diff options
Diffstat (limited to 'src/opengl/qglfunctions.cpp')
-rw-r--r-- | src/opengl/qglfunctions.cpp | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/src/opengl/qglfunctions.cpp b/src/opengl/qglfunctions.cpp index 2e8caa30f6..e75f9cf915 100644 --- a/src/opengl/qglfunctions.cpp +++ b/src/opengl/qglfunctions.cpp @@ -213,94 +213,94 @@ QGLFunctions::QGLFunctions(const QGLContext *context) static int qt_gl_resolve_features() { -#if defined(QT_OPENGL_ES_2) - int features = QGLFunctions::Multitexture | - QGLFunctions::Shaders | - QGLFunctions::Buffers | - QGLFunctions::Framebuffers | - QGLFunctions::BlendColor | - QGLFunctions::BlendEquation | - QGLFunctions::BlendEquationSeparate | - QGLFunctions::BlendFuncSeparate | - QGLFunctions::BlendSubtract | - QGLFunctions::CompressedTextures | - QGLFunctions::Multisample | - QGLFunctions::StencilSeparate; - QOpenGLExtensionMatcher extensions; - if (extensions.match("GL_OES_texture_npot")) - features |= QGLFunctions::NPOTTextures; - if (extensions.match("GL_IMG_texture_npot")) - features |= QGLFunctions::NPOTTextures; - return features; -#elif defined(QT_OPENGL_ES) - int features = QGLFunctions::Multitexture | - QGLFunctions::Buffers | - QGLFunctions::CompressedTextures | - QGLFunctions::Multisample; - QOpenGLExtensionMatcher extensions; - if (extensions.match("GL_OES_framebuffer_object")) - features |= QGLFunctions::Framebuffers; - if (extensions.match("GL_OES_blend_equation_separate")) - features |= QGLFunctions::BlendEquationSeparate; - if (extensions.match("GL_OES_blend_func_separate")) - features |= QGLFunctions::BlendFuncSeparate; - if (extensions.match("GL_OES_blend_subtract")) - features |= QGLFunctions::BlendSubtract; - if (extensions.match("GL_OES_texture_npot")) - features |= QGLFunctions::NPOTTextures; - if (extensions.match("GL_IMG_texture_npot")) - features |= QGLFunctions::NPOTTextures; - return features; -#else - int features = 0; - QGLFormat::OpenGLVersionFlags versions = QGLFormat::openGLVersionFlags(); - QOpenGLExtensionMatcher extensions; - - // Recognize features by extension name. - if (extensions.match("GL_ARB_multitexture")) - features |= QGLFunctions::Multitexture; - if (extensions.match("GL_ARB_shader_objects")) - features |= QGLFunctions::Shaders; - if (extensions.match("GL_EXT_framebuffer_object") || + if (QOpenGLFunctions::platformGLType() == QOpenGLFunctions::GLES2) { + int features = QGLFunctions::Multitexture | + QGLFunctions::Shaders | + QGLFunctions::Buffers | + QGLFunctions::Framebuffers | + QGLFunctions::BlendColor | + QGLFunctions::BlendEquation | + QGLFunctions::BlendEquationSeparate | + QGLFunctions::BlendFuncSeparate | + QGLFunctions::BlendSubtract | + QGLFunctions::CompressedTextures | + QGLFunctions::Multisample | + QGLFunctions::StencilSeparate; + QOpenGLExtensionMatcher extensions; + if (extensions.match("GL_OES_texture_npot")) + features |= QGLFunctions::NPOTTextures; + if (extensions.match("GL_IMG_texture_npot")) + features |= QGLFunctions::NPOTTextures; + return features; + } if (QOpenGLFunctions::platformGLType() == QOpenGLFunctions::GLES1) { + int features = QGLFunctions::Multitexture | + QGLFunctions::Buffers | + QGLFunctions::CompressedTextures | + QGLFunctions::Multisample; + QOpenGLExtensionMatcher extensions; + if (extensions.match("GL_OES_framebuffer_object")) + features |= QGLFunctions::Framebuffers; + if (extensions.match("GL_OES_blend_equation_separate")) + features |= QGLFunctions::BlendEquationSeparate; + if (extensions.match("GL_OES_blend_func_separate")) + features |= QGLFunctions::BlendFuncSeparate; + if (extensions.match("GL_OES_blend_subtract")) + features |= QGLFunctions::BlendSubtract; + if (extensions.match("GL_OES_texture_npot")) + features |= QGLFunctions::NPOTTextures; + if (extensions.match("GL_IMG_texture_npot")) + features |= QGLFunctions::NPOTTextures; + return features; + } else { + int features = 0; + QGLFormat::OpenGLVersionFlags versions = QGLFormat::openGLVersionFlags(); + QOpenGLExtensionMatcher extensions; + + // Recognize features by extension name. + if (extensions.match("GL_ARB_multitexture")) + features |= QGLFunctions::Multitexture; + if (extensions.match("GL_ARB_shader_objects")) + features |= QGLFunctions::Shaders; + if (extensions.match("GL_EXT_framebuffer_object") || extensions.match("GL_ARB_framebuffer_object")) - features |= QGLFunctions::Framebuffers; - if (extensions.match("GL_EXT_blend_color")) - features |= QGLFunctions::BlendColor; - if (extensions.match("GL_EXT_blend_equation_separate")) - features |= QGLFunctions::BlendEquationSeparate; - if (extensions.match("GL_EXT_blend_func_separate")) - features |= QGLFunctions::BlendFuncSeparate; - if (extensions.match("GL_EXT_blend_subtract")) - features |= QGLFunctions::BlendSubtract; - if (extensions.match("GL_ARB_texture_compression")) - features |= QGLFunctions::CompressedTextures; - if (extensions.match("GL_ARB_multisample")) - features |= QGLFunctions::Multisample; - if (extensions.match("GL_ARB_texture_non_power_of_two")) - features |= QGLFunctions::NPOTTextures; - - // Recognize features by minimum OpenGL version. - if (versions & QGLFormat::OpenGL_Version_1_2) { - features |= QGLFunctions::BlendColor | - QGLFunctions::BlendEquation; - } - if (versions & QGLFormat::OpenGL_Version_1_3) { - features |= QGLFunctions::Multitexture | - QGLFunctions::CompressedTextures | - QGLFunctions::Multisample; - } - if (versions & QGLFormat::OpenGL_Version_1_4) - features |= QGLFunctions::BlendFuncSeparate; - if (versions & QGLFormat::OpenGL_Version_1_5) - features |= QGLFunctions::Buffers; - if (versions & QGLFormat::OpenGL_Version_2_0) { - features |= QGLFunctions::Shaders | - QGLFunctions::StencilSeparate | - QGLFunctions::BlendEquationSeparate | - QGLFunctions::NPOTTextures; - } - return features; -#endif + features |= QGLFunctions::Framebuffers; + if (extensions.match("GL_EXT_blend_color")) + features |= QGLFunctions::BlendColor; + if (extensions.match("GL_EXT_blend_equation_separate")) + features |= QGLFunctions::BlendEquationSeparate; + if (extensions.match("GL_EXT_blend_func_separate")) + features |= QGLFunctions::BlendFuncSeparate; + if (extensions.match("GL_EXT_blend_subtract")) + features |= QGLFunctions::BlendSubtract; + if (extensions.match("GL_ARB_texture_compression")) + features |= QGLFunctions::CompressedTextures; + if (extensions.match("GL_ARB_multisample")) + features |= QGLFunctions::Multisample; + if (extensions.match("GL_ARB_texture_non_power_of_two")) + features |= QGLFunctions::NPOTTextures; + + // Recognize features by minimum OpenGL version. + if (versions & QGLFormat::OpenGL_Version_1_2) { + features |= QGLFunctions::BlendColor | + QGLFunctions::BlendEquation; + } + if (versions & QGLFormat::OpenGL_Version_1_3) { + features |= QGLFunctions::Multitexture | + QGLFunctions::CompressedTextures | + QGLFunctions::Multisample; + } + if (versions & QGLFormat::OpenGL_Version_1_4) + features |= QGLFunctions::BlendFuncSeparate; + if (versions & QGLFormat::OpenGL_Version_1_5) + features |= QGLFunctions::Buffers; + if (versions & QGLFormat::OpenGL_Version_2_0) { + features |= QGLFunctions::Shaders | + QGLFunctions::StencilSeparate | + QGLFunctions::BlendEquationSeparate | + QGLFunctions::NPOTTextures; + } + return features; + } } /*! |