diff options
Diffstat (limited to 'src/opengl/qglpixelbuffer.cpp')
-rw-r--r-- | src/opengl/qglpixelbuffer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp index 943ec7ad30..696cd81e37 100644 --- a/src/opengl/qglpixelbuffer.cpp +++ b/src/opengl/qglpixelbuffer.cpp @@ -60,7 +60,7 @@ an OpenGL texture.} The texture is then updated automatically when the pbuffer contents change, eliminating the need for additional copy operations. This is supported only on Windows - and OS X systems that provide the \c render_texture + and \macos systems that provide the \c render_texture extension. Note that under Windows, a multi-sampled pbuffer can't be used in conjunction with the \c render_texture extension. If a multi-sampled pbuffer is requested under @@ -287,7 +287,7 @@ QGLContext *QGLPixelBuffer::context() const pbuffer contents to a texture using updateDynamicTexture(). \warning For the bindToDynamicTexture() call to succeed on the - OS X, the pbuffer needs a shared context, i.e. the + \macos, the pbuffer needs a shared context, i.e. the QGLPixelBuffer must be created with a share widget. \sa generateDynamicTexture(), releaseFromDynamicTexture() @@ -316,7 +316,7 @@ QGLContext *QGLPixelBuffer::context() const \snippet code/src_opengl_qglpixelbuffer.cpp 1 - An alternative on Windows and OS X systems that support the + An alternative on Windows and \macos systems that support the \c render_texture extension is to use bindToDynamicTexture() to get dynamic updates of the texture. |