diff options
Diffstat (limited to 'src/opengl/qopenglpaintengine_p.h')
-rw-r--r-- | src/opengl/qopenglpaintengine_p.h | 101 |
1 files changed, 23 insertions, 78 deletions
diff --git a/src/opengl/qopenglpaintengine_p.h b/src/opengl/qopenglpaintengine_p.h index f2e5d97f39..40ed7fe609 100644 --- a/src/opengl/qopenglpaintengine_p.h +++ b/src/opengl/qopenglpaintengine_p.h @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtOpenGL module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QOPENGLPAINTENGINE_P_H #define QOPENGLPAINTENGINE_P_H @@ -213,7 +177,7 @@ public: template<typename T> void updateTexture(GLenum textureUnit, const T &texture, GLenum wrapMode, GLenum filterMode, TextureUpdateMode updateMode = UpdateIfNeeded); template<typename T> - GLuint bindTexture(const T &texture); + GLuint bindTexture(const T &texture, bool *newTextureCreated); void activateTextureUnit(GLenum textureUnit); void resetGLState(); @@ -343,51 +307,32 @@ void QOpenGL2PaintEngineExPrivate::uploadData(unsigned int arrayIndex, const GLf { Q_ASSERT(arrayIndex < 3); - // If a vertex array object is created we have a profile that supports them - // and we will upload the data via a QOpenGLBuffer. Otherwise we will use - // the legacy way of uploading the data via glVertexAttribPointer. - if (vao.isCreated()) { - if (arrayIndex == QT_VERTEX_COORDS_ATTR) { - vertexBuffer.bind(); - vertexBuffer.allocate(data, count * sizeof(float)); - } - if (arrayIndex == QT_TEXTURE_COORDS_ATTR) { - texCoordBuffer.bind(); - texCoordBuffer.allocate(data, count * sizeof(float)); - } - if (arrayIndex == QT_OPACITY_ATTR) { - opacityBuffer.bind(); - opacityBuffer.allocate(data, count * sizeof(float)); - } - if (arrayIndex == QT_OPACITY_ATTR) - funcs.glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, nullptr); - else - funcs.glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, nullptr); + if (arrayIndex == QT_VERTEX_COORDS_ATTR) { + vertexBuffer.bind(); + vertexBuffer.allocate(data, count * sizeof(float)); + } + if (arrayIndex == QT_TEXTURE_COORDS_ATTR) { + texCoordBuffer.bind(); + texCoordBuffer.allocate(data, count * sizeof(float)); + } + if (arrayIndex == QT_OPACITY_ATTR) { + opacityBuffer.bind(); + opacityBuffer.allocate(data, count * sizeof(float)); + + funcs.glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, nullptr); } else { - // If we already uploaded the data we don't have to do it again - if (data == vertexAttribPointers[arrayIndex]) - return; - - // Store the data in cache and upload it to the graphics card. - vertexAttribPointers[arrayIndex] = data; - if (arrayIndex == QT_OPACITY_ATTR) - funcs.glVertexAttribPointer(arrayIndex, 1, GL_FLOAT, GL_FALSE, 0, data); - else - funcs.glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, data); + funcs.glVertexAttribPointer(arrayIndex, 2, GL_FLOAT, GL_FALSE, 0, nullptr); } } bool QOpenGL2PaintEngineExPrivate::uploadIndexData(const void *data, GLenum indexValueType, GLuint count) { - // Follow the uploadData() logic: VBOs are used only when VAO support is available. - // Otherwise the legacy client-side pointer path is used. - if (vao.isCreated()) { - Q_ASSERT(indexValueType == GL_UNSIGNED_SHORT || indexValueType == GL_UNSIGNED_INT); - indexBuffer.bind(); - indexBuffer.allocate(data, count * (indexValueType == GL_UNSIGNED_SHORT ? sizeof(quint16) : sizeof(quint32))); - return true; - } - return false; + Q_ASSERT(indexValueType == GL_UNSIGNED_SHORT || indexValueType == GL_UNSIGNED_INT); + indexBuffer.bind(); + indexBuffer.allocate( + data, + count * (indexValueType == GL_UNSIGNED_SHORT ? sizeof(quint16) : sizeof(quint32))); + return true; } QT_END_NAMESPACE |