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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \class QGLXNativeContext
- \inmodule QtPlatformHeaders
- \since 5.4
-
- \brief A class encapsulating a GLXContext and related native handles.
-
- \note Only context() is guaranteed to be valid. The other handles may be all \c 0. They are
- useful however when QOpenGLContext::setNativeHandle() is used to adopt a legacy context
- created by glXCreateContext. To adopt such a context, either the Window or VisualID
- that had been used to create the context needs to be known, otherwise the adoption will
- fail. For modern contexts created with an FBConfig, these are not necessary, the
- GLXContext itself is sufficient. The Display is optional.
-
- \note There is no binary compatibility guarantee for this class, meaning
- that an application using it is only guaranteed to work with the Qt version it was
- developed against.
-
- \sa QOpenGLContext::setNativeHandle(), QOpenGLContext::nativeHandle()
- */
-
-/*!
- \fn GLXContext QGLXNativeContext::context() const
-
- \return the GLXContext.
- */
-
-/*!
- \fn Display *QGLXNativeContext::display() const
-
- \return a pointer to the X11 display or \c NULL if not available.
- */
-
-/*!
- \fn Window QGLXNativeContext::window() const
-
- \return the X11 Window or \c 0 if not available.
- */
-
-/*!
- \fn VisualID QGLXNativeContext::visualId() const
-
- \return the X11 visual ID or \c 0 if not available.
- */
-
-/*!
- \fn QGLXNativeContext::QGLXNativeContext()
-
- Construct a new instance with no handles.
- */
-
-/*!
- \fn QGLXNativeContext::QGLXNativeContext(GLXContext ctx, Display *dpy, Window wnd, VisualID vid)
-
- Constructs a new instance with the provided \a ctx, \a dpy, \a wnd, \a vid handles.
- */