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-rw-r--r--src/platformsupport/cglconvenience/cglconvenience.mm35
1 files changed, 23 insertions, 12 deletions
diff --git a/src/platformsupport/cglconvenience/cglconvenience.mm b/src/platformsupport/cglconvenience/cglconvenience.mm
index 6b0354834d..280baf48a5 100644
--- a/src/platformsupport/cglconvenience/cglconvenience.mm
+++ b/src/platformsupport/cglconvenience/cglconvenience.mm
@@ -42,6 +42,7 @@
#include "cglconvenience_p.h"
#include <QtCore/private/qcore_mac_p.h>
#include <Cocoa/Cocoa.h>
+#include <QVector>
void (*qcgl_getProcAddress(const QByteArray &procName))()
{
@@ -81,26 +82,36 @@ QSurfaceFormat qcgl_surfaceFormat()
return format;
}
-void *qcgl_createNSOpenGLPixelFormat()
+void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format)
{
- NSOpenGLPixelFormatAttribute attrs[] =
- {
- NSOpenGLPFADoubleBuffer,
- NSOpenGLPFADepthSize, 32,
- NSOpenGLPFAMultisample,
- NSOpenGLPFASampleBuffers, (NSOpenGLPixelFormatAttribute)1,
- NSOpenGLPFASamples, (NSOpenGLPixelFormatAttribute) 8,
- 0
- };
- NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
+ QVector<NSOpenGLPixelFormatAttribute> attrs;
+
+ attrs.append(NSOpenGLPFADoubleBuffer);
+
+ if (format.depthBufferSize() > 0)
+ attrs << NSOpenGLPFADepthSize << format.depthBufferSize();
+ if (format.stencilBufferSize() > 0)
+ attrs << NSOpenGLPFAStencilSize << format.stencilBufferSize();
+ if (format.alphaBufferSize() > 0)
+ attrs << NSOpenGLPFAAlphaSize << format.alphaBufferSize();
+
+ if (format.samples() > 0) {
+ attrs << NSOpenGLPFAMultisample
+ << NSOpenGLPFASampleBuffers << (NSOpenGLPixelFormatAttribute) 1
+ << NSOpenGLPFASamples << (NSOpenGLPixelFormatAttribute) format.samples();
+ }
+
+ attrs << 0;
+
+ NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()];
return pixelFormat;
}
CGLContextObj qcgl_createGlContext()
{
CGLContextObj context;
- NSOpenGLPixelFormat *format = reinterpret_cast<NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat());
+ NSOpenGLPixelFormat *format = reinterpret_cast<NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat(qcgl_surfaceFormat()));
CGLPixelFormatObj cglFormat = static_cast<CGLPixelFormatObj>([format CGLPixelFormatObj]);
CGLCreateContext(cglFormat ,NULL, &context);
return context;