diff options
Diffstat (limited to 'src/openvg')
-rw-r--r-- | src/openvg/openvg.pro | 71 | ||||
-rw-r--r-- | src/openvg/qpaintengine_vg.cpp | 4153 | ||||
-rw-r--r-- | src/openvg/qpaintengine_vg_p.h | 178 | ||||
-rw-r--r-- | src/openvg/qpixmapdata_vg.cpp | 575 | ||||
-rw-r--r-- | src/openvg/qpixmapdata_vg_p.h | 202 | ||||
-rw-r--r-- | src/openvg/qpixmapfilter_vg.cpp | 356 | ||||
-rw-r--r-- | src/openvg/qpixmapfilter_vg_p.h | 108 | ||||
-rw-r--r-- | src/openvg/qvg.h | 65 | ||||
-rw-r--r-- | src/openvg/qvg_p.h | 112 | ||||
-rw-r--r-- | src/openvg/qvg_symbian.cpp | 366 | ||||
-rw-r--r-- | src/openvg/qvgcompositionhelper_p.h | 90 | ||||
-rw-r--r-- | src/openvg/qvgfontglyphcache_p.h | 101 | ||||
-rw-r--r-- | src/openvg/qvgimagepool.cpp | 233 | ||||
-rw-r--r-- | src/openvg/qvgimagepool_p.h | 157 | ||||
-rw-r--r-- | src/openvg/qwindowsurface_vg.cpp | 137 | ||||
-rw-r--r-- | src/openvg/qwindowsurface_vg_p.h | 94 | ||||
-rw-r--r-- | src/openvg/qwindowsurface_vgegl.cpp | 782 | ||||
-rw-r--r-- | src/openvg/qwindowsurface_vgegl_p.h | 148 |
18 files changed, 7928 insertions, 0 deletions
diff --git a/src/openvg/openvg.pro b/src/openvg/openvg.pro new file mode 100644 index 0000000000..e185949bef --- /dev/null +++ b/src/openvg/openvg.pro @@ -0,0 +1,71 @@ +TARGET = QtOpenVG +QT += core \ + gui + +DEFINES+=QT_BUILD_OPENVG_LIB + +contains(QT_CONFIG, shivavg) { + DEFINES += QVG_NO_DRAW_GLYPHS + DEFINES += QVG_NO_RENDER_TO_MASK + DEFINES += QVG_SCISSOR_CLIP +} + +HEADERS += \ + qvg.h \ + qvg_p.h \ + qpaintengine_vg_p.h \ + qpixmapdata_vg_p.h \ + qpixmapfilter_vg_p.h \ + qvgcompositionhelper_p.h \ + qvgimagepool_p.h \ + qvgfontglyphcache_p.h +SOURCES += \ + qpaintengine_vg.cpp \ + qpixmapdata_vg.cpp \ + qpixmapfilter_vg.cpp \ + qvgimagepool.cpp + +contains(QT_CONFIG, egl) { + HEADERS += \ + qwindowsurface_vgegl_p.h \ + qwindowsurface_vg_p.h + SOURCES += \ + qwindowsurface_vg.cpp \ + qwindowsurface_vgegl.cpp +} + +symbian { + DEFINES += QVG_RECREATE_ON_SIZE_CHANGE QVG_BUFFER_SCROLLING QVG_SCISSOR_CLIP + SOURCES += \ + qvg_symbian.cpp + + contains(QT_CONFIG, freetype) { + DEFINES += QT_NO_FONTCONFIG + INCLUDEPATH += \ + ../3rdparty/freetype/src \ + ../3rdparty/freetype/include + } +} + +include(../qbase.pri) + +unix|win32-g++*:QMAKE_PKGCONFIG_REQUIRES = QtCore QtGui +symbian:TARGET.UID3 = 0x2001E62F + +!isEmpty(QMAKE_INCDIR_OPENVG): INCLUDEPATH += $$QMAKE_INCDIR_OPENVG +!isEmpty(QMAKE_LIBDIR_OPENVG): LIBS_PRIVATE += -L$$QMAKE_LIBDIR_OPENVG +!isEmpty(QMAKE_LIBS_OPENVG): LIBS_PRIVATE += $$QMAKE_LIBS_OPENVG + +contains(QT_CONFIG, egl) { + !isEmpty(QMAKE_INCDIR_EGL): INCLUDEPATH += $$QMAKE_INCDIR_EGL + !isEmpty(QMAKE_LIBDIR_EGL): LIBS_PRIVATE += -L$$QMAKE_LIBDIR_EGL + !isEmpty(QMAKE_LIBS_EGL): LIBS_PRIVATE += $$QMAKE_LIBS_EGL +} + +contains(QT_CONFIG, openvg_on_opengl) { + !isEmpty(QMAKE_INCDIR_OPENGL): INCLUDEPATH += $$QMAKE_INCDIR_OPENGL + !isEmpty(QMAKE_LIBDIR_OPENGL): LIBS_PRIVATE += -L$$QMAKE_LIBDIR_OPENGL + !isEmpty(QMAKE_LIBS_OPENGL): LIBS_PRIVATE += $$QMAKE_LIBS_OPENGL +} + +INCLUDEPATH += ../3rdparty/harfbuzz/src diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp new file mode 100644 index 0000000000..588c35ac5b --- /dev/null +++ b/src/openvg/qpaintengine_vg.cpp @@ -0,0 +1,4153 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpaintengine_vg_p.h" +#include "qpixmapdata_vg_p.h" +#include "qpixmapfilter_vg_p.h" +#include "qvgcompositionhelper_p.h" +#include "qvgimagepool_p.h" +#include "qvgfontglyphcache_p.h" +#if !defined(QT_NO_EGL) +#include <QtGui/private/qeglcontext_p.h> +#include "qwindowsurface_vgegl_p.h" +#endif +#include <QtCore/qvarlengtharray.h> +#include <QtGui/private/qdrawhelper_p.h> +#include <QtGui/private/qtextengine_p.h> +#include <QtGui/private/qfontengine_p.h> +#include <QtGui/private/qpainterpath_p.h> +#include <QtGui/private/qstatictext_p.h> +#include <QtGui/QApplication> +#include <QtGui/QDesktopWidget> +#include <QtCore/qmath.h> +#include <QDebug> +#include <QSet> + +QT_BEGIN_NAMESPACE + +// vgRenderToMask() only exists in OpenVG 1.1 and higher. +// Also, disable masking completely if we are using the scissor to clip. +#if !defined(OPENVG_VERSION_1_1) && !defined(QVG_NO_RENDER_TO_MASK) +#define QVG_NO_RENDER_TO_MASK 1 +#endif +#if defined(QVG_SCISSOR_CLIP) && !defined(QVG_NO_RENDER_TO_MASK) +#define QVG_NO_RENDER_TO_MASK 1 +#endif + +// use the same rounding as in qrasterizer.cpp (6 bit fixed point) +static const qreal aliasedCoordinateDelta = 0.5 - 0.015625; + +#if !defined(QVG_NO_DRAW_GLYPHS) + +class QVGPaintEnginePrivate; + +typedef QHash<QFontEngine*, QVGFontGlyphCache*> QVGFontCache; + +#endif + +class QVGFontEngineCleaner : public QObject +{ + Q_OBJECT +public: + QVGFontEngineCleaner(QVGPaintEnginePrivate *d); + ~QVGFontEngineCleaner(); + +public slots: + void fontEngineDestroyed(); + +private: + QVGPaintEnginePrivate *d_ptr; +}; + +class QVGPaintEnginePrivate : public QPaintEngineExPrivate +{ + Q_DECLARE_PUBLIC(QVGPaintEngine) +public: + // Extra blending modes from VG_KHR_advanced_blending extension. + // Use the QT_VG prefix to avoid conflicts with any definitions + // that may come in via <VG/vgext.h>. + enum AdvancedBlending { + QT_VG_BLEND_OVERLAY_KHR = 0x2010, + QT_VG_BLEND_HARDLIGHT_KHR = 0x2011, + QT_VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012, + QT_VG_BLEND_SOFTLIGHT_KHR = 0x2013, + QT_VG_BLEND_COLORDODGE_KHR = 0x2014, + QT_VG_BLEND_COLORBURN_KHR = 0x2015, + QT_VG_BLEND_DIFFERENCE_KHR = 0x2016, + QT_VG_BLEND_SUBTRACT_KHR = 0x2017, + QT_VG_BLEND_INVERT_KHR = 0x2018, + QT_VG_BLEND_EXCLUSION_KHR = 0x2019, + QT_VG_BLEND_LINEARDODGE_KHR = 0x201a, + QT_VG_BLEND_LINEARBURN_KHR = 0x201b, + QT_VG_BLEND_VIVIDLIGHT_KHR = 0x201c, + QT_VG_BLEND_LINEARLIGHT_KHR = 0x201d, + QT_VG_BLEND_PINLIGHT_KHR = 0x201e, + QT_VG_BLEND_HARDMIX_KHR = 0x201f, + QT_VG_BLEND_CLEAR_KHR = 0x2020, + QT_VG_BLEND_DST_KHR = 0x2021, + QT_VG_BLEND_SRC_OUT_KHR = 0x2022, + QT_VG_BLEND_DST_OUT_KHR = 0x2023, + QT_VG_BLEND_SRC_ATOP_KHR = 0x2024, + QT_VG_BLEND_DST_ATOP_KHR = 0x2025, + QT_VG_BLEND_XOR_KHR = 0x2026 + }; + + QVGPaintEnginePrivate(QVGPaintEngine *q_ptr); + ~QVGPaintEnginePrivate(); + + void init(); + void initObjects(); + void destroy(); + void setTransform(VGMatrixMode mode, const QTransform& transform); + void updateTransform(QPaintDevice *pdev); + void draw(VGPath path, const QPen& pen, const QBrush& brush, VGint rule = VG_EVEN_ODD); + void stroke(VGPath path, const QPen& pen); + void fill(VGPath path, const QBrush& brush, VGint rule = VG_EVEN_ODD); + VGPath vectorPathToVGPath(const QVectorPath& path); + VGPath painterPathToVGPath(const QPainterPath& path); + VGPath roundedRectPath(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode); + VGPaintType setBrush + (VGPaint paint, const QBrush& brush, VGMatrixMode mode, + VGPaintType prevPaintType); + void setPenParams(const QPen& pen); + void setBrushTransform(const QBrush& brush, VGMatrixMode mode); + void setupColorRamp(const QGradient *grad, VGPaint paint); + void setImageOptions(); + void systemStateChanged(); +#if !defined(QVG_SCISSOR_CLIP) + void ensureMask(QVGPaintEngine *engine, int width, int height); + void modifyMask + (QVGPaintEngine *engine, VGMaskOperation op, const QRegion& region); + void modifyMask + (QVGPaintEngine *engine, VGMaskOperation op, const QRect& rect); +#endif + + VGint maxScissorRects; // Maximum scissor rectangles for clipping. + + VGPaint penPaint; // Paint for currently active pen. + VGPaint brushPaint; // Paint for currently active brush. + VGPaint opacityPaint; // Paint for drawing images with opacity. + VGPaint fillPaint; // Current fill paint that is active. + + QPen currentPen; // Current pen set in "penPaint". + QBrush currentBrush; // Current brush set in "brushPaint". + + bool forcePenChange; // Force a pen change, even if the same. + bool forceBrushChange; // Force a brush change, even if the same. + + VGPaintType penType; // Type of the last pen that was set. + VGPaintType brushType; // Type of the last brush that was set. + + QPointF brushOrigin; // Current brush origin. + + VGint fillRule; // Last fill rule that was set. + + qreal opacity; // Current drawing opacity. + qreal paintOpacity; // Opacity in opacityPaint. + +#if !defined(QVG_NO_MODIFY_PATH) + VGPath rectPath; // Cached path for quick drawing of rectangles. + VGPath linePath; // Cached path for quick drawing of lines. + VGPath roundRectPath; // Cached path for quick drawing of rounded rects. +#endif + + QTransform transform; // Currently active transform. + bool simpleTransform; // True if the transform is simple (non-projective). + qreal penScale; // Pen scaling factor from "transform". + + QTransform pathTransform; // Calculated VG path transformation. + QTransform imageTransform; // Calculated VG image transformation. + bool pathTransformSet; // True if path transform set in the VG context. + + bool maskValid; // True if vgMask() contains valid data. + bool maskIsSet; // True if mask would be fully set if it was valid. + bool scissorMask; // True if scissor is used in place of the mask. + bool rawVG; // True if processing a raw VG escape. + + QRect maskRect; // Rectangle version of mask if it is simple. + + QTransform penTransform; // Transform for the pen. + QTransform brushTransform; // Transform for the brush. + + VGMatrixMode matrixMode; // Last matrix mode that was set. + VGImageMode imageMode; // Last image mode that was set. + + QRegion scissorRegion; // Currently active scissor region. + bool scissorActive; // True if scissor region is active. + bool scissorDirty; // True if scissor is dirty after native painting. + + QPaintEngine::DirtyFlags dirty; + + QColor clearColor; // Last clear color that was set. + VGfloat clearOpacity; // Opacity during the last clear. + + VGBlendMode blendMode; // Active blend mode. + VGRenderingQuality renderingQuality; // Active rendering quality. + VGImageQuality imageQuality; // Active image quality. + +#if !defined(QVG_NO_DRAW_GLYPHS) + QVGFontCache fontCache; + QVGFontEngineCleaner *fontEngineCleaner; +#endif + + bool hasAdvancedBlending; + + QScopedPointer<QPixmapFilter> convolutionFilter; + QScopedPointer<QPixmapFilter> colorizeFilter; + QScopedPointer<QPixmapFilter> dropShadowFilter; + QScopedPointer<QPixmapFilter> blurFilter; + + // Ensure that the path transform is properly set in the VG context + // before we perform a vgDrawPath() operation. + inline void ensurePathTransform() + { + if (!pathTransformSet) { + QTransform aliasedTransform = pathTransform; + if (renderingQuality == VG_RENDERING_QUALITY_NONANTIALIASED && currentPen != Qt::NoPen) + aliasedTransform = aliasedTransform + * QTransform::fromTranslate(aliasedCoordinateDelta, -aliasedCoordinateDelta); + setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, aliasedTransform); + pathTransformSet = true; + } + } + + // Ensure that a specific pen has been set into penPaint. + inline void ensurePen(const QPen& pen) { + if (forcePenChange || pen != currentPen) { + currentPen = pen; + forcePenChange = false; + penType = setBrush + (penPaint, pen.brush(), + VG_MATRIX_STROKE_PAINT_TO_USER, penType); + setPenParams(pen); + } + } + + // Ensure that a specific brush has been set into brushPaint. + inline void ensureBrush(const QBrush& brush) { + if (forceBrushChange || brush != currentBrush) { + currentBrush = brush; + forceBrushChange = false; + brushType = setBrush + (brushPaint, brush, VG_MATRIX_FILL_PAINT_TO_USER, brushType); + } + if (fillPaint != brushPaint) { + vgSetPaint(brushPaint, VG_FILL_PATH); + fillPaint = brushPaint; + } + } + + // Set various modes, but only if different. + inline void setImageMode(VGImageMode mode); + inline void setRenderingQuality(VGRenderingQuality mode); + inline void setImageQuality(VGImageQuality mode); + inline void setBlendMode(VGBlendMode mode); + inline void setFillRule(VGint mode); + + // Clear all lazily-set modes. + void clearModes(); + +private: + QVGPaintEngine *q; +}; + +inline void QVGPaintEnginePrivate::setImageMode(VGImageMode mode) +{ + if (imageMode != mode) { + imageMode = mode; + vgSeti(VG_IMAGE_MODE, mode); + } +} + +inline void QVGPaintEnginePrivate::setRenderingQuality(VGRenderingQuality mode) +{ + if (renderingQuality != mode) { + vgSeti(VG_RENDERING_QUALITY, mode); + renderingQuality = mode; + pathTransformSet = false; // need to tweak transform for aliased stroking + } +} + +inline void QVGPaintEnginePrivate::setImageQuality(VGImageQuality mode) +{ + if (imageQuality != mode) { + vgSeti(VG_IMAGE_QUALITY, mode); + imageQuality = mode; + } +} + +inline void QVGPaintEnginePrivate::setBlendMode(VGBlendMode mode) +{ + if (blendMode != mode) { + vgSeti(VG_BLEND_MODE, mode); + blendMode = mode; + } +} + +inline void QVGPaintEnginePrivate::setFillRule(VGint mode) +{ + if (fillRule != mode) { + fillRule = mode; + vgSeti(VG_FILL_RULE, mode); + } +} + +void QVGPaintEnginePrivate::clearModes() +{ + matrixMode = (VGMatrixMode)0; + imageMode = (VGImageMode)0; + blendMode = (VGBlendMode)0; + renderingQuality = (VGRenderingQuality)0; + imageQuality = (VGImageQuality)0; +} + +QVGPaintEnginePrivate::QVGPaintEnginePrivate(QVGPaintEngine *q_ptr) : q(q_ptr) +{ + init(); +} + +void QVGPaintEnginePrivate::init() +{ + maxScissorRects = 0; + + penPaint = 0; + brushPaint = 0; + opacityPaint = 0; + fillPaint = 0; + + forcePenChange = true; + forceBrushChange = true; + penType = (VGPaintType)0; + brushType = (VGPaintType)0; + + brushOrigin = QPointF(0.0f, 0.0f); + + fillRule = 0; + + opacity = 1.0; + paintOpacity = 1.0f; + +#if !defined(QVG_NO_MODIFY_PATH) + rectPath = 0; + linePath = 0; + roundRectPath = 0; +#endif + + simpleTransform = true; + pathTransformSet = false; + penScale = 1.0; + + maskValid = false; + maskIsSet = false; + scissorMask = false; + rawVG = false; + + scissorActive = false; + scissorDirty = false; + + dirty = 0; + + clearOpacity = 1.0f; + +#if !defined(QVG_NO_DRAW_GLYPHS) + fontEngineCleaner = 0; +#endif + + hasAdvancedBlending = false; + + clearModes(); +} + +QVGPaintEnginePrivate::~QVGPaintEnginePrivate() +{ + destroy(); +} + +void QVGPaintEnginePrivate::initObjects() +{ + maxScissorRects = vgGeti(VG_MAX_SCISSOR_RECTS); + + penPaint = vgCreatePaint(); + vgSetParameteri(penPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetPaint(penPaint, VG_STROKE_PATH); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER); + vgLoadIdentity(); + + brushPaint = vgCreatePaint(); + vgSetParameteri(brushPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetPaint(brushPaint, VG_FILL_PATH); + fillPaint = brushPaint; + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_FILL_PAINT_TO_USER); + vgLoadIdentity(); + matrixMode = VG_MATRIX_FILL_PAINT_TO_USER; + + opacityPaint = vgCreatePaint(); + vgSetParameteri(opacityPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + VGfloat values[4]; + values[0] = 1.0f; + values[1] = 1.0f; + values[2] = 1.0f; + values[3] = paintOpacity; + vgSetParameterfv(opacityPaint, VG_PAINT_COLOR, 4, values); + +#if !defined(QVG_NO_MODIFY_PATH) + // Create a dummy path for rectangle drawing, which we can + // modify later with vgModifyPathCoords(). This should be + // faster than constantly creating and destroying paths. + rectPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 5, // segmentCapacityHint + 8, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + static VGubyte const segments[5] = { + VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS, + VG_CLOSE_PATH + }; + VGfloat coords[8]; + coords[0] = 0.0f; + coords[1] = 0.0f; + coords[2] = 100.0f; + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = 100.0f; + coords[6] = coords[0]; + coords[7] = coords[5]; + vgAppendPathData(rectPath, 5, segments, coords); + + // Create a dummy line drawing path as well. + linePath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 2, // segmentCapacityHint + 4, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(linePath, 2, segments, coords); +#endif + + const char *extensions = reinterpret_cast<const char *>(vgGetString(VG_EXTENSIONS)); + if (extensions) + hasAdvancedBlending = strstr(extensions, "VG_KHR_advanced_blending") != 0; +} + +void QVGPaintEnginePrivate::destroy() +{ + if (penPaint) + vgDestroyPaint(penPaint); + if (brushPaint) + vgDestroyPaint(brushPaint); + if (opacityPaint) + vgDestroyPaint(opacityPaint); + +#if !defined(QVG_NO_MODIFY_PATH) + if (rectPath) + vgDestroyPath(rectPath); + if (linePath) + vgDestroyPath(linePath); + if (roundRectPath) + vgDestroyPath(roundRectPath); +#endif + +#if !defined(QVG_NO_DRAW_GLYPHS) + QVGFontCache::Iterator it; + for (it = fontCache.begin(); it != fontCache.end(); ++it) + delete it.value(); + fontCache.clear(); + delete fontEngineCleaner; +#endif +} + +// Set a specific VG transformation matrix in the current VG context. +void QVGPaintEnginePrivate::setTransform + (VGMatrixMode mode, const QTransform& transform) +{ + VGfloat mat[9]; + if (mode != matrixMode) { + vgSeti(VG_MATRIX_MODE, mode); + matrixMode = mode; + } + mat[0] = transform.m11(); + mat[1] = transform.m12(); + mat[2] = transform.m13(); + mat[3] = transform.m21(); + mat[4] = transform.m22(); + mat[5] = transform.m23(); + mat[6] = transform.m31(); + mat[7] = transform.m32(); + mat[8] = transform.m33(); + vgLoadMatrix(mat); +} + +Q_GUI_EXPORT bool qt_scaleForTransform(const QTransform &transform, qreal *scale); + +void QVGPaintEnginePrivate::updateTransform(QPaintDevice *pdev) +{ + VGfloat devh = pdev->height(); + + // Construct the VG transform by combining the Qt transform with + // the following viewport transformation: + // | 1 0 0 | + // | 0 -1 devh | + // | 0 0 1 | + // The full VG transform is effectively: + // 1. Apply the user's transformation matrix. + // 2. Flip the co-ordinate system upside down. + QTransform viewport(1.0f, 0.0f, 0.0f, + 0.0f, -1.0f, 0.0f, + 0.0f, devh, 1.0f); + + // Compute the path transform and determine if it is projective. + pathTransform = transform * viewport; + bool projective = (pathTransform.m13() != 0.0f || + pathTransform.m23() != 0.0f || + pathTransform.m33() != 1.0f); + if (projective) { + // The engine cannot do projective path transforms for us, + // so we will have to convert the co-ordinates ourselves. + // Change the matrix to just the viewport transformation. + pathTransform = viewport; + simpleTransform = false; + } else { + simpleTransform = true; + } + pathTransformSet = false; + + // The image transform is always the full transformation, + imageTransform = transform * viewport; + + // Calculate the scaling factor to use for turning cosmetic pens + // into ordinary non-cosmetic pens. + qt_scaleForTransform(transform, &penScale); +} + +VGPath QVGPaintEnginePrivate::vectorPathToVGPath(const QVectorPath& path) +{ + int count = path.elementCount(); + const qreal *points = path.points(); + const QPainterPath::ElementType *elements = path.elements(); + + VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + count + 1, // segmentCapacityHint + count * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + + // Size is sufficient segments for drawRoundedRect() paths. + QVarLengthArray<VGubyte, 20> segments; + + if (sizeof(qreal) == sizeof(VGfloat) && elements && simpleTransform) { + // If Qt was compiled with qreal the same size as VGfloat, + // then convert the segment types and use the incoming + // points array directly. + for (int i = 0; i < count; ++i) { + switch (elements[i]) { + + case QPainterPath::MoveToElement: + segments.append(VG_MOVE_TO_ABS); break; + + case QPainterPath::LineToElement: + segments.append(VG_LINE_TO_ABS); break; + + case QPainterPath::CurveToElement: + segments.append(VG_CUBIC_TO_ABS); break; + + case QPainterPath::CurveToDataElement: break; + + } + } + if (path.hasImplicitClose()) + segments.append(VG_CLOSE_PATH); + + vgAppendPathData(vgpath, segments.count(), segments.constData(), + reinterpret_cast<const VGfloat *>(points)); + + return vgpath; + } + + // Sizes chosen so that drawRoundedRect() paths fit in these arrays. + QVarLengthArray<VGfloat, 48> coords; + + int curvePos = 0; + QPointF temp; + + if (elements && simpleTransform) { + // Convert the members of the element array. + for (int i = 0; i < count; ++i) { + switch (elements[i]) { + + case QPainterPath::MoveToElement: + { + coords.append(points[0]); + coords.append(points[1]); + segments.append(VG_MOVE_TO_ABS); + } + break; + + case QPainterPath::LineToElement: + { + coords.append(points[0]); + coords.append(points[1]); + segments.append(VG_LINE_TO_ABS); + } + break; + + case QPainterPath::CurveToElement: + { + coords.append(points[0]); + coords.append(points[1]); + curvePos = 2; + } + break; + + case QPainterPath::CurveToDataElement: + { + coords.append(points[0]); + coords.append(points[1]); + curvePos += 2; + if (curvePos == 6) { + curvePos = 0; + segments.append(VG_CUBIC_TO_ABS); + } + } + break; + + } + points += 2; + } + } else if (elements && !simpleTransform) { + // Convert the members of the element array after applying the + // current transform to the path locally. + for (int i = 0; i < count; ++i) { + switch (elements[i]) { + + case QPainterPath::MoveToElement: + { + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + segments.append(VG_MOVE_TO_ABS); + } + break; + + case QPainterPath::LineToElement: + { + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + segments.append(VG_LINE_TO_ABS); + } + break; + + case QPainterPath::CurveToElement: + { + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + curvePos = 2; + } + break; + + case QPainterPath::CurveToDataElement: + { + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + curvePos += 2; + if (curvePos == 6) { + curvePos = 0; + segments.append(VG_CUBIC_TO_ABS); + } + } + break; + + } + points += 2; + } + } else if (count > 0 && simpleTransform) { + // If there is no element array, then the path is assumed + // to be a MoveTo followed by several LineTo's. + coords.append(points[0]); + coords.append(points[1]); + segments.append(VG_MOVE_TO_ABS); + while (count > 1) { + points += 2; + coords.append(points[0]); + coords.append(points[1]); + segments.append(VG_LINE_TO_ABS); + --count; + } + } else if (count > 0 && !simpleTransform) { + // Convert a simple path, and apply the transform locally. + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + segments.append(VG_MOVE_TO_ABS); + while (count > 1) { + points += 2; + temp = transform.map(QPointF(points[0], points[1])); + coords.append(temp.x()); + coords.append(temp.y()); + segments.append(VG_LINE_TO_ABS); + --count; + } + } + + // Close the path if specified. + if (path.hasImplicitClose()) + segments.append(VG_CLOSE_PATH); + + vgAppendPathData(vgpath, segments.count(), + segments.constData(), coords.constData()); + + return vgpath; +} + +VGPath QVGPaintEnginePrivate::painterPathToVGPath(const QPainterPath& path) +{ + int count = path.elementCount(); + + VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + count + 1, // segmentCapacityHint + count * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + + if (count == 0) + return vgpath; + + const QPainterPath::Element *elements = &(path.elementAt(0)); + + // Sizes chosen so that drawRoundedRect() paths fit in these arrays. + QVarLengthArray<VGfloat, 48> coords; + QVarLengthArray<VGubyte, 20> segments; + + int curvePos = 0; + QPointF temp; + + // Keep track of the start and end of each sub-path. QPainterPath + // does not have an "implicit close" flag like QVectorPath does. + // We therefore have to detect closed paths by looking for a LineTo + // element that connects back to the initial MoveTo element. + qreal startx = 0.0; + qreal starty = 0.0; + qreal endx = 0.0; + qreal endy = 0.0; + bool haveStart = false; + bool haveEnd = false; + + if (simpleTransform) { + // Convert the members of the element array. + for (int i = 0; i < count; ++i) { + switch (elements[i].type) { + + case QPainterPath::MoveToElement: + { + if (haveStart && haveEnd && startx == endx && starty == endy) { + // Implicitly close the previous sub-path. + segments.append(VG_CLOSE_PATH); + } + startx = elements[i].x; + starty = elements[i].y; + coords.append(startx); + coords.append(starty); + haveStart = true; + haveEnd = false; + segments.append(VG_MOVE_TO_ABS); + } + break; + + case QPainterPath::LineToElement: + { + endx = elements[i].x; + endy = elements[i].y; + coords.append(endx); + coords.append(endy); + haveEnd = true; + segments.append(VG_LINE_TO_ABS); + } + break; + + case QPainterPath::CurveToElement: + { + coords.append(elements[i].x); + coords.append(elements[i].y); + haveEnd = false; + curvePos = 2; + } + break; + + case QPainterPath::CurveToDataElement: + { + coords.append(elements[i].x); + coords.append(elements[i].y); + haveEnd = false; + curvePos += 2; + if (curvePos == 6) { + curvePos = 0; + segments.append(VG_CUBIC_TO_ABS); + } + } + break; + + } + } + } else { + // Convert the members of the element array after applying the + // current transform to the path locally. + for (int i = 0; i < count; ++i) { + switch (elements[i].type) { + + case QPainterPath::MoveToElement: + { + if (haveStart && haveEnd && startx == endx && starty == endy) { + // Implicitly close the previous sub-path. + segments.append(VG_CLOSE_PATH); + } + temp = transform.map(QPointF(elements[i].x, elements[i].y)); + startx = temp.x(); + starty = temp.y(); + coords.append(startx); + coords.append(starty); + haveStart = true; + haveEnd = false; + segments.append(VG_MOVE_TO_ABS); + } + break; + + case QPainterPath::LineToElement: + { + temp = transform.map(QPointF(elements[i].x, elements[i].y)); + endx = temp.x(); + endy = temp.y(); + coords.append(endx); + coords.append(endy); + haveEnd = true; + segments.append(VG_LINE_TO_ABS); + } + break; + + case QPainterPath::CurveToElement: + { + temp = transform.map(QPointF(elements[i].x, elements[i].y)); + coords.append(temp.x()); + coords.append(temp.y()); + haveEnd = false; + curvePos = 2; + } + break; + + case QPainterPath::CurveToDataElement: + { + temp = transform.map(QPointF(elements[i].x, elements[i].y)); + coords.append(temp.x()); + coords.append(temp.y()); + haveEnd = false; + curvePos += 2; + if (curvePos == 6) { + curvePos = 0; + segments.append(VG_CUBIC_TO_ABS); + } + } + break; + + } + } + } + + if (haveStart && haveEnd && startx == endx && starty == endy) { + // Implicitly close the last sub-path. + segments.append(VG_CLOSE_PATH); + } + + vgAppendPathData(vgpath, segments.count(), + segments.constData(), coords.constData()); + + return vgpath; +} + +VGPath QVGPaintEnginePrivate::roundedRectPath(const QRectF &rect, qreal xRadius, qreal yRadius, Qt::SizeMode mode) +{ + static VGubyte roundedrect_types[] = { + VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CLOSE_PATH + }; + + qreal x1 = rect.left(); + qreal x2 = rect.right(); + qreal y1 = rect.top(); + qreal y2 = rect.bottom(); + + if (mode == Qt::RelativeSize) { + xRadius = xRadius * rect.width() / 200.; + yRadius = yRadius * rect.height() / 200.; + } + + xRadius = qMin(xRadius, rect.width() / 2); + yRadius = qMin(yRadius, rect.height() / 2); + + VGfloat pts[] = { + x1 + xRadius, y1, // MoveTo + x2 - xRadius, y1, // LineTo + x2 - (1 - KAPPA) * xRadius, y1, // CurveTo + x2, y1 + (1 - KAPPA) * yRadius, + x2, y1 + yRadius, + x2, y2 - yRadius, // LineTo + x2, y2 - (1 - KAPPA) * yRadius, // CurveTo + x2 - (1 - KAPPA) * xRadius, y2, + x2 - xRadius, y2, + x1 + xRadius, y2, // LineTo + x1 + (1 - KAPPA) * xRadius, y2, // CurveTo + x1, y2 - (1 - KAPPA) * yRadius, + x1, y2 - yRadius, + x1, y1 + yRadius, // LineTo + x1, y1 + (1 - KAPPA) * yRadius, // CurveTo + x1 + (1 - KAPPA) * xRadius, y1, + x1 + xRadius, y1 + }; + +#if !defined(QVG_NO_MODIFY_PATH) + VGPath vgpath = roundRectPath; + if (!vgpath) { + vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 10, // segmentCapacityHint + 17 * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(vgpath, 10, roundedrect_types, pts); + roundRectPath = vgpath; + } else { + vgModifyPathCoords(vgpath, 0, 9, pts); + } +#else + VGPath vgpath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 10, // segmentCapacityHint + 17 * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(vgpath, 10, roundedrect_types, pts); +#endif + + return vgpath; +} + +Q_GUI_EXPORT QImage qt_imageForBrush(int style, bool invert); + +static QImage colorizeBitmap(const QImage &image, const QColor &color) +{ + QImage sourceImage = image.convertToFormat(QImage::Format_MonoLSB); + QImage dest = QImage(sourceImage.size(), QImage::Format_ARGB32_Premultiplied); + + QRgb fg = PREMUL(color.rgba()); + QRgb bg = 0; + + int height = sourceImage.height(); + int width = sourceImage.width(); + for (int y=0; y<height; ++y) { + const uchar *source = sourceImage.constScanLine(y); + QRgb *target = reinterpret_cast<QRgb *>(dest.scanLine(y)); + for (int x=0; x < width; ++x) + target[x] = (source[x>>3] >> (x&7)) & 1 ? fg : bg; + } + return dest; +} + +static VGImage toVGImage + (const QImage & image, Qt::ImageConversionFlags flags = Qt::AutoColor) +{ + QImage img(image); + + VGImageFormat format; + switch (img.format()) { + case QImage::Format_Mono: + img = image.convertToFormat(QImage::Format_MonoLSB, flags); + img.invertPixels(); + format = VG_BW_1; + break; + case QImage::Format_MonoLSB: + img.invertPixels(); + format = VG_BW_1; + break; + case QImage::Format_RGB32: + format = VG_sXRGB_8888; + break; + case QImage::Format_ARGB32: + format = VG_sARGB_8888; + break; + case QImage::Format_ARGB32_Premultiplied: + format = VG_sARGB_8888_PRE; + break; + case QImage::Format_RGB16: + format = VG_sRGB_565; + break; + default: + // Convert everything else into ARGB32_Premultiplied. + img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied, flags); + format = VG_sARGB_8888_PRE; + break; + } + + const uchar *pixels = img.constBits(); + + VGImage vgImg = QVGImagePool::instance()->createPermanentImage + (format, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData + (vgImg, pixels, img.bytesPerLine(), format, 0, 0, + img.width(), img.height()); + + return vgImg; +} + +static VGImage toVGImageSubRect + (const QImage & image, const QRect& sr, + Qt::ImageConversionFlags flags = Qt::AutoColor) +{ + QImage img(image); + + VGImageFormat format; + int bpp = 4; + + switch (img.format()) { + case QImage::Format_Mono: + case QImage::Format_MonoLSB: + return VG_INVALID_HANDLE; + case QImage::Format_RGB32: + format = VG_sXRGB_8888; + break; + case QImage::Format_ARGB32: + format = VG_sARGB_8888; + break; + case QImage::Format_ARGB32_Premultiplied: + format = VG_sARGB_8888_PRE; + break; + case QImage::Format_RGB16: + format = VG_sRGB_565; + bpp = 2; + break; + default: + // Convert everything else into ARGB32_Premultiplied. + img = image.convertToFormat(QImage::Format_ARGB32_Premultiplied, flags); + format = VG_sARGB_8888_PRE; + break; + } + + const uchar *pixels = img.constBits() + bpp * sr.x() + + img.bytesPerLine() * sr.y(); + + VGImage vgImg = QVGImagePool::instance()->createPermanentImage + (format, sr.width(), sr.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData + (vgImg, pixels, img.bytesPerLine(), format, 0, 0, + sr.width(), sr.height()); + + return vgImg; +} + +static VGImage toVGImageWithOpacity(const QImage & image, qreal opacity) +{ + QImage img(image.size(), QImage::Format_ARGB32_Premultiplied); + img.fill(0); + QPainter painter; + painter.begin(&img); + painter.setOpacity(opacity); + painter.drawImage(0, 0, image); + painter.end(); + + const uchar *pixels = img.constBits(); + + VGImage vgImg = QVGImagePool::instance()->createPermanentImage + (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData + (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, + img.width(), img.height()); + + return vgImg; +} + +static VGImage toVGImageWithOpacitySubRect + (const QImage & image, qreal opacity, const QRect& sr) +{ + QImage img(sr.size(), QImage::Format_ARGB32_Premultiplied); + img.fill(0); + QPainter painter; + painter.begin(&img); + painter.setOpacity(opacity); + painter.drawImage(QPoint(0, 0), image, sr); + painter.end(); + + const uchar *pixels = img.constBits(); + + VGImage vgImg = QVGImagePool::instance()->createPermanentImage + (VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData + (vgImg, pixels, img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, + img.width(), img.height()); + + return vgImg; +} + +VGPaintType QVGPaintEnginePrivate::setBrush + (VGPaint paint, const QBrush& brush, VGMatrixMode mode, + VGPaintType prevType) +{ + VGfloat values[5]; + setBrushTransform(brush, mode); + + // Reset the paint pattern on the brush, which will discard + // the previous VGImage if one was set. + if (prevType == VG_PAINT_TYPE_PATTERN || prevType == (VGPaintType)0) + vgPaintPattern(paint, VG_INVALID_HANDLE); + + switch (brush.style()) { + + case Qt::SolidPattern: { + // The brush is a solid color. + QColor color(brush.color()); + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF() * opacity; + if (prevType != VG_PAINT_TYPE_COLOR) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetParameterfv(paint, VG_PAINT_COLOR, 4, values); + return VG_PAINT_TYPE_COLOR; + } + + case Qt::LinearGradientPattern: { + // The brush is a linear gradient. + Q_ASSERT(brush.gradient()->type() == QGradient::LinearGradient); + const QLinearGradient *grad = + static_cast<const QLinearGradient*>(brush.gradient()); + values[0] = grad->start().x(); + values[1] = grad->start().y(); + values[2] = grad->finalStop().x(); + values[3] = grad->finalStop().y(); + if (prevType != VG_PAINT_TYPE_LINEAR_GRADIENT) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); + vgSetParameterfv(paint, VG_PAINT_LINEAR_GRADIENT, 4, values); + setupColorRamp(grad, paint); + return VG_PAINT_TYPE_LINEAR_GRADIENT; + } + + case Qt::RadialGradientPattern: { + // The brush is a radial gradient. + Q_ASSERT(brush.gradient()->type() == QGradient::RadialGradient); + const QRadialGradient *grad = + static_cast<const QRadialGradient*>(brush.gradient()); + values[0] = grad->center().x(); + values[1] = grad->center().y(); + values[2] = grad->focalPoint().x(); + values[3] = grad->focalPoint().y(); + values[4] = grad->radius(); + if (prevType != VG_PAINT_TYPE_RADIAL_GRADIENT) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT); + vgSetParameterfv(paint, VG_PAINT_RADIAL_GRADIENT, 5, values); + setupColorRamp(grad, paint); + return VG_PAINT_TYPE_RADIAL_GRADIENT; + } + + case Qt::TexturePattern: { + // The brush is a texture specified by a QPixmap/QImage. + QPixmapData *pd = brush.texture().pixmapData(); + if (!pd) + break; // null QPixmap + VGImage vgImg; + bool deref = false; + if (pd->pixelType() == QPixmapData::BitmapType) { + // Colorize bitmaps using the brush color and opacity. + QColor color = brush.color(); + if (opacity != 1.0) + color.setAlphaF(color.alphaF() * opacity); + QImage image = colorizeBitmap(*(pd->buffer()), color); + vgImg = toVGImage(image); + deref = true; + } else if (opacity == 1.0) { + if (pd->classId() == QPixmapData::OpenVGClass) { + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + vgImg = vgpd->toVGImage(); + + // We don't want the pool to reclaim this image + // because we cannot predict when the paint object + // will stop using it. Replacing the image with + // new data will make the paint object invalid. + vgpd->detachImageFromPool(); + } else { + vgImg = toVGImage(*(pd->buffer())); + deref = true; + } + } else if (pd->classId() == QPixmapData::OpenVGClass) { + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + vgImg = vgpd->toVGImage(opacity); + vgpd->detachImageFromPool(); + } else { + vgImg = toVGImageWithOpacity(*(pd->buffer()), opacity); + deref = true; + } + if (vgImg == VG_INVALID_HANDLE) + break; + if (prevType != VG_PAINT_TYPE_PATTERN) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_PATTERN); + vgSetParameteri(paint, VG_PAINT_PATTERN_TILING_MODE, VG_TILE_REPEAT); + vgPaintPattern(paint, vgImg); + if (deref) + vgDestroyImage(vgImg); // Will be valid until pattern is destroyed. + return VG_PAINT_TYPE_PATTERN; + } + + case Qt::ConicalGradientPattern: { + // Convert conical gradients into the first stop color. + qWarning() << "QVGPaintEnginePrivate::setBrush: conical gradients are not supported by OpenVG"; + Q_ASSERT(brush.gradient()->type() == QGradient::ConicalGradient); + const QConicalGradient *grad = + static_cast<const QConicalGradient*>(brush.gradient()); + const QGradientStops stops = grad->stops(); + QColor color; + if (stops.size() > 0) + color = stops[0].second; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF() * opacity; + if (prevType != VG_PAINT_TYPE_COLOR) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetParameterfv(paint, VG_PAINT_COLOR, 4, values); + return VG_PAINT_TYPE_COLOR; + } + + case Qt::Dense1Pattern: + case Qt::Dense2Pattern: + case Qt::Dense3Pattern: + case Qt::Dense4Pattern: + case Qt::Dense5Pattern: + case Qt::Dense6Pattern: + case Qt::Dense7Pattern: + case Qt::HorPattern: + case Qt::VerPattern: + case Qt::CrossPattern: + case Qt::BDiagPattern: + case Qt::FDiagPattern: + case Qt::DiagCrossPattern: { + // The brush is a traditional dotted or cross-hatched pattern brush. + QColor color = brush.color(); + if (opacity != 1.0) + color.setAlphaF(color.alphaF() * opacity); + QImage image = colorizeBitmap + (qt_imageForBrush(brush.style(), true), color); + VGImage vgImg = toVGImage(image); + if (prevType != VG_PAINT_TYPE_PATTERN) + vgSetParameteri(paint, VG_PAINT_TYPE, VG_PAINT_TYPE_PATTERN); + vgSetParameteri(paint, VG_PAINT_PATTERN_TILING_MODE, VG_TILE_REPEAT); + vgPaintPattern(paint, vgImg); + vgDestroyImage(vgImg); // Will stay valid until pattern is destroyed. + return VG_PAINT_TYPE_PATTERN; + } + + default: break; + } + return (VGPaintType)0; +} + +void QVGPaintEnginePrivate::setPenParams(const QPen& pen) +{ + // Note: OpenVG does not support zero-width or cosmetic pens, + // so we have to simulate cosmetic pens by reversing the scale. + VGfloat width = pen.widthF(); + if (width <= 0.0f) + width = 1.0f; + if (pen.isCosmetic()) { + if (penScale != 1.0 && penScale != 0.0) + width /= penScale; + } + vgSetf(VG_STROKE_LINE_WIDTH, width); + + if (pen.capStyle() == Qt::FlatCap) + vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); + else if (pen.capStyle() == Qt::SquareCap) + vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); + else + vgSetf(VG_STROKE_CAP_STYLE, VG_CAP_ROUND); + + if (pen.joinStyle() == Qt::MiterJoin) { + vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_MITER); + vgSetf(VG_STROKE_MITER_LIMIT, pen.miterLimit()); + } else if (pen.joinStyle() == Qt::BevelJoin) { + vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); + } else { + vgSetf(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); + } + + if (pen.style() == Qt::SolidLine) { + vgSetfv(VG_STROKE_DASH_PATTERN, 0, NULL); + } else { + const QVector<qreal> dashPattern = pen.dashPattern(); + QVector<VGfloat> currentDashPattern(dashPattern.count()); + for (int i = 0; i < dashPattern.count(); ++i) + currentDashPattern[i] = dashPattern[i] * width; + vgSetfv(VG_STROKE_DASH_PATTERN, currentDashPattern.count(), currentDashPattern.data()); + vgSetf(VG_STROKE_DASH_PHASE, pen.dashOffset()); + vgSetf(VG_STROKE_DASH_PHASE_RESET, VG_FALSE); + } +} + +void QVGPaintEnginePrivate::setBrushTransform + (const QBrush& brush, VGMatrixMode mode) +{ + // Compute the new brush transformation matrix. + QTransform transform(brush.transform()); + if (brushOrigin.x() != 0.0f || brushOrigin.y() != 0.0f) + transform.translate(brushOrigin.x(), brushOrigin.y()); + + // Bail out if the matrix is the same as last time, to avoid + // updating the VG context state unless absolutely necessary. + // Most applications won't have a brush transformation set, + // which will leave the VG setting at its default of identity. + // Always change the transform if coming out of raw VG mode. + if (mode == VG_MATRIX_FILL_PAINT_TO_USER) { + if (!rawVG && transform == brushTransform) + return; + brushTransform = transform; + } else { + if (!rawVG && transform == penTransform) + return; + penTransform = transform; + } + + // Set the brush transformation matrix. + if (mode != matrixMode) { + vgSeti(VG_MATRIX_MODE, mode); + matrixMode = mode; + } + if (transform.isIdentity()) { + vgLoadIdentity(); + } else { + VGfloat mat[9]; + mat[0] = transform.m11(); + mat[1] = transform.m12(); + mat[2] = transform.m13(); + mat[3] = transform.m21(); + mat[4] = transform.m22(); + mat[5] = transform.m23(); + mat[6] = transform.m31(); + mat[7] = transform.m32(); + mat[8] = transform.m33(); + vgLoadMatrix(mat); + } +} + +void QVGPaintEnginePrivate::setupColorRamp(const QGradient *grad, VGPaint paint) +{ + QGradient::Spread spread = grad->spread(); + VGColorRampSpreadMode spreadMode; + if (spread == QGradient::ReflectSpread) + spreadMode = VG_COLOR_RAMP_SPREAD_REFLECT; + else if (spread == QGradient::RepeatSpread) + spreadMode = VG_COLOR_RAMP_SPREAD_REPEAT; + else + spreadMode = VG_COLOR_RAMP_SPREAD_PAD; + + const QGradientStops stops = grad->stops(); + int n = 5*stops.size(); + QVector<VGfloat> fill_stops(n); + + for (int i = 0; i < stops.size(); ++i ) { + QColor col = stops[i].second; + fill_stops[i*5] = stops[i].first; + fill_stops[i*5 + 1] = col.redF(); + fill_stops[i*5 + 2] = col.greenF(); + fill_stops[i*5 + 3] = col.blueF(); + fill_stops[i*5 + 4] = col.alphaF() * opacity; + } + + vgSetParameteri(paint, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spreadMode); + vgSetParameteri(paint, VG_PAINT_COLOR_RAMP_PREMULTIPLIED, VG_FALSE); + vgSetParameterfv(paint, VG_PAINT_COLOR_RAMP_STOPS, n, fill_stops.data()); +} + +QVGPainterState::QVGPainterState(QVGPainterState& other) + : QPainterState(other), + isNew(true), clipRegion(other.clipRegion), + savedDirty(0) +{ +} + +QVGPainterState::QVGPainterState() + : isNew(true), savedDirty(0) +{ +} + +QVGPainterState::~QVGPainterState() +{ +} + +QVGPaintEngine::QVGPaintEngine() + : QPaintEngineEx(*new QVGPaintEnginePrivate(this)) +{ +} + +QVGPaintEngine::QVGPaintEngine(QVGPaintEnginePrivate &data) + : QPaintEngineEx(data) +{ +} + +QVGPaintEngine::~QVGPaintEngine() +{ +} + +QPainterState *QVGPaintEngine::createState(QPainterState *orig) const +{ + if (!orig) { + return new QVGPainterState(); + } else { + Q_D(const QVGPaintEngine); + QVGPaintEnginePrivate *d2 = const_cast<QVGPaintEnginePrivate*>(d); + QVGPainterState *origState = static_cast<QVGPainterState *>(orig); + origState->savedDirty = d2->dirty; + d2->dirty = 0; + return new QVGPainterState(*origState); + } +} + +void QVGPaintEnginePrivate::draw + (VGPath path, const QPen& pen, const QBrush& brush, VGint rule) +{ + VGbitfield mode = 0; + if (qpen_style(pen) != Qt::NoPen && qbrush_style(qpen_brush(pen)) != Qt::NoBrush) { + ensurePen(pen); + mode |= VG_STROKE_PATH; + } + if (brush.style() != Qt::NoBrush) { + ensureBrush(brush); + setFillRule(rule); + mode |= VG_FILL_PATH; + } + if (mode != 0) { + ensurePathTransform(); + vgDrawPath(path, mode); + } +} + +void QVGPaintEnginePrivate::stroke(VGPath path, const QPen& pen) +{ + if (pen.style() == Qt::NoPen) + return; + ensurePen(pen); + ensurePathTransform(); + vgDrawPath(path, VG_STROKE_PATH); +} + +void QVGPaintEnginePrivate::fill(VGPath path, const QBrush& brush, VGint rule) +{ + if (brush.style() == Qt::NoBrush) + return; + ensureBrush(brush); + setFillRule(rule); + QPen savedPen = currentPen; + currentPen = Qt::NoPen; + ensurePathTransform(); + currentPen = savedPen; + vgDrawPath(path, VG_FILL_PATH); +} + +bool QVGPaintEngine::begin(QPaintDevice *pdev) +{ + Q_UNUSED(pdev); + Q_D(QVGPaintEngine); + + // Initialize the VG painting objects if we haven't done it yet. + if (!d->penPaint) + d->initObjects(); + + // The initial clip region is the entire device area. + QVGPainterState *s = state(); + s->clipRegion = defaultClipRegion(); + + // Initialize the VG state for this paint operation. + restoreState(QPaintEngine::AllDirty); + d->dirty = 0; + d->rawVG = false; + return true; +} + +bool QVGPaintEngine::end() +{ + return true; +} + +void QVGPaintEngine::draw(const QVectorPath &path) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + VGPath vgpath = d->vectorPathToVGPath(path); + if (!path.hasWindingFill()) + d->draw(vgpath, s->pen, s->brush, VG_EVEN_ODD); + else + d->draw(vgpath, s->pen, s->brush, VG_NON_ZERO); + vgDestroyPath(vgpath); +} + +void QVGPaintEngine::fill(const QVectorPath &path, const QBrush &brush) +{ + Q_D(QVGPaintEngine); + VGPath vgpath = d->vectorPathToVGPath(path); + if (!path.hasWindingFill()) + d->fill(vgpath, brush, VG_EVEN_ODD); + else + d->fill(vgpath, brush, VG_NON_ZERO); + vgDestroyPath(vgpath); +} + +void QVGPaintEngine::stroke(const QVectorPath &path, const QPen &pen) +{ + Q_D(QVGPaintEngine); + VGPath vgpath = d->vectorPathToVGPath(path); + d->stroke(vgpath, pen); + vgDestroyPath(vgpath); +} + +// Determine if a co-ordinate transform is simple enough to allow +// rectangle-based clipping with vgMask(). Simple transforms most +// often result from origin translations. +static inline bool clipTransformIsSimple(const QTransform& transform) +{ + QTransform::TransformationType type = transform.type(); + if (type == QTransform::TxNone || type == QTransform::TxTranslate) + return true; + if (type == QTransform::TxRotate) { + // Check for 0, 90, 180, and 270 degree rotations. + // (0 might happen after 4 rotations of 90 degrees). + qreal m11 = transform.m11(); + qreal m12 = transform.m12(); + qreal m21 = transform.m21(); + qreal m22 = transform.m22(); + if (m11 == 0.0f && m22 == 0.0f) { + if (m12 == 1.0f && m21 == -1.0f) + return true; // 90 degrees. + else if (m12 == -1.0f && m21 == 1.0f) + return true; // 270 degrees. + } else if (m12 == 0.0f && m21 == 0.0f) { + if (m11 == -1.0f && m22 == -1.0f) + return true; // 180 degrees. + else if (m11 == 1.0f && m22 == 1.0f) + return true; // 0 degrees. + } + } + return false; +} + +#if defined(QVG_SCISSOR_CLIP) + +void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + + d->dirty |= QPaintEngine::DirtyClipRegion; + + if (op == Qt::NoClip) { + s->clipRegion = defaultClipRegion(); + updateScissor(); + return; + } + + // We aren't using masking, so handle simple QRectF's only. + if (path.shape() == QVectorPath::RectangleHint && + path.elementCount() == 4 && clipTransformIsSimple(d->transform)) { + // Clipping region that resulted from QPainter::setClipRect(QRectF). + // Convert it into a QRect and apply. + const qreal *points = path.points(); + QRectF rect(points[0], points[1], points[2] - points[0], + points[5] - points[1]); + clip(rect.toRect(), op); + return; + } + + // Try converting the path into a QRegion that tightly follows + // the outline of the path we want to clip with. + QRegion region; + if (!path.isEmpty()) + region = QRegion(path.convertToPainterPath().toFillPolygon(QTransform()).toPolygon()); + + switch (op) { + case Qt::NoClip: + { + region = defaultClipRegion(); + } + break; + + case Qt::ReplaceClip: + { + region = d->transform.map(region); + } + break; + + case Qt::IntersectClip: + { + region = s->clipRegion.intersect(d->transform.map(region)); + } + break; + + case Qt::UniteClip: + { + region = s->clipRegion.unite(d->transform.map(region)); + } + break; + } + if (region.numRects() <= d->maxScissorRects) { + // We haven't reached the maximum scissor count yet, so we can + // still make use of this region. + s->clipRegion = region; + updateScissor(); + return; + } + + // The best we can do is clip to the bounding rectangle + // of all control points. + clip(path.controlPointRect().toRect(), op); +} + +void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + + d->dirty |= QPaintEngine::DirtyClipRegion; + + switch (op) { + case Qt::NoClip: + { + s->clipRegion = defaultClipRegion(); + } + break; + + case Qt::ReplaceClip: + { + s->clipRegion = d->transform.map(QRegion(rect)); + } + break; + + case Qt::IntersectClip: + { + s->clipRegion = s->clipRegion.intersect(d->transform.map(QRegion(rect))); + } + break; + + case Qt::UniteClip: + { + s->clipRegion = s->clipRegion.unite(d->transform.map(QRegion(rect))); + } + break; + } + + updateScissor(); +} + +void QVGPaintEngine::clip(const QRegion ®ion, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + + d->dirty |= QPaintEngine::DirtyClipRegion; + + switch (op) { + case Qt::NoClip: + { + s->clipRegion = defaultClipRegion(); + } + break; + + case Qt::ReplaceClip: + { + s->clipRegion = d->transform.map(region); + } + break; + + case Qt::IntersectClip: + { + s->clipRegion = s->clipRegion.intersect(d->transform.map(region)); + } + break; + + case Qt::UniteClip: + { + s->clipRegion = s->clipRegion.unite(d->transform.map(region)); + } + break; + } + + updateScissor(); +} + +void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op) +{ + QPaintEngineEx::clip(path, op); +} + +#else // !QVG_SCISSOR_CLIP + +void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + + d->dirty |= QPaintEngine::DirtyClipRegion; + + if (op == Qt::NoClip) { + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + vgSeti(VG_MASKING, VG_FALSE); + return; + } + + // We don't have vgRenderToMask(), so handle simple QRectF's only. + if (path.shape() == QVectorPath::RectangleHint && + path.elementCount() == 4 && clipTransformIsSimple(d->transform)) { + // Clipping region that resulted from QPainter::setClipRect(QRectF). + // Convert it into a QRect and apply. + const qreal *points = path.points(); + QRectF rect(points[0], points[1], points[2] - points[0], + points[5] - points[1]); + clip(rect.toRect(), op); + return; + } + +#if !defined(QVG_NO_RENDER_TO_MASK) + QPaintDevice *pdev = paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + if (op == Qt::ReplaceClip) { + vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); + d->maskRect = QRect(); + } else if (!d->maskValid) { + d->ensureMask(this, width, height); + } + + d->ensurePathTransform(); + VGPath vgpath = d->vectorPathToVGPath(path); + switch (op) { + case Qt::ReplaceClip: + case Qt::UniteClip: + vgRenderToMask(vgpath, VG_FILL_PATH, VG_UNION_MASK); + break; + + case Qt::IntersectClip: + vgRenderToMask(vgpath, VG_FILL_PATH, VG_INTERSECT_MASK); + break; + + default: break; + } + vgDestroyPath(vgpath); + + vgSeti(VG_MASKING, VG_TRUE); + d->maskValid = true; + d->maskIsSet = false; + d->scissorMask = false; +#endif +} + +void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + + d->dirty |= QPaintEngine::DirtyClipRegion; + + // If we have a non-simple transform, then use path-based clipping. + if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { + QPaintEngineEx::clip(rect, op); + return; + } + + switch (op) { + case Qt::NoClip: + { + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + vgSeti(VG_MASKING, VG_FALSE); + } + break; + + case Qt::ReplaceClip: + { + QRect r = d->transform.mapRect(rect); + if (isDefaultClipRect(r)) { + // Replacing the clip with a full-window region is the + // same as turning off clipping. + if (d->maskValid) + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + } else { + // Special case: if the intersection of the system + // clip and "r" is a single rectangle, then use the + // scissor for clipping. We try to avoid allocating a + // QRegion copy on the heap for the test if we can. + QRegion clip = d->systemClip; // Reference-counted, no alloc. + QRect clipRect; + if (clip.rectCount() == 1) { + clipRect = clip.boundingRect().intersected(r); + } else if (clip.isEmpty()) { + clipRect = r; + } else { + clip = clip.intersect(r); + if (clip.rectCount() != 1) { + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = false; + d->maskRect = QRect(); + d->modifyMask(this, VG_FILL_MASK, r); + break; + } + clipRect = clip.boundingRect(); + } + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = true; + d->maskRect = clipRect; + vgSeti(VG_MASKING, VG_FALSE); + updateScissor(); + } + } + break; + + case Qt::IntersectClip: + { + QRect r = d->transform.mapRect(rect); + if (!d->maskValid) { + // Mask has not been used yet, so intersect with + // the previous scissor-based region in maskRect. + if (d->scissorMask) + r = r.intersect(d->maskRect); + if (isDefaultClipRect(r)) { + // The clip is the full window, so turn off clipping. + d->maskIsSet = true; + d->maskRect = QRect(); + } else { + // Activate the scissor on a smaller maskRect. + d->maskIsSet = false; + d->maskRect = r; + } + d->scissorMask = true; + updateScissor(); + } else if (d->maskIsSet && isDefaultClipRect(r)) { + // Intersecting a full-window clip with a full-window + // region is the same as turning off clipping. + if (d->maskValid) + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + } else { + d->modifyMask(this, VG_INTERSECT_MASK, r); + } + } + break; + + case Qt::UniteClip: + { + // If we already have a full-window clip, then uniting a + // region with it will do nothing. Otherwise union. + if (!(d->maskIsSet)) + d->modifyMask(this, VG_UNION_MASK, d->transform.mapRect(rect)); + } + break; + } +} + +void QVGPaintEngine::clip(const QRegion ®ion, Qt::ClipOperation op) +{ + Q_D(QVGPaintEngine); + + // Use the QRect case if the region consists of a single rectangle. + if (region.rectCount() == 1) { + clip(region.boundingRect(), op); + return; + } + + d->dirty |= QPaintEngine::DirtyClipRegion; + + // If we have a non-simple transform, then use path-based clipping. + if (op != Qt::NoClip && !clipTransformIsSimple(d->transform)) { + QPaintEngineEx::clip(region, op); + return; + } + + switch (op) { + case Qt::NoClip: + { + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + vgSeti(VG_MASKING, VG_FALSE); + } + break; + + case Qt::ReplaceClip: + { + QRegion r = d->transform.map(region); + if (isDefaultClipRegion(r)) { + // Replacing the clip with a full-window region is the + // same as turning off clipping. + if (d->maskValid) + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + } else { + // Special case: if the intersection of the system + // clip and the region is a single rectangle, then + // use the scissor for clipping. + QRegion clip = d->systemClip; + if (clip.isEmpty()) + clip = r; + else + clip = clip.intersect(r); + if (clip.rectCount() == 1) { + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = true; + d->maskRect = clip.boundingRect(); + vgSeti(VG_MASKING, VG_FALSE); + updateScissor(); + } else { + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = false; + d->maskRect = QRect(); + d->modifyMask(this, VG_FILL_MASK, r); + } + } + } + break; + + case Qt::IntersectClip: + { + if (region.rectCount() != 1) { + // If there is more than one rectangle, then intersecting + // the rectangles one by one in modifyMask() will not give + // the desired result. So fall back to path-based clipping. + QPaintEngineEx::clip(region, op); + return; + } + QRegion r = d->transform.map(region); + if (d->maskIsSet && isDefaultClipRegion(r)) { + // Intersecting a full-window clip with a full-window + // region is the same as turning off clipping. + if (d->maskValid) + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + } else { + d->modifyMask(this, VG_INTERSECT_MASK, r); + } + } + break; + + case Qt::UniteClip: + { + // If we already have a full-window clip, then uniting a + // region with it will do nothing. Otherwise union. + if (!(d->maskIsSet)) + d->modifyMask(this, VG_UNION_MASK, d->transform.map(region)); + } + break; + } +} + +#if !defined(QVG_NO_RENDER_TO_MASK) + +// Copied from qpathclipper.cpp. +static bool qt_vg_pathToRect(const QPainterPath &path, QRectF *rect) +{ + if (path.elementCount() != 5) + return false; + + const bool mightBeRect = path.elementAt(0).isMoveTo() + && path.elementAt(1).isLineTo() + && path.elementAt(2).isLineTo() + && path.elementAt(3).isLineTo() + && path.elementAt(4).isLineTo(); + + if (!mightBeRect) + return false; + + const qreal x1 = path.elementAt(0).x; + const qreal y1 = path.elementAt(0).y; + + const qreal x2 = path.elementAt(1).x; + const qreal y2 = path.elementAt(2).y; + + if (path.elementAt(1).y != y1) + return false; + + if (path.elementAt(2).x != x2) + return false; + + if (path.elementAt(3).x != x1 || path.elementAt(3).y != y2) + return false; + + if (path.elementAt(4).x != x1 || path.elementAt(4).y != y1) + return false; + + if (rect) + *rect = QRectF(QPointF(x1, y1), QPointF(x2, y2)); + + return true; +} + +#endif + +void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op) +{ +#if !defined(QVG_NO_RENDER_TO_MASK) + Q_D(QVGPaintEngine); + + // If the path is a simple rectangle, then use clip(QRect) instead. + QRectF simpleRect; + if (qt_vg_pathToRect(path, &simpleRect)) { + clip(simpleRect.toRect(), op); + return; + } + + d->dirty |= QPaintEngine::DirtyClipRegion; + + if (op == Qt::NoClip) { + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + vgSeti(VG_MASKING, VG_FALSE); + return; + } + + QPaintDevice *pdev = paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + if (op == Qt::ReplaceClip) { + vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); + d->maskRect = QRect(); + } else if (!d->maskValid) { + d->ensureMask(this, width, height); + } + + d->ensurePathTransform(); + VGPath vgpath = d->painterPathToVGPath(path); + switch (op) { + case Qt::ReplaceClip: + case Qt::UniteClip: + vgRenderToMask(vgpath, VG_FILL_PATH, VG_UNION_MASK); + break; + + case Qt::IntersectClip: + vgRenderToMask(vgpath, VG_FILL_PATH, VG_INTERSECT_MASK); + break; + + default: break; + } + vgDestroyPath(vgpath); + + vgSeti(VG_MASKING, VG_TRUE); + d->maskValid = true; + d->maskIsSet = false; + d->scissorMask = false; +#else + QPaintEngineEx::clip(path, op); +#endif +} + +void QVGPaintEnginePrivate::ensureMask + (QVGPaintEngine *engine, int width, int height) +{ + scissorMask = false; + if (maskIsSet) { + vgMask(VG_INVALID_HANDLE, VG_FILL_MASK, 0, 0, width, height); + maskRect = QRect(); + } else { + vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, 0, 0, width, height); + if (maskRect.isValid()) { + vgMask(VG_INVALID_HANDLE, VG_FILL_MASK, + maskRect.x(), height - maskRect.y() - maskRect.height(), + maskRect.width(), maskRect.height()); + maskRect = QRect(); + engine->updateScissor(); + } + } +} + +void QVGPaintEnginePrivate::modifyMask + (QVGPaintEngine *engine, VGMaskOperation op, const QRegion& region) +{ + QPaintDevice *pdev = engine->paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + if (!maskValid) + ensureMask(engine, width, height); + + QVector<QRect> rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) { + vgMask(VG_INVALID_HANDLE, op, + rects[i].x(), height - rects[i].y() - rects[i].height(), + rects[i].width(), rects[i].height()); + } + + vgSeti(VG_MASKING, VG_TRUE); + maskValid = true; + maskIsSet = false; + scissorMask = false; +} + +void QVGPaintEnginePrivate::modifyMask + (QVGPaintEngine *engine, VGMaskOperation op, const QRect& rect) +{ + QPaintDevice *pdev = engine->paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + if (!maskValid) + ensureMask(engine, width, height); + + if (rect.isValid()) { + vgMask(VG_INVALID_HANDLE, op, + rect.x(), height - rect.y() - rect.height(), + rect.width(), rect.height()); + } + + vgSeti(VG_MASKING, VG_TRUE); + maskValid = true; + maskIsSet = false; + scissorMask = false; +} + +#endif // !QVG_SCISSOR_CLIP + +void QVGPaintEngine::updateScissor() +{ + Q_D(QVGPaintEngine); + + QRegion region = d->systemClip; + +#if defined(QVG_SCISSOR_CLIP) + // Using the scissor to do clipping, so combine the systemClip + // with the current painting clipRegion. + + if (d->maskValid) { + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + } + + QVGPainterState *s = state(); + if (s->clipEnabled) { + if (region.isEmpty()) + region = s->clipRegion; + else + region = region.intersect(s->clipRegion); + if (isDefaultClipRegion(region)) { + // The scissor region is the entire drawing surface, + // so there is no point doing any scissoring. + vgSeti(VG_SCISSORING, VG_FALSE); + d->scissorActive = false; + d->scissorDirty = false; + return; + } + } else +#endif + { +#if !defined(QVG_SCISSOR_CLIP) + // Combine the system clip with the simple mask rectangle. + if (d->scissorMask) { + if (region.isEmpty()) + region = d->maskRect; + else + region = region.intersect(d->maskRect); + if (isDefaultClipRegion(region)) { + // The scissor region is the entire drawing surface, + // so there is no point doing any scissoring. + vgSeti(VG_SCISSORING, VG_FALSE); + d->scissorActive = false; + d->scissorDirty = false; + return; + } + } else +#endif + + // Disable the scissor completely if the system clip is empty. + if (region.isEmpty()) { + vgSeti(VG_SCISSORING, VG_FALSE); + d->scissorActive = false; + d->scissorDirty = false; + return; + } + } + + if (d->scissorActive && region == d->scissorRegion && !d->scissorDirty) + return; + + QVector<QRect> rects = region.rects(); + int count = rects.count(); + if (count > d->maxScissorRects) { +#if !defined(QVG_SCISSOR_CLIP) + count = d->maxScissorRects; +#else + // Use masking + int width = paintDevice()->width(); + int height = paintDevice()->height(); + vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, + 0, 0, width, height); + for (int i = 0; i < rects.size(); ++i) { + vgMask(VG_INVALID_HANDLE, VG_FILL_MASK, + rects[i].x(), height - rects[i].y() - rects[i].height(), + rects[i].width(), rects[i].height()); + } + + vgSeti(VG_SCISSORING, VG_FALSE); + vgSeti(VG_MASKING, VG_TRUE); + d->maskValid = true; + d->maskIsSet = false; + d->scissorMask = false; + d->scissorActive = false; + d->scissorDirty = false; + d->scissorRegion = region; + return; +#endif + } + + QVarLengthArray<VGint> params(count * 4); + int height = paintDevice()->height(); + for (int i = 0; i < count; ++i) { + params[i * 4 + 0] = rects[i].x(); + params[i * 4 + 1] = height - rects[i].y() - rects[i].height(); + params[i * 4 + 2] = rects[i].width(); + params[i * 4 + 3] = rects[i].height(); + } + + vgSetiv(VG_SCISSOR_RECTS, count * 4, params.data()); + vgSeti(VG_SCISSORING, VG_TRUE); + d->scissorDirty = false; + d->scissorActive = true; + d->scissorRegion = region; +} + +QRegion QVGPaintEngine::defaultClipRegion() +{ + // The default clip region for a paint device is the whole drawing area. + QPaintDevice *pdev = paintDevice(); + return QRegion(0, 0, pdev->width(), pdev->height()); +} + +bool QVGPaintEngine::isDefaultClipRegion(const QRegion& region) +{ + if (region.rectCount() != 1) + return false; + + QPaintDevice *pdev = paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + QRect rect = region.boundingRect(); + return (rect.x() == 0 && rect.y() == 0 && + rect.width() == width && rect.height() == height); +} + +bool QVGPaintEngine::isDefaultClipRect(const QRect& rect) +{ + QPaintDevice *pdev = paintDevice(); + int width = pdev->width(); + int height = pdev->height(); + + return (rect.x() == 0 && rect.y() == 0 && + rect.width() == width && rect.height() == height); +} + +void QVGPaintEngine::clipEnabledChanged() +{ +#if defined(QVG_SCISSOR_CLIP) + vgSeti(VG_MASKING, VG_FALSE); // disable mask fallback + updateScissor(); +#else + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + d->dirty |= QPaintEngine::DirtyClipEnabled; + if (s->clipEnabled && s->clipOperation != Qt::NoClip) { + // Replay the entire clip stack to put the mask into the right state. + d->maskValid = false; + d->maskIsSet = true; + d->scissorMask = false; + d->maskRect = QRect(); + s->clipRegion = defaultClipRegion(); + d->replayClipOperations(); + d->transform = s->transform(); + d->updateTransform(paintDevice()); + } else { + vgSeti(VG_MASKING, VG_FALSE); + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = false; + d->maskRect = QRect(); + } +#endif +} + +void QVGPaintEngine::penChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyPen; +} + +void QVGPaintEngine::brushChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyBrush; +} + +void QVGPaintEngine::brushOriginChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyBrushOrigin; + d->brushOrigin = state()->brushOrigin; + d->forcePenChange = true; + d->forceBrushChange = true; +} + +void QVGPaintEngine::opacityChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyOpacity; + d->opacity = state()->opacity; + d->forcePenChange = true; + d->forceBrushChange = true; +} + +void QVGPaintEngine::compositionModeChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyCompositionMode; + + VGint vgMode = VG_BLEND_SRC_OVER; + + switch (state()->composition_mode) { + case QPainter::CompositionMode_SourceOver: + vgMode = VG_BLEND_SRC_OVER; + break; + case QPainter::CompositionMode_DestinationOver: + vgMode = VG_BLEND_DST_OVER; + break; + case QPainter::CompositionMode_Source: + vgMode = VG_BLEND_SRC; + break; + case QPainter::CompositionMode_SourceIn: + vgMode = VG_BLEND_SRC_IN; + break; + case QPainter::CompositionMode_DestinationIn: + vgMode = VG_BLEND_DST_IN; + break; + case QPainter::CompositionMode_Plus: + vgMode = VG_BLEND_ADDITIVE; + break; + case QPainter::CompositionMode_Multiply: + vgMode = VG_BLEND_MULTIPLY; + break; + case QPainter::CompositionMode_Screen: + vgMode = VG_BLEND_SCREEN; + break; + case QPainter::CompositionMode_Darken: + vgMode = VG_BLEND_DARKEN; + break; + case QPainter::CompositionMode_Lighten: + vgMode = VG_BLEND_LIGHTEN; + break; + default: + if (d->hasAdvancedBlending) { + switch (state()->composition_mode) { + case QPainter::CompositionMode_Overlay: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_OVERLAY_KHR; + break; + case QPainter::CompositionMode_ColorDodge: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_COLORDODGE_KHR; + break; + case QPainter::CompositionMode_ColorBurn: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_COLORBURN_KHR; + break; + case QPainter::CompositionMode_HardLight: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_HARDLIGHT_KHR; + break; + case QPainter::CompositionMode_SoftLight: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_SOFTLIGHT_KHR; + break; + case QPainter::CompositionMode_Difference: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_DIFFERENCE_KHR; + break; + case QPainter::CompositionMode_Exclusion: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_EXCLUSION_KHR; + break; + case QPainter::CompositionMode_SourceOut: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_SRC_OUT_KHR; + break; + case QPainter::CompositionMode_DestinationOut: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_DST_OUT_KHR; + break; + case QPainter::CompositionMode_SourceAtop: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_SRC_ATOP_KHR; + break; + case QPainter::CompositionMode_DestinationAtop: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_DST_ATOP_KHR; + break; + case QPainter::CompositionMode_Xor: + vgMode = QVGPaintEnginePrivate::QT_VG_BLEND_XOR_KHR; + break; + default: break; // Fall back to VG_BLEND_SRC_OVER. + } + } + if (vgMode == VG_BLEND_SRC_OVER) + qWarning() << "QVGPaintEngine::compositionModeChanged unsupported mode" << state()->composition_mode; + break; + } + + d->setBlendMode(VGBlendMode(vgMode)); +} + +void QVGPaintEngine::renderHintsChanged() +{ + Q_D(QVGPaintEngine); + d->dirty |= QPaintEngine::DirtyHints; + + QPainter::RenderHints hints = state()->renderHints; + + VGRenderingQuality rq = + (hints & QPainter::Antialiasing) + ? VG_RENDERING_QUALITY_BETTER + : VG_RENDERING_QUALITY_NONANTIALIASED; + VGImageQuality iq = + (hints & QPainter::SmoothPixmapTransform) + ? VG_IMAGE_QUALITY_BETTER + : VG_IMAGE_QUALITY_NONANTIALIASED; + + d->setRenderingQuality(rq); + d->setImageQuality(iq); +} + +void QVGPaintEngine::transformChanged() +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + d->dirty |= QPaintEngine::DirtyTransform; + d->transform = s->transform(); + qreal oldPenScale = d->penScale; + d->updateTransform(paintDevice()); + if (d->penScale != oldPenScale) + d->forcePenChange = true; +} + +bool QVGPaintEngine::clearRect(const QRectF &rect, const QColor &color) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + if (!s->clipEnabled || s->clipOperation == Qt::NoClip) { + QRect r = d->transform.mapRect(rect).toRect(); + int height = paintDevice()->height(); + if (d->clearColor != color || d->clearOpacity != s->opacity) { + VGfloat values[4]; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF() * s->opacity; + vgSetfv(VG_CLEAR_COLOR, 4, values); + d->clearColor = color; + d->clearOpacity = s->opacity; + } + vgClear(r.x(), height - r.y() - r.height(), + r.width(), r.height()); + return true; + } + return false; +} + +void QVGPaintEngine::fillRect(const QRectF &rect, const QBrush &brush) +{ + Q_D(QVGPaintEngine); + + if (brush.style() == Qt::NoBrush) + return; + + // Check to see if we can use vgClear() for faster filling. + if (brush.style() == Qt::SolidPattern && brush.isOpaque() && + clipTransformIsSimple(d->transform) && d->opacity == 1.0f && + clearRect(rect, brush.color())) { + return; + } + +#if !defined(QVG_NO_MODIFY_PATH) + VGfloat coords[8]; + if (d->simpleTransform) { + coords[0] = rect.x(); + coords[1] = rect.y(); + coords[2] = rect.x() + rect.width(); + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = rect.y() + rect.height(); + coords[6] = coords[0]; + coords[7] = coords[5]; + } else { + QPointF tl = d->transform.map(rect.topLeft()); + QPointF tr = d->transform.map(rect.topRight()); + QPointF bl = d->transform.map(rect.bottomLeft()); + QPointF br = d->transform.map(rect.bottomRight()); + coords[0] = tl.x(); + coords[1] = tl.y(); + coords[2] = tr.x(); + coords[3] = tr.y(); + coords[4] = br.x(); + coords[5] = br.y(); + coords[6] = bl.x(); + coords[7] = bl.y(); + } + vgModifyPathCoords(d->rectPath, 0, 4, coords); + d->fill(d->rectPath, brush); +#else + QPaintEngineEx::fillRect(rect, brush); +#endif +} + +void QVGPaintEngine::fillRect(const QRectF &rect, const QColor &color) +{ + Q_D(QVGPaintEngine); + + // Check to see if we can use vgClear() for faster filling. + if (clipTransformIsSimple(d->transform) && d->opacity == 1.0f && color.alpha() == 255 && + clearRect(rect, color)) { + return; + } + +#if !defined(QVG_NO_MODIFY_PATH) + VGfloat coords[8]; + if (d->simpleTransform) { + coords[0] = rect.x(); + coords[1] = rect.y(); + coords[2] = rect.x() + rect.width(); + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = rect.y() + rect.height(); + coords[6] = coords[0]; + coords[7] = coords[5]; + } else { + QPointF tl = d->transform.map(rect.topLeft()); + QPointF tr = d->transform.map(rect.topRight()); + QPointF bl = d->transform.map(rect.bottomLeft()); + QPointF br = d->transform.map(rect.bottomRight()); + coords[0] = tl.x(); + coords[1] = tl.y(); + coords[2] = tr.x(); + coords[3] = tr.y(); + coords[4] = br.x(); + coords[5] = br.y(); + coords[6] = bl.x(); + coords[7] = bl.y(); + } + vgModifyPathCoords(d->rectPath, 0, 4, coords); + d->fill(d->rectPath, QBrush(color)); +#else + QPaintEngineEx::fillRect(rect, QBrush(color)); +#endif +} + +void QVGPaintEngine::drawRoundedRect(const QRectF &rect, qreal xrad, qreal yrad, Qt::SizeMode mode) +{ + Q_D(QVGPaintEngine); + if (d->simpleTransform) { + QVGPainterState *s = state(); + VGPath vgpath = d->roundedRectPath(rect, xrad, yrad, mode); + d->draw(vgpath, s->pen, s->brush); +#if defined(QVG_NO_MODIFY_PATH) + vgDestroyPath(vgpath); +#endif + } else { + QPaintEngineEx::drawRoundedRect(rect, xrad, yrad, mode); + } +} + +void QVGPaintEngine::drawRects(const QRect *rects, int rectCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + for (int i = 0; i < rectCount; ++i, ++rects) { + VGfloat coords[8]; + if (d->simpleTransform) { + coords[0] = rects->x(); + coords[1] = rects->y(); + coords[2] = rects->x() + rects->width(); + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = rects->y() + rects->height(); + coords[6] = coords[0]; + coords[7] = coords[5]; + } else { + QPointF tl = d->transform.map(QPointF(rects->x(), rects->y())); + QPointF tr = d->transform.map(QPointF(rects->x() + rects->width(), + rects->y())); + QPointF bl = d->transform.map(QPointF(rects->x(), + rects->y() + rects->height())); + QPointF br = d->transform.map(QPointF(rects->x() + rects->width(), + rects->y() + rects->height())); + coords[0] = tl.x(); + coords[1] = tl.y(); + coords[2] = tr.x(); + coords[3] = tr.y(); + coords[4] = br.x(); + coords[5] = br.y(); + coords[6] = bl.x(); + coords[7] = bl.y(); + } + vgModifyPathCoords(d->rectPath, 0, 4, coords); + d->draw(d->rectPath, s->pen, s->brush); + } +#else + QPaintEngineEx::drawRects(rects, rectCount); +#endif +} + +void QVGPaintEngine::drawRects(const QRectF *rects, int rectCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + for (int i = 0; i < rectCount; ++i, ++rects) { + VGfloat coords[8]; + if (d->simpleTransform) { + coords[0] = rects->x(); + coords[1] = rects->y(); + coords[2] = rects->x() + rects->width(); + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = rects->y() + rects->height(); + coords[6] = coords[0]; + coords[7] = coords[5]; + } else { + QPointF tl = d->transform.map(rects->topLeft()); + QPointF tr = d->transform.map(rects->topRight()); + QPointF bl = d->transform.map(rects->bottomLeft()); + QPointF br = d->transform.map(rects->bottomRight()); + coords[0] = tl.x(); + coords[1] = tl.y(); + coords[2] = tr.x(); + coords[3] = tr.y(); + coords[4] = br.x(); + coords[5] = br.y(); + coords[6] = bl.x(); + coords[7] = bl.y(); + } + vgModifyPathCoords(d->rectPath, 0, 4, coords); + d->draw(d->rectPath, s->pen, s->brush); + } +#else + QPaintEngineEx::drawRects(rects, rectCount); +#endif +} + +void QVGPaintEngine::drawLines(const QLine *lines, int lineCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + for (int i = 0; i < lineCount; ++i, ++lines) { + VGfloat coords[4]; + if (d->simpleTransform) { + coords[0] = lines->x1(); + coords[1] = lines->y1(); + coords[2] = lines->x2(); + coords[3] = lines->y2(); + } else { + QPointF p1 = d->transform.map(QPointF(lines->x1(), lines->y1())); + QPointF p2 = d->transform.map(QPointF(lines->x2(), lines->y2())); + coords[0] = p1.x(); + coords[1] = p1.y(); + coords[2] = p2.x(); + coords[3] = p2.y(); + } + vgModifyPathCoords(d->linePath, 0, 2, coords); + d->stroke(d->linePath, s->pen); + } +#else + QPaintEngineEx::drawLines(lines, lineCount); +#endif +} + +void QVGPaintEngine::drawLines(const QLineF *lines, int lineCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + for (int i = 0; i < lineCount; ++i, ++lines) { + VGfloat coords[4]; + if (d->simpleTransform) { + coords[0] = lines->x1(); + coords[1] = lines->y1(); + coords[2] = lines->x2(); + coords[3] = lines->y2(); + } else { + QPointF p1 = d->transform.map(lines->p1()); + QPointF p2 = d->transform.map(lines->p2()); + coords[0] = p1.x(); + coords[1] = p1.y(); + coords[2] = p2.x(); + coords[3] = p2.y(); + } + vgModifyPathCoords(d->linePath, 0, 2, coords); + d->stroke(d->linePath, s->pen); + } +#else + QPaintEngineEx::drawLines(lines, lineCount); +#endif +} + +void QVGPaintEngine::drawEllipse(const QRectF &r) +{ + // Based on the description of vguEllipse() in the OpenVG specification. + // We don't use vguEllipse(), to avoid unnecessary library dependencies. + Q_D(QVGPaintEngine); + if (d->simpleTransform) { + QVGPainterState *s = state(); + VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 4, // segmentCapacityHint + 12, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + static VGubyte segments[4] = { + VG_MOVE_TO_ABS, + VG_SCCWARC_TO_REL, + VG_SCCWARC_TO_REL, + VG_CLOSE_PATH + }; + VGfloat coords[12]; + VGfloat halfwid = r.width() / 2; + VGfloat halfht = r.height() / 2; + coords[0] = r.x() + r.width(); + coords[1] = r.y() + halfht; + coords[2] = halfwid; + coords[3] = halfht; + coords[4] = 0.0f; + coords[5] = -r.width(); + coords[6] = 0.0f; + coords[7] = halfwid; + coords[8] = halfht; + coords[9] = 0.0f; + coords[10] = r.width(); + coords[11] = 0.0f; + vgAppendPathData(path, 4, segments, coords); + d->draw(path, s->pen, s->brush); + vgDestroyPath(path); + } else { + // The projective transform version of an ellipse is difficult. + // Generate a QVectorPath containing cubic curves and transform that. + QPaintEngineEx::drawEllipse(r); + } +} + +void QVGPaintEngine::drawEllipse(const QRect &r) +{ + drawEllipse(QRectF(r)); +} + +void QVGPaintEngine::drawPath(const QPainterPath &path) +{ + // Shortcut past the QPainterPath -> QVectorPath conversion, + // converting the QPainterPath directly into a VGPath. + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + VGPath vgpath = d->painterPathToVGPath(path); + if (path.fillRule() == Qt::OddEvenFill) + d->draw(vgpath, s->pen, s->brush, VG_EVEN_ODD); + else + d->draw(vgpath, s->pen, s->brush, VG_NON_ZERO); + vgDestroyPath(vgpath); +} + +void QVGPaintEngine::drawPoints(const QPointF *points, int pointCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + + // Set up a new pen if necessary. + QPen pen = state()->pen; + if (pen.style() == Qt::NoPen) + return; + if (pen.capStyle() == Qt::FlatCap) + pen.setCapStyle(Qt::SquareCap); + + for (int i = 0; i < pointCount; ++i, ++points) { + VGfloat coords[4]; + if (d->simpleTransform) { + coords[0] = points->x(); + coords[1] = points->y(); + coords[2] = coords[0]; + coords[3] = coords[1]; + } else { + QPointF p = d->transform.map(*points); + coords[0] = p.x(); + coords[1] = p.y(); + coords[2] = coords[0]; + coords[3] = coords[1]; + } + vgModifyPathCoords(d->linePath, 0, 2, coords); + d->stroke(d->linePath, pen); + } +#else + QPaintEngineEx::drawPoints(points, pointCount); +#endif +} + +void QVGPaintEngine::drawPoints(const QPoint *points, int pointCount) +{ +#if !defined(QVG_NO_MODIFY_PATH) + Q_D(QVGPaintEngine); + + // Set up a new pen if necessary. + QPen pen = state()->pen; + if (pen.style() == Qt::NoPen) + return; + if (pen.capStyle() == Qt::FlatCap) + pen.setCapStyle(Qt::SquareCap); + + for (int i = 0; i < pointCount; ++i, ++points) { + VGfloat coords[4]; + if (d->simpleTransform) { + coords[0] = points->x(); + coords[1] = points->y(); + coords[2] = coords[0]; + coords[3] = coords[1]; + } else { + QPointF p = d->transform.map(QPointF(*points)); + coords[0] = p.x(); + coords[1] = p.y(); + coords[2] = coords[0]; + coords[3] = coords[1]; + } + vgModifyPathCoords(d->linePath, 0, 2, coords); + d->stroke(d->linePath, pen); + } +#else + QPaintEngineEx::drawPoints(points, pointCount); +#endif +} + +void QVGPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + pointCount + 1, // segmentCapacityHint + pointCount * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + QVarLengthArray<VGfloat, 16> coords; + QVarLengthArray<VGubyte, 10> segments; + for (int i = 0; i < pointCount; ++i, ++points) { + if (d->simpleTransform) { + coords.append(points->x()); + coords.append(points->y()); + } else { + QPointF temp = d->transform.map(*points); + coords.append(temp.x()); + coords.append(temp.y()); + } + if (i == 0) + segments.append(VG_MOVE_TO_ABS); + else + segments.append(VG_LINE_TO_ABS); + } + if (mode != QPaintEngine::PolylineMode) + segments.append(VG_CLOSE_PATH); + vgAppendPathData(path, segments.count(), + segments.constData(), coords.constData()); + switch (mode) { + case QPaintEngine::WindingMode: + d->draw(path, s->pen, s->brush, VG_NON_ZERO); + break; + + case QPaintEngine::PolylineMode: + d->stroke(path, s->pen); + break; + + default: + d->draw(path, s->pen, s->brush, VG_EVEN_ODD); + break; + } + vgDestroyPath(path); +} + +void QVGPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode) +{ + Q_D(QVGPaintEngine); + QVGPainterState *s = state(); + VGPath path = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + pointCount + 1, // segmentCapacityHint + pointCount * 2, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + QVarLengthArray<VGfloat, 16> coords; + QVarLengthArray<VGubyte, 10> segments; + for (int i = 0; i < pointCount; ++i, ++points) { + if (d->simpleTransform) { + coords.append(points->x()); + coords.append(points->y()); + } else { + QPointF temp = d->transform.map(QPointF(*points)); + coords.append(temp.x()); + coords.append(temp.y()); + } + if (i == 0) + segments.append(VG_MOVE_TO_ABS); + else + segments.append(VG_LINE_TO_ABS); + } + if (mode != QPaintEngine::PolylineMode) + segments.append(VG_CLOSE_PATH); + vgAppendPathData(path, segments.count(), + segments.constData(), coords.constData()); + switch (mode) { + case QPaintEngine::WindingMode: + d->draw(path, s->pen, s->brush, VG_NON_ZERO); + break; + + case QPaintEngine::PolylineMode: + d->stroke(path, s->pen); + break; + + default: + d->draw(path, s->pen, s->brush, VG_EVEN_ODD); + break; + } + vgDestroyPath(path); +} + +void QVGPaintEnginePrivate::setImageOptions() +{ + if (opacity != 1.0f && simpleTransform) { + if (opacity != paintOpacity) { + VGfloat values[4]; + values[0] = 1.0f; + values[1] = 1.0f; + values[2] = 1.0f; + values[3] = opacity; + vgSetParameterfv(opacityPaint, VG_PAINT_COLOR, 4, values); + paintOpacity = opacity; + } + if (fillPaint != opacityPaint) { + vgSetPaint(opacityPaint, VG_FILL_PATH); + fillPaint = opacityPaint; + } + setImageMode(VG_DRAW_IMAGE_MULTIPLY); + } else { + setImageMode(VG_DRAW_IMAGE_NORMAL); + } +} + +void QVGPaintEnginePrivate::systemStateChanged() +{ + q->updateScissor(); +} + +static void drawVGImage(QVGPaintEnginePrivate *d, + const QRectF& r, VGImage vgImg, + const QSize& imageSize, const QRectF& sr) +{ + if (vgImg == VG_INVALID_HANDLE) + return; + VGImage child = VG_INVALID_HANDLE; + + if (sr.topLeft().isNull() && sr.size() == imageSize) { + child = vgImg; + } else { + QRect src = sr.toRect(); +#if !defined(QT_SHIVAVG) + child = vgChildImage(vgImg, src.x(), src.y(), src.width(), src.height()); +#else + child = vgImg; // XXX: ShivaVG doesn't have vgChildImage(). +#endif + } + + QTransform transform(d->imageTransform); + VGfloat scaleX = sr.width() == 0.0f ? 0.0f : r.width() / sr.width(); + VGfloat scaleY = sr.height() == 0.0f ? 0.0f : r.height() / sr.height(); + transform.translate(r.x(), r.y()); + transform.scale(scaleX, scaleY); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + d->setImageOptions(); + vgDrawImage(child); + + if(child != vgImg) + vgDestroyImage(child); +} + +static void drawVGImage(QVGPaintEnginePrivate *d, + const QPointF& pos, VGImage vgImg) +{ + if (vgImg == VG_INVALID_HANDLE) + return; + + QTransform transform(d->imageTransform); + transform.translate(pos.x(), pos.y()); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + d->setImageOptions(); + vgDrawImage(vgImg); +} + +static void drawImageTiled(QVGPaintEnginePrivate *d, + const QRectF &r, + const QImage &image, + const QRectF &sr = QRectF()) +{ + const int minTileSize = 16; + int tileWidth = 512; + int tileHeight = tileWidth; + + VGImageFormat tileFormat = qt_vg_image_to_vg_format(image.format()); + VGImage tile = VG_INVALID_HANDLE; + QVGImagePool *pool = QVGImagePool::instance(); + while (tile == VG_INVALID_HANDLE && tileWidth >= minTileSize) { + tile = pool->createPermanentImage(tileFormat, tileWidth, tileHeight, + VG_IMAGE_QUALITY_FASTER); + if (tile == VG_INVALID_HANDLE) { + tileWidth /= 2; + tileHeight /= 2; + } + } + if (tile == VG_INVALID_HANDLE) { + qWarning("drawImageTiled: Failed to create %dx%d tile, giving up", tileWidth, tileHeight); + return; + } + + VGfloat opacityMatrix[20] = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, d->opacity, + 0.0f, 0.0f, 0.0f, 0.0f + }; + VGImage tileWithOpacity = VG_INVALID_HANDLE; + if (d->opacity != 1) { + tileWithOpacity = pool->createPermanentImage(VG_sARGB_8888_PRE, + tileWidth, tileHeight, VG_IMAGE_QUALITY_FASTER); + if (tileWithOpacity == VG_INVALID_HANDLE) + qWarning("drawImageTiled: Failed to create extra tile, ignoring opacity"); + } + + QRect sourceRect = sr.toRect(); + if (sourceRect.isNull()) + sourceRect = QRect(0, 0, image.width(), image.height()); + + VGfloat scaleX = r.width() / sourceRect.width(); + VGfloat scaleY = r.height() / sourceRect.height(); + + d->setImageOptions(); + + for (int y = sourceRect.y(); y < sourceRect.height(); y += tileHeight) { + int h = qMin(tileHeight, sourceRect.height() - y); + if (h < 1) + break; + for (int x = sourceRect.x(); x < sourceRect.width(); x += tileWidth) { + int w = qMin(tileWidth, sourceRect.width() - x); + if (w < 1) + break; + + int bytesPerPixel = image.depth() / 8; + const uchar *sptr = image.constBits() + x * bytesPerPixel + y * image.bytesPerLine(); + vgImageSubData(tile, sptr, image.bytesPerLine(), tileFormat, 0, 0, w, h); + + QTransform transform(d->imageTransform); + transform.translate(r.x() + x, r.y() + y); + transform.scale(scaleX, scaleY); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + VGImage actualTile = tile; + if (tileWithOpacity != VG_INVALID_HANDLE) { + vgColorMatrix(tileWithOpacity, actualTile, opacityMatrix); + if (w < tileWidth || h < tileHeight) + actualTile = vgChildImage(tileWithOpacity, 0, 0, w, h); + else + actualTile = tileWithOpacity; + } else if (w < tileWidth || h < tileHeight) { + actualTile = vgChildImage(tile, 0, 0, w, h); + } + vgDrawImage(actualTile); + + if (actualTile != tile && actualTile != tileWithOpacity) + vgDestroyImage(actualTile); + } + } + + vgDestroyImage(tile); + if (tileWithOpacity != VG_INVALID_HANDLE) + vgDestroyImage(tileWithOpacity); +} + +// Used by qpixmapfilter_vg.cpp to draw filtered VGImage's. +void qt_vg_drawVGImage(QPainter *painter, const QPointF& pos, VGImage vgImg) +{ + QVGPaintEngine *engine = + static_cast<QVGPaintEngine *>(painter->paintEngine()); + drawVGImage(engine->vgPrivate(), pos, vgImg); +} + +// Used by qpixmapfilter_vg.cpp to draw filtered VGImage's as a stencil. +void qt_vg_drawVGImageStencil + (QPainter *painter, const QPointF& pos, VGImage vgImg, const QBrush& brush) +{ + QVGPaintEngine *engine = + static_cast<QVGPaintEngine *>(painter->paintEngine()); + + QVGPaintEnginePrivate *d = engine->vgPrivate(); + + QTransform transform(d->imageTransform); + transform.translate(pos.x(), pos.y()); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + d->ensureBrush(brush); + d->setImageMode(VG_DRAW_IMAGE_STENCIL); + vgDrawImage(vgImg); +} + +bool QVGPaintEngine::canVgWritePixels(const QImage &image) const +{ + Q_D(const QVGPaintEngine); + + // qt_vg_image_to_vg_format returns VG_sARGB_8888 as + // fallback case if no matching VG format is found. + // If given image format is not Format_ARGB32 and returned + // format is VG_sARGB_8888, it means that no match was + // found. In that case vgWritePixels cannot be used. + // Also 1-bit formats cannot be used directly either. + if ((image.format() != QImage::Format_ARGB32 + && qt_vg_image_to_vg_format(image.format()) == VG_sARGB_8888) + || image.depth() == 1) { + return false; + } + + // vgWritePixels ignores masking, blending and xforms so we can only use it if + // ALL of the following conditions are true: + // - It is a simple translate, or a scale of -1 on the y-axis (inverted) + // - The opacity is totally opaque + // - The composition mode is "source" OR "source over" provided the image is opaque + return ( d->imageTransform.type() <= QTransform::TxScale + && d->imageTransform.m11() == 1.0 && qAbs(d->imageTransform.m22()) == 1.0) + && d->opacity == 1.0f + && (d->blendMode == VG_BLEND_SRC || (d->blendMode == VG_BLEND_SRC_OVER && + !image.hasAlphaChannel())); +} + +void QVGPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) +{ + QPixmapData *pd = pm.pixmapData(); + if (!pd) + return; // null QPixmap + if (pd->classId() == QPixmapData::OpenVGClass) { + Q_D(QVGPaintEngine); + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + if (!vgpd->isValid()) + return; + if (d->simpleTransform) + drawVGImage(d, r, vgpd->toVGImage(), vgpd->size(), sr); + else + drawVGImage(d, r, vgpd->toVGImage(d->opacity), vgpd->size(), sr); + + if(!vgpd->failedToAlloc) + return; + + // try to reallocate next time if reasonable small pixmap + QSize screenSize = QApplication::desktop()->screenGeometry().size(); + if (pm.size().width() <= screenSize.width() + && pm.size().height() <= screenSize.height()) + vgpd->failedToAlloc = false; + + vgpd->source.beginDataAccess(); + drawImage(r, vgpd->source.imageRef(), sr, Qt::AutoColor); + vgpd->source.endDataAccess(true); + } else { + drawImage(r, *(pd->buffer()), sr, Qt::AutoColor); + } +} + +void QVGPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pm) +{ + QPixmapData *pd = pm.pixmapData(); + if (!pd) + return; // null QPixmap + if (pd->classId() == QPixmapData::OpenVGClass) { + Q_D(QVGPaintEngine); + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + if (!vgpd->isValid()) + return; + if (d->simpleTransform) + drawVGImage(d, pos, vgpd->toVGImage()); + else + drawVGImage(d, pos, vgpd->toVGImage(d->opacity)); + + if (!vgpd->failedToAlloc) + return; + + // try to reallocate next time if reasonable small pixmap + QSize screenSize = QApplication::desktop()->screenGeometry().size(); + if (pm.size().width() <= screenSize.width() + && pm.size().height() <= screenSize.height()) + vgpd->failedToAlloc = false; + + vgpd->source.beginDataAccess(); + drawImage(pos, vgpd->source.imageRef()); + vgpd->source.endDataAccess(true); + } else { + drawImage(pos, *(pd->buffer())); + } +} + +void QVGPaintEngine::drawImage + (const QRectF &r, const QImage &image, const QRectF &sr, + Qt::ImageConversionFlags flags) +{ + Q_D(QVGPaintEngine); + if (image.isNull()) + return; + VGImage vgImg; + if (d->simpleTransform || d->opacity == 1.0f) + vgImg = toVGImageSubRect(image, sr.toRect(), flags); + else + vgImg = toVGImageWithOpacitySubRect(image, d->opacity, sr.toRect()); + if (vgImg != VG_INVALID_HANDLE) { + if (r.size() == sr.size()) { + drawVGImage(d, r.topLeft(), vgImg); + } else { + drawVGImage(d, r, vgImg, sr.size().toSize(), + QRectF(QPointF(0, 0), sr.size())); + } + } else { + if (canVgWritePixels(image) && (r.size() == sr.size()) && !flags) { + // Optimization for straight blits, no blending + int x = sr.x(); + int y = sr.y(); + int bpp = image.depth() >> 3; // bytes + int offset = 0; + int bpl = image.bytesPerLine(); + if (d->imageTransform.m22() < 0) { + // inverted + offset = ((y + sr.height()) * bpl) - ((image.width() - x) * bpp); + bpl = -bpl; + } else { + offset = (y * bpl) + (x * bpp); + } + const uchar *bits = image.constBits() + offset; + + QPointF mapped = d->imageTransform.map(r.topLeft()); + vgWritePixels(bits, bpl, qt_vg_image_to_vg_format(image.format()), + mapped.x(), mapped.y() - sr.height(), r.width(), r.height()); + return; + } else { + // Monochrome images need to use the vgChildImage() path. + vgImg = toVGImage(image, flags); + if (vgImg == VG_INVALID_HANDLE) + drawImageTiled(d, r, image, sr); + else + drawVGImage(d, r, vgImg, image.size(), sr); + } + } + vgDestroyImage(vgImg); +} + +void QVGPaintEngine::drawImage(const QPointF &pos, const QImage &image) +{ + Q_D(QVGPaintEngine); + if (image.isNull()) + return; + VGImage vgImg; + if (canVgWritePixels(image)) { + // Optimization for straight blits, no blending + bool inverted = (d->imageTransform.m22() < 0); + const uchar *bits = inverted ? image.constBits() + image.byteCount() : image.constBits(); + int bpl = inverted ? -image.bytesPerLine() : image.bytesPerLine(); + + QPointF mapped = d->imageTransform.map(pos); + vgWritePixels(bits, bpl, qt_vg_image_to_vg_format(image.format()), + mapped.x(), mapped.y() - image.height(), image.width(), image.height()); + return; + } else if (d->simpleTransform || d->opacity == 1.0f) { + vgImg = toVGImage(image); + } else { + vgImg = toVGImageWithOpacity(image, d->opacity); + } + if (vgImg == VG_INVALID_HANDLE) + drawImageTiled(d, QRectF(pos, image.size()), image); + else + drawVGImage(d, pos, vgImg); + vgDestroyImage(vgImg); +} + +void QVGPaintEngine::drawTiledPixmap + (const QRectF &r, const QPixmap &pixmap, const QPointF &s) +{ + QBrush brush(state()->pen.color(), pixmap); + QTransform xform = QTransform::fromTranslate(r.x() - s.x(), r.y() - s.y()); + brush.setTransform(xform); + fillRect(r, brush); +} + +// Best performance will be achieved with QDrawPixmaps::OpaqueHint +// (i.e. no opacity), no rotation or scaling, and drawing the full +// pixmap rather than parts of the pixmap. Even having just one of +// these conditions will improve performance. +void QVGPaintEngine::drawPixmapFragments(const QPainter::PixmapFragment *drawingData, int dataCount, + const QPixmap &pixmap, QFlags<QPainter::PixmapFragmentHint> hints) +{ +#if !defined(QT_SHIVAVG) + Q_D(QVGPaintEngine); + + // If the pixmap is not VG, or the transformation is projective, + // then fall back to the default implementation. + QPixmapData *pd = pixmap.pixmapData(); + if (!pd) + return; // null QPixmap + if (pd->classId() != QPixmapData::OpenVGClass || !d->simpleTransform) { + QPaintEngineEx::drawPixmapFragments(drawingData, dataCount, pixmap, hints); + return; + } + + // Bail out if nothing to do. + if (dataCount <= 0) + return; + + // Bail out if we don't have a usable VGImage for the pixmap. + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + if (!vgpd->isValid()) + return; + VGImage vgImg = vgpd->toVGImage(); + if (vgImg == VG_INVALID_HANDLE) + return; + + // We cache the results of any vgChildImage() calls because the + // same child is very likely to be used over and over in particle + // systems. However, performance is even better if vgChildImage() + // isn't needed at all, so use full source rects where possible. + QVarLengthArray<VGImage> cachedImages; + QVarLengthArray<QRect> cachedSources; + + // Select the opacity paint object. + if ((hints & QPainter::OpaqueHint) != 0 && d->opacity == 1.0f) { + d->setImageMode(VG_DRAW_IMAGE_NORMAL); + } else { + hints = 0; + if (d->fillPaint != d->opacityPaint) { + vgSetPaint(d->opacityPaint, VG_FILL_PATH); + d->fillPaint = d->opacityPaint; + } + } + + for (int i = 0; i < dataCount; ++i) { + QTransform transform(d->imageTransform); + transform.translate(drawingData[i].x, drawingData[i].y); + transform.rotate(drawingData[i].rotation); + + VGImage child; + QSize imageSize = vgpd->size(); + QRectF sr(drawingData[i].sourceLeft, drawingData[i].sourceTop, + drawingData[i].width, drawingData[i].height); + if (sr.topLeft().isNull() && sr.size() == imageSize) { + child = vgImg; + } else { + // Look for a previous child with the same source rectangle + // to avoid constantly calling vgChildImage()/vgDestroyImage(). + QRect src = sr.toRect(); + int j; + for (j = 0; j < cachedSources.size(); ++j) { + if (cachedSources[j] == src) + break; + } + if (j < cachedSources.size()) { + child = cachedImages[j]; + } else { + child = vgChildImage + (vgImg, src.x(), src.y(), src.width(), src.height()); + cachedImages.append(child); + cachedSources.append(src); + } + } + + VGfloat scaleX = drawingData[i].scaleX; + VGfloat scaleY = drawingData[i].scaleY; + transform.translate(-0.5 * scaleX * sr.width(), + -0.5 * scaleY * sr.height()); + transform.scale(scaleX, scaleY); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + if ((hints & QPainter::OpaqueHint) == 0) { + qreal opacity = d->opacity * drawingData[i].opacity; + if (opacity != 1.0f) { + if (d->paintOpacity != opacity) { + VGfloat values[4]; + values[0] = 1.0f; + values[1] = 1.0f; + values[2] = 1.0f; + values[3] = opacity; + d->paintOpacity = opacity; + vgSetParameterfv + (d->opacityPaint, VG_PAINT_COLOR, 4, values); + } + d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); + } else { + d->setImageMode(VG_DRAW_IMAGE_NORMAL); + } + } + + vgDrawImage(child); + } + + // Destroy the cached child sub-images. + for (int i = 0; i < cachedImages.size(); ++i) + vgDestroyImage(cachedImages[i]); +#else + QPaintEngineEx::drawPixmapFragments(drawingData, dataCount, pixmap, hints); +#endif +} + +QVGFontEngineCleaner::QVGFontEngineCleaner(QVGPaintEnginePrivate *d) + : QObject(), d_ptr(d) +{ +} + +QVGFontEngineCleaner::~QVGFontEngineCleaner() +{ +} + +void QVGFontEngineCleaner::fontEngineDestroyed() +{ +#if !defined(QVG_NO_DRAW_GLYPHS) + QFontEngine *engine = static_cast<QFontEngine *>(sender()); + QVGFontCache::Iterator it = d_ptr->fontCache.find(engine); + if (it != d_ptr->fontCache.end()) { + delete it.value(); + d_ptr->fontCache.erase(it); + } +#endif +} + +#if !defined(QVG_NO_DRAW_GLYPHS) + +QVGFontGlyphCache::QVGFontGlyphCache() +{ + font = vgCreateFont(0); + scaleX = scaleY = 0.0; + invertedGlyphs = false; + memset(cachedGlyphsMask, 0, sizeof(cachedGlyphsMask)); +} + +QVGFontGlyphCache::~QVGFontGlyphCache() +{ + if (font != VG_INVALID_HANDLE) + vgDestroyFont(font); +} + +void QVGFontGlyphCache::setScaleFromText(const QFont &font, QFontEngine *fontEngine) +{ + QFontInfo fi(font); + qreal pixelSize = fi.pixelSize(); + qreal emSquare = fontEngine->properties().emSquare.toReal(); + scaleX = scaleY = static_cast<VGfloat>(pixelSize / emSquare); +} + +void QVGFontGlyphCache::cacheGlyphs(QVGPaintEnginePrivate *d, + QFontEngine *fontEngine, + const glyph_t *g, int count) +{ + VGfloat origin[2]; + VGfloat escapement[2]; + glyph_metrics_t metrics; + // Some Qt font engines don't set yoff in getUnscaledGlyph(). + // Zero the metric structure so that everything has a default value. + memset(&metrics, 0, sizeof(metrics)); + while (count-- > 0) { + // Skip this glyph if we have already cached it before. + glyph_t glyph = *g++; + if (glyph < 256) { + if ((cachedGlyphsMask[glyph / 32] & (1 << (glyph % 32))) != 0) + continue; + cachedGlyphsMask[glyph / 32] |= (1 << (glyph % 32)); + } else if (cachedGlyphs.contains(glyph)) { + continue; + } else { + cachedGlyphs.insert(glyph); + } +#if !defined(QVG_NO_IMAGE_GLYPHS) + Q_UNUSED(d); + QImage scaledImage = fontEngine->alphaMapForGlyph(glyph); + VGImage vgImage = VG_INVALID_HANDLE; + metrics = fontEngine->boundingBox(glyph); + if (!scaledImage.isNull()) { // Not a space character + if (scaledImage.format() == QImage::Format_Indexed8) { + vgImage = vgCreateImage(VG_A_8, scaledImage.width(), scaledImage.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData(vgImage, scaledImage.constBits(), scaledImage.bytesPerLine(), VG_A_8, 0, 0, scaledImage.width(), scaledImage.height()); + } else if (scaledImage.format() == QImage::Format_Mono) { + QImage img = scaledImage.convertToFormat(QImage::Format_Indexed8); + vgImage = vgCreateImage(VG_A_8, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData(vgImage, img.constBits(), img.bytesPerLine(), VG_A_8, 0, 0, img.width(), img.height()); + } else { + QImage img = scaledImage.convertToFormat(QImage::Format_ARGB32_Premultiplied); + vgImage = vgCreateImage(VG_sARGB_8888_PRE, img.width(), img.height(), VG_IMAGE_QUALITY_FASTER); + vgImageSubData(vgImage, img.constBits(), img.bytesPerLine(), VG_sARGB_8888_PRE, 0, 0, img.width(), img.height()); + } + } + origin[0] = -metrics.x.toReal(); + origin[1] = -metrics.y.toReal(); + escapement[0] = 0; + escapement[1] = 0; + vgSetGlyphToImage(font, glyph, vgImage, origin, escapement); + vgDestroyImage(vgImage); // Reduce reference count. +#else + // Calculate the path for the glyph and cache it. + QPainterPath path; + fontEngine->getUnscaledGlyph(glyph, &path, &metrics); + VGPath vgPath; + if (!path.isEmpty()) { + vgPath = d->painterPathToVGPath(path); + } else { + // Probably a "space" character with no visible outline. + vgPath = VG_INVALID_HANDLE; + } + origin[0] = 0; + origin[1] = 0; + escapement[0] = 0; + escapement[1] = 0; + vgSetGlyphToPath(font, glyph, vgPath, VG_FALSE, origin, escapement); + vgDestroyPath(vgPath); // Reduce reference count. +#endif // !defined(QVG_NO_IMAGE_GLYPHS) + } +} + +#endif // !defined(QVG_NO_DRAW_GLYPHS) + +void QVGPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem) +{ +#if !defined(QVG_NO_DRAW_GLYPHS) + Q_D(QVGPaintEngine); + const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); + + // If we are not using a simple transform, then fall back + // to the default Qt path stroking algorithm. + if (!d->simpleTransform) { + QPaintEngineEx::drawTextItem(p, textItem); + return; + } + + // Get the glyphs and positions associated with the text item. + QVarLengthArray<QFixedPoint> positions; + QVarLengthArray<glyph_t> glyphs; + QTransform matrix; + ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); + + if (!drawCachedGlyphs(glyphs.size(), glyphs.data(), ti.font(), ti.fontEngine, p, positions.data())) + QPaintEngineEx::drawTextItem(p, textItem); +#else + // OpenGL 1.0 does not have support for VGFont and glyphs, + // so fall back to the default Qt path stroking algorithm. + QPaintEngineEx::drawTextItem(p, textItem); +#endif +} + +void QVGPaintEngine::drawStaticTextItem(QStaticTextItem *textItem) +{ + drawCachedGlyphs(textItem->numGlyphs, textItem->glyphs, textItem->font, textItem->fontEngine(), + QPointF(0, 0), textItem->glyphPositions); +} + + bool QVGPaintEngine::drawCachedGlyphs(int numGlyphs, const glyph_t *glyphs, const QFont &font, + QFontEngine *fontEngine, const QPointF &p, + const QFixedPoint *positions) + { +#if !defined(QVG_NO_DRAW_GLYPHS) + Q_D(QVGPaintEngine); + + // Find the glyph cache for this font. + QVGFontCache::ConstIterator it = d->fontCache.constFind(fontEngine); + QVGFontGlyphCache *glyphCache; + if (it != d->fontCache.constEnd()) { + glyphCache = it.value(); + } else { +#ifdef Q_OS_SYMBIAN + glyphCache = new QSymbianVGFontGlyphCache(); +#else + glyphCache = new QVGFontGlyphCache(); +#endif + if (glyphCache->font == VG_INVALID_HANDLE) { + qWarning("QVGPaintEngine::drawTextItem: OpenVG fonts are not supported by the OpenVG engine"); + delete glyphCache; + return false; + } + glyphCache->setScaleFromText(font, fontEngine); + d->fontCache.insert(fontEngine, glyphCache); + if (!d->fontEngineCleaner) + d->fontEngineCleaner = new QVGFontEngineCleaner(d); + QObject::connect(fontEngine, SIGNAL(destroyed()), + d->fontEngineCleaner, SLOT(fontEngineDestroyed())); + } + + // Set the transformation to use for drawing the current glyphs. + QTransform glyphTransform(d->pathTransform); + if (d->transform.type() <= QTransform::TxTranslate) { + // Prevent blurriness of unscaled, unrotated text by forcing integer coordinates. + glyphTransform.translate( + floor(p.x() + glyphTransform.dx() + aliasedCoordinateDelta) - glyphTransform.dx(), + floor(p.y() - glyphTransform.dy() + aliasedCoordinateDelta) + glyphTransform.dy()); + } else { + glyphTransform.translate(p.x(), p.y()); + } +#if defined(QVG_NO_IMAGE_GLYPHS) + glyphTransform.scale(glyphCache->scaleX, glyphCache->scaleY); +#endif + + // Some glyph caches can create the VGImage upright + if (glyphCache->invertedGlyphs) + glyphTransform.scale(1, -1); + + d->setTransform(VG_MATRIX_GLYPH_USER_TO_SURFACE, glyphTransform); + + // Add the glyphs from the text item into the glyph cache. + glyphCache->cacheGlyphs(d, fontEngine, glyphs, numGlyphs); + + // Create the array of adjustments between glyphs + QVarLengthArray<VGfloat> adjustments_x(numGlyphs); + QVarLengthArray<VGfloat> adjustments_y(numGlyphs); + for (int i = 1; i < numGlyphs; ++i) { + adjustments_x[i-1] = (positions[i].x - positions[i-1].x).round().toReal(); + adjustments_y[i-1] = (positions[i].y - positions[i-1].y).round().toReal(); + } + + // Set the glyph drawing origin. + VGfloat origin[2]; + origin[0] = positions[0].x.round().toReal(); + origin[1] = positions[0].y.round().toReal(); + vgSetfv(VG_GLYPH_ORIGIN, 2, origin); + + // Fast anti-aliasing for paths, better for images. +#if !defined(QVG_NO_IMAGE_GLYPHS) + d->setImageQuality(VG_IMAGE_QUALITY_BETTER); + d->setImageMode(VG_DRAW_IMAGE_STENCIL); +#else + d->setRenderingQuality(VG_RENDERING_QUALITY_FASTER); +#endif + + // Draw the glyphs. We need to fill with the brush associated with + // the Qt pen, not the Qt brush. + d->ensureBrush(state()->pen.brush()); + vgDrawGlyphs(glyphCache->font, numGlyphs, (VGuint*)glyphs, + adjustments_x.data(), adjustments_y.data(), VG_FILL_PATH, VG_TRUE); + return true; +#else + Q_UNUSED(numGlyphs); + Q_UNUSED(glyphs); + Q_UNUSED(font); + Q_UNUSED(fontEngine); + Q_UNUSED(p); + Q_UNUSED(positions); + return false; +#endif +} + +void QVGPaintEngine::setState(QPainterState *s) +{ + Q_D(QVGPaintEngine); + QPaintEngineEx::setState(s); + QVGPainterState *ps = static_cast<QVGPainterState *>(s); + if (ps->isNew) { + // Newly created state object. The call to setState() + // will either be followed by a call to begin(), or we are + // setting the state as part of a save(). + ps->isNew = false; + } else { + // This state object was set as part of a restore(). + restoreState(d->dirty); + d->dirty = ps->savedDirty; + } +} + +void QVGPaintEngine::beginNativePainting() +{ + Q_D(QVGPaintEngine); + + // About to enter raw VG mode: flush pending changes and make + // sure that all matrices are set to the current transformation. + QVGPainterState *s = this->state(); + d->ensurePen(s->pen); + d->ensureBrush(s->brush); + d->ensurePathTransform(); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, d->imageTransform); +#if !defined(QVG_NO_DRAW_GLYPHS) + d->setTransform(VG_MATRIX_GLYPH_USER_TO_SURFACE, d->pathTransform); +#endif + d->rawVG = true; +} + +void QVGPaintEngine::endNativePainting() +{ + Q_D(QVGPaintEngine); + // Exiting raw VG mode: force all state values to be + // explicitly set on the VG engine to undo any changes + // that were made by the raw VG function calls. + QPaintEngine::DirtyFlags dirty = d->dirty; + d->clearModes(); + d->forcePenChange = true; + d->forceBrushChange = true; + d->penType = (VGPaintType)0; + d->brushType = (VGPaintType)0; + d->clearColor = QColor(); + d->fillPaint = d->brushPaint; + d->scissorDirty = true; + restoreState(QPaintEngine::AllDirty); + d->dirty = dirty; + d->rawVG = false; + vgSetPaint(d->penPaint, VG_STROKE_PATH); + vgSetPaint(d->brushPaint, VG_FILL_PATH); +} + +QPixmapFilter *QVGPaintEngine::pixmapFilter(int type, const QPixmapFilter *prototype) +{ +#if !defined(QT_SHIVAVG) + Q_D(QVGPaintEngine); + switch (type) { + case QPixmapFilter::ConvolutionFilter: + if (!d->convolutionFilter) + d->convolutionFilter.reset(new QVGPixmapConvolutionFilter); + return d->convolutionFilter.data(); + case QPixmapFilter::ColorizeFilter: + if (!d->colorizeFilter) + d->colorizeFilter.reset(new QVGPixmapColorizeFilter); + return d->colorizeFilter.data(); + case QPixmapFilter::DropShadowFilter: + if (!d->dropShadowFilter) + d->dropShadowFilter.reset(new QVGPixmapDropShadowFilter); + return d->dropShadowFilter.data(); + case QPixmapFilter::BlurFilter: + if (!d->blurFilter) + d->blurFilter.reset(new QVGPixmapBlurFilter); + return d->blurFilter.data(); + default: break; + } +#endif + return QPaintEngineEx::pixmapFilter(type, prototype); +} + +void QVGPaintEngine::restoreState(QPaintEngine::DirtyFlags dirty) +{ + Q_D(QVGPaintEngine); + + // Restore the pen, brush, and other settings. + if ((dirty & QPaintEngine::DirtyBrushOrigin) != 0) + brushOriginChanged(); + d->fillRule = 0; + if ((dirty & QPaintEngine::DirtyOpacity) != 0) + opacityChanged(); + if ((dirty & QPaintEngine::DirtyTransform) != 0) + transformChanged(); + if ((dirty & QPaintEngine::DirtyCompositionMode) != 0) + compositionModeChanged(); + if ((dirty & QPaintEngine::DirtyHints) != 0) + renderHintsChanged(); + if ((dirty & (QPaintEngine::DirtyClipRegion | + QPaintEngine::DirtyClipPath | + QPaintEngine::DirtyClipEnabled)) != 0) { + d->maskValid = false; + d->maskIsSet = false; + d->scissorMask = false; + d->maskRect = QRect(); + d->scissorDirty = true; + clipEnabledChanged(); + } + +#if defined(QVG_SCISSOR_CLIP) + if ((dirty & (QPaintEngine::DirtyClipRegion | + QPaintEngine::DirtyClipPath | + QPaintEngine::DirtyClipEnabled)) == 0) { + updateScissor(); + } +#else + updateScissor(); +#endif +} + +void QVGPaintEngine::fillRegion + (const QRegion& region, const QColor& color, const QSize& surfaceSize) +{ + Q_D(QVGPaintEngine); + if (d->clearColor != color || d->clearOpacity != 1.0f) { + VGfloat values[4]; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF(); + vgSetfv(VG_CLEAR_COLOR, 4, values); + d->clearColor = color; + d->clearOpacity = 1.0f; + } + if (region.rectCount() == 1) { + QRect r = region.boundingRect(); + vgClear(r.x(), surfaceSize.height() - r.y() - r.height(), + r.width(), r.height()); + } else { + const QVector<QRect> rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) { + QRect r = rects.at(i); + vgClear(r.x(), surfaceSize.height() - r.y() - r.height(), + r.width(), r.height()); + } + } +} + +#if !defined(QVG_NO_SINGLE_CONTEXT) && !defined(QT_NO_EGL) + +QVGCompositionHelper::QVGCompositionHelper() +{ + d = qt_vg_create_paint_engine()->vgPrivate(); +} + +QVGCompositionHelper::~QVGCompositionHelper() +{ +} + +void QVGCompositionHelper::startCompositing(const QSize& screenSize) +{ + this->screenSize = screenSize; + clearScissor(); + d->setBlendMode(VG_BLEND_SRC_OVER); +} + +void QVGCompositionHelper::endCompositing() +{ + clearScissor(); +} + +void QVGCompositionHelper::blitWindow + (VGImage image, const QSize& imageSize, + const QRect& rect, const QPoint& topLeft, int opacity) +{ + if (image == VG_INVALID_HANDLE) + return; + + // Determine which sub rectangle of the window to draw. + QRect sr = rect.translated(-topLeft); + + if (opacity >= 255) { + // Fully opaque: use vgSetPixels() to directly copy the sub-region. + int y = screenSize.height() - (rect.bottom() + 1); + vgSetPixels(rect.x(), y, image, sr.x(), + imageSize.height() - (sr.y() + sr.height()), + sr.width(), sr.height()); + } else { + // Extract the child image that we want to draw. + VGImage child; + if (sr.topLeft().isNull() && sr.size() == imageSize) + child = image; + else { + child = vgChildImage + (image, sr.x(), imageSize.height() - (sr.y() + sr.height()), + sr.width(), sr.height()); + } + + // Set the image transform. + QTransform transform; + int y = screenSize.height() - (rect.bottom() + 1); + transform.translate(rect.x() - 0.5f, y - 0.5f); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + // Enable opacity for image drawing if necessary. + if (opacity != d->paintOpacity) { + VGfloat values[4]; + values[0] = 1.0f; + values[1] = 1.0f; + values[2] = 1.0f; + values[3] = ((VGfloat)opacity) / 255.0f; + vgSetParameterfv(d->opacityPaint, VG_PAINT_COLOR, 4, values); + d->paintOpacity = values[3]; + } + if (d->fillPaint != d->opacityPaint) { + vgSetPaint(d->opacityPaint, VG_FILL_PATH); + d->fillPaint = d->opacityPaint; + } + d->setImageMode(VG_DRAW_IMAGE_MULTIPLY); + + // Draw the child image. + vgDrawImage(child); + + // Destroy the child image. + if(child != image) + vgDestroyImage(child); + } +} + +static void fillBackgroundRect(const QRect& rect, QVGPaintEnginePrivate *d) +{ + VGfloat coords[8]; + coords[0] = rect.x(); + coords[1] = rect.y(); + coords[2] = rect.x() + rect.width(); + coords[3] = coords[1]; + coords[4] = coords[2]; + coords[5] = rect.y() + rect.height(); + coords[6] = coords[0]; + coords[7] = coords[5]; +#if !defined(QVG_NO_MODIFY_PATH) + vgModifyPathCoords(d->rectPath, 0, 4, coords); + vgDrawPath(d->rectPath, VG_FILL_PATH); +#else + Q_UNUSED(d); + VGPath rectPath = vgCreatePath + (VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 5, // segmentCapacityHint + 8, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + static VGubyte const segments[5] = { + VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS, + VG_CLOSE_PATH + }; + vgAppendPathData(rectPath, 5, segments, coords); + vgDrawPath(rectPath, VG_FILL_PATH); + vgDestroyPath(rectPath); +#endif +} + +void QVGCompositionHelper::fillBackground + (const QRegion& region, const QBrush& brush) +{ + if (brush.style() == Qt::SolidPattern) { + // Use vgClear() to quickly fill the background. + QColor color = brush.color(); + if (d->clearColor != color || d->clearOpacity != 1.0f) { + VGfloat values[4]; + values[0] = color.redF(); + values[1] = color.greenF(); + values[2] = color.blueF(); + values[3] = color.alphaF(); + vgSetfv(VG_CLEAR_COLOR, 4, values); + d->clearColor = color; + d->clearOpacity = 1.0f; + } + if (region.rectCount() == 1) { + QRect r = region.boundingRect(); + vgClear(r.x(), screenSize.height() - r.y() - r.height(), + r.width(), r.height()); + } else { + const QVector<QRect> rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) { + QRect r = rects.at(i); + vgClear(r.x(), screenSize.height() - r.y() - r.height(), + r.width(), r.height()); + } + } + + } else { + // Set the path transform to the default viewport transformation. + VGfloat devh = screenSize.height(); + QTransform viewport(1.0f, 0.0f, 0.0f, + 0.0f, -1.0f, 0.0f, + 0.0f, devh, 1.0f); + d->setTransform(VG_MATRIX_PATH_USER_TO_SURFACE, viewport); + + // Set the brush to use to fill the background. + d->ensureBrush(brush); + d->setFillRule(VG_EVEN_ODD); + + if (region.rectCount() == 1) { + fillBackgroundRect(region.boundingRect(), d); + } else { + const QVector<QRect> rects = region.rects(); + for (int i = 0; i < rects.size(); ++i) + fillBackgroundRect(rects.at(i), d); + } + + // We will need to reset the path transform during the next paint. + d->pathTransformSet = false; + } +} + +void QVGCompositionHelper::drawCursorPixmap + (const QPixmap& pixmap, const QPoint& offset) +{ + VGImage vgImage = VG_INVALID_HANDLE; + + // Fetch the VGImage from the pixmap if possible. + QPixmapData *pd = pixmap.pixmapData(); + if (!pd) + return; // null QPixmap + if (pd->classId() == QPixmapData::OpenVGClass) { + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + if (vgpd->isValid()) + vgImage = vgpd->toVGImage(); + } + + // Set the image transformation and modes. + VGfloat devh = screenSize.height(); + QTransform transform(1.0f, 0.0f, 0.0f, + 0.0f, -1.0f, 0.0f, + 0.0f, devh, 1.0f); + transform.translate(offset.x(), offset.y()); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + d->setImageMode(VG_DRAW_IMAGE_NORMAL); + + // Draw the VGImage. + if (vgImage != VG_INVALID_HANDLE) { + vgDrawImage(vgImage); + } else { + QImage img = pixmap.toImage().convertToFormat + (QImage::Format_ARGB32_Premultiplied); + + vgImage = vgCreateImage + (VG_sARGB_8888_PRE, img.width(), img.height(), + VG_IMAGE_QUALITY_FASTER); + if (vgImage == VG_INVALID_HANDLE) + return; + vgImageSubData + (vgImage, img.constBits() + img.bytesPerLine() * (img.height() - 1), + -(img.bytesPerLine()), VG_sARGB_8888_PRE, 0, 0, + img.width(), img.height()); + + vgDrawImage(vgImage); + vgDestroyImage(vgImage); + } +} + +void QVGCompositionHelper::setScissor(const QRegion& region) +{ + QVector<QRect> rects = region.rects(); + int count = rects.count(); + if (count > d->maxScissorRects) + count = d->maxScissorRects; + QVarLengthArray<VGint> params(count * 4); + int height = screenSize.height(); + for (int i = 0; i < count; ++i) { + params[i * 4 + 0] = rects[i].x(); + params[i * 4 + 1] = height - rects[i].y() - rects[i].height(); + params[i * 4 + 2] = rects[i].width(); + params[i * 4 + 3] = rects[i].height(); + } + + vgSetiv(VG_SCISSOR_RECTS, count * 4, params.data()); + vgSeti(VG_SCISSORING, VG_TRUE); + d->scissorDirty = false; + d->scissorActive = true; + d->scissorRegion = region; +} + +void QVGCompositionHelper::clearScissor() +{ + if (d->scissorActive || d->scissorDirty) { + vgSeti(VG_SCISSORING, VG_FALSE); + d->scissorActive = false; + d->scissorDirty = false; + } +} + +#endif // !QVG_NO_SINGLE_CONTEXT && !QT_NO_EGL + +VGImageFormat qt_vg_image_to_vg_format(QImage::Format format) +{ + switch (format) { + case QImage::Format_MonoLSB: + return VG_BW_1; + case QImage::Format_Indexed8: + return VG_sL_8; + case QImage::Format_ARGB32_Premultiplied: + return VG_sARGB_8888_PRE; + case QImage::Format_RGB32: + return VG_sXRGB_8888; + case QImage::Format_ARGB32: + return VG_sARGB_8888; + case QImage::Format_RGB16: + return VG_sRGB_565; + case QImage::Format_ARGB4444_Premultiplied: + return VG_sARGB_4444; + default: + break; + } + return VG_sARGB_8888; // XXX +} + +QT_END_NAMESPACE + +#include "qpaintengine_vg.moc" diff --git a/src/openvg/qpaintengine_vg_p.h b/src/openvg/qpaintengine_vg_p.h new file mode 100644 index 0000000000..1e9103bc81 --- /dev/null +++ b/src/openvg/qpaintengine_vg_p.h @@ -0,0 +1,178 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPAINTENGINE_VG_P_H +#define QPAINTENGINE_VG_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtGui/private/qpaintengineex_p.h> +#include <QtGui/private/qtextureglyphcache_p.h> + +QT_BEGIN_NAMESPACE + +struct QFixedPoint; +class QVGPaintEnginePrivate; +class QPixmapData; +class QVGEGLWindowSurfacePrivate; + +class Q_OPENVG_EXPORT QVGPainterState : public QPainterState +{ +public: + QVGPainterState(QVGPainterState& other); + QVGPainterState(); + ~QVGPainterState(); + + bool isNew; + QRegion clipRegion; + QPaintEngine::DirtyFlags savedDirty; +}; + +class Q_OPENVG_EXPORT QVGPaintEngine : public QPaintEngineEx +{ + Q_DECLARE_PRIVATE(QVGPaintEngine) +public: + QVGPaintEngine(); + ~QVGPaintEngine(); + + Type type() const { return OpenVG; } + + QPainterState *createState(QPainterState *orig) const; + + bool begin(QPaintDevice *pdev); + bool end(); + + void draw(const QVectorPath &path); + void fill(const QVectorPath &path, const QBrush &brush); + void stroke(const QVectorPath &path, const QPen &pen); + + void clip(const QVectorPath &path, Qt::ClipOperation op); + void clip(const QRect &rect, Qt::ClipOperation op); + void clip(const QRegion ®ion, Qt::ClipOperation op); + void clip(const QPainterPath &path, Qt::ClipOperation op); + + void clipEnabledChanged(); + void penChanged(); + void brushChanged(); + void brushOriginChanged(); + void opacityChanged(); + void compositionModeChanged(); + void renderHintsChanged(); + void transformChanged(); + + void fillRect(const QRectF &rect, const QBrush &brush); + void fillRect(const QRectF &rect, const QColor &color); + + void drawRoundedRect(const QRectF &rect, qreal xrad, qreal yrad, Qt::SizeMode mode); + + void drawRects(const QRect *rects, int rectCount); + void drawRects(const QRectF *rects, int rectCount); + + void drawLines(const QLine *lines, int lineCount); + void drawLines(const QLineF *lines, int lineCount); + + void drawEllipse(const QRectF &r); + void drawEllipse(const QRect &r); + + void drawPath(const QPainterPath &path); + + void drawPoints(const QPointF *points, int pointCount); + void drawPoints(const QPoint *points, int pointCount); + + void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode); + void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode); + + void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); + void drawPixmap(const QPointF &pos, const QPixmap &pm); + + void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, + Qt::ImageConversionFlags flags = Qt::AutoColor); + void drawImage(const QPointF &pos, const QImage &image); + + void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s); + + void drawPixmapFragments(const QPainter::PixmapFragment *drawingData, int dataCount, const QPixmap &pixmap, + QFlags<QPainter::PixmapFragmentHint> hints); + + void drawTextItem(const QPointF &p, const QTextItem &textItem); + void drawStaticTextItem(QStaticTextItem *staticTextItem); + bool drawCachedGlyphs(int numGlyphs, const glyph_t *glyphs, const QFont &font, + QFontEngine *fontEngine, const QPointF &p, + const QFixedPoint *positions); + + void setState(QPainterState *s); + QVGPainterState *state() { return static_cast<QVGPainterState *>(QPaintEngineEx::state()); } + const QVGPainterState *state() const { return static_cast<const QVGPainterState *>(QPaintEngineEx::state()); } + + void beginNativePainting(); + void endNativePainting(); + + QPixmapFilter *pixmapFilter(int type, const QPixmapFilter *prototype); + + QVGPaintEnginePrivate *vgPrivate() { Q_D(QVGPaintEngine); return d; } + + void fillRegion(const QRegion& region, const QColor& color, const QSize& surfaceSize); + +protected: + QVGPaintEngine(QVGPaintEnginePrivate &data); + +private: + void restoreState(QPaintEngine::DirtyFlags dirty); + void updateScissor(); + QRegion defaultClipRegion(); + bool isDefaultClipRegion(const QRegion& region); + bool isDefaultClipRect(const QRect& rect); + bool clearRect(const QRectF &rect, const QColor &color); + bool canVgWritePixels(const QImage &image) const; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qpixmapdata_vg.cpp b/src/openvg/qpixmapdata_vg.cpp new file mode 100644 index 0000000000..ea93748685 --- /dev/null +++ b/src/openvg/qpixmapdata_vg.cpp @@ -0,0 +1,575 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpixmapdata_vg_p.h" +#include "qpaintengine_vg_p.h" +#include <QtGui/private/qdrawhelper_p.h> +#if !defined(QT_NO_EGL) +#include <QtGui/private/qegl_p.h> +#endif +#include "qvg_p.h" +#include "qvgimagepool_p.h" +#include <QBuffer> +#include <QImageReader> +#include <QtGui/private/qimage_p.h> +#include <QtGui/private/qnativeimagehandleprovider_p.h> +#include <QtGui/private/qfont_p.h> + +QT_BEGIN_NAMESPACE + +static int qt_vg_pixmap_serial = 0; + +QVGPixmapData::QVGPixmapData(PixelType type) + : QPixmapData(type, OpenVGClass) +{ + Q_ASSERT(type == QPixmapData::PixmapType); + vgImage = VG_INVALID_HANDLE; + vgImageOpacity = VG_INVALID_HANDLE; + cachedOpacity = 1.0f; + recreate = true; + inImagePool = false; + inLRU = false; + failedToAlloc = false; +#if defined(Q_OS_SYMBIAN) + nativeImageHandleProvider = 0; + nativeImageHandle = 0; +#endif +#if !defined(QT_NO_EGL) + context = 0; + qt_vg_register_pixmap(this); +#endif + updateSerial(); +} + +QVGPixmapData::~QVGPixmapData() +{ + destroyImageAndContext(); +#if !defined(QT_NO_EGL) + qt_vg_unregister_pixmap(this); +#endif +} + +void QVGPixmapData::destroyImages() +{ + if (inImagePool) { + QVGImagePool *pool = QVGImagePool::instance(); + if (vgImage != VG_INVALID_HANDLE) + pool->releaseImage(this, vgImage); + if (vgImageOpacity != VG_INVALID_HANDLE) + pool->releaseImage(this, vgImageOpacity); + } else { + if (vgImage != VG_INVALID_HANDLE) + vgDestroyImage(vgImage); + if (vgImageOpacity != VG_INVALID_HANDLE) + vgDestroyImage(vgImageOpacity); + } + vgImage = VG_INVALID_HANDLE; + vgImageOpacity = VG_INVALID_HANDLE; + inImagePool = false; + +#if defined(Q_OS_SYMBIAN) + releaseNativeImageHandle(); +#endif +} + +void QVGPixmapData::destroyImageAndContext() +{ + if (vgImage != VG_INVALID_HANDLE) { + // We need to have a context current to destroy the image. +#if !defined(QT_NO_EGL) + if (!context) + context = qt_vg_create_context(0, QInternal::Pixmap); + if (context->isCurrent()) { + destroyImages(); + } else { + // We don't currently have a widget surface active, but we + // need a surface to make the context current. So use the + // shared pbuffer surface instead. + context->makeCurrent(qt_vg_shared_surface()); + destroyImages(); + context->lazyDoneCurrent(); + } +#else + destroyImages(); +#endif + } else { +#if defined(Q_OS_SYMBIAN) + releaseNativeImageHandle(); +#endif + } +#if !defined(QT_NO_EGL) + if (context) { + qt_vg_destroy_context(context, QInternal::Pixmap); + context = 0; + } +#endif + recreate = true; +} + +QPixmapData *QVGPixmapData::createCompatiblePixmapData() const +{ + return new QVGPixmapData(pixelType()); +} + +bool QVGPixmapData::isValid() const +{ + return (w > 0 && h > 0); +} + +void QVGPixmapData::updateSerial() +{ + setSerialNumber(++qt_vg_pixmap_serial); +} + +void QVGPixmapData::resize(int wid, int ht) +{ + if (w == wid && h == ht) { + updateSerial(); + return; + } + + w = wid; + h = ht; + d = 32; // We always use ARGB_Premultiplied for VG pixmaps. + is_null = (w <= 0 || h <= 0); + source = QVolatileImage(); + recreate = true; + + updateSerial(); +} + +void QVGPixmapData::fromImage(const QImage &image, Qt::ImageConversionFlags flags) +{ + if (image.isNull()) + return; + + QImage img = image; + createPixmapForImage(img, flags, false); +} + +void QVGPixmapData::fromImageReader(QImageReader *imageReader, + Qt::ImageConversionFlags flags) +{ + QImage image = imageReader->read(); + if (image.isNull()) + return; + + createPixmapForImage(image, flags, true); +} + +bool QVGPixmapData::fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags) +{ + QImage image = QImageReader(filename, format).read(); + if (image.isNull()) + return false; + + createPixmapForImage(image, flags, true); + + return !isNull(); +} + +bool QVGPixmapData::fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags) +{ + QByteArray a = QByteArray::fromRawData(reinterpret_cast<const char *>(buffer), len); + QBuffer b(&a); + b.open(QIODevice::ReadOnly); + QImage image = QImageReader(&b, format).read(); + if (image.isNull()) + return false; + + createPixmapForImage(image, flags, true); + + return !isNull(); +} + +QImage::Format QVGPixmapData::idealFormat(QImage *image, Qt::ImageConversionFlags flags) const +{ + QImage::Format format = sourceFormat(); + int d = image->depth(); + if (d == 1 || d == 16 || d == 24 || (d == 32 && !image->hasAlphaChannel())) + format = QImage::Format_RGB32; + else if (!(flags & Qt::NoOpaqueDetection) && image->data_ptr()->checkForAlphaPixels()) + format = sourceFormat(); + else + format = image->hasAlphaChannel() ? sourceFormat() : QImage::Format_RGB32; + return format; +} + +void QVGPixmapData::createPixmapForImage(QImage &image, Qt::ImageConversionFlags flags, bool inPlace) +{ + resize(image.width(), image.height()); + + QImage::Format format = idealFormat(&image, flags); + + if (inPlace && image.data_ptr()->convertInPlace(format, flags)) { + source = QVolatileImage(image); + } else { + QImage convertedImage = image.convertToFormat(format); + // convertToFormat won't detach the image if format stays the + // same. Detaching is needed to prevent issues with painting + // onto this QPixmap later on. + convertedImage.detach(); + source = QVolatileImage(convertedImage); + } + + recreate = true; +} + +void QVGPixmapData::fill(const QColor &color) +{ + if (!isValid()) + return; + forceToImage(); + if (source.depth() == 1) { + // Pick the best approximate color in the image's colortable. + int gray = qGray(color.rgba()); + if (qAbs(qGray(source.imageRef().color(0)) - gray) + < qAbs(qGray(source.imageRef().color(1)) - gray)) + source.fill(0); + else + source.fill(1); + } else { + source.fill(PREMUL(color.rgba())); + } +} + +bool QVGPixmapData::hasAlphaChannel() const +{ + ensureReadback(true); + if (!source.isNull()) + return source.hasAlphaChannel(); + else + return isValid(); +} + +void QVGPixmapData::setAlphaChannel(const QPixmap &alphaChannel) +{ + if (!isValid()) + return; + forceToImage(); + source.setAlphaChannel(alphaChannel); +} + +QImage QVGPixmapData::toImage() const +{ + if (!isValid()) + return QImage(); + ensureReadback(true); + if (source.isNull()) { + source = QVolatileImage(w, h, sourceFormat()); + recreate = true; + } + return source.toImage(); +} + +void QVGPixmapData::copy(const QPixmapData *data, const QRect &rect) +{ + // toImage() is potentially expensive with QVolatileImage so provide a + // more efficient implementation of copy() that does not rely on it. + if (!data) { + return; + } + if (data->classId() != OpenVGClass) { + fromImage(data->toImage(rect), Qt::NoOpaqueDetection); + return; + } + const QVGPixmapData *pd = static_cast<const QVGPixmapData *>(data); + QRect r = rect; + if (r.isNull() || r.contains(QRect(0, 0, pd->w, pd->h))) { + r = QRect(0, 0, pd->w, pd->h); + } + resize(r.width(), r.height()); + recreate = true; + if (!pd->source.isNull()) { + source = QVolatileImage(r.width(), r.height(), pd->source.format()); + source.copyFrom(&pd->source, r); + } +} + +QImage *QVGPixmapData::buffer() +{ + // Cannot be safely implemented and QVGPixmapData is not (must not be) RasterClass anyway. + return 0; +} + +QPaintEngine* QVGPixmapData::paintEngine() const +{ + // If the application wants to paint into the QPixmap, we first + // force it to QImage format and then paint into that. + // This is simpler than juggling multiple VG contexts. + const_cast<QVGPixmapData *>(this)->forceToImage(); + return source.paintEngine(); +} + +VGImage QVGPixmapData::toVGImage() +{ + if (!isValid() || failedToAlloc) + return VG_INVALID_HANDLE; + +#if !defined(QT_NO_EGL) + // Increase the reference count on the shared context. + if (!context) + context = qt_vg_create_context(0, QInternal::Pixmap); +#endif + + if (recreate && prevSize != QSize(w, h)) + destroyImages(); + else if (recreate) + cachedOpacity = -1.0f; // Force opacity image to be refreshed later. + +#if defined(Q_OS_SYMBIAN) + if (recreate && nativeImageHandleProvider && !nativeImageHandle) { + createFromNativeImageHandleProvider(); + } +#endif + + if (vgImage == VG_INVALID_HANDLE) { + vgImage = QVGImagePool::instance()->createImageForPixmap + (qt_vg_image_to_vg_format(source.format()), w, h, VG_IMAGE_QUALITY_FASTER, this); + + // Bail out if we run out of GPU memory - try again next time. + if (vgImage == VG_INVALID_HANDLE) { + failedToAlloc = true; + return VG_INVALID_HANDLE; + } + + inImagePool = true; + } else if (inImagePool) { + QVGImagePool::instance()->useImage(this); + } + + if (!source.isNull() && recreate) { + source.beginDataAccess(); + vgImageSubData + (vgImage, + source.constBits(), source.bytesPerLine(), + qt_vg_image_to_vg_format(source.format()), 0, 0, w, h); + source.endDataAccess(true); + } + + recreate = false; + prevSize = QSize(w, h); + + return vgImage; +} + +VGImage QVGPixmapData::toVGImage(qreal opacity) +{ +#if !defined(QT_SHIVAVG) + // Force the primary VG image to be recreated if necessary. + if (toVGImage() == VG_INVALID_HANDLE) + return VG_INVALID_HANDLE; + + if (opacity == 1.0f) + return vgImage; + + // Create an alternative image for the selected opacity. + if (vgImageOpacity == VG_INVALID_HANDLE || cachedOpacity != opacity) { + if (vgImageOpacity == VG_INVALID_HANDLE) { + if (inImagePool) { + vgImageOpacity = QVGImagePool::instance()->createImageForPixmap + (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER, this); + } else { + vgImageOpacity = vgCreateImage + (VG_sARGB_8888_PRE, w, h, VG_IMAGE_QUALITY_FASTER); + } + + // Bail out if we run out of GPU memory - try again next time. + if (vgImageOpacity == VG_INVALID_HANDLE) + return VG_INVALID_HANDLE; + } + VGfloat matrix[20] = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, opacity, + 0.0f, 0.0f, 0.0f, 0.0f + }; + vgColorMatrix(vgImageOpacity, vgImage, matrix); + cachedOpacity = opacity; + } + + return vgImageOpacity; +#else + // vgColorMatrix() doesn't work with ShivaVG, so ignore the opacity. + Q_UNUSED(opacity); + return toVGImage(); +#endif +} + +void QVGPixmapData::detachImageFromPool() +{ + if (inImagePool) { + QVGImagePool::instance()->detachImage(this); + inImagePool = false; + } +} + +void QVGPixmapData::hibernate() +{ + // If the image was imported (e.g, from an SgImage under Symbian), then + // skip the hibernation, there is no sense in copying it back to main + // memory because the data is most likely shared between several processes. + bool skipHibernate = (vgImage != VG_INVALID_HANDLE && source.isNull()); +#if defined(Q_OS_SYMBIAN) + // However we have to proceed normally if the image was retrieved via + // a handle provider. + skipHibernate &= !nativeImageHandleProvider; +#endif + if (skipHibernate) + return; + + forceToImage(false); // no readback allowed here + destroyImageAndContext(); +} + +void QVGPixmapData::reclaimImages() +{ + if (!inImagePool) + return; + forceToImage(); + destroyImages(); +} + +int QVGPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const +{ + switch (metric) { + case QPaintDevice::PdmWidth: + return w; + case QPaintDevice::PdmHeight: + return h; + case QPaintDevice::PdmNumColors: + return 0; + case QPaintDevice::PdmDepth: + return d; + case QPaintDevice::PdmWidthMM: + return qRound(w * 25.4 / qt_defaultDpiX()); + case QPaintDevice::PdmHeightMM: + return qRound(h * 25.4 / qt_defaultDpiY()); + case QPaintDevice::PdmDpiX: + case QPaintDevice::PdmPhysicalDpiX: + return qt_defaultDpiX(); + case QPaintDevice::PdmDpiY: + case QPaintDevice::PdmPhysicalDpiY: + return qt_defaultDpiY(); + default: + qWarning("QVGPixmapData::metric(): Invalid metric"); + return 0; + } +} + +// Ensures that the pixmap is backed by some valid data and forces the data to +// be re-uploaded to the VGImage when toVGImage() is called next time. +void QVGPixmapData::forceToImage(bool allowReadback) +{ + if (!isValid()) + return; + + if (allowReadback) + ensureReadback(false); + + if (source.isNull()) + source = QVolatileImage(w, h, sourceFormat()); + + recreate = true; +} + +void QVGPixmapData::ensureReadback(bool readOnly) const +{ + if (vgImage != VG_INVALID_HANDLE && source.isNull()) { + source = QVolatileImage(w, h, sourceFormat()); + source.beginDataAccess(); + vgGetImageSubData(vgImage, source.bits(), source.bytesPerLine(), + qt_vg_image_to_vg_format(source.format()), + 0, 0, w, h); + source.endDataAccess(); + if (readOnly) { + recreate = false; + } else { + // Once we did a readback, the original VGImage must be destroyed + // because it may be shared (e.g. created via SgImage) and a subsequent + // upload of the image data may produce unexpected results. + const_cast<QVGPixmapData *>(this)->destroyImages(); +#if defined(Q_OS_SYMBIAN) + // There is now an own copy of the data so drop the handle provider, + // otherwise toVGImage() would request the handle again, which is wrong. + nativeImageHandleProvider = 0; +#endif + recreate = true; + } + } +} + +QImage::Format QVGPixmapData::sourceFormat() const +{ + return QImage::Format_ARGB32_Premultiplied; +} + +/* + \internal + + Returns the VGImage that is storing the contents of \a pixmap. + Returns VG_INVALID_HANDLE if \a pixmap is not owned by the OpenVG + graphics system or \a pixmap is invalid. + + This function is typically used to access the backing store + for a pixmap when executing raw OpenVG calls. It must only + be used when a QPainter is active and the OpenVG paint engine + is in use by the QPainter. + + \sa {QtOpenVG Module} +*/ +Q_OPENVG_EXPORT VGImage qPixmapToVGImage(const QPixmap& pixmap) +{ + QPixmapData *pd = pixmap.pixmapData(); + if (!pd) + return VG_INVALID_HANDLE; // null QPixmap + if (pd->classId() == QPixmapData::OpenVGClass) { + QVGPixmapData *vgpd = static_cast<QVGPixmapData *>(pd); + if (vgpd->isValid()) + return vgpd->toVGImage(); + } + return VG_INVALID_HANDLE; +} + +QT_END_NAMESPACE diff --git a/src/openvg/qpixmapdata_vg_p.h b/src/openvg/qpixmapdata_vg_p.h new file mode 100644 index 0000000000..c28459674d --- /dev/null +++ b/src/openvg/qpixmapdata_vg_p.h @@ -0,0 +1,202 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPIXMAPDATA_VG_P_H +#define QPIXMAPDATA_VG_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtGui/private/qpixmap_raster_p.h> +#include <QtGui/private/qvolatileimage_p.h> +#include "qvg_p.h" + +#if defined(Q_OS_SYMBIAN) +class RSGImage; +#endif + +QT_BEGIN_NAMESPACE + +class QEglContext; +class QVGImagePool; +class QImageReader; + +#if !defined(QT_NO_EGL) +class QVGPixmapData; +class QVGSharedContext; + +void qt_vg_register_pixmap(QVGPixmapData *pd); +void qt_vg_unregister_pixmap(QVGPixmapData *pd); +void qt_vg_hibernate_pixmaps(QVGSharedContext *context); +#endif + +class QNativeImageHandleProvider; + +class Q_OPENVG_EXPORT QVGPixmapData : public QPixmapData +{ +public: + QVGPixmapData(PixelType type); + ~QVGPixmapData(); + + QPixmapData *createCompatiblePixmapData() const; + + // Is this pixmap valid (i.e. non-zero in size)? + bool isValid() const; + + void resize(int width, int height); + void fromImage(const QImage &image, Qt::ImageConversionFlags flags); + void fromImageReader(QImageReader *imageReader, + Qt::ImageConversionFlags flags); + bool fromFile(const QString &filename, const char *format, + Qt::ImageConversionFlags flags); + bool fromData(const uchar *buffer, uint len, const char *format, + Qt::ImageConversionFlags flags); + + void fill(const QColor &color); + bool hasAlphaChannel() const; + void setAlphaChannel(const QPixmap &alphaChannel); + QImage toImage() const; + void copy(const QPixmapData *data, const QRect &rect); + QImage *buffer(); + QPaintEngine* paintEngine() const; + + // Return the VGImage form of this pixmap, creating it if necessary. + // This assumes that there is a VG context current. + virtual VGImage toVGImage(); + + // Return the VGImage form for a specific opacity setting. + virtual VGImage toVGImage(qreal opacity); + + // Detach this image from the image pool. + virtual void detachImageFromPool(); + + // Release the VG resources associated with this pixmap and copy + // the pixmap's contents out of the GPU back into main memory. + // The VG resource will be automatically recreated the next time + // toVGImage() is called. Does nothing if the pixmap cannot be + // hibernated for some reason (e.g. VGImage is shared with another + // process via a SgImage). + virtual void hibernate(); + + // Called when the QVGImagePool wants to reclaim this pixmap's + // VGImage objects to reuse storage. + virtual void reclaimImages(); + + // If vgImage is valid but source is null, copies pixel data from GPU back + // into main memory and destroys vgImage. For a normal pixmap this function + // does nothing, however if the pixmap was created directly from a VGImage + // (e.g. via SgImage on Symbian) then by doing the readback this ensures + // that QImage-based functions can operate too. + virtual void ensureReadback(bool readOnly) const; + + QSize size() const { return QSize(w, h); } + +#if defined(Q_OS_SYMBIAN) + void* toNativeType(NativeType type); + void fromNativeType(void* pixmap, NativeType type); + bool initFromNativeImageHandle(void *handle, const QString &type); + void createFromNativeImageHandleProvider(); + void releaseNativeImageHandle(); +#endif + +protected: + int metric(QPaintDevice::PaintDeviceMetric metric) const; + void createPixmapForImage(QImage &image, Qt::ImageConversionFlags flags, bool inPlace); + +#if defined(Q_OS_SYMBIAN) + void cleanup(); +#endif + +private: + QVGPixmapData *nextLRU; + QVGPixmapData *prevLRU; + bool inLRU; + bool failedToAlloc; + friend class QVGImagePool; + friend class QVGPaintEngine; + +#if !defined(QT_NO_EGL) + QVGPixmapData *next; + QVGPixmapData *prev; + + friend void qt_vg_register_pixmap(QVGPixmapData *pd); + friend void qt_vg_unregister_pixmap(QVGPixmapData *pd); + friend void qt_vg_hibernate_pixmaps(QVGSharedContext *context); +#endif + +protected: + QSize prevSize; + VGImage vgImage; + VGImage vgImageOpacity; + qreal cachedOpacity; + mutable QVolatileImage source; + mutable bool recreate; + bool inImagePool; +#if !defined(QT_NO_EGL) + mutable QEglContext *context; +#endif + +#if defined(Q_OS_SYMBIAN) + mutable QNativeImageHandleProvider *nativeImageHandleProvider; + void *nativeImageHandle; + QString nativeImageType; +#endif + + void forceToImage(bool allowReadback = true); + QImage::Format sourceFormat() const; + QImage::Format idealFormat(QImage *image, Qt::ImageConversionFlags flags) const; + void updateSerial(); + + void destroyImageAndContext(); + void destroyImages(); +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qpixmapfilter_vg.cpp b/src/openvg/qpixmapfilter_vg.cpp new file mode 100644 index 0000000000..7d323f2a86 --- /dev/null +++ b/src/openvg/qpixmapfilter_vg.cpp @@ -0,0 +1,356 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpixmapfilter_vg_p.h" +#include "qvgimagepool_p.h" +#include <QtCore/qvarlengtharray.h> +#include <QtGui/qpainter.h> + +QT_BEGIN_NAMESPACE + +#if !defined(QT_SHIVAVG) + +QVGPixmapConvolutionFilter::QVGPixmapConvolutionFilter() + : QPixmapConvolutionFilter() +{ +} + +QVGPixmapConvolutionFilter::~QVGPixmapConvolutionFilter() +{ +} + +extern void qt_vg_drawVGImage + (QPainter *painter, const QPointF& pos, VGImage vgImg); +extern void qt_vg_drawVGImageStencil + (QPainter *painter, const QPointF& pos, VGImage vgImg, const QBrush& brush); + +void QVGPixmapConvolutionFilter::draw + (QPainter *painter, const QPointF &dest, + const QPixmap &src, const QRectF &srcRect) const +{ + if (src.isNull()) + return; + + if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) { + // The pixmap data is not an instance of QVGPixmapData, so fall + // back to the default convolution filter implementation. + QPixmapConvolutionFilter::draw(painter, dest, src, srcRect); + return; + } + + QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData()); + + VGImage srcImage = pd->toVGImage(); + if (srcImage == VG_INVALID_HANDLE) + return; + + QSize size = pd->size(); + VGImage dstImage = QVGImagePool::instance()->createTemporaryImage + (VG_sARGB_8888_PRE, size.width(), size.height(), + VG_IMAGE_QUALITY_FASTER, pd); + if (dstImage == VG_INVALID_HANDLE) + return; + + int kernelWidth = rows(); + int kernelHeight = columns(); + const qreal *kern = convolutionKernel(); + QVarLengthArray<VGshort> kernel; + for (int i = 0; i < kernelWidth; ++i) { + for (int j = 0; j < kernelHeight; ++j) { + kernel.append((VGshort)(kern[j * kernelWidth + i] * 1024.0f)); + } + } + + VGfloat values[4]; + values[0] = 0.0f; + values[1] = 0.0f; + values[2] = 0.0f; + values[3] = 0.0f; + vgSetfv(VG_TILE_FILL_COLOR, 4, values); + + vgConvolve(dstImage, srcImage, + kernelWidth, kernelHeight, 0, 0, + kernel.constData(), 1.0f / 1024.0f, 0.0f, + VG_TILE_FILL); + + VGImage child = VG_INVALID_HANDLE; + + if (srcRect.isNull() || + (srcRect.topLeft().isNull() && srcRect.size() == size)) { + child = dstImage; + } else { + QRect src = srcRect.toRect(); + child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height()); + } + + qt_vg_drawVGImage(painter, dest, child); + + if(child != dstImage) + vgDestroyImage(child); + QVGImagePool::instance()->releaseImage(0, dstImage); +} + +QVGPixmapColorizeFilter::QVGPixmapColorizeFilter() + : QPixmapColorizeFilter() +{ +} + +QVGPixmapColorizeFilter::~QVGPixmapColorizeFilter() +{ +} + +void QVGPixmapColorizeFilter::draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const +{ + if (src.isNull()) + return; + + if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) { + // The pixmap data is not an instance of QVGPixmapData, so fall + // back to the default colorize filter implementation. + QPixmapColorizeFilter::draw(painter, dest, src, srcRect); + return; + } + + QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData()); + + VGImage srcImage = pd->toVGImage(); + if (srcImage == VG_INVALID_HANDLE) + return; + + QSize size = pd->size(); + VGImage dstImage = QVGImagePool::instance()->createTemporaryImage + (VG_sARGB_8888_PRE, size.width(), size.height(), + VG_IMAGE_QUALITY_FASTER, pd); + if (dstImage == VG_INVALID_HANDLE) + return; + + // Determine the weights for the matrix from the color and strength. + QColor c = color(); + VGfloat strength = this->strength(); + VGfloat weights[3]; + VGfloat invweights[3]; + VGfloat alpha = c.alphaF(); + weights[0] = c.redF() * alpha; + weights[1] = c.greenF() * alpha; + weights[2] = c.blueF() * alpha; + invweights[0] = (1.0f - weights[0]) * strength; + invweights[1] = (1.0f - weights[1]) * strength; + invweights[2] = (1.0f - weights[2]) * strength; + + // Grayscale weights. + static const VGfloat redGray = 11.0f / 32.0f; + static const VGfloat greenGray = 16.0f / 32.0f; + static const VGfloat blueGray = 1.0f - (redGray + greenGray); + + VGfloat matrix[5][4]; + matrix[0][0] = redGray * invweights[0] + (1.0f - strength); + matrix[0][1] = redGray * invweights[1]; + matrix[0][2] = redGray * invweights[2]; + matrix[0][3] = 0.0f; + matrix[1][0] = greenGray * invweights[0]; + matrix[1][1] = greenGray * invweights[1] + (1.0f - strength); + matrix[1][2] = greenGray * invweights[2]; + matrix[1][3] = 0.0f; + matrix[2][0] = blueGray * invweights[0]; + matrix[2][1] = blueGray * invweights[1]; + matrix[2][2] = blueGray * invweights[2] + (1.0f - strength); + matrix[2][3] = 0.0f; + matrix[3][0] = 0.0f; + matrix[3][1] = 0.0f; + matrix[3][2] = 0.0f; + matrix[3][3] = 1.0f; + matrix[4][0] = weights[0] * strength; + matrix[4][1] = weights[1] * strength; + matrix[4][2] = weights[2] * strength; + matrix[4][3] = 0.0f; + + vgColorMatrix(dstImage, srcImage, matrix[0]); + + VGImage child = VG_INVALID_HANDLE; + + if (srcRect.isNull() || + (srcRect.topLeft().isNull() && srcRect.size() == size)) { + child = dstImage; + } else { + QRect src = srcRect.toRect(); + child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height()); + } + + qt_vg_drawVGImage(painter, dest, child); + + if(child != dstImage) + vgDestroyImage(child); + QVGImagePool::instance()->releaseImage(0, dstImage); +} + +QVGPixmapDropShadowFilter::QVGPixmapDropShadowFilter() + : QPixmapDropShadowFilter() +{ +} + +QVGPixmapDropShadowFilter::~QVGPixmapDropShadowFilter() +{ +} + +void QVGPixmapDropShadowFilter::draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const +{ + if (src.isNull()) + return; + + if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) { + // The pixmap data is not an instance of QVGPixmapData, so fall + // back to the default drop shadow filter implementation. + QPixmapDropShadowFilter::draw(painter, dest, src, srcRect); + return; + } + + QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData()); + + VGImage srcImage = pd->toVGImage(); + if (srcImage == VG_INVALID_HANDLE) + return; + + QSize size = pd->size(); + VGImage dstImage = QVGImagePool::instance()->createTemporaryImage + (VG_A_8, size.width(), size.height(), + VG_IMAGE_QUALITY_FASTER, pd); + if (dstImage == VG_INVALID_HANDLE) + return; + + // Clamp the radius range. We divide by 2 because the OpenVG blur + // is "too blurry" compared to the default raster implementation. + VGfloat maxRadius = VGfloat(vgGeti(VG_MAX_GAUSSIAN_STD_DEVIATION)); + VGfloat radiusF = VGfloat(blurRadius()) / 2.0f; + if (radiusF < 0.001f) + radiusF = 0.001f; + else if (radiusF > maxRadius) + radiusF = maxRadius; + + // Blur the blackened source image. + vgGaussianBlur(dstImage, srcImage, radiusF, radiusF, VG_TILE_PAD); + + VGImage child = VG_INVALID_HANDLE; + + QRect srect; + if (srcRect.isNull() || + (srcRect.topLeft().isNull() && srcRect.size() == size)) { + child = dstImage; + srect = QRect(0, 0, size.width(), size.height()); + } else { + srect = srcRect.toRect(); + child = vgChildImage(dstImage, srect.x(), srect.y(), srect.width(), srect.height()); + } + + qt_vg_drawVGImageStencil(painter, dest + offset(), child, color()); + + if(child != dstImage) + vgDestroyImage(child); + QVGImagePool::instance()->releaseImage(0, dstImage); + + // Now draw the actual pixmap over the top. + painter->drawPixmap(dest, src, srect); +} + +QVGPixmapBlurFilter::QVGPixmapBlurFilter(QObject *parent) + : QPixmapBlurFilter(parent) +{ +} + +QVGPixmapBlurFilter::~QVGPixmapBlurFilter() +{ +} + +void QVGPixmapBlurFilter::draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const +{ + if (src.isNull()) + return; + + if (src.pixmapData()->classId() != QPixmapData::OpenVGClass) { + // The pixmap data is not an instance of QVGPixmapData, so fall + // back to the default blur filter implementation. + QPixmapBlurFilter::draw(painter, dest, src, srcRect); + return; + } + + QVGPixmapData *pd = static_cast<QVGPixmapData *>(src.pixmapData()); + + VGImage srcImage = pd->toVGImage(); + if (srcImage == VG_INVALID_HANDLE) + return; + + QSize size = pd->size(); + VGImage dstImage = QVGImagePool::instance()->createTemporaryImage + (VG_sARGB_8888_PRE, size.width(), size.height(), + VG_IMAGE_QUALITY_FASTER, pd); + if (dstImage == VG_INVALID_HANDLE) + return; + + // Clamp the radius range. We divide by 2 because the OpenVG blur + // is "too blurry" compared to the default raster implementation. + VGfloat maxRadius = VGfloat(vgGeti(VG_MAX_GAUSSIAN_STD_DEVIATION)); + VGfloat radiusF = VGfloat(radius()) / 2.0f; + if (radiusF < 0.001f) + radiusF = 0.001f; + else if (radiusF > maxRadius) + radiusF = maxRadius; + + vgGaussianBlur(dstImage, srcImage, radiusF, radiusF, VG_TILE_PAD); + + VGImage child = VG_INVALID_HANDLE; + + if (srcRect.isNull() || + (srcRect.topLeft().isNull() && srcRect.size() == size)) { + child = dstImage; + } else { + QRect src = srcRect.toRect(); + child = vgChildImage(dstImage, src.x(), src.y(), src.width(), src.height()); + } + + qt_vg_drawVGImage(painter, dest, child); + + if(child != dstImage) + vgDestroyImage(child); + QVGImagePool::instance()->releaseImage(0, dstImage); +} + +#endif + +QT_END_NAMESPACE diff --git a/src/openvg/qpixmapfilter_vg_p.h b/src/openvg/qpixmapfilter_vg_p.h new file mode 100644 index 0000000000..867f9a5c54 --- /dev/null +++ b/src/openvg/qpixmapfilter_vg_p.h @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPIXMAPFILTER_VG_P_H +#define QPIXMAPFILTER_VG_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qpixmapdata_vg_p.h" +#include <QtGui/private/qpixmapfilter_p.h> +#include <QtCore/qvarlengtharray.h> + +QT_BEGIN_NAMESPACE + +#if !defined(QT_SHIVAVG) + +class QVGPixmapConvolutionFilter : public QPixmapConvolutionFilter +{ + Q_OBJECT +public: + QVGPixmapConvolutionFilter(); + ~QVGPixmapConvolutionFilter(); + + void draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const; +}; + +class QVGPixmapColorizeFilter : public QPixmapColorizeFilter +{ + Q_OBJECT +public: + QVGPixmapColorizeFilter(); + ~QVGPixmapColorizeFilter(); + + void draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect) const; +}; + +class QVGPixmapDropShadowFilter : public QPixmapDropShadowFilter +{ + Q_OBJECT +public: + QVGPixmapDropShadowFilter(); + ~QVGPixmapDropShadowFilter(); + + void draw(QPainter *p, const QPointF &pos, const QPixmap &px, const QRectF &src) const; +}; + +class QVGPixmapBlurFilter : public QPixmapBlurFilter +{ + Q_OBJECT +public: + QVGPixmapBlurFilter(QObject *parent = 0); + ~QVGPixmapBlurFilter(); + + void draw(QPainter *painter, const QPointF &dest, const QPixmap &src, const QRectF &srcRect = QRectF()) const; +}; + +#endif + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qvg.h b/src/openvg/qvg.h new file mode 100644 index 0000000000..da2eb9674a --- /dev/null +++ b/src/openvg/qvg.h @@ -0,0 +1,65 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QVG_H +#define QVG_H + +#include <QtCore/qglobal.h> + +// Include the OpenVG headers for use in applications that +// issue raw OpenVG function calls. +#if defined(QT_LOWER_CASE_VG_INCLUDES) +#include <vg/openvg.h> +#else +#include <VG/openvg.h> +#endif + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(OpenVG) + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/openvg/qvg_p.h b/src/openvg/qvg_p.h new file mode 100644 index 0000000000..cb03166011 --- /dev/null +++ b/src/openvg/qvg_p.h @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QVG_P_H +#define QVG_P_H + +#include "qvg.h" + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +// vgDrawGlyphs() only exists in OpenVG 1.1 and higher. +#if !defined(OPENVG_VERSION_1_1) && !defined(QVG_NO_DRAW_GLYPHS) +#define QVG_NO_DRAW_GLYPHS 1 +#endif + +#include <QtGui/qimage.h> + +#if !defined(QT_NO_EGL) +#include <QtGui/private/qeglcontext_p.h> +#endif + +QT_BEGIN_NAMESPACE + +class QVGPaintEngine; + +#if !defined(QT_NO_EGL) + +class QEglContext; + +// Create an EGL context, but don't bind it to a surface. If single-context +// mode is enabled, this will return the previously-created context. +// "devType" indicates the type of device using the context, usually +// QInternal::Widget or QInternal::Pixmap. +Q_OPENVG_EXPORT QEglContext *qt_vg_create_context + (QPaintDevice *device, int devType); + +// Destroy an EGL context that was created by qt_vg_create_context(). +// If single-context mode is enabled, this will decrease the reference count. +// "devType" indicates the type of device destroying the context, usually +// QInternal::Widget or QInternal::Pixmap. +Q_OPENVG_EXPORT void qt_vg_destroy_context + (QEglContext *context, int devType); + +// Return the shared pbuffer surface that can be made current to +// destroy VGImage objects when there is no other surface available. +Q_OPENVG_EXPORT EGLSurface qt_vg_shared_surface(void); + +// Convert the configuration format in a context to a VG or QImage format. +Q_OPENVG_EXPORT VGImageFormat qt_vg_config_to_vg_format(QEglContext *context); +Q_OPENVG_EXPORT QImage::Format qt_vg_config_to_image_format(QEglContext *context); + +#endif + +// Create a paint engine. Returns the common engine in single-context mode. +Q_OPENVG_EXPORT QVGPaintEngine *qt_vg_create_paint_engine(void); + +// Destroy a paint engine. Does nothing in single-context mode. +Q_OPENVG_EXPORT void qt_vg_destroy_paint_engine(QVGPaintEngine *engine); + +// Convert between QImage and VGImage format values. +Q_OPENVG_EXPORT VGImageFormat qt_vg_image_to_vg_format(QImage::Format format); + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qvg_symbian.cpp b/src/openvg/qvg_symbian.cpp new file mode 100644 index 0000000000..0d2ed9e6d2 --- /dev/null +++ b/src/openvg/qvg_symbian.cpp @@ -0,0 +1,366 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpixmapdata_vg_p.h" +#include "qvgfontglyphcache_p.h" +#include <QtGui/private/qnativeimagehandleprovider_p.h> +#include <private/qt_s60_p.h> + +#include <fbs.h> + +#ifdef QT_SYMBIAN_SUPPORTS_SGIMAGE +# include <sgresource/sgimage.h> +# ifdef SYMBIAN_FBSERV_GLYPHDATA // defined in fbs.h +# define QT_SYMBIAN_HARDWARE_GLYPH_CACHE +# include <graphics/fbsglyphdataiterator.h> +# include <private/qfontengine_s60_p.h> +# endif +#endif + +QT_BEGIN_NAMESPACE + +typedef VGImage (*_vgCreateEGLImageTargetKHR)(VGeglImageKHR); +static _vgCreateEGLImageTargetKHR qt_vgCreateEGLImageTargetKHR = 0; + +namespace QVG +{ + VGImage vgCreateEGLImageTargetKHR(VGeglImageKHR eglImage); +} + +VGImage QVG::vgCreateEGLImageTargetKHR(VGeglImageKHR eglImage) +{ + if (!qt_vgCreateEGLImageTargetKHR && QEgl::hasExtension("EGL_KHR_image")) + qt_vgCreateEGLImageTargetKHR = (_vgCreateEGLImageTargetKHR) eglGetProcAddress("vgCreateEGLImageTargetKHR"); + + return qt_vgCreateEGLImageTargetKHR ? qt_vgCreateEGLImageTargetKHR(eglImage) : 0; +} + +extern int qt_vg_pixmap_serial; + +#ifdef QT_SYMBIAN_SUPPORTS_SGIMAGE +static VGImage sgImageToVGImage(QEglContext *context, const RSgImage &sgImage) +{ + // when "0" used as argument then + // default display, context are used + if (!context) + context = qt_vg_create_context(0, QInternal::Pixmap); + + VGImage vgImage = VG_INVALID_HANDLE; + + if (sgImage.IsNull()) + return vgImage; + + const EGLint KEglImageAttribs[] = {EGL_IMAGE_PRESERVED_SYMBIAN, EGL_TRUE, EGL_NONE}; + EGLImageKHR eglImage = QEgl::eglCreateImageKHR(QEgl::display(), + EGL_NO_CONTEXT, + EGL_NATIVE_PIXMAP_KHR, + (EGLClientBuffer)&sgImage, + (EGLint*)KEglImageAttribs); + + if (!eglImage) + return vgImage; + + vgImage = QVG::vgCreateEGLImageTargetKHR(eglImage); + + QEgl::eglDestroyImageKHR(QEgl::display(), eglImage); + return vgImage; +} +#endif + +void QVGPixmapData::cleanup() +{ + is_null = w = h = 0; + recreate = false; + source = QVolatileImage(); +} + +bool QVGPixmapData::initFromNativeImageHandle(void *handle, const QString &type) +{ + if (type == QLatin1String("RSgImage")) { + fromNativeType(handle, QPixmapData::SgImage); + return true; + } else if (type == QLatin1String("CFbsBitmap")) { + fromNativeType(handle, QPixmapData::FbsBitmap); + return true; + } + return false; +} + +void QVGPixmapData::createFromNativeImageHandleProvider() +{ + void *handle = 0; + QString type; + nativeImageHandleProvider->get(&handle, &type); + if (handle) { + if (initFromNativeImageHandle(handle, type)) { + nativeImageHandle = handle; + nativeImageType = type; + } else { + qWarning("QVGPixmapData: Unknown native image type '%s'", qPrintable(type)); + } + } else { + qWarning("QVGPixmapData: Native handle is null"); + } +} + +void QVGPixmapData::releaseNativeImageHandle() +{ + if (nativeImageHandleProvider && nativeImageHandle) { + nativeImageHandleProvider->release(nativeImageHandle, nativeImageType); + nativeImageHandle = 0; + nativeImageType = QString(); + } +} + +static inline bool conversionLessFormat(QImage::Format format) +{ + switch (format) { + case QImage::Format_RGB16: // EColor64K + case QImage::Format_RGB32: // EColor16MU + case QImage::Format_ARGB32: // EColor16MA + case QImage::Format_ARGB32_Premultiplied: // EColor16MAP + case QImage::Format_Indexed8: // EGray256, EColor256 + return true; + default: + return false; + } +} + +void QVGPixmapData::fromNativeType(void* pixmap, NativeType type) +{ + if (type == QPixmapData::SgImage && pixmap) { +#if defined(QT_SYMBIAN_SUPPORTS_SGIMAGE) && !defined(QT_NO_EGL) + RSgImage *sgImage = reinterpret_cast<RSgImage*>(pixmap); + destroyImages(); + prevSize = QSize(); + + vgImage = sgImageToVGImage(context, *sgImage); + if (vgImage != VG_INVALID_HANDLE) { + w = vgGetParameteri(vgImage, VG_IMAGE_WIDTH); + h = vgGetParameteri(vgImage, VG_IMAGE_HEIGHT); + d = 32; // We always use ARGB_Premultiplied for VG pixmaps. + } + + is_null = (w <= 0 || h <= 0); + source = QVolatileImage(); // readback will be done later, only when needed + recreate = false; + prevSize = QSize(w, h); + updateSerial(); +#endif + } else if (type == QPixmapData::FbsBitmap && pixmap) { + CFbsBitmap *bitmap = reinterpret_cast<CFbsBitmap *>(pixmap); + QSize size(bitmap->SizeInPixels().iWidth, bitmap->SizeInPixels().iHeight); + resize(size.width(), size.height()); + source = QVolatileImage(bitmap); // duplicates only, if possible + if (source.isNull()) + return; + if (!conversionLessFormat(source.format())) { + // Here we may need to copy if the formats do not match. + // (e.g. for display modes other than EColor16MAP and EColor16MU) + source.beginDataAccess(); + QImage::Format format = idealFormat(&source.imageRef(), Qt::AutoColor); + source.endDataAccess(true); + source.ensureFormat(format); + } + recreate = true; + } else if (type == QPixmapData::VolatileImage && pixmap) { + QVolatileImage *img = static_cast<QVolatileImage *>(pixmap); + resize(img->width(), img->height()); + source = *img; + recreate = true; + } else if (type == QPixmapData::NativeImageHandleProvider && pixmap) { + destroyImages(); + nativeImageHandleProvider = static_cast<QNativeImageHandleProvider *>(pixmap); + // Cannot defer the retrieval, we need at least the size right away. + createFromNativeImageHandleProvider(); + } +} + +void* QVGPixmapData::toNativeType(NativeType type) +{ + if (type == QPixmapData::SgImage) { +#if defined(QT_SYMBIAN_SUPPORTS_SGIMAGE) && !defined(QT_NO_EGL) + toVGImage(); + + if (!isValid() || vgImage == VG_INVALID_HANDLE) + return 0; + + TInt err = 0; + + RSgDriver driver; + err = driver.Open(); + if (err != KErrNone) + return 0; + + TSgImageInfo sgInfo; + sgInfo.iPixelFormat = EUidPixelFormatARGB_8888_PRE; + sgInfo.iSizeInPixels.SetSize(w, h); + sgInfo.iUsage = ESgUsageBitOpenVgImage | ESgUsageBitOpenVgSurface; + + QScopedPointer<RSgImage> sgImage(new RSgImage()); + err = sgImage->Create(sgInfo, NULL, NULL); + if (err != KErrNone) { + driver.Close(); + return 0; + } + + const EGLint KEglImageAttribs[] = {EGL_IMAGE_PRESERVED_SYMBIAN, EGL_TRUE, EGL_NONE}; + EGLImageKHR eglImage = QEgl::eglCreateImageKHR(QEgl::display(), + EGL_NO_CONTEXT, + EGL_NATIVE_PIXMAP_KHR, + (EGLClientBuffer)sgImage.data(), + (EGLint*)KEglImageAttribs); + if (!eglImage || eglGetError() != EGL_SUCCESS) { + sgImage->Close(); + driver.Close(); + return 0; + } + + VGImage dstVgImage = QVG::vgCreateEGLImageTargetKHR(eglImage); + if (!dstVgImage || vgGetError() != VG_NO_ERROR) { + QEgl::eglDestroyImageKHR(QEgl::display(), eglImage); + sgImage->Close(); + driver.Close(); + return 0; + } + + vgCopyImage(dstVgImage, 0, 0, + vgImage, 0, 0, + w, h, VG_FALSE); + + if (vgGetError() != VG_NO_ERROR) { + sgImage->Close(); + sgImage.reset(); + } + + // release stuff + vgDestroyImage(dstVgImage); + QEgl::eglDestroyImageKHR(QEgl::display(), eglImage); + driver.Close(); + return reinterpret_cast<void*>(sgImage.take()); +#endif + } else if (type == QPixmapData::FbsBitmap && isValid()) { + ensureReadback(true); + if (source.isNull()) { + source = QVolatileImage(w, h, sourceFormat()); + } + // Just duplicate the bitmap handle, no data copying happens. + return source.duplicateNativeImage(); + } + return 0; +} + +QSymbianVGFontGlyphCache::QSymbianVGFontGlyphCache() : QVGFontGlyphCache() +{ +#ifdef QT_SYMBIAN_HARDWARE_GLYPH_CACHE + invertedGlyphs = true; +#endif +} + +void QSymbianVGFontGlyphCache::cacheGlyphs(QVGPaintEnginePrivate *d, + QFontEngine *fontEngine, + const glyph_t *g, int count) +{ +#ifdef QT_SYMBIAN_HARDWARE_GLYPH_CACHE + QFontEngineS60 *s60fontEngine = static_cast<QFontEngineS60*>(fontEngine); + if (s60fontEngine->m_activeFont->TypeUid() != KCFbsFontUid) + return QVGFontGlyphCache::cacheGlyphs(d, fontEngine, g, count); + + QVector<glyph_t> uncachedGlyphs; + while (count-- > 0) { + // Skip this glyph if we have already cached it before. + glyph_t glyph = *g++; + if (((glyph < 256) && ((cachedGlyphsMask[glyph / 32] & (1 << (glyph % 32))) != 0)) + || cachedGlyphs.contains(glyph)) + continue; + if (!uncachedGlyphs.contains(glyph)) + uncachedGlyphs.append(glyph); + } + + if (!uncachedGlyphs.isEmpty()) { + CFbsFont *cfbsFont = static_cast<CFbsFont *>(s60fontEngine->m_activeFont); + RFbsGlyphDataIterator iter; + + int err = iter.Open(*cfbsFont, (const unsigned int*)uncachedGlyphs.constData(), uncachedGlyphs.count()); + + if (err == KErrNotSupported || err == KErrInUse) { // Fallback in possibly supported error cases + iter.Close(); + qWarning("Falling back to default QVGFontGlyphCache"); + return QVGFontGlyphCache::cacheGlyphs(d, fontEngine, g, count); + } + + for (; err == KErrNone; err = iter.Next()) { + const unsigned int glyph = iter.GlyphCode(); + + const RSgImage& image = iter.Image(); + const TOpenFontCharMetrics& metrics = iter.Metrics(); + + TRect glyphBounds; + metrics.GetHorizBounds(glyphBounds); + VGImage vgImage = sgImageToVGImage(0, image); + VGfloat origin[2]; + VGfloat escapement[2]; + origin[0] = -glyphBounds.iTl.iX; + origin[1] = glyphBounds.iBr.iY; + escapement[0] = 0; + escapement[1] = 0; + vgSetGlyphToImage(font, glyph, vgImage, origin, escapement); + vgDestroyImage(vgImage); + + // Add to cache + if (glyph < 256) + cachedGlyphsMask[glyph / 32] |= (1 << (glyph % 32)); + else + cachedGlyphs.insert(glyph); + } + iter.Close(); + + if (err == KErrNoMemory || err == KErrNoGraphicsMemory) + qWarning("Not enough memory to cache glyph"); + else if (err != KErrNotFound) + qWarning("Received error %d from glyph cache", err); + } +#else + QVGFontGlyphCache::cacheGlyphs(d, fontEngine, g, count); +#endif +} + +QT_END_NAMESPACE diff --git a/src/openvg/qvgcompositionhelper_p.h b/src/openvg/qvgcompositionhelper_p.h new file mode 100644 index 0000000000..c3a8bed6a5 --- /dev/null +++ b/src/openvg/qvgcompositionhelper_p.h @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QVGCOMPOSITIONHELPER_H +#define QVGCOMPOSITIONHELPER_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qwindowsurface_vgegl_p.h" + +QT_BEGIN_NAMESPACE + +#if !defined(QVG_NO_SINGLE_CONTEXT) && !defined(QT_NO_EGL) + +class QVGPaintEnginePrivate; +class QVGEGLWindowSurfacePrivate; + +class Q_OPENVG_EXPORT QVGCompositionHelper +{ +public: + QVGCompositionHelper(); + virtual ~QVGCompositionHelper(); + + void startCompositing(const QSize& screenSize); + void endCompositing(); + + void blitWindow(VGImage image, const QSize& imageSize, + const QRect& rect, const QPoint& topLeft, int opacity); + void fillBackground(const QRegion& region, const QBrush& brush); + void drawCursorPixmap(const QPixmap& pixmap, const QPoint& offset); + void setScissor(const QRegion& region); + void clearScissor(); + +private: + QVGPaintEnginePrivate *d; + QSize screenSize; +}; + +#endif + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qvgfontglyphcache_p.h b/src/openvg/qvgfontglyphcache_p.h new file mode 100644 index 0000000000..ce12301645 --- /dev/null +++ b/src/openvg/qvgfontglyphcache_p.h @@ -0,0 +1,101 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QVGFONTGLYPHCACHE_H +#define QVGFONTGLYPHCACHE_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qvarlengtharray.h> +#include <QtGui/private/qfontengine_p.h> + +#include "qvg_p.h" + +QT_BEGIN_NAMESPACE + +class QVGPaintEnginePrivate; + +#ifndef QVG_NO_DRAW_GLYPHS + +class QVGFontGlyphCache +{ +public: + QVGFontGlyphCache(); + virtual ~QVGFontGlyphCache(); + + virtual void cacheGlyphs(QVGPaintEnginePrivate *d, + QFontEngine *fontEngine, + const glyph_t *g, int count); + void setScaleFromText(const QFont &font, QFontEngine *fontEngine); + + VGFont font; + VGfloat scaleX; + VGfloat scaleY; + bool invertedGlyphs; + uint cachedGlyphsMask[256 / 32]; + QSet<glyph_t> cachedGlyphs; +}; + +#if defined(Q_OS_SYMBIAN) +class QSymbianVGFontGlyphCache : public QVGFontGlyphCache +{ +public: + QSymbianVGFontGlyphCache(); + void cacheGlyphs(QVGPaintEnginePrivate *d, + QFontEngine *fontEngine, + const glyph_t *g, int count); +}; +#endif + +#endif + +QT_END_NAMESPACE + +#endif // QVGFONTGLYPHCACHE_H diff --git a/src/openvg/qvgimagepool.cpp b/src/openvg/qvgimagepool.cpp new file mode 100644 index 0000000000..7a7ec78fe3 --- /dev/null +++ b/src/openvg/qvgimagepool.cpp @@ -0,0 +1,233 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qvgimagepool_p.h" +#include "qpixmapdata_vg_p.h" + +QT_BEGIN_NAMESPACE + +static QVGImagePool *qt_vg_image_pool = 0; + +class QVGImagePoolPrivate +{ +public: + QVGImagePoolPrivate() : lruFirst(0), lruLast(0) {} + + QVGPixmapData *lruFirst; + QVGPixmapData *lruLast; +}; + +QVGImagePool::QVGImagePool() + : d_ptr(new QVGImagePoolPrivate()) +{ +} + +QVGImagePool::~QVGImagePool() +{ +} + +QVGImagePool *QVGImagePool::instance() +{ + if (!qt_vg_image_pool) + qt_vg_image_pool = new QVGImagePool(); + return qt_vg_image_pool; +} + +void QVGImagePool::setImagePool(QVGImagePool *pool) +{ + if (qt_vg_image_pool != pool) + delete qt_vg_image_pool; + qt_vg_image_pool = pool; +} + +VGImage QVGImagePool::createTemporaryImage(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality, + QVGPixmapData *keepData) +{ + VGImage image; + do { + image = vgCreateImage(format, width, height, allowedQuality); + if (image != VG_INVALID_HANDLE) + return image; + } while (reclaimSpace(format, width, height, keepData)); + qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d temporary image", + width, height); + return VG_INVALID_HANDLE; +} + +VGImage QVGImagePool::createImageForPixmap(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality, + QVGPixmapData *data) +{ + VGImage image; + do { + image = vgCreateImage(format, width, height, allowedQuality); + if (image != VG_INVALID_HANDLE) { + if (data) + moveToHeadOfLRU(data); + return image; + } + } while (reclaimSpace(format, width, height, data)); + qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d pixmap", + width, height); + return VG_INVALID_HANDLE; +} + +VGImage QVGImagePool::createPermanentImage(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality) +{ + VGImage image; + do { + image = vgCreateImage(format, width, height, allowedQuality); + if (image != VG_INVALID_HANDLE) + return image; + } while (reclaimSpace(format, width, height, 0)); + qWarning("QVGImagePool: cannot reclaim sufficient space for a %dx%d image", + width, height); + return VG_INVALID_HANDLE; +} + +void QVGImagePool::releaseImage(QVGPixmapData *data, VGImage image) +{ + // Very simple strategy at the moment: just destroy the image. + if (data) + removeFromLRU(data); + vgDestroyImage(image); +} + +void QVGImagePool::useImage(QVGPixmapData *data) +{ + moveToHeadOfLRU(data); +} + +void QVGImagePool::detachImage(QVGPixmapData *data) +{ + removeFromLRU(data); +} + +bool QVGImagePool::reclaimSpace(VGImageFormat format, + VGint width, VGint height, + QVGPixmapData *data) +{ + Q_UNUSED(format); // For future use in picking the best image to eject. + Q_UNUSED(width); + Q_UNUSED(height); + + bool succeeded = false; + bool wasInLRU = false; + if (data) { + wasInLRU = data->inLRU; + moveToHeadOfLRU(data); + } + + QVGPixmapData *lrudata = pixmapLRU(); + if (lrudata && lrudata != data) { + lrudata->reclaimImages(); + succeeded = true; + } + + if (data && !wasInLRU) + removeFromLRU(data); + + return succeeded; +} + +void QVGImagePool::hibernate() +{ + Q_D(QVGImagePool); + QVGPixmapData *pd = d->lruLast; + while (pd) { + QVGPixmapData *prevLRU = pd->prevLRU; + pd->inImagePool = false; + pd->inLRU = false; + pd->nextLRU = 0; + pd->prevLRU = 0; + pd->hibernate(); + pd = prevLRU; + } + d->lruFirst = 0; + d->lruLast = 0; +} + +void QVGImagePool::moveToHeadOfLRU(QVGPixmapData *data) +{ + Q_D(QVGImagePool); + if (data->inLRU) { + if (!data->prevLRU) + return; // Already at the head of the list. + removeFromLRU(data); + } + data->inLRU = true; + data->nextLRU = d->lruFirst; + data->prevLRU = 0; + if (d->lruFirst) + d->lruFirst->prevLRU = data; + else + d->lruLast = data; + d->lruFirst = data; +} + +void QVGImagePool::removeFromLRU(QVGPixmapData *data) +{ + Q_D(QVGImagePool); + if (!data->inLRU) + return; + if (data->nextLRU) + data->nextLRU->prevLRU = data->prevLRU; + else + d->lruLast = data->prevLRU; + if (data->prevLRU) + data->prevLRU->nextLRU = data->nextLRU; + else + d->lruFirst = data->nextLRU; + data->inLRU = false; +} + +QVGPixmapData *QVGImagePool::pixmapLRU() +{ + Q_D(QVGImagePool); + return d->lruLast; +} + +QT_END_NAMESPACE diff --git a/src/openvg/qvgimagepool_p.h b/src/openvg/qvgimagepool_p.h new file mode 100644 index 0000000000..3510cfab26 --- /dev/null +++ b/src/openvg/qvgimagepool_p.h @@ -0,0 +1,157 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QVGIMAGEPOOL_P_H +#define QVGIMAGEPOOL_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qvg.h" +#include <QtCore/qscopedpointer.h> + +QT_BEGIN_NAMESPACE + +class QVGPixmapData; +class QVGImagePoolPrivate; + +class Q_OPENVG_EXPORT QVGImagePool +{ +public: + QVGImagePool(); + virtual ~QVGImagePool(); + + static QVGImagePool *instance(); + + // This function can be used from system-specific graphics system + // plugins to alter the image allocation strategy. + static void setImagePool(QVGImagePool *pool); + + // Create a new VGImage from the pool with the specified parameters + // that is not associated with a pixmap. The VGImage is returned to + // the pool when releaseImage() is called. + // + // This function will call reclaimSpace() when vgCreateImage() fails. + // + // This function is typically called when allocating temporary + // VGImage's for pixmap filters. The "keepData" object will not + // be reclaimed if reclaimSpace() needs to be called. + virtual VGImage createTemporaryImage(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality, + QVGPixmapData *keepData = 0); + + // Create a new VGImage with the specified parameters and associate + // it with "data". The QVGPixmapData will be notified when the + // VGImage needs to be reclaimed by the pool. + // + // This function will call reclaimSpace() when vgCreateImage() fails. + virtual VGImage createImageForPixmap(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality, + QVGPixmapData *data); + + // Create a permanent VGImage with the specified parameters. + // If there is insufficient space for the vgCreateImage call, + // then this function will call reclaimSpace() and try again. + // + // The caller is responsible for calling vgDestroyImage() + // when it no longer needs the VGImage, as the image is not + // recorded in the image pool. + // + // This function is typically used for pattern brushes where + // the OpenVG engine is responsible for managing the lifetime + // of the VGImage, destroying it automatically when the brush + // is no longer in use. + virtual VGImage createPermanentImage(VGImageFormat format, + VGint width, VGint height, + VGbitfield allowedQuality); + + // Release a VGImage that is no longer required. + virtual void releaseImage(QVGPixmapData *data, VGImage image); + + // Notify the pool that a QVGPixmapData object is using + // an image again. This allows the pool to move the image + // within a least-recently-used list of QVGPixmapData objects. + virtual void useImage(QVGPixmapData *data); + + // Notify the pool that the VGImage's associated with a + // QVGPixmapData are being detached from the pool. The caller + // will become responsible for calling vgDestroyImage(). + virtual void detachImage(QVGPixmapData *data); + + // Reclaim space for an image allocation with the specified parameters. + // Returns true if space was reclaimed, or false if there is no + // further space that can be reclaimed. The "data" parameter + // indicates the pixmap that is trying to obtain space which should + // not itself be reclaimed. + virtual bool reclaimSpace(VGImageFormat format, + VGint width, VGint height, + QVGPixmapData *data); + + // Hibernate the image pool because the context is about to be + // destroyed. All VGImage's left in the pool should be released. + virtual void hibernate(); + +protected: + // Helper functions for managing the LRU list of QVGPixmapData objects. + void moveToHeadOfLRU(QVGPixmapData *data); + void removeFromLRU(QVGPixmapData *data); + QVGPixmapData *pixmapLRU(); + +private: + QScopedPointer<QVGImagePoolPrivate> d_ptr; + + Q_DECLARE_PRIVATE(QVGImagePool) + Q_DISABLE_COPY(QVGImagePool) +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qwindowsurface_vg.cpp b/src/openvg/qwindowsurface_vg.cpp new file mode 100644 index 0000000000..eedfea51fd --- /dev/null +++ b/src/openvg/qwindowsurface_vg.cpp @@ -0,0 +1,137 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qwindowsurface_vg_p.h" +#include "qwindowsurface_vgegl_p.h" +#include "qpaintengine_vg_p.h" +#include "qpixmapdata_vg_p.h" +#include "qvg_p.h" + +#if !defined(QT_NO_EGL) + +#include <QtGui/private/qeglcontext_p.h> +#include <QtGui/private/qwidget_p.h> + +QT_BEGIN_NAMESPACE + +QVGWindowSurface::QVGWindowSurface(QWidget *window) + : QWindowSurface(window) +{ + // Create the default type of EGL window surface for windows. + d_ptr = new QVGEGLWindowSurfaceDirect(this); +} + +QVGWindowSurface::QVGWindowSurface + (QWidget *window, QVGEGLWindowSurfacePrivate *d) + : QWindowSurface(window), d_ptr(d) +{ +} + +QVGWindowSurface::~QVGWindowSurface() +{ + delete d_ptr; +} + +QPaintDevice *QVGWindowSurface::paintDevice() +{ + return this; +} + +void QVGWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) +{ + Q_UNUSED(offset); + QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget(); + d_ptr->endPaint(parent, region); +} + +void QVGWindowSurface::setGeometry(const QRect &rect) +{ + QWindowSurface::setGeometry(rect); +} + +bool QVGWindowSurface::scroll(const QRegion &area, int dx, int dy) +{ + if (!d_ptr->scroll(window(), area, dx, dy)) + return QWindowSurface::scroll(area, dx, dy); + return true; +} + +void QVGWindowSurface::beginPaint(const QRegion ®ion) +{ + d_ptr->beginPaint(window()); + + // If the window is not opaque, then fill the region we are about + // to paint with the transparent color. + if (!qt_widget_private(window())->isOpaque && + window()->testAttribute(Qt::WA_TranslucentBackground)) { + QVGPaintEngine *engine = static_cast<QVGPaintEngine *> + (d_ptr->paintEngine()); + engine->fillRegion(region, Qt::transparent, d_ptr->surfaceSize()); + } +} + +void QVGWindowSurface::endPaint(const QRegion ®ion) +{ + // Nothing to do here. + Q_UNUSED(region); +} + +QPaintEngine *QVGWindowSurface::paintEngine() const +{ + return d_ptr->paintEngine(); +} + +QWindowSurface::WindowSurfaceFeatures QVGWindowSurface::features() const +{ + WindowSurfaceFeatures features = PartialUpdates | PreservedContents; + if (d_ptr->supportsStaticContents()) + features |= StaticContents; + return features; +} + +int QVGWindowSurface::metric(PaintDeviceMetric met) const +{ + return qt_paint_device_metric(window(), met); +} + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qwindowsurface_vg_p.h b/src/openvg/qwindowsurface_vg_p.h new file mode 100644 index 0000000000..d63d077237 --- /dev/null +++ b/src/openvg/qwindowsurface_vg_p.h @@ -0,0 +1,94 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QWINDOWSURFACE_VG_P_H +#define QWINDOWSURFACE_VG_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtGui/private/qwindowsurface_p.h> + +QT_BEGIN_NAMESPACE + +#if !defined(QT_NO_EGL) + +class QVGEGLWindowSurfacePrivate; + +class Q_OPENVG_EXPORT QVGWindowSurface : public QWindowSurface, public QPaintDevice +{ +public: + QVGWindowSurface(QWidget *window); + QVGWindowSurface(QWidget *window, QVGEGLWindowSurfacePrivate *d); + ~QVGWindowSurface(); + + QPaintDevice *paintDevice(); + void flush(QWidget *widget, const QRegion ®ion, const QPoint &offset); + void setGeometry(const QRect &rect); + bool scroll(const QRegion &area, int dx, int dy); + + void beginPaint(const QRegion ®ion); + void endPaint(const QRegion ®ion); + + QPaintEngine *paintEngine() const; + + WindowSurfaceFeatures features() const; + +protected: + int metric(PaintDeviceMetric metric) const; + +private: + QVGEGLWindowSurfacePrivate *d_ptr; +}; + +#endif + +QT_END_NAMESPACE + +#endif // QWINDOWSURFACE_VG_P_H diff --git a/src/openvg/qwindowsurface_vgegl.cpp b/src/openvg/qwindowsurface_vgegl.cpp new file mode 100644 index 0000000000..866453ff60 --- /dev/null +++ b/src/openvg/qwindowsurface_vgegl.cpp @@ -0,0 +1,782 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qwindowsurface_vgegl_p.h" +#include "qpaintengine_vg_p.h" +#include "qpixmapdata_vg_p.h" +#include "qvgimagepool_p.h" +#include "qvg_p.h" + +#if !defined(QT_NO_EGL) + +QT_BEGIN_NAMESPACE + +// Turn off "direct to window" rendering if EGL cannot support it. +#if !defined(EGL_RENDER_BUFFER) || !defined(EGL_SINGLE_BUFFER) +#if defined(QVG_DIRECT_TO_WINDOW) +#undef QVG_DIRECT_TO_WINDOW +#endif +#endif + +// Determine if preserved window contents should be used. +#if !defined(EGL_SWAP_BEHAVIOR) || !defined(EGL_BUFFER_PRESERVED) +#if !defined(QVG_NO_PRESERVED_SWAP) +#define QVG_NO_PRESERVED_SWAP 1 +#endif +#endif + +VGImageFormat qt_vg_config_to_vg_format(QEglContext *context) +{ + return qt_vg_image_to_vg_format + (qt_vg_config_to_image_format(context)); +} + +QImage::Format qt_vg_config_to_image_format(QEglContext *context) +{ + EGLint red = context->configAttrib(EGL_RED_SIZE); + EGLint green = context->configAttrib(EGL_GREEN_SIZE); + EGLint blue = context->configAttrib(EGL_BLUE_SIZE); + EGLint alpha = context->configAttrib(EGL_ALPHA_SIZE); + QImage::Format argbFormat; +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + EGLint type = context->configAttrib(EGL_SURFACE_TYPE); + if ((type & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0) + argbFormat = QImage::Format_ARGB32_Premultiplied; + else + argbFormat = QImage::Format_ARGB32; +#else + argbFormat = QImage::Format_ARGB32; +#endif + if (red == 8 && green == 8 && blue == 8 && alpha == 8) + return argbFormat; + else if (red == 8 && green == 8 && blue == 8 && alpha == 0) + return QImage::Format_RGB32; + else if (red == 5 && green == 6 && blue == 5 && alpha == 0) + return QImage::Format_RGB16; + else if (red == 4 && green == 4 && blue == 4 && alpha == 4) + return QImage::Format_ARGB4444_Premultiplied; + else + return argbFormat; // XXX +} + +#if !defined(QVG_NO_SINGLE_CONTEXT) + +class QVGSharedContext +{ +public: + QVGSharedContext(); + ~QVGSharedContext(); + + QEglContext *context; + int refCount; + int widgetRefCount; + QVGPaintEngine *engine; + EGLSurface surface; + QVGPixmapData *firstPixmap; +}; + +QVGSharedContext::QVGSharedContext() + : context(0) + , refCount(0) + , widgetRefCount(0) + , engine(0) + , surface(EGL_NO_SURFACE) + , firstPixmap(0) +{ +} + +QVGSharedContext::~QVGSharedContext() +{ + // Don't accidentally destroy the QEglContext if the reference + // count falls to zero while deleting the paint engine. + ++refCount; + + if (context) + context->makeCurrent(qt_vg_shared_surface()); + delete engine; + if (context) + context->doneCurrent(); + if (context && surface != EGL_NO_SURFACE) + context->destroySurface(surface); + delete context; +} + +Q_GLOBAL_STATIC(QVGSharedContext, sharedContext); + +QVGPaintEngine *qt_vg_create_paint_engine(void) +{ + QVGSharedContext *shared = sharedContext(); + if (!shared->engine) + shared->engine = new QVGPaintEngine(); + return shared->engine; +} + +void qt_vg_destroy_paint_engine(QVGPaintEngine *engine) +{ + Q_UNUSED(engine); +} + +void qt_vg_register_pixmap(QVGPixmapData *pd) +{ + QVGSharedContext *shared = sharedContext(); + pd->next = shared->firstPixmap; + pd->prev = 0; + if (shared->firstPixmap) + shared->firstPixmap->prev = pd; + shared->firstPixmap = pd; +} + +void qt_vg_unregister_pixmap(QVGPixmapData *pd) +{ + if (pd->next) + pd->next->prev = pd->prev; + if (pd->prev) { + pd->prev->next = pd->next; + } else { + QVGSharedContext *shared = sharedContext(); + if (shared) + shared->firstPixmap = pd->next; + } +} + +#else + +QVGPaintEngine *qt_vg_create_paint_engine(void) +{ + return new QVGPaintEngine(); +} + +void qt_vg_destroy_paint_engine(QVGPaintEngine *engine) +{ + delete engine; +} + +void qt_vg_register_pixmap(QVGPixmapData *pd) +{ + Q_UNUSED(pd); +} + +void qt_vg_unregister_pixmap(QVGPixmapData *pd) +{ + Q_UNUSED(pd); +} + +#endif + +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + +static bool isPremultipliedContext(const QEglContext *context) +{ + return context->configAttrib(EGL_SURFACE_TYPE) & EGL_VG_ALPHA_FORMAT_PRE_BIT; +} + +#endif + +static QEglContext *createContext(QPaintDevice *device) +{ + QEglContext *context; + + // Create the context object and open the display. + context = new QEglContext(); + context->setApi(QEgl::OpenVG); + + // Set the swap interval for the display. + QByteArray interval = qgetenv("QT_VG_SWAP_INTERVAL"); + if (!interval.isEmpty()) + eglSwapInterval(QEgl::display(), interval.toInt()); + else + eglSwapInterval(QEgl::display(), 1); + +#ifdef EGL_RENDERABLE_TYPE + // Has the user specified an explicit EGL configuration to use? + QByteArray configId = qgetenv("QT_VG_EGL_CONFIG"); + if (!configId.isEmpty()) { + EGLint cfgId = configId.toInt(); + EGLint properties[] = { + EGL_CONFIG_ID, cfgId, + EGL_NONE + }; + EGLint matching = 0; + EGLConfig cfg; + if (eglChooseConfig + (QEgl::display(), properties, &cfg, 1, &matching) && + matching > 0) { + // Check that the selected configuration actually supports OpenVG + // and then create the context with it. + EGLint id = 0; + EGLint type = 0; + eglGetConfigAttrib + (QEgl::display(), cfg, EGL_CONFIG_ID, &id); + eglGetConfigAttrib + (QEgl::display(), cfg, EGL_RENDERABLE_TYPE, &type); + if (cfgId == id && (type & EGL_OPENVG_BIT) != 0) { + context->setConfig(cfg); + if (!context->createContext()) { + delete context; + return 0; + } + return context; + } else { + qWarning("QT_VG_EGL_CONFIG: %d is not a valid OpenVG configuration", int(cfgId)); + } + } + } +#endif + + // Choose an appropriate configuration for rendering into the device. + QEglProperties configProps; + configProps.setPaintDeviceFormat(device); + int redSize = configProps.value(EGL_RED_SIZE); + if (redSize == EGL_DONT_CARE || redSize == 0) + configProps.setPixelFormat(QImage::Format_ARGB32); // XXX + configProps.setValue(EGL_ALPHA_MASK_SIZE, 1); +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT | + EGL_VG_ALPHA_FORMAT_PRE_BIT); + configProps.setRenderableType(QEgl::OpenVG); + if (!context->chooseConfig(configProps)) { + // Try again without the "pre" bit. + configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + if (!context->chooseConfig(configProps)) { + delete context; + return 0; + } + } +#else + configProps.setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + configProps.setRenderableType(QEgl::OpenVG); + if (!context->chooseConfig(configProps)) { + delete context; + return 0; + } +#endif + + // Construct a new EGL context for the selected configuration. + if (!context->createContext()) { + delete context; + return 0; + } + + return context; +} + +#if !defined(QVG_NO_SINGLE_CONTEXT) + +QEglContext *qt_vg_create_context(QPaintDevice *device, int devType) +{ + QVGSharedContext *shared = sharedContext(); + if (devType == QInternal::Widget) + ++(shared->widgetRefCount); + if (shared->context) { + ++(shared->refCount); + return shared->context; + } else { + shared->context = createContext(device); + shared->refCount = 1; + return shared->context; + } +} + +static void qt_vg_destroy_shared_context(QVGSharedContext *shared) +{ + shared->context->makeCurrent(qt_vg_shared_surface()); + delete shared->engine; + shared->engine = 0; + shared->context->doneCurrent(); + if (shared->surface != EGL_NO_SURFACE) { + eglDestroySurface(QEgl::display(), shared->surface); + shared->surface = EGL_NO_SURFACE; + } + delete shared->context; + shared->context = 0; +} + +void qt_vg_hibernate_pixmaps(QVGSharedContext *shared) +{ + // Artificially increase the reference count to prevent the + // context from being destroyed until after we have finished + // the hibernation process. + ++(shared->refCount); + + // We need a context current to hibernate the VGImage objects. + shared->context->makeCurrent(qt_vg_shared_surface()); + + // Scan all QVGPixmapData objects in the system and hibernate them. + QVGPixmapData *pd = shared->firstPixmap; + while (pd != 0) { + pd->hibernate(); + pd = pd->next; + } + + // Hibernate any remaining VGImage's in the image pool. + QVGImagePool::instance()->hibernate(); + + // Don't need the current context any more. + shared->context->lazyDoneCurrent(); + + // Decrease the reference count and destroy the context if necessary. + if (--(shared->refCount) <= 0) + qt_vg_destroy_shared_context(shared); +} + +void qt_vg_destroy_context(QEglContext *context, int devType) +{ + QVGSharedContext *shared = sharedContext(); + if (shared->context != context) { + // This is not the shared context. Shouldn't happen! + delete context; + return; + } + if (devType == QInternal::Widget) + --(shared->widgetRefCount); + if (--(shared->refCount) <= 0) { + qt_vg_destroy_shared_context(shared); + } else if (shared->widgetRefCount <= 0 && devType == QInternal::Widget) { + // All of the widget window surfaces have been destroyed + // but we still have VG pixmaps active. Ask them to hibernate + // to free up GPU resources until a widget is shown again. + // This may eventually cause the EGLContext to be destroyed + // because nothing in the system needs a context, which will + // free up even more GPU resources. + qt_vg_hibernate_pixmaps(shared); + } +} + +EGLSurface qt_vg_shared_surface(void) +{ + QVGSharedContext *shared = sharedContext(); + if (shared->surface == EGL_NO_SURFACE) { + EGLint attribs[7]; + attribs[0] = EGL_WIDTH; + attribs[1] = 16; + attribs[2] = EGL_HEIGHT; + attribs[3] = 16; +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + if (isPremultipliedContext(shared->context)) { + attribs[4] = EGL_VG_ALPHA_FORMAT; + attribs[5] = EGL_VG_ALPHA_FORMAT_PRE; + attribs[6] = EGL_NONE; + } else +#endif + { + attribs[4] = EGL_NONE; + } + shared->surface = eglCreatePbufferSurface + (QEgl::display(), shared->context->config(), attribs); + } + return shared->surface; +} + +#else + +QEglContext *qt_vg_create_context(QPaintDevice *device, int devType) +{ + Q_UNUSED(devType); + return createContext(device); +} + +void qt_vg_destroy_context(QEglContext *context, int devType) +{ + Q_UNUSED(devType); + delete context; +} + +EGLSurface qt_vg_shared_surface(void) +{ + return EGL_NO_SURFACE; +} + +#endif + +QVGEGLWindowSurfacePrivate::QVGEGLWindowSurfacePrivate(QWindowSurface *win) +{ + winSurface = win; + engine = 0; +} + +QVGEGLWindowSurfacePrivate::~QVGEGLWindowSurfacePrivate() +{ + // Destroy the paint engine if it hasn't been destroyed already. + destroyPaintEngine(); +} + +QVGPaintEngine *QVGEGLWindowSurfacePrivate::paintEngine() +{ + if (!engine) + engine = qt_vg_create_paint_engine(); + return engine; +} + +VGImage QVGEGLWindowSurfacePrivate::surfaceImage() const +{ + return VG_INVALID_HANDLE; +} + +void QVGEGLWindowSurfacePrivate::destroyPaintEngine() +{ + if (engine) { + qt_vg_destroy_paint_engine(engine); + engine = 0; + } +} + +QSize QVGEGLWindowSurfacePrivate::windowSurfaceSize(QWidget *widget) const +{ + Q_UNUSED(widget); + + QRect rect = winSurface->geometry(); + QSize newSize = rect.size(); + +#if defined(Q_WS_QWS) + // Account for the widget mask, if any. + if (widget && !widget->mask().isEmpty()) { + const QRegion region = widget->mask() + & rect.translated(-widget->geometry().topLeft()); + newSize = region.boundingRect().size(); + } +#endif + + return newSize; +} + +#if defined(QVG_VGIMAGE_BACKBUFFERS) + +QVGEGLWindowSurfaceVGImage::QVGEGLWindowSurfaceVGImage(QWindowSurface *win) + : QVGEGLWindowSurfacePrivate(win) + , context(0) + , backBuffer(VG_INVALID_HANDLE) + , backBufferSurface(EGL_NO_SURFACE) + , recreateBackBuffer(false) + , isPaintingActive(false) + , windowSurface(EGL_NO_SURFACE) +{ +} + +QVGEGLWindowSurfaceVGImage::~QVGEGLWindowSurfaceVGImage() +{ + destroyPaintEngine(); + if (context) { + if (backBufferSurface != EGL_NO_SURFACE) { + // We need a current context to be able to destroy the image. + // We use the shared surface because the native window handle + // associated with "windowSurface" may have been destroyed already. + context->makeCurrent(qt_vg_shared_surface()); + context->destroySurface(backBufferSurface); + vgDestroyImage(backBuffer); + context->doneCurrent(); + } + if (windowSurface != EGL_NO_SURFACE) + context->destroySurface(windowSurface); + qt_vg_destroy_context(context, QInternal::Widget); + } +} + +QEglContext *QVGEGLWindowSurfaceVGImage::ensureContext(QWidget *widget) +{ + QSize newSize = windowSurfaceSize(widget); + if (context && size != newSize) { + // The surface size has changed, so we need to recreate + // the back buffer. Keep the same context and paint engine. + size = newSize; + if (isPaintingActive) + context->doneCurrent(); + isPaintingActive = false; + recreateBackBuffer = true; + } + if (!context) { + // Create a new EGL context. We create the surface in beginPaint(). + size = newSize; + context = qt_vg_create_context(widget, QInternal::Widget); + if (!context) + return 0; + isPaintingActive = false; + } + return context; +} + +void QVGEGLWindowSurfaceVGImage::beginPaint(QWidget *widget) +{ + QEglContext *context = ensureContext(widget); + if (context) { + if (recreateBackBuffer || backBufferSurface == EGL_NO_SURFACE) { + // Create a VGImage object to act as the back buffer + // for this window. We have to create the VGImage with a + // current context, so activate the main surface for the window. + context->makeCurrent(mainSurface()); + recreateBackBuffer = false; + if (backBufferSurface != EGL_NO_SURFACE) { + eglDestroySurface(QEgl::display(), backBufferSurface); + backBufferSurface = EGL_NO_SURFACE; + } + if (backBuffer != VG_INVALID_HANDLE) { + vgDestroyImage(backBuffer); + } + VGImageFormat format = qt_vg_config_to_vg_format(context); + backBuffer = vgCreateImage + (format, size.width(), size.height(), + VG_IMAGE_QUALITY_FASTER); + if (backBuffer != VG_INVALID_HANDLE) { + // Create an EGL surface for rendering into the VGImage. + backBufferSurface = eglCreatePbufferFromClientBuffer + (QEgl::display(), EGL_OPENVG_IMAGE, + (EGLClientBuffer)(backBuffer), + context->config(), NULL); + if (backBufferSurface == EGL_NO_SURFACE) { + vgDestroyImage(backBuffer); + backBuffer = VG_INVALID_HANDLE; + } + } + } + if (backBufferSurface != EGL_NO_SURFACE) + context->makeCurrent(backBufferSurface); + else + context->makeCurrent(mainSurface()); + isPaintingActive = true; + } +} + +void QVGEGLWindowSurfaceVGImage::endPaint + (QWidget *widget, const QRegion& region, QImage *image) +{ + Q_UNUSED(region); + Q_UNUSED(image); + QEglContext *context = ensureContext(widget); + if (context) { + if (backBufferSurface != EGL_NO_SURFACE) { + if (isPaintingActive) + vgFlush(); + context->lazyDoneCurrent(); + } + isPaintingActive = false; + } +} + +VGImage QVGEGLWindowSurfaceVGImage::surfaceImage() const +{ + return backBuffer; +} + +EGLSurface QVGEGLWindowSurfaceVGImage::mainSurface() const +{ + if (windowSurface != EGL_NO_SURFACE) + return windowSurface; + else + return qt_vg_shared_surface(); +} + +#endif // QVG_VGIMAGE_BACKBUFFERS + +QVGEGLWindowSurfaceDirect::QVGEGLWindowSurfaceDirect(QWindowSurface *win) + : QVGEGLWindowSurfacePrivate(win) + , context(0) + , isPaintingActive(false) + , needToSwap(false) + , windowSurface(EGL_NO_SURFACE) +{ +} + +QVGEGLWindowSurfaceDirect::~QVGEGLWindowSurfaceDirect() +{ + destroyPaintEngine(); + if (context) { + if (windowSurface != EGL_NO_SURFACE) + context->destroySurface(windowSurface); + qt_vg_destroy_context(context, QInternal::Widget); + } +} + +QEglContext *QVGEGLWindowSurfaceDirect::ensureContext(QWidget *widget) +{ + QSize newSize = windowSurfaceSize(widget); + QEglProperties surfaceProps; + +#if defined(QVG_RECREATE_ON_SIZE_CHANGE) +#if !defined(QVG_NO_SINGLE_CONTEXT) + if (context && size != newSize) { + // The surface size has changed, so we need to recreate it. + // We can keep the same context and paint engine. + size = newSize; + if (isPaintingActive) + context->doneCurrent(); + context->destroySurface(windowSurface); +#if defined(EGL_VG_ALPHA_FORMAT_PRE_BIT) + if (isPremultipliedContext(context)) { + surfaceProps.setValue + (EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_PRE); + } else { + surfaceProps.removeValue(EGL_VG_ALPHA_FORMAT); + } +#endif + windowSurface = context->createSurface(widget, &surfaceProps); + isPaintingActive = false; + needToSwap = true; + } +#else + if (context && size != newSize) { + // The surface size has changed, so we need to recreate + // the EGL context for the widget. We also need to recreate + // the surface's paint engine if context sharing is not + // enabled because we cannot reuse the existing paint objects + // in the new context. + qt_vg_destroy_paint_engine(engine); + engine = 0; + context->destroySurface(windowSurface); + qt_vg_destroy_context(context, QInternal::Widget); + context = 0; + windowSurface = EGL_NO_SURFACE; + } +#endif +#endif + if (!context) { + // Create a new EGL context and bind it to the widget surface. + size = newSize; + context = qt_vg_create_context(widget, QInternal::Widget); + if (!context) + return 0; + // We want a direct to window rendering surface if possible. +#if defined(QVG_DIRECT_TO_WINDOW) + surfaceProps.setValue(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); +#endif +#if defined(EGL_VG_ALPHA_FORMAT_PRE_BIT) + if (isPremultipliedContext(context)) { + surfaceProps.setValue + (EGL_VG_ALPHA_FORMAT, EGL_VG_ALPHA_FORMAT_PRE); + } else { + surfaceProps.removeValue(EGL_VG_ALPHA_FORMAT); + } +#endif + EGLSurface surface = context->createSurface(widget, &surfaceProps); + if (surface == EGL_NO_SURFACE) { + qt_vg_destroy_context(context, QInternal::Widget); + context = 0; + return 0; + } + needToSwap = true; +#if defined(QVG_DIRECT_TO_WINDOW) + // Did we get a direct to window rendering surface? + EGLint buffer = 0; + if (eglQueryContext(QEgl::display(), context->context(), + EGL_RENDER_BUFFER, &buffer) && + buffer == EGL_SINGLE_BUFFER) { + needToSwap = false; + } +#endif + windowSurface = surface; + isPaintingActive = false; + } + +#if !defined(QVG_NO_PRESERVED_SWAP) + // Try to force the surface back buffer to preserve its contents. + if (needToSwap) { + bool succeeded = eglSurfaceAttrib(QEgl::display(), windowSurface, + EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED); + if (!succeeded && eglGetError() != EGL_SUCCESS) { + qWarning("QVG: could not enable preserved swap"); + } + } +#endif + return context; +} + +void QVGEGLWindowSurfaceDirect::beginPaint(QWidget *widget) +{ + QEglContext *context = ensureContext(widget); + if (context) { + context->makeCurrent(windowSurface); + isPaintingActive = true; + } +} + +void QVGEGLWindowSurfaceDirect::endPaint + (QWidget *widget, const QRegion& region, QImage *image) +{ + Q_UNUSED(region); + Q_UNUSED(image); + QEglContext *context = ensureContext(widget); + if (context) { + if (needToSwap) { + if (!isPaintingActive) + context->makeCurrent(windowSurface); + context->swapBuffers(windowSurface); + context->lazyDoneCurrent(); + } else if (isPaintingActive) { + vgFlush(); + context->lazyDoneCurrent(); + } + isPaintingActive = false; + } +} + +bool QVGEGLWindowSurfaceDirect::supportsStaticContents() const +{ +#if defined(QVG_BUFFER_SCROLLING) && !defined(QVG_NO_PRESERVED_SWAP) + return true; +#else + return QVGEGLWindowSurfacePrivate::supportsStaticContents(); +#endif +} + +bool QVGEGLWindowSurfaceDirect::scroll(QWidget *widget, const QRegion& area, int dx, int dy) +{ +#ifdef QVG_BUFFER_SCROLLING + QEglContext *context = ensureContext(widget); + if (context) { + context->makeCurrent(windowSurface); + QRect scrollRect = area.boundingRect(); + int sx = scrollRect.x(); + int sy = size.height() - scrollRect.y() - scrollRect.height(); + vgSeti(VG_SCISSORING, VG_FALSE); + vgCopyPixels(sx + dx, sy - dy, sx, sy, scrollRect.width(), scrollRect.height()); + context->lazyDoneCurrent(); + return true; + } +#else + Q_UNUSED(widget); + Q_UNUSED(area); + Q_UNUSED(dx); + Q_UNUSED(dy); +#endif + return false; +} + +QT_END_NAMESPACE + +#endif diff --git a/src/openvg/qwindowsurface_vgegl_p.h b/src/openvg/qwindowsurface_vgegl_p.h new file mode 100644 index 0000000000..f3f3af49bd --- /dev/null +++ b/src/openvg/qwindowsurface_vgegl_p.h @@ -0,0 +1,148 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenVG module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QWINDOWSURFACE_VGEGL_P_H +#define QWINDOWSURFACE_VGEGL_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of the QLibrary class. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +#include <QtGui/private/qwindowsurface_p.h> +#include "qvg_p.h" + +#if !defined(QT_NO_EGL) + +#include <QtGui/private/qeglcontext_p.h> + +QT_BEGIN_NAMESPACE + +class QWindowSurface; + +class Q_OPENVG_EXPORT QVGEGLWindowSurfacePrivate +{ +public: + QVGEGLWindowSurfacePrivate(QWindowSurface *win); + virtual ~QVGEGLWindowSurfacePrivate(); + + QVGPaintEngine *paintEngine(); + virtual QEglContext *ensureContext(QWidget *widget) = 0; + virtual void beginPaint(QWidget *widget) = 0; + virtual void endPaint + (QWidget *widget, const QRegion& region, QImage *image = 0) = 0; + virtual VGImage surfaceImage() const; + virtual QSize surfaceSize() const = 0; + virtual bool supportsStaticContents() const { return false; } + virtual bool scroll(QWidget *, const QRegion&, int, int) { return false; } + +private: + QVGPaintEngine *engine; + +protected: + QWindowSurface *winSurface; + + void destroyPaintEngine(); + QSize windowSurfaceSize(QWidget *widget) const; +}; + +#if defined(EGL_OPENVG_IMAGE) && !defined(QVG_NO_SINGLE_CONTEXT) + +#define QVG_VGIMAGE_BACKBUFFERS 1 + +class Q_OPENVG_EXPORT QVGEGLWindowSurfaceVGImage : public QVGEGLWindowSurfacePrivate +{ +public: + QVGEGLWindowSurfaceVGImage(QWindowSurface *win); + virtual ~QVGEGLWindowSurfaceVGImage(); + + QEglContext *ensureContext(QWidget *widget); + void beginPaint(QWidget *widget); + void endPaint(QWidget *widget, const QRegion& region, QImage *image); + VGImage surfaceImage() const; + QSize surfaceSize() const { return size; } + +protected: + QEglContext *context; + VGImage backBuffer; + EGLSurface backBufferSurface; + bool recreateBackBuffer; + bool isPaintingActive; + QSize size; + EGLSurface windowSurface; + + EGLSurface mainSurface() const; +}; + +#endif // EGL_OPENVG_IMAGE + +class Q_OPENVG_EXPORT QVGEGLWindowSurfaceDirect : public QVGEGLWindowSurfacePrivate +{ +public: + QVGEGLWindowSurfaceDirect(QWindowSurface *win); + virtual ~QVGEGLWindowSurfaceDirect(); + + QEglContext *ensureContext(QWidget *widget); + void beginPaint(QWidget *widget); + void endPaint(QWidget *widget, const QRegion& region, QImage *image); + QSize surfaceSize() const { return size; } + bool supportsStaticContents() const; + bool scroll(QWidget *widget, const QRegion& area, int dx, int dy); + +protected: + QEglContext *context; + QSize size; + bool isPaintingActive; + bool needToSwap; + EGLSurface windowSurface; +}; + +QT_END_NAMESPACE + +#endif // !QT_NO_EGL + +#endif // QWINDOWSURFACE_VGEGL_P_H |