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-rw-r--r--src/opengl/qopengltexture.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/opengl/qopengltexture.cpp b/src/opengl/qopengltexture.cpp
index cf8b751648..8dc30cca61 100644
--- a/src/opengl/qopengltexture.cpp
+++ b/src/opengl/qopengltexture.cpp
@@ -3253,7 +3253,7 @@ bool QOpenGLTexture::isFixedSamplePositions() const
create the mutable storage. You can use the other
allocateStorage() overload to specify exactly the pixel format
and the pixel type to use when allocating mutable storage;
- this is particulary useful under certain OpenGL ES implementations
+ this is particularly useful under certain OpenGL ES implementations
(notably, OpenGL ES 2), where the pixel format and the pixel type
used at allocation time must perfectly match the format
and the type passed to any subsequent setData() call.
@@ -3318,7 +3318,7 @@ bool QOpenGLTexture::isStorageAllocated() const
Attempts to create a texture view onto this texture. A texture
view is somewhat analogous to a view in SQL in that it presents
a restricted or reinterpreted view of the original data. Texture
- views do not allocate any more server-side storage, insted relying
+ views do not allocate any more server-side storage, instead relying
on the storage buffer of the source texture.
Texture views are only available when using immutable storage. For
@@ -4421,7 +4421,7 @@ float QOpenGLTexture::maximumAnisotropy() const
}
/*!
- Sets the wrap (or repeat mode) for all texture dimentions to \a mode.
+ Sets the wrap (or repeat mode) for all texture dimensions to \a mode.
\sa wrapMode()
*/