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-rw-r--r--src/openglwidgets/qopenglwidget.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openglwidgets/qopenglwidget.cpp b/src/openglwidgets/qopenglwidget.cpp
index d839a99f76..a3ffa0c0fa 100644
--- a/src/openglwidgets/qopenglwidget.cpp
+++ b/src/openglwidgets/qopenglwidget.cpp
@@ -145,7 +145,7 @@ QT_BEGIN_NAMESPACE
loading which means applications are not directly linking to an GL
implementation and thus direct function calls are not feasible.
- In paintGL() the current context is always accessible by caling
+ In paintGL() the current context is always accessible by calling
QOpenGLContext::currentContext(). From this context an already initialized,
ready-to-be-used QOpenGLFunctions instance is retrievable by calling
QOpenGLContext::functions(). An alternative to prefixing every GL call is to
@@ -1425,7 +1425,7 @@ bool QOpenGLWidget::event(QEvent *e)
if (isHidden())
break;
Q_FALLTHROUGH();
- case QEvent::Show: // reparenting may not lead to a resize so reinitalize on Show too
+ case QEvent::Show: // reparenting may not lead to a resize so reinitialize on Show too
if (d->initialized && !d->wrapperTexture && window()->windowHandle()) {
// Special case: did grabFramebuffer() for a hidden widget that then became visible.
// Recreate all resources since the context now needs to share with the TLW's.