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-rw-r--r--src/opengl/qopenglwindow.cpp65
1 files changed, 24 insertions, 41 deletions
diff --git a/src/opengl/qopenglwindow.cpp b/src/opengl/qopenglwindow.cpp
index d000dced94..a3677aa828 100644
--- a/src/opengl/qopenglwindow.cpp
+++ b/src/opengl/qopenglwindow.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qopenglwindow.h"
#include <QtGui/QOpenGLFunctions>
@@ -80,7 +44,7 @@ QT_BEGIN_NAMESPACE
immediately result in a call to paintGL(). Calling update() multiple times in
a row will not change the behavior in any way.
- This is a slot so it can be connected to a \l QTimer::timeout() signal to
+ This is a slot so it can be connected to a \l QChronoTimer::timeout() signal to
perform animation. Note however that in the modern OpenGL world it is a much
better choice to rely on synchronization to the vertical refresh rate of the
display. See \l{QSurfaceFormat::setSwapInterval()}{setSwapInterval()} on a
@@ -96,6 +60,23 @@ QT_BEGIN_NAMESPACE
given OpenGL version and profile, or enabling depth and stencil
buffers.
+ \note It is up to the application to ensure depth and stencil buffers are
+ requested from the underlying windowing system interface. Without requesting
+ a non-zero depth buffer size there is no guarantee that a depth buffer will
+ be available, and as a result depth testing related OpenGL operations may fail
+ to function as expected.
+
+ Commonly used depth and stencil buffer size requests are 24 and 8,
+ respectively. For example, a QOpenGLWindow subclass could do this in its
+ constructor:
+
+ \code
+ QSurfaceFormat format;
+ format.setDepthBufferSize(24);
+ format.setStencilBufferSize(8);
+ setFormat(format);
+ \endcode
+
Unlike QWindow, QOpenGLWindow allows opening a painter on itself and perform
QPainter-based drawing.
@@ -412,7 +393,7 @@ bool QOpenGLWindow::isValid() const
/*!
Prepares for rendering OpenGL content for this window by making the
corresponding context current and binding the framebuffer object, if there is
- one, in that context context.
+ one, in that context.
It is not necessary to call this function in most cases, because it is called
automatically before invoking paintGL(). It is provided nonetheless to support
@@ -590,7 +571,7 @@ void QOpenGLWindow::resizeGL(int w, int h)
\note When using a partial update behavior, like \c PartialUpdateBlend, the
output of the previous paintGL() call is preserved and, after the additional
- drawing perfomed in the current invocation of the function, the content is
+ drawing performed in the current invocation of the function, the content is
blitted or blended over the content drawn directly to the window in
paintUnderGL().
@@ -696,3 +677,5 @@ QPaintDevice *QOpenGLWindow::redirected(QPoint *) const
}
QT_END_NAMESPACE
+
+#include "moc_qopenglwindow.cpp"