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Diffstat (limited to 'src/opengl/qopengltextureglyphcache.cpp')
-rw-r--r--src/opengl/qopengltextureglyphcache.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/opengl/qopengltextureglyphcache.cpp b/src/opengl/qopengltextureglyphcache.cpp
index 66fd3a7507..a38d4328cc 100644
--- a/src/opengl/qopengltextureglyphcache.cpp
+++ b/src/opengl/qopengltextureglyphcache.cpp
@@ -92,7 +92,7 @@ QOpenGLTextureGlyphCache::~QOpenGLTextureGlyphCache()
clear();
}
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
static inline bool isCoreProfile()
{
return QOpenGLContext::currentContext()->format().profile() == QSurfaceFormat::CoreProfile;
@@ -143,7 +143,7 @@ void QOpenGLTextureGlyphCache::createTextureData(int width, int height)
QVarLengthArray<uchar> data(width * height);
for (int i = 0; i < data.size(); ++i)
data[i] = 0;
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA;
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
@@ -233,11 +233,11 @@ static void load_glyph_image_to_texture(QOpenGLContext *ctx,
funcs->glBindTexture(GL_TEXTURE_2D, texture);
if (img.depth() == 32) {
-#ifdef QT_OPENGL_ES_2
+#if QT_CONFIG(opengles2)
GLenum fmt = GL_RGBA;
#else
GLenum fmt = ctx->isOpenGLES() ? GL_RGBA : GL_BGRA;
-#endif // QT_OPENGL_ES_2
+#endif // QT_CONFIG(opengles2)
#if Q_BYTE_ORDER == Q_BIG_ENDIAN
fmt = GL_RGBA;
@@ -246,7 +246,7 @@ static void load_glyph_image_to_texture(QOpenGLContext *ctx,
} else {
// The scanlines in image are 32-bit aligned, even for mono or 8-bit formats. This
// is good because it matches the default of 4 bytes for GL_UNPACK_ALIGNMENT.
-#if !defined(QT_OPENGL_ES_2)
+#if !QT_CONFIG(opengles2)
const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
const GLenum format = GL_ALPHA;