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diff --git a/src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwswsegl.c b/src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwswsegl.c
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <GLES/eglplatform.h>
+#include <wsegl.h>
+#include <pvr2d.h>
+#include <string.h>
+#include <sys/mman.h>
+#include "pvrqwsdrawable_p.h"
+
+#define WSEGL_UNUSED(x) (void)x;
+
+// If the PVR2D version is not specified, then assume MBX-style headers.
+// If the version is defined, then we assume that we have SGX-style headers.
+#if !defined(PVR2D_REV_MAJOR)
+#define WSEGL_CAP_WINDOWS_USE_HW_SYNC WSEGL_CAP_WINDOWS_USE_MBX_SYNC
+#define WSEGL_CAP_PIXMAPS_USE_HW_SYNC WSEGL_CAP_PIXMAPS_USE_MBX_SYNC
+#endif
+
+/* Capability information for the display */
+static WSEGLCaps const wseglDisplayCaps[] = {
+ {WSEGL_CAP_WINDOWS_USE_HW_SYNC, 1},
+ {WSEGL_CAP_PIXMAPS_USE_HW_SYNC, 1},
+ {WSEGL_NO_CAPS, 0}
+};
+
+/* Configuration information for the display */
+static WSEGLConfig wseglDisplayConfigs[] = {
+ {WSEGL_DRAWABLE_WINDOW, WSEGL_PIXELFORMAT_565, WSEGL_FALSE,
+ 0, 0, 0, WSEGL_OPAQUE, 0},
+ {WSEGL_DRAWABLE_PIXMAP, WSEGL_PIXELFORMAT_565, WSEGL_FALSE,
+ 0, 0, 0, WSEGL_OPAQUE, 0},
+ {WSEGL_NO_DRAWABLE, 0, 0, 0, 0, 0, 0, 0}
+};
+
+/* Determine if nativeDisplay is a valid display handle */
+static WSEGLError wseglIsDisplayValid(NativeDisplayType nativeDisplay)
+{
+ /* We only have the default display in this system */
+ if (nativeDisplay == WSEGL_DEFAULT_DISPLAY)
+ return WSEGL_SUCCESS;
+ else
+ return WSEGL_BAD_NATIVE_DISPLAY;
+}
+
+/* Initialize a native display for use with WSEGL */
+static WSEGLError wseglInitializeDisplay
+ (NativeDisplayType nativeDisplay, WSEGLDisplayHandle *display,
+ const WSEGLCaps **caps, WSEGLConfig **configs)
+{
+ WSEGLPixelFormat pixelFormat;
+
+ /* Bail out if the native display is incorrect */
+ if (nativeDisplay != WSEGL_DEFAULT_DISPLAY)
+ return WSEGL_CANNOT_INITIALISE;
+
+ /* Open the PVR/QWS display, which will initialize the framebuffer */
+ if (!pvrQwsDisplayOpen())
+ return WSEGL_CANNOT_INITIALISE;
+
+ /* Convert the PVR2D pixel format into a WSEGL pixel format */
+ switch (pvrQwsDisplay.screens[0].pixelFormat) {
+ case PVR2D_RGB565:
+ pixelFormat = WSEGL_PIXELFORMAT_565;
+ break;
+
+ case PVR2D_ARGB4444:
+ pixelFormat = WSEGL_PIXELFORMAT_4444;
+ break;
+
+ case PVR2D_ARGB8888:
+ pixelFormat = WSEGL_PIXELFORMAT_8888;
+ break;
+
+ default:
+ pvrQwsDisplayClose();
+ return WSEGL_CANNOT_INITIALISE;
+ }
+ wseglDisplayConfigs[0].ePixelFormat = pixelFormat;
+ wseglDisplayConfigs[1].ePixelFormat = pixelFormat;
+
+ /* The display has been initialized */
+ *display = (WSEGLDisplayHandle)&pvrQwsDisplay;
+ *caps = wseglDisplayCaps;
+ *configs = wseglDisplayConfigs;
+ return WSEGL_SUCCESS;
+}
+
+/* Close the WSEGL display */
+static WSEGLError wseglCloseDisplay(WSEGLDisplayHandle display)
+{
+ if (display == (WSEGLDisplayHandle)&pvrQwsDisplay)
+ pvrQwsDisplayClose();
+ return WSEGL_SUCCESS;
+}
+
+static WSEGLRotationAngle wseglRotationValue(int degrees)
+{
+ switch (degrees) {
+ case 90: return WSEGL_ROTATE_90;
+ case 180: return WSEGL_ROTATE_180;
+ case 270: return WSEGL_ROTATE_270;
+ default: return WSEGL_ROTATE_0;
+ }
+}
+
+/* Create the WSEGL drawable version of a native window */
+static WSEGLError wseglCreateWindowDrawable
+ (WSEGLDisplayHandle display, WSEGLConfig *config,
+ WSEGLDrawableHandle *drawable, NativeWindowType nativeWindow,
+ WSEGLRotationAngle *rotationAngle)
+{
+ PvrQwsDrawable *draw;
+
+ WSEGL_UNUSED(display);
+ WSEGL_UNUSED(config);
+
+ /* Check for special handles that indicate framebuffer screens */
+ if (nativeWindow >= (NativeWindowType)0 &&
+ nativeWindow < (NativeWindowType)PVRQWS_MAX_SCREENS) {
+ PvrQwsDrawable *screen = pvrQwsScreenWindow((int)nativeWindow);
+ if (!screen)
+ return WSEGL_OUT_OF_MEMORY;
+ *drawable = (WSEGLDrawableHandle)screen;
+ if (!pvrQwsAllocBuffers(screen))
+ return WSEGL_OUT_OF_MEMORY;
+ *rotationAngle = wseglRotationValue(screen->rotationAngle);
+ return WSEGL_SUCCESS;
+ }
+
+ /* The native window is the winId - fetch the underlying drawable */
+ draw = pvrQwsFetchWindow((long)nativeWindow);
+ if (!draw)
+ return WSEGL_BAD_DRAWABLE;
+
+ /* The drawable is ready to go */
+ *drawable = (WSEGLDrawableHandle)draw;
+ *rotationAngle = wseglRotationValue(draw->rotationAngle);
+ if (!pvrQwsAllocBuffers(draw))
+ return WSEGL_OUT_OF_MEMORY;
+ return WSEGL_SUCCESS;
+}
+
+/* Create the WSEGL drawable version of a native pixmap */
+static WSEGLError wseglCreatePixmapDrawable
+ (WSEGLDisplayHandle display, WSEGLConfig *config,
+ WSEGLDrawableHandle *drawable, NativePixmapType nativePixmap,
+ WSEGLRotationAngle *rotationAngle)
+{
+ WSEGL_UNUSED(display);
+ WSEGL_UNUSED(config);
+ if (!nativePixmap)
+ return WSEGL_BAD_NATIVE_PIXMAP;
+ if (!pvrQwsAllocBuffers((PvrQwsDrawable *)nativePixmap))
+ return WSEGL_OUT_OF_MEMORY;
+ *drawable = (WSEGLDrawableHandle)nativePixmap;
+ *rotationAngle = WSEGL_ROTATE_0;
+ return WSEGL_SUCCESS;
+}
+
+/* Delete a specific drawable */
+static WSEGLError wseglDeleteDrawable(WSEGLDrawableHandle _drawable)
+{
+ PvrQwsDrawable *drawable = (PvrQwsDrawable *)_drawable;
+ if (!drawable || drawable->type == PvrQwsScreen)
+ return WSEGL_SUCCESS;
+ if (pvrQwsDisplay.numFlipBuffers == 0)
+ pvrQwsFreeBuffers(drawable);
+ if (pvrQwsReleaseWindow(drawable))
+ pvrQwsDestroyDrawable(drawable);
+ return WSEGL_SUCCESS;
+}
+
+/* Swap the contents of a drawable to the screen */
+static WSEGLError wseglSwapDrawable
+ (WSEGLDrawableHandle _drawable, unsigned long data)
+{
+ WSEGL_UNUSED(data);
+ PvrQwsDrawable *drawable = (PvrQwsDrawable *)_drawable;
+ if (drawable->type != PvrQwsPixmap && !pvrQwsSwapBuffers(drawable, 0))
+ return WSEGL_BAD_DRAWABLE;
+ else
+ return WSEGL_SUCCESS;
+}
+
+/* Set the swap interval of a window drawable */
+static WSEGLError wseglSwapControlInterval
+ (WSEGLDrawableHandle drawable, unsigned long interval)
+{
+ WSEGL_UNUSED(drawable);
+ if (pvrQwsDisplay.flipChain) {
+ PVR2DSetPresentFlipProperties
+ (pvrQwsDisplay.context, pvrQwsDisplay.flipChain,
+ PVR2D_PRESENT_PROPERTY_INTERVAL, 0, 0, 0, NULL, interval);
+ }
+ return WSEGL_SUCCESS;
+}
+
+/* Flush native rendering requests on a drawable */
+static WSEGLError wseglWaitNative
+ (WSEGLDrawableHandle drawable, unsigned long engine)
+{
+ WSEGL_UNUSED(drawable);
+ if (engine == WSEGL_DEFAULT_NATIVE_ENGINE)
+ return WSEGL_SUCCESS;
+ else
+ return WSEGL_BAD_NATIVE_ENGINE;
+}
+
+/* Copy color data from a drawable to a native pixmap */
+static WSEGLError wseglCopyFromDrawable
+ (WSEGLDrawableHandle _drawable, NativePixmapType nativePixmap)
+{
+ PvrQwsDrawable *drawable = (PvrQwsDrawable *)_drawable;
+ PvrQwsDrawable *pixmap = (PvrQwsDrawable *)nativePixmap;
+ PVR2DBLTINFO blit;
+
+ if (!drawable || !drawable->backBuffersValid)
+ return WSEGL_BAD_NATIVE_WINDOW;
+ if (!pixmap || !pixmap->backBuffersValid)
+ return WSEGL_BAD_NATIVE_PIXMAP;
+
+ memset(&blit, 0, sizeof(blit));
+
+ blit.CopyCode = PVR2DROPcopy;
+ blit.BlitFlags = PVR2D_BLIT_DISABLE_ALL;
+
+ blit.pSrcMemInfo = drawable->backBuffers[drawable->currentBackBuffer];
+ blit.SrcStride = drawable->strideBytes;
+ blit.SrcX = 0;
+ blit.SrcY = 0;
+ blit.SizeX = drawable->rect.width;
+ blit.SizeY = drawable->rect.height;
+ blit.SrcFormat = drawable->pixelFormat;
+
+ blit.pDstMemInfo = pixmap->backBuffers[pixmap->currentBackBuffer];
+ blit.DstStride = pixmap->strideBytes;
+ blit.DstX = 0;
+ blit.DstY = 0;
+ blit.DSizeX = pixmap->rect.width;
+ blit.DSizeY = pixmap->rect.height;
+ blit.DstFormat = pixmap->pixelFormat;
+
+ PVR2DBlt(pvrQwsDisplay.context, &blit);
+ PVR2DQueryBlitsComplete
+ (pvrQwsDisplay.context, pixmap->backBuffers[pixmap->currentBackBuffer], 1);
+
+ return WSEGL_SUCCESS;
+}
+
+/* Copy color data from a PBuffer to a native pixmap */
+static WSEGLError wseglCopyFromPBuffer
+ (void *address, unsigned long width, unsigned long height,
+ unsigned long stride, WSEGLPixelFormat format,
+ NativePixmapType nativePixmap)
+{
+ PvrQwsDrawable *pixmap = (PvrQwsDrawable *)nativePixmap;
+ PVR2DFORMAT pixelFormat;
+
+ if (!pixmap)
+ return WSEGL_BAD_NATIVE_PIXMAP;
+
+ /* We can only copy under certain conditions */
+ switch (format) {
+ case WSEGL_PIXELFORMAT_565:
+ pixelFormat = PVR2D_RGB565; break;
+ case WSEGL_PIXELFORMAT_4444:
+ pixelFormat = PVR2D_ARGB4444; break;
+ case WSEGL_PIXELFORMAT_8888:
+ pixelFormat = PVR2D_ARGB8888; break;
+ default:
+ return WSEGL_BAD_CONFIG;
+ }
+ if (width > (unsigned long)(pixmap->rect.width) ||
+ height > (unsigned long)(pixmap->rect.height) ||
+ pixelFormat != pixmap->pixelFormat) {
+ return WSEGL_BAD_CONFIG;
+ }
+
+ /* We'd like to use PVR2DBlt to do this, but there is no easy way
+ to map the virtual "address" into physical space to be able
+ to use the hardware assist. Use memcpy to do the work instead.
+ Note: PBuffer's are upside down, so we copy from the bottom up */
+ char *srcaddr = (char *)address;
+ char *dstaddr = (char *)(pixmap->backBuffers[pixmap->currentBackBuffer]->pBase);
+ int dststride = pixmap->strideBytes;
+ int srcwidth = ((int)width) * pvrQwsDisplay.screens[0].bytesPerPixel;
+ srcaddr += height * stride;
+ while (height > 0) {
+ srcaddr -= (int)stride;
+ memcpy(dstaddr, srcaddr, srcwidth);
+ dstaddr += dststride;
+ --height;
+ }
+ return WSEGL_SUCCESS;
+}
+
+/* Return the parameters of a drawable that are needed by the EGL layer */
+static WSEGLError wseglGetDrawableParameters
+ (WSEGLDrawableHandle _drawable, WSEGLDrawableParams *sourceParams,
+ WSEGLDrawableParams *renderParams)
+{
+ PvrQwsDrawable *drawable = (PvrQwsDrawable *)_drawable;
+ PVR2DMEMINFO *source, *render;
+ WSEGLPixelFormat pixelFormat;
+
+ if (!pvrQwsGetBuffers(drawable, &source, &render))
+ return WSEGL_BAD_DRAWABLE;
+
+ switch (drawable->pixelFormat) {
+ case PVR2D_RGB565:
+ default:
+ pixelFormat = WSEGL_PIXELFORMAT_565;
+ break;
+
+ case PVR2D_ARGB4444:
+ pixelFormat = WSEGL_PIXELFORMAT_4444;
+ break;
+
+ case PVR2D_ARGB8888:
+ pixelFormat = WSEGL_PIXELFORMAT_8888;
+ break;
+ }
+
+ sourceParams->ui32Width = drawable->rect.width;
+ sourceParams->ui32Height = drawable->rect.height;
+ sourceParams->ui32Stride = drawable->stridePixels;
+ sourceParams->ePixelFormat = pixelFormat;
+ sourceParams->pvLinearAddress = source->pBase;
+ sourceParams->ui32HWAddress = source->ui32DevAddr;
+ sourceParams->hPrivateData = source->hPrivateData;
+
+ renderParams->ui32Width = drawable->rect.width;
+ renderParams->ui32Height = drawable->rect.height;
+ renderParams->ui32Stride = drawable->stridePixels;
+ renderParams->ePixelFormat = pixelFormat;
+ renderParams->pvLinearAddress = render->pBase;
+ renderParams->ui32HWAddress = render->ui32DevAddr;
+ renderParams->hPrivateData = render->hPrivateData;
+
+ return WSEGL_SUCCESS;
+}
+
+static WSEGL_FunctionTable const wseglFunctions = {
+ WSEGL_VERSION,
+ wseglIsDisplayValid,
+ wseglInitializeDisplay,
+ wseglCloseDisplay,
+ wseglCreateWindowDrawable,
+ wseglCreatePixmapDrawable,
+ wseglDeleteDrawable,
+ wseglSwapDrawable,
+ wseglSwapControlInterval,
+ wseglWaitNative,
+ wseglCopyFromDrawable,
+ wseglCopyFromPBuffer,
+ wseglGetDrawableParameters
+};
+
+/* Return the table of WSEGL functions to the EGL implementation */
+const WSEGL_FunctionTable *WSEGL_GetFunctionTablePointer(void)
+{
+ return &wseglFunctions;
+}