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-rw-r--r--src/opengl/qgraphicssystem_gl.cpp114
1 files changed, 0 insertions, 114 deletions
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp
deleted file mode 100644
index 01a2864ecc..0000000000
--- a/src/opengl/qgraphicssystem_gl.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgraphicssystem_gl_p.h"
-#include <QGraphicsView>
-
-#include "private/qpixmap_raster_p.h"
-#include "private/qpixmapdata_gl_p.h"
-#include "private/qwindowsurface_gl_p.h"
-#include "private/qgl_p.h"
-#include <private/qwindowsurface_raster_p.h>
-
-#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
-#include "private/qpixmapdata_x11gl_p.h"
-#include "private/qwindowsurface_x11gl_p.h"
-#endif
-
-#if defined(Q_OS_SYMBIAN)
-#include <QtGui/private/qapplication_p.h>
-#endif
-
-#ifdef QGL_USE_TEXTURE_POOL
-#include "private/qgltexturepool_p.h"
-#endif
-
-QT_BEGIN_NAMESPACE
-
-extern QGLWidget *qt_gl_getShareWidget();
-
-QPixmapData *QGLGraphicsSystem::createPixmapData(QPixmapData::PixelType type) const
-{
- return new QGLPixmapData(type);
-}
-
-QWindowSurface *QGLGraphicsSystem::createWindowSurface(QWidget *widget) const
-{
-#ifdef Q_WS_WIN
- // On Windows the QGLWindowSurface class can't handle
- // drop shadows and native effects, e.g. fading a menu in/out using
- // top level window opacity.
- if (widget->windowType() == Qt::Popup)
- return new QRasterWindowSurface(widget);
-#endif
-
-#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
- if (m_useX11GL && QX11GLPixmapData::hasX11GLPixmaps()) {
- // If the widget is a QGraphicsView which will be re-drawing the entire
- // scene each frame anyway, we should use QGLWindowSurface as this may
- // provide proper buffer flipping, which should be faster than QX11GL's
- // blitting approach:
- QGraphicsView* qgv = qobject_cast<QGraphicsView*>(widget);
- if (qgv && qgv->viewportUpdateMode() == QGraphicsView::FullViewportUpdate)
- return new QGLWindowSurface(widget);
- else
- return new QX11GLWindowSurface(widget);
- }
-#endif
-
-#if defined(Q_OS_SYMBIAN)
- if (!QApplicationPrivate::instance()->useTranslucentEGLSurfaces) {
- QWidgetPrivate *d = qt_widget_private(widget);
- if (!d->isOpaque && widget->testAttribute(Qt::WA_TranslucentBackground))
- return d->createDefaultWindowSurface_sys();
- }
-#endif
-
- return new QGLWindowSurface(widget);
-}
-#ifdef QGL_USE_TEXTURE_POOL
-void QGLGraphicsSystem::releaseCachedResources()
-{
- QGLTexturePool::instance()->hibernate();
-}
-#endif
-QT_END_NAMESPACE
-