[%d] %p setting on %s::%s %p/%p [%s]", ++serial_no_gl, w,
+ w->metaObject()->className(), w->objectName().toLatin1().constData(),
+ hiview, window, w->handle() ? "Inside" : "Outside");
+#endif
+
+ //update drawable
+ if (0 && w->isWindow() && w->isFullScreen()) {
+ aglSetDrawable((AGLContext)d->cx, 0);
+ aglSetFullScreen((AGLContext)d->cx, w->width(), w->height(), 0, QApplication::desktop()->screenNumber(w));
+ w->hide();
+ } else {
+ AGLDrawable old_draw = aglGetDrawable((AGLContext)d->cx), new_draw = GetWindowPort(window);
+ if (old_draw != new_draw)
+ aglSetDrawable((AGLContext)d->cx, new_draw);
+ }
+
+ float scale = qt_mac_get_scale_factor(w);
+
+ if (!w->isWindow()) {
+ QRegion clp = qt_mac_get_widget_rgn(w); //get drawable area
+
+#ifdef DEBUG_OPENGL_REGION_UPDATE
+ if (clp.isEmpty()) {
+ qDebug(" Empty area!");
+ } else {
+ QVector<QRect> rs = clp.rects();
+ for(int i = 0; i < rs.count(); i++)
+ qDebug(" %d %d %d %d", rs[i].x(), rs[i].y(), rs[i].width(), rs[i].height());
+ }
+#endif
+ //update the clip
+ if (!aglIsEnabled((AGLContext)d->cx, AGL_BUFFER_RECT))
+ aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
+ if (clp.isEmpty()) {
+ GLint offs[4] = { 0, 0, 0, 0 };
+ aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+ if (aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
+ aglDisable((AGLContext)d->cx, AGL_CLIP_REGION);
+ } else {
+ HIPoint origin = { 0., 0. };
+ HIViewConvertPoint(&origin, HIViewRef(w->winId()), 0);
+ const GLint offs[4] = { qRound(origin.x),
+ w->window()->frameGeometry().height() * scale
+ - (qRound(origin.y) + w->height() * scale),
+ w->width() * scale, w->height() * scale};
+
+ RgnHandle region = clp.handle(true);
+
+ if (scale != float(1)) {
+ // Sacle the clip region by the scale factor
+ Rect regionBounds;
+ GetRegionBounds(region, &regionBounds);
+ Rect regionBoundsDest = regionBounds;
+ regionBoundsDest.bottom *= scale;
+ regionBoundsDest.right *= scale;
+ MapRgn(region, &regionBounds, &regionBoundsDest);
+ }
+
+ aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+ aglSetInteger((AGLContext)d->cx, AGL_CLIP_REGION, (const GLint *)region);
+ if (!aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
+ aglEnable((AGLContext)d->cx, AGL_CLIP_REGION);
+ }
+ } else {
+ // Set the buffer rect for top-level gl contexts when scaled.
+ if (scale != float(1)) {
+ aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
+ const GLint offs[4] = { 0, 0, w->width() * scale , w->height() * scale};
+ aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
+ }
+ }
+ } else if (d->paintDevice->devType() == QInternal::Pixmap) {
+ QPixmap *pm = reinterpret_cast<QPixmap *>(d->paintDevice);
+
+ unsigned long qdformat = k32ARGBPixelFormat;
+ if (QSysInfo::ByteOrder == QSysInfo::LittleEndian)
+ qdformat = k32BGRAPixelFormat;
+ Rect rect;
+ SetRect(&rect, 0, 0, pm->width(), pm->height());
+
+ GWorldPtr gworld;
+ NewGWorldFromPtr(&gworld, qdformat, &rect, 0, 0, 0,
+ reinterpret_cast<char *>(qt_mac_pixmap_get_base(pm)),
+ qt_mac_pixmap_get_bytes_per_line(pm));
+
+ PixMapHandle pixmapHandle = GetGWorldPixMap(gworld);
+ aglSetOffScreen(reinterpret_cast<AGLContext>(d->cx), pm->width(), pm->height(),
+ GetPixRowBytes(pixmapHandle), GetPixBaseAddr(pixmapHandle));
+ } else {
+ qWarning("QGLContext::updatePaintDevice(): Not sure how to render OpenGL on this device!");
+ }
+ aglUpdateContext((AGLContext)d->cx);
+
+#else
+ QMacCocoaAutoReleasePool pool;
+
+ if (d->paintDevice->devType() == QInternal::Widget) {
+ //get control information
+ QWidget *w = (QWidget *)d->paintDevice;
+ NSView *view = qt_mac_nativeview_for(w);
+
+ // Trying to attach the GL context to the NSView will fail with
+ // "invalid drawable" if done too soon, but we have to make sure
+ // the connection is made before the first paint event. Using
+ // the NSView do to this check fails as the NSView is visible
+ // before it's safe to connect, and using the NSWindow fails as
+ // the NSWindow will become visible after the first paint event.
+ // This leaves us with the QWidget, who's visible state seems
+ // to match the point in time when it's safe to connect.
+ if (!w || !w->isVisible())
+ return; // Not safe to attach GL context to view yet
+
+ if ([static_cast<NSOpenGLContext *>(d->cx) view] != view && ![view isHidden])
+ [static_cast<NSOpenGLContext *>(d->cx) setView:view];
+ } else if (d->paintDevice->devType() == QInternal::Pixmap) {
+ const QPixmap *pm = static_cast<const QPixmap *>(d->paintDevice);
+ [static_cast<NSOpenGLContext *>(d->cx) setOffScreen:qt_mac_pixmap_get_base(pm)
+ width:pm->width()
+ height:pm->height()
+ rowbytes:qt_mac_pixmap_get_bytes_per_line(pm)];
+ } else {
+ qWarning("QGLContext::updatePaintDevice: Not sure how to render OpenGL on this device");
+ }
+ [static_cast<NSOpenGLContext *>(d->cx) update];
+#endif
+}
+
+void QGLContext::doneCurrent()
+{
+
+ if (
+#ifndef QT_MAC_USE_COCOA
+ aglGetCurrentContext() != (AGLContext) d_func()->cx
+#else
+ [NSOpenGLContext currentContext] != d_func()->cx
+#endif
+ )
+ return;
+
+ QGLContextPrivate::setCurrentContext(0);
+#ifndef QT_MAC_USE_COCOA
+ aglSetCurrentContext(0);
+#else
+ [NSOpenGLContext clearCurrentContext];
+#endif
+}
+
+void QGLContext::swapBuffers() const
+{
+ Q_D(const QGLContext);
+ if (!d->valid)
+ return;
+#ifndef QT_MAC_USE_COCOA
+ aglSwapBuffers((AGLContext)d->cx);
+#else
+ [static_cast<NSOpenGLContext *>(d->cx) flushBuffer];
+#endif
+}
+
+QColor QGLContext::overlayTransparentColor() const
+{
+ return QColor(0, 0, 0); // Invalid color
+}
+
+#ifndef QT_MAC_USE_COCOA
+static QColor cmap[256];
+static bool cmap_init = false;
+#endif
+uint QGLContext::colorIndex(const QColor &c) const
+{
+#ifndef QT_MAC_USE_COCOA
+ int ret = -1;
+ if(!cmap_init) {
+ cmap_init = true;
+ for(int i = 0; i < 256; i++)
+ cmap[i] = QColor();
+ } else {
+ for(int i = 0; i < 256; i++) {
+ if(cmap[i].isValid() && cmap[i] == c) {
+ ret = i;
+ break;
+ }
+ }
+ }
+ if(ret == -1) {
+ for(ret = 0; ret < 256; ret++)
+ if(!cmap[ret].isValid())
+ break;
+ if(ret == 256) {
+ ret = -1;
+ qWarning("QGLContext::colorIndex(): Internal error!");
+ } else {
+ cmap[ret] = c;
+
+ GLint vals[4];
+ vals[0] = ret;
+ vals[1] = c.red();
+ vals[2] = c.green();
+ vals[3] = c.blue();
+ aglSetInteger((AGLContext)d_func()->cx, AGL_COLORMAP_ENTRY, vals);
+ }
+ }
+ return (uint)(ret == -1 ? 0 : ret);
+#else
+ Q_UNUSED(c);
+ return 0;
+#endif
+}
+
+void QGLContext::generateFontDisplayLists(const QFont & /* fnt */, int /* listBase */)
+{
+}
+
+static CFBundleRef qt_getOpenGLBundle()
+{
+ CFBundleRef bundle = 0;
+ CFStringRef urlString = QCFString::toCFStringRef(QLatin1String("/System/Library/Frameworks/OpenGL.framework"));
+ QCFType<CFURLRef> url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
+ urlString, kCFURLPOSIXPathStyle, false);
+ if (url)
+ bundle = CFBundleCreate(kCFAllocatorDefault, url);
+ CFRelease(urlString);
+ return bundle;
+}
+
+void *QGLContext::getProcAddress(const QString &proc) const
+{
+ CFStringRef procName = QCFString(proc).toCFStringRef(proc);
+ void *result = CFBundleGetFunctionPointerForName(QCFType<CFBundleRef>(qt_getOpenGLBundle()),
+ procName);
+ CFRelease(procName);
+ return result;
+}
+#ifndef QT_MAC_USE_COCOA
+/*****************************************************************************
+ QGLWidget AGL-specific code
+ *****************************************************************************/
+
+/****************************************************************************
+ Hacks to glue AGL to an HIView
+ ***************************************************************************/
+QRegion qt_mac_get_widget_rgn(const QWidget *widget)
+{
+ if(!widget->isVisible() || widget->isMinimized())
+ return QRegion();
+ const QRect wrect = QRect(qt_mac_posInWindow(widget), widget->size());
+ if(!wrect.isValid())
+ return QRegion();
+
+ RgnHandle macr = qt_mac_get_rgn();
+ GetControlRegion((HIViewRef)widget->winId(), kControlStructureMetaPart, macr);
+ OffsetRgn(macr, wrect.x(), wrect.y());
+ QRegion ret = qt_mac_convert_mac_region(macr);
+
+ QPoint clip_pos = wrect.topLeft();
+ for(const QWidget *last_clip = 0, *clip = widget; clip; last_clip = clip, clip = clip->parentWidget()) {
+ if(clip != widget) {
+ GetControlRegion((HIViewRef)clip->winId(), kControlStructureMetaPart, macr);
+ OffsetRgn(macr, clip_pos.x(), clip_pos.y());
+ ret &= qt_mac_convert_mac_region(macr);
+ }
+ const QObjectList &children = clip->children();
+ for(int i = children.size()-1; i >= 0; --i) {
+ if(QWidget *child = qobject_cast<QWidget*>(children.at(i))) {
+ if(child == last_clip)
+ break;
+
+ // This check may seem weird, but when we are using a unified toolbar
+ // The widget is actually being owned by that toolbar and not by Qt.
+ // This means that the geometry it reports will be wrong
+ // and will accidentally cause problems when calculating the region
+ // So, it is better to skip these widgets since they aren't the hierarchy
+ // anyway.
+ if (HIViewGetSuperview(HIViewRef(child->winId())) != HIViewRef(clip->winId()))
+ continue;
+
+ if(child->isVisible() && !child->isMinimized() && !child->isTopLevel()) {
+ const QRect childRect = QRect(clip_pos+child->pos(), child->size());
+ if(childRect.isValid() && wrect.intersects(childRect)) {
+ GetControlRegion((HIViewRef)child->winId(), kControlStructureMetaPart, macr);
+ OffsetRgn(macr, childRect.x(), childRect.y());
+ ret -= qt_mac_convert_mac_region(macr);
+ }
+ }
+ }
+ }
+ if(clip->isWindow())
+ break;
+ clip_pos -= clip->pos();
+ }
+ qt_mac_dispose_rgn(macr);
+ return ret;
+}
+
+#endif
+
+void QGLWidget::setMouseTracking(bool enable)
+{
+ QWidget::setMouseTracking(enable);
+}
+
+void QGLWidget::resizeEvent(QResizeEvent *)
+{
+ Q_D(QGLWidget);
+ if (!isValid())
+ return;
+#ifndef QT_MAC_USE_COCOA
+ if (!isWindow())
+ d->glcx->d_func()->update = true;
+#endif
+ makeCurrent();
+ if (!d->glcx->initialized())
+ glInit();
+#ifdef QT_MAC_USE_COCOA
+ d->glcx->updatePaintDevice();
+#endif
+#ifndef QT_MAC_USE_COCOA
+ float scale = qt_mac_get_scale_factor(this);
+ resizeGL(width() * scale, height() * scale);
+#else
+ resizeGL(width(), height());
+#endif
+}
+
+const QGLContext* QGLWidget::overlayContext() const
+{
+ return 0;
+}
+
+void QGLWidget::makeOverlayCurrent()
+{
+}
+
+void QGLWidget::updateOverlayGL()
+{
+}
+
+void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
+{
+ Q_D(QGLWidget);
+ if (context == 0) {
+ qWarning("QGLWidget::setContext: Cannot set null context");
+ return;
+ }
+
+ if (d->glcx)
+ d->glcx->doneCurrent();
+ QGLContext* oldcx = d->glcx;
+ d->glcx = context;
+ if (!d->glcx->isValid())
+ d->glcx->create(shareContext ? shareContext : oldcx);
+ if (deleteOldContext && oldcx)
+ delete oldcx;
+}
+
+void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
+{
+ Q_Q(QGLWidget);
+
+ initContext(context, shareWidget);
+
+ QWidget *current = q;
+ while (current) {
+ qt_widget_private(current)->glWidgets.append(QWidgetPrivate::GlWidgetInfo(q));
+ if (current->isWindow())
+ break;
+ current = current->parentWidget();
+ }
+}
+
+bool QGLWidgetPrivate::renderCxPm(QPixmap*)
+{
+ return false;
+}
+
+void QGLWidgetPrivate::cleanupColormaps()
+{
+}
+
+const QGLColormap & QGLWidget::colormap() const
+{
+ return d_func()->cmap;
+}
+
+void QGLWidget::setColormap(const QGLColormap &)
+{
+}
+
+void QGLWidgetPrivate::updatePaintDevice()
+{
+ Q_Q(QGLWidget);
+ glcx->updatePaintDevice();
+ q->update();
+}
+
+#endif
+
+QT_END_NAMESPACE