diff options
Diffstat (limited to 'src/plugins/generic/tuiotouch/qtuiotoken_p.h')
-rw-r--r-- | src/plugins/generic/tuiotouch/qtuiotoken_p.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/plugins/generic/tuiotouch/qtuiotoken_p.h b/src/plugins/generic/tuiotouch/qtuiotoken_p.h index b784190d53..0c72436c4c 100644 --- a/src/plugins/generic/tuiotouch/qtuiotoken_p.h +++ b/src/plugins/generic/tuiotouch/qtuiotoken_p.h @@ -66,7 +66,7 @@ public: , m_angle(0) , m_angularVelocity(0) , m_angularAcceleration(0) - , m_state(Qt::TouchPointPressed) + , m_state(QEventPoint::State::Pressed) { } @@ -77,9 +77,9 @@ public: void setX(float x) { - if (state() == Qt::TouchPointStationary && + if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_x + 2.0, x + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 - setState(Qt::TouchPointMoved); + setState(QEventPoint::State::Updated); } m_x = x; } @@ -87,9 +87,9 @@ public: void setY(float y) { - if (state() == Qt::TouchPointStationary && + if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_y + 2.0, y + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 - setState(Qt::TouchPointMoved); + setState(QEventPoint::State::Updated); } m_y = y; } @@ -109,9 +109,9 @@ public: { if (angle > M_PI) angle = angle - M_PI * 2.0; // zero is pointing upwards, and is the default; but we want to have negative angles when rotating left - if (state() == Qt::TouchPointStationary && + if (state() == QEventPoint::State::Stationary && !qFuzzyCompare(m_angle + 2.0, angle + 2.0)) { // +2 because 1 is a valid value, and qFuzzyCompare can't cope with 0.0 - setState(Qt::TouchPointMoved); + setState(QEventPoint::State::Updated); } m_angle = angle; } @@ -122,8 +122,8 @@ public: float angularAcceleration() const { return m_angularAcceleration; } void setAngularAcceleration(float angularAcceleration) { m_angularAcceleration = angularAcceleration; } - void setState(const Qt::TouchPointState &state) { m_state = state; } - Qt::TouchPointState state() const { return m_state; } + void setState(const QEventPoint::State &state) { m_state = state; } + QEventPoint::State state() const { return m_state; } private: int m_id; // sessionID, temporary object ID @@ -136,7 +136,7 @@ private: float m_angle; float m_angularVelocity; float m_angularAcceleration; - Qt::TouchPointState m_state; + QEventPoint::State m_state; }; Q_DECLARE_TYPEINFO(QTuioToken, Q_MOVABLE_TYPE); // Q_PRIMITIVE_TYPE: not possible: m_id, m_classId == -1 |