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-rw-r--r--src/opengl/CMakeLists.txt20
-rw-r--r--src/opengl/doc/qtopengl.qdocconf15
-rw-r--r--src/opengl/doc/snippets/CMakeLists.txt2
-rw-r--r--src/opengl/doc/src/qt6-changes.qdoc2
-rw-r--r--src/opengl/doc/src/qtopengl-examples.qdoc2
-rw-r--r--src/opengl/doc/src/qtopengl-index.qdoc2
-rw-r--r--src/opengl/qopenglcompositor.cpp49
-rw-r--r--src/opengl/qopenglcompositor_p.h17
-rw-r--r--src/opengl/qopenglcompositorbackingstore.cpp19
-rw-r--r--src/opengl/qopenglcustomshaderstage.cpp2
-rw-r--r--src/opengl/qopenglframebufferobject.cpp56
-rw-r--r--src/opengl/qopenglfunctions_2_0.cpp1
-rw-r--r--src/opengl/qopenglfunctions_2_0.h2
-rw-r--r--src/opengl/qopenglfunctions_2_1.cpp1
-rw-r--r--src/opengl/qopenglfunctions_2_1.h2
-rw-r--r--src/opengl/qopenglfunctions_3_0.cpp2
-rw-r--r--src/opengl/qopenglfunctions_3_0.h4
-rw-r--r--src/opengl/qopenglfunctions_3_2_compatibility.cpp2
-rw-r--r--src/opengl/qopenglfunctions_3_2_compatibility.h4
-rw-r--r--src/opengl/qopenglfunctions_3_3_compatibility.cpp1
-rw-r--r--src/opengl/qopenglfunctions_3_3_compatibility.h2
-rw-r--r--src/opengl/qopenglfunctions_4_0_compatibility.cpp1
-rw-r--r--src/opengl/qopenglfunctions_4_0_compatibility.h2
-rw-r--r--src/opengl/qopenglfunctions_4_1_compatibility.cpp1
-rw-r--r--src/opengl/qopenglfunctions_4_1_compatibility.h2
-rw-r--r--src/opengl/qopenglfunctions_4_2_compatibility.cpp1
-rw-r--r--src/opengl/qopenglfunctions_4_2_compatibility.h2
-rw-r--r--src/opengl/qopenglfunctions_4_3_compatibility.cpp1
-rw-r--r--src/opengl/qopenglfunctions_4_3_compatibility.h2
-rw-r--r--src/opengl/qopenglfunctions_4_5_compatibility.h63
-rw-r--r--src/opengl/qopenglfunctions_4_5_core.h63
-rw-r--r--src/opengl/qopenglpaintdevice.cpp4
-rw-r--r--src/opengl/qopenglpaintengine.cpp56
-rw-r--r--src/opengl/qopenglpaintengine_p.h4
-rw-r--r--src/opengl/qopengltexture.cpp13
-rw-r--r--src/opengl/qopengltextureblitter.cpp10
-rw-r--r--src/opengl/qopengltexturecache.cpp50
-rw-r--r--src/opengl/qopengltexturecache_p.h22
-rw-r--r--src/opengl/qopenglversionfunctions.h18
-rw-r--r--src/opengl/qopenglversionfunctionsfactory.cpp2
-rw-r--r--src/opengl/qopenglwindow.cpp21
-rw-r--r--src/opengl/qtopengl.tracepoints12
42 files changed, 404 insertions, 153 deletions
diff --git a/src/opengl/CMakeLists.txt b/src/opengl/CMakeLists.txt
index 8aec1c685b..825e4cb71b 100644
--- a/src/opengl/CMakeLists.txt
+++ b/src/opengl/CMakeLists.txt
@@ -1,8 +1,6 @@
# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
-# Generated from opengl.pro.
-
#####################################################################
## OpenGL Module:
#####################################################################
@@ -35,9 +33,13 @@ qt_internal_add_module(OpenGL
qopenglvertexarrayobject.cpp qopenglvertexarrayobject.h qopenglvertexarrayobject_p.h
qopenglwindow.cpp qopenglwindow.h
qtopenglglobal.h
+ NO_UNITY_BUILD_SOURCES
+ qopengltextureblitter.cpp # qDebug()<< ambiguities
DEFINES
+ QT_NO_CONTEXTLESS_CONNECT
QT_NO_FOREACH
QT_NO_USING_NAMESPACE
+ QT_USE_NODISCARD_FILE_OPEN
LIBRARIES
Qt::CorePrivate
Qt::GuiPrivate
@@ -53,6 +55,11 @@ qt_internal_add_module(OpenGL
## Scopes:
#####################################################################
+qt_internal_extend_target(OpenGL CONDITION APPLE
+ NO_UNITY_BUILD_SOURCES
+ qopenglversionfunctionsfactory.cpp
+)
+
qt_internal_extend_target(OpenGL CONDITION QT_FEATURE_opengles2
SOURCES
qopenglfunctions_es2.cpp qopenglfunctions_es2.h
@@ -105,9 +112,12 @@ qt_internal_extend_target(OpenGL CONDITION QT_FEATURE_egl
qopenglcompositorbackingstore.cpp qopenglcompositorbackingstore_p.h
)
-
-qt_internal_create_tracepoints(OpenGL qtopengl.tracepoints)
+qt_internal_generate_tracepoints(OpenGL opengl
+ SOURCES
+ qopenglframebufferobject.cpp
+ qopenglpaintengine.cpp
+ qopengltexturecache.cpp
+)
qt_internal_add_docs(OpenGL
doc/qtopengl.qdocconf
)
-
diff --git a/src/opengl/doc/qtopengl.qdocconf b/src/opengl/doc/qtopengl.qdocconf
index 58f16e7d2e..7af173aac8 100644
--- a/src/opengl/doc/qtopengl.qdocconf
+++ b/src/opengl/doc/qtopengl.qdocconf
@@ -15,18 +15,17 @@ project = QtOpenGL
# <rootdir>/examples.
# Paths are relative to the location of this file.
-headerdirs += .. \
- ../../openglwidgets
-sourcedirs += .. \
- ../../openglwidgets \
- ../../../examples/opengl/doc/src
+{sourcedirs,headerdirs} += \
+ .. \
+ ../../openglwidgets
+
exampledirs += ../../../examples/opengl \
. \
snippets \
.. \
../../gui/doc/snippets
-imagedirs += images \
- ../../../examples/opengl/doc/images
+
+imagedirs += images
depends += qtcore qtgui qtwidgets qtdoc qmake qtcmake qtquick
@@ -65,5 +64,5 @@ qhp.QtOpenGL.subprojects.classes.sortPages = true
navigation.landingpage = "Qt OpenGL"
navigation.cppclassespage = "Qt OpenGL C++ Classes"
-# Fail the documentation build if there are more warnings than the limit
+# Enforce zero documentation warnings
warninglimit = 0
diff --git a/src/opengl/doc/snippets/CMakeLists.txt b/src/opengl/doc/snippets/CMakeLists.txt
index 6ee0eab722..419e0923e0 100644
--- a/src/opengl/doc/snippets/CMakeLists.txt
+++ b/src/opengl/doc/snippets/CMakeLists.txt
@@ -1,5 +1,5 @@
# Copyright (C) 2022 The Qt Company Ltd.
-# SPDX-License-Identifier: BSD-3-Clause
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#! [cmake_use]
find_package(Qt6 REQUIRED COMPONENTS OpenGL)
diff --git a/src/opengl/doc/src/qt6-changes.qdoc b/src/opengl/doc/src/qt6-changes.qdoc
index 1bde84fb62..e227476868 100644
--- a/src/opengl/doc/src/qt6-changes.qdoc
+++ b/src/opengl/doc/src/qt6-changes.qdoc
@@ -5,7 +5,7 @@
\page opengl-changes-qt6.html
\title Changes to Qt OpenGL
\ingroup changes-qt-5-to-6
- \brief Migrate Qt OpenGL to Qt 6.
+ \brief QOpenGL classes migrated, QOpenGLWidget class has been moved to Qt OpenGL Widgets.
Qt 6 is a result of the conscious effort to make the framework more
efficient and easy to use.
diff --git a/src/opengl/doc/src/qtopengl-examples.qdoc b/src/opengl/doc/src/qtopengl-examples.qdoc
index 4843407b0b..3a98c16c70 100644
--- a/src/opengl/doc/src/qtopengl-examples.qdoc
+++ b/src/opengl/doc/src/qtopengl-examples.qdoc
@@ -3,7 +3,7 @@
/*!
\ingroup all-examples
- \title OpenGL Examples from the Qt OpenGL module
+ \title Qt OpenGL Examples
\brief Accessing OpenGL from Qt.
\group examples-widgets-opengl
diff --git a/src/opengl/doc/src/qtopengl-index.qdoc b/src/opengl/doc/src/qtopengl-index.qdoc
index 0b0080edf0..7ea1635827 100644
--- a/src/opengl/doc/src/qtopengl-index.qdoc
+++ b/src/opengl/doc/src/qtopengl-index.qdoc
@@ -61,7 +61,7 @@
\section1 Examples
\list
- \li \l {OpenGL Window Example}
+ \li \l {Qt OpenGL Examples}
\endlist
\section1 Reference
diff --git a/src/opengl/qopenglcompositor.cpp b/src/opengl/qopenglcompositor.cpp
index 3e1b2aebed..3c5b1df905 100644
--- a/src/opengl/qopenglcompositor.cpp
+++ b/src/opengl/qopenglcompositor.cpp
@@ -4,7 +4,7 @@
#include <QtOpenGL/QOpenGLFramebufferObject>
#include <QtGui/QOpenGLContext>
#include <QtGui/QWindow>
-#include <QtGui/private/qrhi_p.h>
+#include <rhi/qrhi.h>
#include <qpa/qplatformbackingstore.h>
#include "qopenglcompositor_p.h"
@@ -85,10 +85,23 @@ void QOpenGLCompositor::update()
QImage QOpenGLCompositor::grab()
{
Q_ASSERT(m_context && m_targetWindow);
+ QOpenGLFramebufferObject fbo(m_nativeTargetGeometry.size());
+ grabToFrameBufferObject(&fbo);
+ return fbo.toImage();
+}
+
+bool QOpenGLCompositor::grabToFrameBufferObject(QOpenGLFramebufferObject *fbo, GrabOrientation orientation)
+{
+ Q_ASSERT(fbo);
+ if (fbo->size() != m_nativeTargetGeometry.size()
+ || fbo->format().textureTarget() != GL_TEXTURE_2D)
+ return false;
+
m_context->makeCurrent(m_targetWindow);
- QScopedPointer<QOpenGLFramebufferObject> fbo(new QOpenGLFramebufferObject(m_nativeTargetGeometry.size()));
- renderAll(fbo.data());
- return fbo->toImage();
+ renderAll(fbo,
+ orientation == Flipped ? QOpenGLTextureBlitter::OriginTopLeft
+ : QOpenGLTextureBlitter::OriginBottomLeft);
+ return true;
}
void QOpenGLCompositor::handleRenderAllRequest()
@@ -98,7 +111,7 @@ void QOpenGLCompositor::handleRenderAllRequest()
renderAll(0);
}
-void QOpenGLCompositor::renderAll(QOpenGLFramebufferObject *fbo)
+void QOpenGLCompositor::renderAll(QOpenGLFramebufferObject *fbo, QOpenGLTextureBlitter::Origin origin)
{
if (fbo)
fbo->bind();
@@ -115,7 +128,7 @@ void QOpenGLCompositor::renderAll(QOpenGLFramebufferObject *fbo)
m_windows.at(i)->beginCompositing();
for (int i = 0; i < m_windows.size(); ++i)
- render(m_windows.at(i));
+ render(m_windows.at(i), origin);
m_blitter.release();
if (!fbo)
@@ -156,9 +169,10 @@ static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight)
topLeftRect.width(), topLeftRect.height());
}
-static void clippedBlit(const QPlatformTextureList *textures, int idx, const QRect &sourceWindowRect,
- const QRect &targetWindowRect,
- QOpenGLTextureBlitter *blitter, QMatrix4x4 *rotationMatrix)
+static void clippedBlit(const QPlatformTextureList *textures, int idx,
+ const QRect &sourceWindowRect, const QRect &targetWindowRect,
+ QOpenGLTextureBlitter *blitter, QMatrix4x4 *rotationMatrix,
+ QOpenGLTextureBlitter::Origin sourceOrigin)
{
const QRect clipRect = textures->clipRect(idx);
if (clipRect.isEmpty())
@@ -173,13 +187,13 @@ static void clippedBlit(const QPlatformTextureList *textures, int idx, const QRe
target = *rotationMatrix * target;
const QMatrix3x3 source = QOpenGLTextureBlitter::sourceTransform(srcRect, rectInWindow.size(),
- QOpenGLTextureBlitter::OriginBottomLeft);
+ sourceOrigin);
const uint textureId = textures->texture(idx)->nativeTexture().object;
blitter->blit(textureId, target, source);
}
-void QOpenGLCompositor::render(QOpenGLCompositorWindow *window)
+void QOpenGLCompositor::render(QOpenGLCompositorWindow *window, QOpenGLTextureBlitter::Origin origin)
{
const QPlatformTextureList *textures = window->textures();
if (!textures)
@@ -189,6 +203,9 @@ void QOpenGLCompositor::render(QOpenGLCompositorWindow *window)
float currentOpacity = 1.0f;
BlendStateBinder blend;
const QRect sourceWindowRect = window->sourceWindow()->geometry();
+ auto clippedBlitSourceOrigin = origin == QOpenGLTextureBlitter::OriginTopLeft
+ ? QOpenGLTextureBlitter::OriginBottomLeft
+ : QOpenGLTextureBlitter::OriginTopLeft;
for (int i = 0; i < textures->count(); ++i) {
const uint textureId = textures->texture(i)->nativeTexture().object;
const float opacity = window->sourceWindow()->opacity();
@@ -203,7 +220,7 @@ void QOpenGLCompositor::render(QOpenGLCompositorWindow *window)
QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i), targetWindowRect);
if (m_rotation)
target = m_rotationMatrix * target;
- m_blitter.blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
+ m_blitter.blit(textureId, target, origin);
} else if (textures->count() == 1) {
// A regular QWidget window
const bool translucent = window->sourceWindow()->requestedFormat().alphaBufferSize() > 0;
@@ -211,18 +228,20 @@ void QOpenGLCompositor::render(QOpenGLCompositorWindow *window)
QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i), targetWindowRect);
if (m_rotation)
target = m_rotationMatrix * target;
- m_blitter.blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
+ m_blitter.blit(textureId, target, origin);
} else if (!textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop)) {
// Texture from an FBO belonging to a QOpenGLWidget or QQuickWidget
blend.set(false);
- clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter, m_rotation ? &m_rotationMatrix : nullptr);
+ clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter,
+ m_rotation ? &m_rotationMatrix : nullptr, clippedBlitSourceOrigin);
}
}
for (int i = 0; i < textures->count(); ++i) {
if (textures->flags(i).testFlag(QPlatformTextureList::StacksOnTop)) {
blend.set(true);
- clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter, m_rotation ? &m_rotationMatrix : nullptr);
+ clippedBlit(textures, i, sourceWindowRect, targetWindowRect, &m_blitter,
+ m_rotation ? &m_rotationMatrix : nullptr, clippedBlitSourceOrigin);
}
}
diff --git a/src/opengl/qopenglcompositor_p.h b/src/opengl/qopenglcompositor_p.h
index abe8d4959e..86229b13ca 100644
--- a/src/opengl/qopenglcompositor_p.h
+++ b/src/opengl/qopenglcompositor_p.h
@@ -29,6 +29,7 @@ class QOpenGLFramebufferObject;
class QWindow;
class QPlatformTextureList;
+class QOpenGLCompositorBackingStore;
class QOpenGLCompositorWindow
{
public:
@@ -37,6 +38,8 @@ public:
virtual const QPlatformTextureList *textures() const = 0;
virtual void beginCompositing() { }
virtual void endCompositing() { }
+ virtual void setBackingStore(QOpenGLCompositorBackingStore *backingStore) = 0;
+ virtual QOpenGLCompositorBackingStore *backingStore() const = 0;
};
class Q_OPENGL_EXPORT QOpenGLCompositor : public QObject
@@ -44,6 +47,11 @@ class Q_OPENGL_EXPORT QOpenGLCompositor : public QObject
Q_OBJECT
public:
+ enum GrabOrientation {
+ Flipped,
+ NotFlipped,
+ };
+
static QOpenGLCompositor *instance();
static void destroy();
@@ -52,10 +60,13 @@ public:
void setRotation(int degrees);
QOpenGLContext *context() const { return m_context; }
QWindow *targetWindow() const { return m_targetWindow; }
+ QRect nativeTargetGeometry() const { return m_nativeTargetGeometry; }
void update();
QImage grab();
+ bool grabToFrameBufferObject(QOpenGLFramebufferObject *fbo, GrabOrientation orientation = Flipped);
+
QList<QOpenGLCompositorWindow *> windows() const { return m_windows; }
void addWindow(QOpenGLCompositorWindow *window);
void removeWindow(QOpenGLCompositorWindow *window);
@@ -72,8 +83,10 @@ private:
QOpenGLCompositor();
~QOpenGLCompositor();
- void renderAll(QOpenGLFramebufferObject *fbo);
- void render(QOpenGLCompositorWindow *window);
+ void renderAll(QOpenGLFramebufferObject *fbo,
+ QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft);
+ void render(QOpenGLCompositorWindow *window,
+ QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft);
void ensureCorrectZOrder();
QOpenGLContext *m_context;
diff --git a/src/opengl/qopenglcompositorbackingstore.cpp b/src/opengl/qopenglcompositorbackingstore.cpp
index a5cc391e48..371ca868f8 100644
--- a/src/opengl/qopenglcompositorbackingstore.cpp
+++ b/src/opengl/qopenglcompositorbackingstore.cpp
@@ -6,7 +6,7 @@
#include <QtGui/QPainter>
#include <qpa/qplatformbackingstore.h>
#include <private/qwindow_p.h>
-#include <private/qrhi_p.h>
+#include <rhi/qrhi.h>
#include "qopenglcompositorbackingstore_p.h"
#include "qopenglcompositor_p.h"
@@ -137,15 +137,14 @@ void QOpenGLCompositorBackingStore::updateTexture()
void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
{
// Called for ordinary raster windows.
+ auto *handle = dynamic_cast<QOpenGLCompositorWindow *>(window->handle());
+ if (handle && !handle->backingStore())
+ handle->setBackingStore(this);
Q_UNUSED(region);
Q_UNUSED(offset);
- m_rhi = rhi();
- if (!m_rhi) {
- setRhiConfig(QPlatformBackingStoreRhiConfig(QPlatformBackingStoreRhiConfig::OpenGL));
- m_rhi = rhi();
- }
+ m_rhi = rhi(window);
Q_ASSERT(m_rhi);
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
@@ -181,11 +180,7 @@ QPlatformBackingStore::FlushResult QOpenGLCompositorBackingStore::rhiFlush(QWind
Q_UNUSED(translucentBackground);
Q_UNUSED(sourceDevicePixelRatio);
- m_rhi = rhi();
- if (!m_rhi) {
- setRhiConfig(QPlatformBackingStoreRhiConfig(QPlatformBackingStoreRhiConfig::OpenGL));
- m_rhi = rhi();
- }
+ m_rhi = rhi(window);
Q_ASSERT(m_rhi);
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
@@ -246,6 +241,8 @@ void QOpenGLCompositorBackingStore::resize(const QSize &size, const QRegion &sta
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QOpenGLContext *dstCtx = compositor->context();
+ if (!dstCtx)
+ return;
QWindow *dstWin = compositor->targetWindow();
if (!dstWin)
return;
diff --git a/src/opengl/qopenglcustomshaderstage.cpp b/src/opengl/qopenglcustomshaderstage.cpp
index d26bebfd61..1be8d783d6 100644
--- a/src/opengl/qopenglcustomshaderstage.cpp
+++ b/src/opengl/qopenglcustomshaderstage.cpp
@@ -6,6 +6,8 @@
#include "qopenglpaintengine_p.h"
#include <private/qpainter_p.h>
+#include <QtCore/qpointer.h>
+
QT_BEGIN_NAMESPACE
class QOpenGLCustomShaderStagePrivate
diff --git a/src/opengl/qopenglframebufferobject.cpp b/src/opengl/qopenglframebufferobject.cpp
index 64b07e661f..5c8f769d39 100644
--- a/src/opengl/qopenglframebufferobject.cpp
+++ b/src/opengl/qopenglframebufferobject.cpp
@@ -18,6 +18,15 @@
QT_BEGIN_NAMESPACE
+Q_TRACE_PREFIX(qtopengl,
+ "#include <private/qopengl2pexvertexarray_p.h>" \
+ "#include <private/qopengltextureuploader_p.h>" \
+ "#include <qopenglframebufferobject.h>"
+);
+Q_TRACE_PARAM_REPLACE(GLenum, int);
+Q_TRACE_PARAM_REPLACE(GLint, int);
+Q_TRACE_METADATA(qtopengl, "ENUM { } QOpenGLFramebufferObject::Attachment; ");
+
#ifndef QT_NO_DEBUG
#define QT_RESET_GLERROR() \
{ \
@@ -452,10 +461,11 @@ namespace
}
}
-void QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject *qfbo, const QSize &size,
- QOpenGLFramebufferObject::Attachment attachment,
- GLenum texture_target, GLenum internal_format,
- GLint samples, bool mipmap)
+void Q_TRACE_INSTRUMENT(qtopengl) QOpenGLFramebufferObjectPrivate::init(
+ QOpenGLFramebufferObject *qfbo, const QSize &size,
+ QOpenGLFramebufferObject::Attachment attachment,
+ GLenum texture_target, GLenum internal_format,
+ GLint samples, bool mipmap)
{
Q_TRACE_SCOPE(QOpenGLFramebufferObjectPrivate_init, qfbo, size, attachment, texture_target, internal_format, samples, mipmap);
Q_UNUSED(qfbo);
@@ -540,8 +550,22 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx)
else if (color.internalFormat == GL_RGB16F || color.internalFormat == GL_RGBA16F)
pixelType = GL_HALF_FLOAT;
+ bool isOpaque = false;
+ switch (color.internalFormat) {
+ case GL_RGB8:
+ case GL_RGB16:
+ case GL_RGB16F:
+ case GL_RGB32F:
+ isOpaque = true;
+ break;
+ case GL_RGB10:
+ // opaque but the pixel type (INT_2_10_10_10) has alpha and so requires RGBA texture format
+ break;
+ }
+ const GLuint textureFormat = isOpaque ? GL_RGB : GL_RGBA;
+
funcs.glTexImage2D(target, 0, color.internalFormat, color.size.width(), color.size.height(), 0,
- GL_RGBA, pixelType, nullptr);
+ textureFormat, pixelType, nullptr);
if (format.mipmap()) {
int width = color.size.width();
int height = color.size.height();
@@ -550,8 +574,8 @@ void QOpenGLFramebufferObjectPrivate::initTexture(int idx)
width = qMax(1, width >> 1);
height = qMax(1, height >> 1);
++level;
- funcs.glTexImage2D(target, level, color.internalFormat, width, height, 0,
- GL_RGBA, pixelType, nullptr);
+ funcs.glTexImage2D(target, level, color.internalFormat, width, height, 0, textureFormat,
+ pixelType, nullptr);
}
}
funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + idx,
@@ -1334,7 +1358,8 @@ static inline QImage qt_gl_read_framebuffer_rgba8(const QSize &size, bool includ
bool isOpenGL12orBetter = !context->isOpenGLES() && (context->format().majorVersion() >= 2 || context->format().minorVersion() >= 2);
if (isOpenGL12orBetter) {
QImage img(size, include_alpha ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
- funcs->glReadPixels(0, 0, w, h, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, img.bits());
+ if (!img.isNull())
+ funcs->glReadPixels(0, 0, w, h, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, img.bits());
return img;
}
@@ -1344,7 +1369,8 @@ static inline QImage qt_gl_read_framebuffer_rgba8(const QSize &size, bool includ
// BGRA capable impl would return BGRA from there)
QImage rgbaImage(size, include_alpha ? QImage::Format_RGBA8888_Premultiplied : QImage::Format_RGBX8888);
- funcs->glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, rgbaImage.bits());
+ if (!rgbaImage.isNull())
+ funcs->glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, rgbaImage.bits());
return rgbaImage;
}
@@ -1352,7 +1378,8 @@ static inline QImage qt_gl_read_framebuffer_rgb10a2(const QSize &size, bool incl
{
// We assume OpenGL 1.2+ or ES 3.0+ here.
QImage img(size, include_alpha ? QImage::Format_A2BGR30_Premultiplied : QImage::Format_BGR30);
- context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, img.bits());
+ if (!img.isNull())
+ context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, img.bits());
return img;
}
@@ -1360,7 +1387,8 @@ static inline QImage qt_gl_read_framebuffer_rgba16(const QSize &size, bool inclu
{
// We assume OpenGL 1.2+ or ES 3.0+ here.
QImage img(size, include_alpha ? QImage::Format_RGBA64_Premultiplied : QImage::Format_RGBX64);
- context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_SHORT, img.bits());
+ if (!img.isNull())
+ context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_SHORT, img.bits());
return img;
}
@@ -1368,14 +1396,16 @@ static inline QImage qt_gl_read_framebuffer_rgba16f(const QSize &size, bool incl
{
// We assume OpenGL (ES) 3.0+ here.
QImage img(size, include_alpha ? QImage::Format_RGBA16FPx4_Premultiplied : QImage::Format_RGBX16FPx4);
- context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_HALF_FLOAT, img.bits());
+ if (!img.isNull())
+ context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_HALF_FLOAT, img.bits());
return img;
}
static inline QImage qt_gl_read_framebuffer_rgba32f(const QSize &size, bool include_alpha, QOpenGLContext *context)
{
QImage img(size, include_alpha ? QImage::Format_RGBA32FPx4_Premultiplied : QImage::Format_RGBX32FPx4);
- context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_FLOAT, img.bits());
+ if (!img.isNull())
+ context->functions()->glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_FLOAT, img.bits());
return img;
}
diff --git a/src/opengl/qopenglfunctions_2_0.cpp b/src/opengl/qopenglfunctions_2_0.cpp
index 834136d3dd..0641f41390 100644
--- a/src/opengl/qopenglfunctions_2_0.cpp
+++ b/src/opengl/qopenglfunctions_2_0.cpp
@@ -44,7 +44,6 @@ QOpenGLFunctions_2_0::QOpenGLFunctions_2_0()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_2_0.h b/src/opengl/qopenglfunctions_2_0.h
index f45a56b4f3..cca8d590e7 100644
--- a/src/opengl/qopenglfunctions_2_0.h
+++ b/src/opengl/qopenglfunctions_2_0.h
@@ -656,7 +656,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
};
// OpenGL 1.0 core functions
diff --git a/src/opengl/qopenglfunctions_2_1.cpp b/src/opengl/qopenglfunctions_2_1.cpp
index 984bb16d11..28f8b29dab 100644
--- a/src/opengl/qopenglfunctions_2_1.cpp
+++ b/src/opengl/qopenglfunctions_2_1.cpp
@@ -45,7 +45,6 @@ QOpenGLFunctions_2_1::QOpenGLFunctions_2_1()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_2_1.h b/src/opengl/qopenglfunctions_2_1.h
index 249ede3608..3b192e3b62 100644
--- a/src/opengl/qopenglfunctions_2_1.h
+++ b/src/opengl/qopenglfunctions_2_1.h
@@ -667,7 +667,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
};
// OpenGL 1.0 core functions
diff --git a/src/opengl/qopenglfunctions_3_0.cpp b/src/opengl/qopenglfunctions_3_0.cpp
index 5fcf1c9b2c..b186ff2a9f 100644
--- a/src/opengl/qopenglfunctions_3_0.cpp
+++ b/src/opengl/qopenglfunctions_3_0.cpp
@@ -46,8 +46,6 @@ QOpenGLFunctions_3_0::QOpenGLFunctions_3_0()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
- , m_reserved_3_0_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_3_0.h b/src/opengl/qopenglfunctions_3_0.h
index 5276fc730a..01d6ccefaf 100644
--- a/src/opengl/qopenglfunctions_3_0.h
+++ b/src/opengl/qopenglfunctions_3_0.h
@@ -756,8 +756,8 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
- void *m_reserved_3_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_3_0_Deprecated = nullptr; // To maintain BC
};
// OpenGL 1.0 core functions
diff --git a/src/opengl/qopenglfunctions_3_2_compatibility.cpp b/src/opengl/qopenglfunctions_3_2_compatibility.cpp
index 6c90c569d7..c1b1806998 100644
--- a/src/opengl/qopenglfunctions_3_2_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_3_2_compatibility.cpp
@@ -48,8 +48,6 @@ QOpenGLFunctions_3_2_Compatibility::QOpenGLFunctions_3_2_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
- , m_reserved_3_0_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_3_2_compatibility.h b/src/opengl/qopenglfunctions_3_2_compatibility.h
index 416ceb2725..b01c232385 100644
--- a/src/opengl/qopenglfunctions_3_2_compatibility.h
+++ b/src/opengl/qopenglfunctions_3_2_compatibility.h
@@ -797,8 +797,8 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
- void *m_reserved_3_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_3_0_Deprecated = nullptr; // To maintain BC
};
// OpenGL 1.0 core functions
diff --git a/src/opengl/qopenglfunctions_3_3_compatibility.cpp b/src/opengl/qopenglfunctions_3_3_compatibility.cpp
index 0c61516ca1..60ef10553b 100644
--- a/src/opengl/qopenglfunctions_3_3_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_3_3_compatibility.cpp
@@ -49,7 +49,6 @@ QOpenGLFunctions_3_3_Compatibility::QOpenGLFunctions_3_3_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_3_3_compatibility.h b/src/opengl/qopenglfunctions_3_3_compatibility.h
index 92f6bd8bde..25490648f3 100644
--- a/src/opengl/qopenglfunctions_3_3_compatibility.h
+++ b/src/opengl/qopenglfunctions_3_3_compatibility.h
@@ -860,7 +860,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated;
};
diff --git a/src/opengl/qopenglfunctions_4_0_compatibility.cpp b/src/opengl/qopenglfunctions_4_0_compatibility.cpp
index c380e73cb5..7074de5bde 100644
--- a/src/opengl/qopenglfunctions_4_0_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_4_0_compatibility.cpp
@@ -50,7 +50,6 @@ QOpenGLFunctions_4_0_Compatibility::QOpenGLFunctions_4_0_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_4_0_compatibility.h b/src/opengl/qopenglfunctions_4_0_compatibility.h
index ba725464af..b72d01305a 100644
--- a/src/opengl/qopenglfunctions_4_0_compatibility.h
+++ b/src/opengl/qopenglfunctions_4_0_compatibility.h
@@ -911,7 +911,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated;
};
diff --git a/src/opengl/qopenglfunctions_4_1_compatibility.cpp b/src/opengl/qopenglfunctions_4_1_compatibility.cpp
index 399fd5c990..035cc79276 100644
--- a/src/opengl/qopenglfunctions_4_1_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_4_1_compatibility.cpp
@@ -51,7 +51,6 @@ QOpenGLFunctions_4_1_Compatibility::QOpenGLFunctions_4_1_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_4_1_compatibility.h b/src/opengl/qopenglfunctions_4_1_compatibility.h
index ee8ab6be44..08b7c05232 100644
--- a/src/opengl/qopenglfunctions_4_1_compatibility.h
+++ b/src/opengl/qopenglfunctions_4_1_compatibility.h
@@ -1004,7 +1004,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated;
};
diff --git a/src/opengl/qopenglfunctions_4_2_compatibility.cpp b/src/opengl/qopenglfunctions_4_2_compatibility.cpp
index 5bf2eedbaf..faf0ca845f 100644
--- a/src/opengl/qopenglfunctions_4_2_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_4_2_compatibility.cpp
@@ -52,7 +52,6 @@ QOpenGLFunctions_4_2_Compatibility::QOpenGLFunctions_4_2_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_4_2_compatibility.h b/src/opengl/qopenglfunctions_4_2_compatibility.h
index ca5b4127db..2bc4f8b228 100644
--- a/src/opengl/qopenglfunctions_4_2_compatibility.h
+++ b/src/opengl/qopenglfunctions_4_2_compatibility.h
@@ -1027,7 +1027,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated;
};
diff --git a/src/opengl/qopenglfunctions_4_3_compatibility.cpp b/src/opengl/qopenglfunctions_4_3_compatibility.cpp
index c401a93189..c3a3d5d32b 100644
--- a/src/opengl/qopenglfunctions_4_3_compatibility.cpp
+++ b/src/opengl/qopenglfunctions_4_3_compatibility.cpp
@@ -53,7 +53,6 @@ QOpenGLFunctions_4_3_Compatibility::QOpenGLFunctions_4_3_Compatibility()
, d_1_2_Deprecated(nullptr)
, d_1_3_Deprecated(nullptr)
, d_1_4_Deprecated(nullptr)
- , m_reserved_2_0_Deprecated(nullptr)
, d_3_3_Deprecated(nullptr)
{
}
diff --git a/src/opengl/qopenglfunctions_4_3_compatibility.h b/src/opengl/qopenglfunctions_4_3_compatibility.h
index e79cecb542..0370637653 100644
--- a/src/opengl/qopenglfunctions_4_3_compatibility.h
+++ b/src/opengl/qopenglfunctions_4_3_compatibility.h
@@ -1065,7 +1065,7 @@ private:
QOpenGLFunctions_1_2_DeprecatedBackend* d_1_2_Deprecated;
QOpenGLFunctions_1_3_DeprecatedBackend* d_1_3_Deprecated;
QOpenGLFunctions_1_4_DeprecatedBackend* d_1_4_Deprecated;
- void *m_reserved_2_0_Deprecated; // To maintain BC
+ Q_DECL_UNUSED_MEMBER void *m_reserved_2_0_Deprecated = nullptr; // To maintain BC
QOpenGLFunctions_3_3_DeprecatedBackend* d_3_3_Deprecated;
};
diff --git a/src/opengl/qopenglfunctions_4_5_compatibility.h b/src/opengl/qopenglfunctions_4_5_compatibility.h
index 229a0b4288..cca3eae9e2 100644
--- a/src/opengl/qopenglfunctions_4_5_compatibility.h
+++ b/src/opengl/qopenglfunctions_4_5_compatibility.h
@@ -700,25 +700,52 @@ public:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param);
void glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void glCreateFramebuffers(GLsizei n, GLuint *framebuffers);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+#else
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data);
+#endif
void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void * *params);
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params);
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length);
+#else
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length);
+#endif
GLboolean glUnmapNamedBuffer(GLuint buffer);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+#else
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
+#endif
void * glMapNamedBuffer(GLuint buffer, GLenum access);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+#else
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
+#endif
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+ void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+ void glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+ void glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+#else
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
+#endif
void glCreateBuffers(GLsizei n, GLuint *buffers);
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param);
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#else
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
+#endif
void glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer);
void glCreateTransformFeedbacks(GLsizei n, GLuint *ids);
void glClipControl(GLenum origin, GLenum depth);
@@ -4381,7 +4408,11 @@ inline void QOpenGLFunctions_4_5_Compatibility::glCreateFramebuffers(GLsizei n,
d_4_5_Core->f.CreateFramebuffers(n, framebuffers);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
+#endif
{
d_4_5_Core->f.GetNamedBufferSubData(buffer, offset, size, data);
}
@@ -4401,7 +4432,11 @@ inline void QOpenGLFunctions_4_5_Compatibility::glGetNamedBufferParameteriv(GLui
d_4_5_Core->f.GetNamedBufferParameteriv(buffer, pname, params);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
+#endif
{
d_4_5_Core->f.FlushMappedNamedBufferRange(buffer, offset, length);
}
@@ -4411,7 +4446,11 @@ inline GLboolean QOpenGLFunctions_4_5_Compatibility::glUnmapNamedBuffer(GLuint b
return d_4_5_Core->f.UnmapNamedBuffer(buffer);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
+#else
inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
+#endif
{
return d_4_5_Core->f.MapNamedBufferRange(buffer, offset, length, access);
}
@@ -4421,7 +4460,11 @@ inline void * QOpenGLFunctions_4_5_Compatibility::glMapNamedBuffer(GLuint buffer
return d_4_5_Core->f.MapNamedBuffer(buffer, access);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
+#endif
{
d_4_5_Core->f.ClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
}
@@ -4431,22 +4474,38 @@ inline void QOpenGLFunctions_4_5_Compatibility::glClearNamedBufferData(GLuint bu
d_4_5_Core->f.ClearNamedBufferData(buffer, internalformat, format, type, data);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
+#endif
{
d_4_5_Core->f.CopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
+#endif
{
d_4_5_Core->f.NamedBufferSubData(buffer, offset, size, data);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
+#endif
{
d_4_5_Core->f.NamedBufferData(buffer, size, data, usage);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
+#endif
{
d_4_5_Core->f.NamedBufferStorage(buffer, size, data, flags);
}
@@ -4471,7 +4530,11 @@ inline void QOpenGLFunctions_4_5_Compatibility::glGetTransformFeedbackiv(GLuint
d_4_5_Core->f.GetTransformFeedbackiv(xfb, pname, param);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Compatibility::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+#else
inline void QOpenGLFunctions_4_5_Compatibility::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
+#endif
{
d_4_5_Core->f.TransformFeedbackBufferRange(xfb, index, buffer, offset, size);
}
diff --git a/src/opengl/qopenglfunctions_4_5_core.h b/src/opengl/qopenglfunctions_4_5_core.h
index 24ad0fd544..e3944f0741 100644
--- a/src/opengl/qopenglfunctions_4_5_core.h
+++ b/src/opengl/qopenglfunctions_4_5_core.h
@@ -700,25 +700,52 @@ public:
void glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param);
void glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void glCreateFramebuffers(GLsizei n, GLuint *framebuffers);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+#else
void glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data);
+#endif
void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void * *params);
void glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, GLint64 *params);
void glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length);
+#else
void glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length);
+#endif
GLboolean glUnmapNamedBuffer(GLuint buffer);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+#else
void * glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access);
+#endif
void * glMapNamedBuffer(GLuint buffer, GLenum access);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+#else
void glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data);
+#endif
void glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+ void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+ void glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+ void glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+#else
void glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size);
void glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data);
void glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage);
void glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags);
+#endif
void glCreateBuffers(GLsizei n, GLuint *buffers);
void glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
void glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param);
void glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param);
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+ void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+#else
void glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size);
+#endif
void glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer);
void glCreateTransformFeedbacks(GLsizei n, GLuint *ids);
void glClipControl(GLenum origin, GLenum depth);
@@ -3914,7 +3941,11 @@ inline void QOpenGLFunctions_4_5_Core::glCreateFramebuffers(GLsizei n, GLuint *f
d_4_5_Core->f.CreateFramebuffers(n, framebuffers);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
+#else
inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, void *data)
+#endif
{
d_4_5_Core->f.GetNamedBufferSubData(buffer, offset, size, data);
}
@@ -3934,7 +3965,11 @@ inline void QOpenGLFunctions_4_5_Core::glGetNamedBufferParameteriv(GLuint buffer
d_4_5_Core->f.GetNamedBufferParameteriv(buffer, pname, params);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length)
+#else
inline void QOpenGLFunctions_4_5_Core::glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length)
+#endif
{
d_4_5_Core->f.FlushMappedNamedBufferRange(buffer, offset, length);
}
@@ -3944,7 +3979,11 @@ inline GLboolean QOpenGLFunctions_4_5_Core::glUnmapNamedBuffer(GLuint buffer)
return d_4_5_Core->f.UnmapNamedBuffer(buffer);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void * QOpenGLFunctions_4_5_Core::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
+#else
inline void * QOpenGLFunctions_4_5_Core::glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)
+#endif
{
return d_4_5_Core->f.MapNamedBufferRange(buffer, offset, length, access);
}
@@ -3954,7 +3993,11 @@ inline void * QOpenGLFunctions_4_5_Core::glMapNamedBuffer(GLuint buffer, GLenum
return d_4_5_Core->f.MapNamedBuffer(buffer, access);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
+#else
inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)
+#endif
{
d_4_5_Core->f.ClearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data);
}
@@ -3964,22 +4007,38 @@ inline void QOpenGLFunctions_4_5_Core::glClearNamedBufferData(GLuint buffer, GLe
d_4_5_Core->f.ClearNamedBufferData(buffer, internalformat, format, type, data);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+#else
inline void QOpenGLFunctions_4_5_Core::glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)
+#endif
{
d_4_5_Core->f.CopyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
+#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizei size, const void *data)
+#endif
{
d_4_5_Core->f.NamedBufferSubData(buffer, offset, size, data);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
+#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferData(GLuint buffer, GLsizei size, const void *data, GLenum usage)
+#endif
{
d_4_5_Core->f.NamedBufferData(buffer, size, data, usage);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
+#else
inline void QOpenGLFunctions_4_5_Core::glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags)
+#endif
{
d_4_5_Core->f.NamedBufferStorage(buffer, size, data, flags);
}
@@ -4004,7 +4063,11 @@ inline void QOpenGLFunctions_4_5_Core::glGetTransformFeedbackiv(GLuint xfb, GLen
d_4_5_Core->f.GetTransformFeedbackiv(xfb, pname, param);
}
+#if QT_VERSION >= QT_VERSION_CHECK(7, 0, 0)
+inline void QOpenGLFunctions_4_5_Core::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+#else
inline void QOpenGLFunctions_4_5_Core::glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)
+#endif
{
d_4_5_Core->f.TransformFeedbackBufferRange(xfb, index, buffer, offset, size);
}
diff --git a/src/opengl/qopenglpaintdevice.cpp b/src/opengl/qopenglpaintdevice.cpp
index fbc54c46fb..aaee7f18fe 100644
--- a/src/opengl/qopenglpaintdevice.cpp
+++ b/src/opengl/qopenglpaintdevice.cpp
@@ -247,6 +247,10 @@ int QOpenGLPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const
return d_ptr->devicePixelRatio;
case PdmDevicePixelRatioScaled:
return d_ptr->devicePixelRatio * QPaintDevice::devicePixelRatioFScale();
+ case PdmDevicePixelRatioF_EncodedA:
+ Q_FALLTHROUGH();
+ case PdmDevicePixelRatioF_EncodedB:
+ return QPaintDevice::encodeMetricF(metric, d_ptr->devicePixelRatio);
default:
qWarning("QOpenGLPaintDevice::metric() - metric %d not known", metric);
diff --git a/src/opengl/qopenglpaintengine.cpp b/src/opengl/qopenglpaintengine.cpp
index 8cdf08bdef..972e276370 100644
--- a/src/opengl/qopenglpaintengine.cpp
+++ b/src/opengl/qopenglpaintengine.cpp
@@ -160,10 +160,14 @@ template<typename T>
void QOpenGL2PaintEngineExPrivate::updateTexture(GLenum textureUnit, const T &texture, GLenum wrapMode, GLenum filterMode, TextureUpdateMode updateMode)
{
static const GLenum target = GL_TEXTURE_2D;
+ bool newTextureCreated = false;
activateTextureUnit(textureUnit);
- GLuint textureId = bindTexture(texture);
+ GLuint textureId = bindTexture(texture, &newTextureCreated);
+
+ if (newTextureCreated)
+ lastTextureUsed = GLuint(-1);
if (updateMode == UpdateIfNeeded && textureId == lastTextureUsed)
return;
@@ -192,8 +196,11 @@ void QOpenGL2PaintEngineExPrivate::activateTextureUnit(GLenum textureUnit)
}
template<>
-GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const GLuint &textureId)
+GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const GLuint &textureId, bool *newTextureCreated)
{
+ if (newTextureCreated)
+ *newTextureCreated = false;
+
if (textureId != lastTextureUsed)
funcs.glBindTexture(GL_TEXTURE_2D, textureId);
@@ -201,19 +208,25 @@ GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const GLuint &textureId)
}
template<>
-GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QImage &image)
+GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QImage &image, bool *newTextureCreated)
{
- return QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx, image);
+ QOpenGLTextureCache::BindResult result = QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx, image);
+ if (newTextureCreated)
+ *newTextureCreated = result.flags.testFlag(QOpenGLTextureCache::BindResultFlag::NewTexture);
+ return result.id;
}
template<>
-GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QPixmap &pixmap)
+GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QPixmap &pixmap, bool *newTextureCreated)
{
- return QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx, pixmap);
+ QOpenGLTextureCache::BindResult result = QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx, pixmap);
+ if (newTextureCreated)
+ *newTextureCreated = result.flags.testFlag(QOpenGLTextureCache::BindResultFlag::NewTexture);
+ return result.id;
}
template<>
-GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QGradient &gradient)
+GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QGradient &gradient, bool *newTextureCreated)
{
// We apply global opacity in the fragment shaders, so we always pass 1.0
// for opacity to the cache.
@@ -223,7 +236,7 @@ GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const QGradient &gradient)
// hasn't been cached yet, but will otherwise return an unbound texture id. To
// be sure that the texture is bound, we unfortunately have to bind again,
// which results in the initial generation of the texture doing two binds.
- return bindTexture(textureId);
+ return bindTexture(textureId, newTextureCreated);
}
struct ImageWithBindOptions
@@ -233,9 +246,14 @@ struct ImageWithBindOptions
};
template<>
-GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const ImageWithBindOptions &imageWithOptions)
+GLuint QOpenGL2PaintEngineExPrivate::bindTexture(const ImageWithBindOptions &imageWithOptions, bool *newTextureCreated)
{
- return QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx, imageWithOptions.image, imageWithOptions.options);
+ QOpenGLTextureCache::BindResult result = QOpenGLTextureCache::cacheForContext(ctx)->bindTexture(ctx,
+ imageWithOptions.image,
+ imageWithOptions.options);
+ if (newTextureCreated)
+ *newTextureCreated = result.flags.testFlag(QOpenGLTextureCache::BindResultFlag::NewTexture);
+ return result.id;
}
inline static bool isPowerOfTwo(int x)
@@ -606,18 +624,10 @@ static inline void setCoords(GLfloat *coords, const QOpenGLRect &rect)
coords[7] = rect.bottom;
}
-void QOpenGL2PaintEngineExPrivate::drawTexture(const QOpenGLRect& dest, const QOpenGLRect& src, const QSize &textureSize, bool opaque, bool pattern)
+void Q_TRACE_INSTRUMENT(qtopengl) QOpenGL2PaintEngineExPrivate::drawTexture(const QOpenGLRect& dest, const QOpenGLRect& src, const QSize &textureSize, bool opaque, bool pattern)
{
- Q_TRACE_SCOPE(QOpenGL2PaintEngineExPrivate_drawTexture,
- dest.left,
- dest.top,
- dest.right,
- dest.bottom,
- src.left,
- src.top,
- src.right,
- src.bottom,
- textureSize, opaque);
+ Q_TRACE_PARAM_REPLACE(QOpenGLRect, QRectF);
+ Q_TRACE_SCOPE(QOpenGL2PaintEngineExPrivate_drawTexture, dest, src, textureSize, opaque, pattern);
// Setup for texture drawing
currentBrush = noBrush;
@@ -2141,6 +2151,10 @@ void QOpenGL2PaintEngineExPrivate::drawPixmapFragments(const QPainter::PixmapFra
transferMode(ImageOpacityArrayDrawingMode);
+ uploadData(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data(), vertexCoordinateArray.vertexCount() * 2);
+ uploadData(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data(), textureCoordinateArray.vertexCount() * 2);
+ uploadData(QT_OPACITY_ATTR, (GLfloat*)opacityArray.data(), opacityArray.size());
+
GLenum filterMode = q->state()->renderHints & QPainter::SmoothPixmapTransform ? GL_LINEAR : GL_NEAREST;
updateTexture(QT_IMAGE_TEXTURE_UNIT, pixmap, GL_CLAMP_TO_EDGE, filterMode);
diff --git a/src/opengl/qopenglpaintengine_p.h b/src/opengl/qopenglpaintengine_p.h
index 5d2bbbeb11..df407444be 100644
--- a/src/opengl/qopenglpaintengine_p.h
+++ b/src/opengl/qopenglpaintengine_p.h
@@ -177,7 +177,7 @@ public:
template<typename T>
void updateTexture(GLenum textureUnit, const T &texture, GLenum wrapMode, GLenum filterMode, TextureUpdateMode updateMode = UpdateIfNeeded);
template<typename T>
- GLuint bindTexture(const T &texture);
+ GLuint bindTexture(const T &texture, bool *newTextureCreated);
void activateTextureUnit(GLenum textureUnit);
void resetGLState();
@@ -243,7 +243,7 @@ public:
QOpenGLEngineShaderManager* shaderManager;
QOpenGLPaintDevice* device;
int width, height;
- QOpenGLContext *ctx;
+ QPointer<QOpenGLContext> ctx;
EngineMode mode;
QFontEngine::GlyphFormat glyphCacheFormat;
diff --git a/src/opengl/qopengltexture.cpp b/src/opengl/qopengltexture.cpp
index 6700f0e383..3b8e14490b 100644
--- a/src/opengl/qopengltexture.cpp
+++ b/src/opengl/qopengltexture.cpp
@@ -2456,6 +2456,9 @@ QOpenGLTexture::QOpenGLTexture(Target target)
This does create the underlying OpenGL texture object. Therefore,
construction using this constructor does require a valid current
OpenGL context.
+
+ \note \a image is automatically converted to QImage::Format_RGBA8888 which
+ may have performance implications for large images with a different format.
*/
QOpenGLTexture::QOpenGLTexture(const QImage& image, MipMapGeneration genMipMaps)
: QOpenGLTexture(QOpenGLTexture::Target2D)
@@ -3610,6 +3613,9 @@ void QOpenGLTexture::setData(int xOffset, int yOffset, int zOffset,
The pixel data is contained in \a image. Mipmaps are generated by default.
Set \a genMipMaps to \l DontGenerateMipMaps to turn off mipmap generation.
+ \note \a image is automatically converted to QImage::Format_RGBA8888 which
+ may have performance implications for large images with a different format.
+
\overload
*/
void QOpenGLTexture::setData(const QImage& image, MipMapGeneration genMipMaps)
@@ -3625,6 +3631,12 @@ void QOpenGLTexture::setData(const QImage& image, MipMapGeneration genMipMaps)
return;
}
+ QImage glImage = image.convertToFormat(QImage::Format_RGBA8888);
+ if (glImage.isNull()) {
+ qWarning("QOpenGLTexture::setData() failed to convert image");
+ return;
+ }
+
if (context->isOpenGLES() && context->format().majorVersion() < 3)
setFormat(QOpenGLTexture::RGBAFormat);
else
@@ -3635,7 +3647,6 @@ void QOpenGLTexture::setData(const QImage& image, MipMapGeneration genMipMaps)
allocateStorage(QOpenGLTexture::RGBA, QOpenGLTexture::UInt8);
// Upload pixel data and generate mipmaps
- QImage glImage = image.convertToFormat(QImage::Format_RGBA8888);
QOpenGLPixelTransferOptions uploadOptions;
uploadOptions.setAlignment(1);
setData(0, QOpenGLTexture::RGBA, QOpenGLTexture::UInt8, glImage.constBits(), &uploadOptions);
diff --git a/src/opengl/qopengltextureblitter.cpp b/src/opengl/qopengltextureblitter.cpp
index 2b43afc3b6..5f58876f32 100644
--- a/src/opengl/qopengltextureblitter.cpp
+++ b/src/opengl/qopengltextureblitter.cpp
@@ -169,14 +169,14 @@ static const GLfloat texture_buffer_data[] = {
1, 1
};
-class TextureBinder
+class QBlitterTextureBinder
{
public:
- TextureBinder(GLenum target, GLuint textureId) : m_target(target)
+ explicit QBlitterTextureBinder(GLenum target, GLuint textureId) : m_target(target)
{
QOpenGLContext::currentContext()->functions()->glBindTexture(m_target, textureId);
}
- ~TextureBinder()
+ ~QBlitterTextureBinder()
{
QOpenGLContext::currentContext()->functions()->glBindTexture(m_target, 0);
}
@@ -319,7 +319,7 @@ void QOpenGLTextureBlitterPrivate::blit(GLuint texture,
const QMatrix4x4 &targetTransform,
const QMatrix3x3 &sourceTransform)
{
- TextureBinder binder(currentTarget, texture);
+ QBlitterTextureBinder binder(currentTarget, texture);
if (!prepareProgram(targetTransform))
return;
@@ -336,7 +336,7 @@ void QOpenGLTextureBlitterPrivate::blit(GLuint texture,
const QMatrix4x4 &targetTransform,
QOpenGLTextureBlitter::Origin origin)
{
- TextureBinder binder(currentTarget, texture);
+ QBlitterTextureBinder binder(currentTarget, texture);
if (!prepareProgram(targetTransform))
return;
diff --git a/src/opengl/qopengltexturecache.cpp b/src/opengl/qopengltexturecache.cpp
index 6d706325a5..64583c03a9 100644
--- a/src/opengl/qopengltexturecache.cpp
+++ b/src/opengl/qopengltexturecache.cpp
@@ -61,9 +61,19 @@ void QOpenGLTextureCacheWrapper::cleanupTexturesForPixmapData(QPlatformPixmap *p
cleanupTexturesForCacheKey(pmd->cacheKey());
}
+static quint64 cacheSize()
+{
+ bool ok = false;
+ const int envCacheSize = qEnvironmentVariableIntValue("QT_OPENGL_TEXTURE_CACHE_SIZE", &ok);
+ if (ok)
+ return envCacheSize;
+
+ return 1024 * 1024; // 1024 MB cache default
+}
+
QOpenGLTextureCache::QOpenGLTextureCache(QOpenGLContext *ctx)
: QOpenGLSharedResource(ctx->shareGroup())
- , m_cache(256 * 1024) // 256 MB cache
+ , m_cache(cacheSize())
{
}
@@ -71,10 +81,12 @@ QOpenGLTextureCache::~QOpenGLTextureCache()
{
}
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &pixmap, QOpenGLTextureUploader::BindOptions options)
+QOpenGLTextureCache::BindResult QOpenGLTextureCache::bindTexture(QOpenGLContext *context,
+ const QPixmap &pixmap,
+ QOpenGLTextureUploader::BindOptions options)
{
if (pixmap.isNull())
- return 0;
+ return { 0, {} };
QMutexLocker locker(&m_mutex);
qint64 key = pixmap.cacheKey();
@@ -83,21 +95,23 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QPixmap &
QOpenGLCachedTexture *entry = m_cache.object(key);
if (entry && entry->options() == options) {
context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id());
- return entry->id();
+ return { entry->id(), {} };
}
}
- GLuint id = bindTexture(context, key, pixmap.toImage(), options);
- if (id > 0)
+ BindResult result = bindTexture(context, key, pixmap.toImage(), options);
+ if (result.id > 0)
QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);
- return id;
+ return result;
}
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &image, QOpenGLTextureUploader::BindOptions options)
+QOpenGLTextureCache::BindResult QOpenGLTextureCache::bindTexture(QOpenGLContext *context,
+ const QImage &image,
+ QOpenGLTextureUploader::BindOptions options)
{
if (image.isNull())
- return 0;
+ return { 0, {} };
QMutexLocker locker(&m_mutex);
qint64 key = image.cacheKey();
@@ -106,7 +120,7 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &i
QOpenGLCachedTexture *entry = m_cache.object(key);
if (entry && entry->options() == options) {
context->functions()->glBindTexture(GL_TEXTURE_2D, entry->id());
- return entry->id();
+ return { entry->id(), {} };
}
}
@@ -114,14 +128,20 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, const QImage &i
if (!context->functions()->hasOpenGLFeature(QOpenGLFunctions::NPOTTextures))
options |= QOpenGLTextureUploader::PowerOfTwoBindOption;
- GLuint id = bindTexture(context, key, img, options);
- if (id > 0)
+ BindResult result = bindTexture(context, key, img, options);
+ if (result.id > 0)
QImagePixmapCleanupHooks::enableCleanupHooks(image);
- return id;
+ return result;
}
-GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, QOpenGLTextureUploader::BindOptions options)
+Q_TRACE_POINT(qtopengl, QOpenGLTextureCache_bindTexture_entry, QOpenGLContext *context, qint64 key, const unsigned char *image, int options);
+Q_TRACE_POINT(qtopengl, QOpenGLTextureCache_bindTexture_exit);
+
+QOpenGLTextureCache::BindResult QOpenGLTextureCache::bindTexture(QOpenGLContext *context,
+ qint64 key,
+ const QImage &image,
+ QOpenGLTextureUploader::BindOptions options)
{
Q_TRACE_SCOPE(QOpenGLTextureCache_bindTexture, context, key, image.bits(), options);
@@ -134,7 +154,7 @@ GLuint QOpenGLTextureCache::bindTexture(QOpenGLContext *context, qint64 key, con
m_cache.insert(key, new QOpenGLCachedTexture(id, options, context), cost / 1024);
- return id;
+ return { id, BindResultFlag::NewTexture };
}
void QOpenGLTextureCache::invalidate(qint64 key)
diff --git a/src/opengl/qopengltexturecache_p.h b/src/opengl/qopengltexturecache_p.h
index afc12f0b38..b70520aa1c 100644
--- a/src/opengl/qopengltexturecache_p.h
+++ b/src/opengl/qopengltexturecache_p.h
@@ -35,10 +35,20 @@ public:
QOpenGLTextureCache(QOpenGLContext *);
~QOpenGLTextureCache();
- GLuint bindTexture(QOpenGLContext *context, const QPixmap &pixmap,
- QOpenGLTextureUploader::BindOptions options = QOpenGLTextureUploader::PremultipliedAlphaBindOption);
- GLuint bindTexture(QOpenGLContext *context, const QImage &image,
- QOpenGLTextureUploader::BindOptions options = QOpenGLTextureUploader::PremultipliedAlphaBindOption);
+ enum class BindResultFlag : quint8 {
+ NewTexture = 0x01
+ };
+ Q_DECLARE_FLAGS(BindResultFlags, BindResultFlag)
+
+ struct BindResult {
+ GLuint id;
+ BindResultFlags flags;
+ };
+
+ BindResult bindTexture(QOpenGLContext *context, const QPixmap &pixmap,
+ QOpenGLTextureUploader::BindOptions options = QOpenGLTextureUploader::PremultipliedAlphaBindOption);
+ BindResult bindTexture(QOpenGLContext *context, const QImage &image,
+ QOpenGLTextureUploader::BindOptions options = QOpenGLTextureUploader::PremultipliedAlphaBindOption);
void invalidate(qint64 key);
@@ -46,12 +56,14 @@ public:
void freeResource(QOpenGLContext *ctx) override;
private:
- GLuint bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, QOpenGLTextureUploader::BindOptions options);
+ BindResult bindTexture(QOpenGLContext *context, qint64 key, const QImage &image, QOpenGLTextureUploader::BindOptions options);
QMutex m_mutex;
QCache<quint64, QOpenGLCachedTexture> m_cache;
};
+Q_DECLARE_OPERATORS_FOR_FLAGS(QOpenGLTextureCache::BindResultFlags)
+
class QOpenGLCachedTexture
{
public:
diff --git a/src/opengl/qopenglversionfunctions.h b/src/opengl/qopenglversionfunctions.h
index c1942548db..dc01b940bb 100644
--- a/src/opengl/qopenglversionfunctions.h
+++ b/src/opengl/qopenglversionfunctions.h
@@ -1179,25 +1179,25 @@ public:
F(void, NamedFramebufferParameteri, (GLuint framebuffer, GLenum pname, GLint param)) \
F(void, NamedFramebufferRenderbuffer, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) \
F(void, CreateFramebuffers, (GLsizei n, GLuint *framebuffers)) \
- F(void, GetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizei size, void *data)) \
+ F(void, GetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)) \
F(void, GetNamedBufferPointerv, (GLuint buffer, GLenum pname, GLvoid* *params)) \
F(void, GetNamedBufferParameteri64v, (GLuint buffer, GLenum pname, GLint64 *params)) \
F(void, GetNamedBufferParameteriv, (GLuint buffer, GLenum pname, GLint *params)) \
- F(void, FlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizei length)) \
+ F(void, FlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length)) \
F(GLboolean, UnmapNamedBuffer, (GLuint buffer)) \
- F(GLvoid *, MapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access)) \
+ F(GLvoid *, MapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)) \
F(GLvoid *, MapNamedBuffer, (GLuint buffer, GLenum access)) \
- F(void, ClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data)) \
+ F(void, ClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)) \
F(void, ClearNamedBufferData, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)) \
- F(void, CopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size)) \
- F(void, NamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizei size, const void *data)) \
- F(void, NamedBufferData, (GLuint buffer, GLsizei size, const void *data, GLenum usage)) \
- F(void, NamedBufferStorage, (GLuint buffer, GLsizei size, const void *data, GLbitfield flags)) \
+ F(void, CopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) \
+ F(void, NamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)) \
+ F(void, NamedBufferData, (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)) \
+ F(void, NamedBufferStorage, (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)) \
F(void, CreateBuffers, (GLsizei n, GLuint *buffers)) \
F(void, GetTransformFeedbacki64_v,(GLuint xfb, GLenum pname, GLuint index, GLint64 *param)) \
F(void, GetTransformFeedbacki_v,(GLuint xfb, GLenum pname, GLuint index, GLint *param)) \
F(void, GetTransformFeedbackiv, (GLuint xfb, GLenum pname, GLint *param)) \
- F(void, TransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size)) \
+ F(void, TransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) \
F(void, TransformFeedbackBufferBase, (GLuint xfb, GLuint index, GLuint buffer)) \
F(void, CreateTransformFeedbacks, (GLsizei n, GLuint *ids)) \
F(void, ClipControl, (GLenum origin, GLenum depth)) \
diff --git a/src/opengl/qopenglversionfunctionsfactory.cpp b/src/opengl/qopenglversionfunctionsfactory.cpp
index aad4971fd3..12d00c0554 100644
--- a/src/opengl/qopenglversionfunctionsfactory.cpp
+++ b/src/opengl/qopenglversionfunctionsfactory.cpp
@@ -135,7 +135,7 @@ static QAbstractOpenGLFunctions *createFunctions(const QOpenGLVersionProfile &ve
*/
/*!
- \fn static T *QOpenGLVersionFunctionsFactory::get(QOpenGLContext *context)
+ \fn template <class T> static T *QOpenGLVersionFunctionsFactory::get(QOpenGLContext *context)
\overload get()
diff --git a/src/opengl/qopenglwindow.cpp b/src/opengl/qopenglwindow.cpp
index 4c0e9323fa..a3677aa828 100644
--- a/src/opengl/qopenglwindow.cpp
+++ b/src/opengl/qopenglwindow.cpp
@@ -44,7 +44,7 @@ QT_BEGIN_NAMESPACE
immediately result in a call to paintGL(). Calling update() multiple times in
a row will not change the behavior in any way.
- This is a slot so it can be connected to a \l QTimer::timeout() signal to
+ This is a slot so it can be connected to a \l QChronoTimer::timeout() signal to
perform animation. Note however that in the modern OpenGL world it is a much
better choice to rely on synchronization to the vertical refresh rate of the
display. See \l{QSurfaceFormat::setSwapInterval()}{setSwapInterval()} on a
@@ -60,6 +60,23 @@ QT_BEGIN_NAMESPACE
given OpenGL version and profile, or enabling depth and stencil
buffers.
+ \note It is up to the application to ensure depth and stencil buffers are
+ requested from the underlying windowing system interface. Without requesting
+ a non-zero depth buffer size there is no guarantee that a depth buffer will
+ be available, and as a result depth testing related OpenGL operations may fail
+ to function as expected.
+
+ Commonly used depth and stencil buffer size requests are 24 and 8,
+ respectively. For example, a QOpenGLWindow subclass could do this in its
+ constructor:
+
+ \code
+ QSurfaceFormat format;
+ format.setDepthBufferSize(24);
+ format.setStencilBufferSize(8);
+ setFormat(format);
+ \endcode
+
Unlike QWindow, QOpenGLWindow allows opening a painter on itself and perform
QPainter-based drawing.
@@ -376,7 +393,7 @@ bool QOpenGLWindow::isValid() const
/*!
Prepares for rendering OpenGL content for this window by making the
corresponding context current and binding the framebuffer object, if there is
- one, in that context context.
+ one, in that context.
It is not necessary to call this function in most cases, because it is called
automatically before invoking paintGL(). It is provided nonetheless to support
diff --git a/src/opengl/qtopengl.tracepoints b/src/opengl/qtopengl.tracepoints
deleted file mode 100644
index d609e7c9ba..0000000000
--- a/src/opengl/qtopengl.tracepoints
+++ /dev/null
@@ -1,12 +0,0 @@
-{
-#include <private/qopengl2pexvertexarray_p.h>
-#include <private/qopengltextureuploader_p.h>
-#include <qopenglframebufferobject.h>
-}
-
-QOpenGLFramebufferObjectPrivate_init_entry(QOpenGLFramebufferObject *qfbo, const QSize &size, int attachment, int texture_target, int internal_format, int samples, bool mipmap)
-QOpenGLFramebufferObjectPrivate_init_exit()
-QOpenGL2PaintEngineExPrivate_drawTexture_entry(float dl, float dt, float dr, float db, float sl, float st, float sr, float sb, const QSize &textureSize, bool opaque)
-QOpenGL2PaintEngineExPrivate_drawTexture_exit()
-QOpenGLTextureCache_bindTexture_entry(QOpenGLContext *context, qint64 key, const unsigned char *image, int options)
-QOpenGLTextureCache_bindTexture_exit()