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-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositor.cpp2
-rw-r--r--src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp8
2 files changed, 9 insertions, 1 deletions
diff --git a/src/platformsupport/platformcompositor/qopenglcompositor.cpp b/src/platformsupport/platformcompositor/qopenglcompositor.cpp
index 2e386532e2..7e0973040a 100644
--- a/src/platformsupport/platformcompositor/qopenglcompositor.cpp
+++ b/src/platformsupport/platformcompositor/qopenglcompositor.cpp
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
It is up to the platform plugin to manage the lifetime of the
compositor (instance(), destroy()), set the correct destination
- context and window as early as possible (setTargetWindow()),
+ context and window as early as possible (setTarget()),
register the composited windows as they are shown, activated,
raised and lowered (addWindow(), moveToTop(), etc.), and to
schedule repaints (update()).
diff --git a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
index 07a1e77c3a..83b551557f 100644
--- a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
+++ b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
@@ -184,6 +184,8 @@ void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion &region
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QOpenGLContext *dstCtx = compositor->context();
+ Q_ASSERT(dstCtx);
+
QWindow *dstWin = compositor->targetWindow();
if (!dstWin)
return;
@@ -209,6 +211,12 @@ void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegi
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QOpenGLContext *dstCtx = compositor->context();
+ Q_ASSERT(dstCtx); // setTarget() must have been called before, e.g. from QEGLFSWindow
+
+ // The compositor's context and the context to which QOpenGLWidget/QQuickWidget
+ // textures belong are not the same. They share resources, though.
+ Q_ASSERT(context->shareGroup() == dstCtx->shareGroup());
+
QWindow *dstWin = compositor->targetWindow();
if (!dstWin)
return;