diff options
Diffstat (limited to 'src/plugins/platforms/cocoa/qnsview_mouse.mm')
-rw-r--r-- | src/plugins/platforms/cocoa/qnsview_mouse.mm | 425 |
1 files changed, 245 insertions, 180 deletions
diff --git a/src/plugins/platforms/cocoa/qnsview_mouse.mm b/src/plugins/platforms/cocoa/qnsview_mouse.mm index 54a1f06df6..2fd57fe68e 100644 --- a/src/plugins/platforms/cocoa/qnsview_mouse.mm +++ b/src/plugins/platforms/cocoa/qnsview_mouse.mm @@ -1,44 +1,40 @@ -/**************************************************************************** -** -** Copyright (C) 2018 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the plugins of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2018 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only // This file is included from qnsview.mm, and only used to organize the code +using namespace Qt::StringLiterals; + +static const QPointingDevice *pointingDeviceFor(qint64 deviceID) +{ + // macOS will in many cases not report a deviceID (0 value). + // We can't pass this on directly, as the QInputDevicePrivate + // constructor will treat this as a request to assign a new Id. + // Instead we use the default Id of the primary pointing device. + static const int kDefaultPrimaryPointingDeviceId = 1; + if (!deviceID) + deviceID = kDefaultPrimaryPointingDeviceId; + + if (const auto *device = QPointingDevicePrivate::pointingDeviceById(deviceID)) + return device; // All good, already have the device registered + + const auto *primaryDevice = QPointingDevice::primaryPointingDevice(); + if (primaryDevice->systemId() == kDefaultPrimaryPointingDeviceId) { + // Adopt existing primary device instead of creating a new one + QPointingDevicePrivate::get(const_cast<QPointingDevice *>(primaryDevice))->systemId = deviceID; + qCDebug(lcInputDevices) << "primaryPointingDevice is now" << primaryDevice; + return primaryDevice; + } else { + // Register a new device. Name and capabilities may need updating later. + const auto *device = new QPointingDevice("mouse"_L1, deviceID, + QInputDevice::DeviceType::Mouse, QPointingDevice::PointerType::Generic, + QInputDevice::Capability::Scroll | QInputDevice::Capability::Position, + 1, 3, QString(), QPointingDeviceUniqueId(), QCocoaIntegration::instance()); + QWindowSystemInterface::registerInputDevice(device); + return device; + } +} + /* The reason for using this helper is to ensure that QNSView doesn't implement the NSResponder callbacks for mouseEntered, mouseExited, and mouseMoved. @@ -93,11 +89,55 @@ - (void)resetMouseButtons { - qCDebug(lcQpaMouse) << "Reseting mouse buttons"; + qCDebug(lcQpaMouse) << "Resetting mouse buttons"; m_buttons = Qt::NoButton; m_frameStrutButtons = Qt::NoButton; } +- (void)handleMouseEvent:(NSEvent *)theEvent +{ + if (!m_platformWindow) + return; + +#ifndef QT_NO_TABLETEVENT + // Tablet events may come in via the mouse event handlers, + // check if this is a valid tablet event first. + if ([self handleTabletEvent: theEvent]) + return; +#endif + + QPointF qtWindowPoint; + QPointF qtScreenPoint; + QNSView *targetView = self; + if (!targetView.platformWindow) + return; + + + [targetView convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint]; + ulong timestamp = [theEvent timestamp] * 1000; + + QCocoaDrag* nativeDrag = QCocoaIntegration::instance()->drag(); + nativeDrag->setLastMouseEvent(theEvent, self); + + const auto modifiers = QAppleKeyMapper::fromCocoaModifiers(theEvent.modifierFlags); + auto button = cocoaButton2QtButton(theEvent); + if (button == Qt::LeftButton && m_sendUpAsRightButton) + button = Qt::RightButton; + const auto eventType = cocoaEvent2QtMouseEvent(theEvent); + + const QPointingDevice *device = pointingDeviceFor(theEvent.deviceID); + Q_ASSERT(device); + + if (eventType == QEvent::MouseMove) + qCDebug(lcQpaMouse) << eventType << "at" << qtWindowPoint << "with" << m_buttons; + else + qCInfo(lcQpaMouse) << eventType << "of" << button << "at" << qtWindowPoint << "with" << m_buttons; + + QWindowSystemInterface::handleMouseEvent(targetView->m_platformWindow->window(), + timestamp, qtWindowPoint, qtScreenPoint, + m_buttons, button, eventType, modifiers); +} + - (void)handleFrameStrutMouseEvent:(NSEvent *)theEvent { if (!m_platformWindow) @@ -169,20 +209,19 @@ case NSEventTypeOtherMouseUp: return QEvent::NonClientAreaMouseButtonRelease; + case NSEventTypeMouseMoved: case NSEventTypeLeftMouseDragged: case NSEventTypeRightMouseDragged: case NSEventTypeOtherMouseDragged: return QEvent::NonClientAreaMouseMove; default: - break; + Q_UNREACHABLE(); } - - return QEvent::None; }(); qCInfo(lcQpaMouse) << eventType << "at" << qtWindowPoint << "with" << m_frameStrutButtons << "in" << self.window; - QWindowSystemInterface::handleFrameStrutMouseEvent(m_platformWindow->window(), + QWindowSystemInterface::handleMouseEvent(m_platformWindow->window(), timestamp, qtWindowPoint, qtScreenPoint, m_frameStrutButtons, button, eventType); } @end @@ -204,8 +243,13 @@ m_mouseMoveHelper = [[QNSViewMouseMoveHelper alloc] initWithView:self]; - NSUInteger trackingOptions = NSTrackingActiveInActiveApp - | NSTrackingMouseEnteredAndExited | NSTrackingCursorUpdate; + NSUInteger trackingOptions = NSTrackingCursorUpdate | NSTrackingMouseEnteredAndExited; + + // Ideally we should have used NSTrackingActiveInActiveApp, but that + // fails when the application is deactivated from using e.g cmd+tab, and later + // reactivated again from a mouse click. So as a work-around we use NSTrackingActiveAlways + // instead, and simply ignore any related callbacks while the application is inactive. + trackingOptions |= NSTrackingActiveAlways; // Ideally, NSTrackingMouseMoved should be turned on only if QWidget::mouseTracking // is enabled, hover is on, or a tool tip is set. Unfortunately, Qt will send "tooltip" @@ -254,56 +298,6 @@ return screenPoint; } -- (void)handleMouseEvent:(NSEvent *)theEvent -{ - if (!m_platformWindow) - return; - -#ifndef QT_NO_TABLETEVENT - // Tablet events may come in via the mouse event handlers, - // check if this is a valid tablet event first. - if ([self handleTabletEvent: theEvent]) - return; -#endif - - QPointF qtWindowPoint; - QPointF qtScreenPoint; - QNSView *targetView = self; - if (!targetView.platformWindow) - return; - - // Popups implicitly grap mouse events; forward to the active popup if there is one - if (QCocoaWindow *popup = QCocoaIntegration::instance()->activePopupWindow()) { - // Tooltips must be transparent for mouse events - // The bug reference is QTBUG-46379 - if (!popup->window()->flags().testFlag(Qt::ToolTip)) { - if (QNSView *popupView = qnsview_cast(popup->view())) - targetView = popupView; - } - } - - [targetView convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint]; - ulong timestamp = [theEvent timestamp] * 1000; - - QCocoaDrag* nativeDrag = QCocoaIntegration::instance()->drag(); - nativeDrag->setLastMouseEvent(theEvent, self); - - const auto modifiers = QAppleKeyMapper::fromCocoaModifiers(theEvent.modifierFlags); - auto button = cocoaButton2QtButton(theEvent); - if (button == Qt::LeftButton && m_sendUpAsRightButton) - button = Qt::RightButton; - const auto eventType = cocoaEvent2QtMouseEvent(theEvent); - - if (eventType == QEvent::MouseMove) - qCDebug(lcQpaMouse) << eventType << "at" << qtWindowPoint << "with" << m_buttons; - else - qCInfo(lcQpaMouse) << eventType << "of" << button << "at" << qtWindowPoint << "with" << m_buttons; - - QWindowSystemInterface::handleMouseEvent(targetView->m_platformWindow->window(), - timestamp, qtWindowPoint, qtScreenPoint, - m_buttons, button, eventType, modifiers); -} - - (bool)handleMouseDownEvent:(NSEvent *)theEvent { if ([self isTransparentForUserInput]) @@ -317,7 +311,7 @@ Q_UNUSED(qtScreenPoint); // Maintain masked state for the button for use by MouseDragged and MouseUp. - QRegion mask = m_platformWindow->window()->mask(); + QRegion mask = QHighDpi::toNativeLocalPosition(m_platformWindow->window()->mask(), m_platformWindow->window()); const bool masked = !mask.isEmpty() && !mask.contains(qtWindowPoint.toPoint()); if (masked) m_acceptedMouseDowns &= ~button; @@ -381,47 +375,12 @@ return [super mouseDown:theEvent]; m_sendUpAsRightButton = false; - // Handle any active poup windows; clicking outisde them should close them - // all. Don't do anything or clicks inside one of the menus, let Cocoa - // handle that case. Note that in practice many windows of the Qt::Popup type - // will actually close themselves in this case using logic implemented in - // that particular poup type (for example context menus). However, Qt expects - // that plain popup QWindows will also be closed, so we implement the logic - // here as well. - QList<QCocoaWindow *> *popups = QCocoaIntegration::instance()->popupWindowStack(); - if (!popups->isEmpty()) { - // Check if the click is outside all popups. - bool inside = false; - QPointF qtScreenPoint = QCocoaScreen::mapFromNative([self screenMousePoint:theEvent]); - for (QList<QCocoaWindow *>::const_iterator it = popups->begin(); it != popups->end(); ++it) { - if ((*it)->geometry().contains(qtScreenPoint.toPoint())) { - inside = true; - break; - } - } - // Close the popups if the click was outside. - if (!inside) { - bool selfClosed = false; - Qt::WindowType type = QCocoaIntegration::instance()->activePopupWindow()->window()->type(); - while (QCocoaWindow *popup = QCocoaIntegration::instance()->popPopupWindow()) { - selfClosed = self == popup->view(); - QWindowSystemInterface::handleCloseEvent<QWindowSystemInterface::SynchronousDelivery>(popup->window()); - if (!m_platformWindow) - return; // Bail out if window was destroyed - } - // Consume the mouse event when closing the popup, except for tool tips - // were it's expected that the event is processed normally. - if (type != Qt::ToolTip || selfClosed) - return; - } - } - QPointF qtWindowPoint; QPointF qtScreenPoint; [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&qtWindowPoint andScreenPoint:&qtScreenPoint]; Q_UNUSED(qtScreenPoint); - QRegion mask = m_platformWindow->window()->mask(); + QRegion mask = QHighDpi::toNativeLocalPosition(m_platformWindow->window()->mask(), m_platformWindow->window()); const bool masked = !mask.isEmpty() && !mask.contains(qtWindowPoint.toPoint()); // Maintain masked state for the button for use by MouseDragged and Up. if (masked) @@ -435,17 +394,35 @@ return; } - if ([self hasMarkedText]) { - [[NSTextInputContext currentInputContext] handleEvent:theEvent]; - } else { - if (!m_dontOverrideCtrlLMB && (theEvent.modifierFlags & NSEventModifierFlagControl)) { - m_buttons |= Qt::RightButton; - m_sendUpAsRightButton = true; - } else { - m_buttons |= Qt::LeftButton; + // FIXME: AppKit transfers first responder to the view before calling mouseDown, + // whereas we only transfer focus once the mouse press is delivered, which means + // on first click the focus item won't be the correct one when transferring focus. + auto *focusObject = m_platformWindow->window()->focusObject(); + if (queryInputMethod(focusObject)) { + // Input method is enabled. Pass on to the input context if we + // are hitting the input item. + if (QPlatformInputContext::inputItemClipRectangle().contains(qtWindowPoint)) { + qCDebug(lcQpaInputMethods) << "Asking input context to handle mouse press" + << "for focus object" << focusObject; + if ([NSTextInputContext.currentInputContext handleEvent:theEvent]) { + // NSTextView bails out if the input context handled the event, + // which is e.g. the case for 2-Set Korean input. We follow suit, + // even if that means having to click twice to move the cursor + // for these input methods when they are composing. + qCDebug(lcQpaInputMethods) << "Input context handled event; bailing out."; + return; + } } - [self handleMouseEvent:theEvent]; } + + if (!m_dontOverrideCtrlLMB && (theEvent.modifierFlags & NSEventModifierFlagControl)) { + m_buttons |= Qt::RightButton; + m_sendUpAsRightButton = true; + } else { + m_buttons |= Qt::LeftButton; + } + + [self handleMouseEvent:theEvent]; } - (void)mouseDragged:(NSEvent *)theEvent @@ -506,9 +483,8 @@ - (void)cursorUpdate:(NSEvent *)theEvent { - // Note: We do not get this callback when moving from a subview that - // uses the legacy cursorRect API, so the cursor is reset to the arrow - // cursor. See rdar://34183708 + if (!NSApp.active) + return; auto previousCursor = NSCursor.currentCursor; @@ -526,56 +502,112 @@ if (!m_platformWindow) return; - if ([self isTransparentForUserInput]) - return; - - QPointF windowPoint; - QPointF screenPoint; - [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&windowPoint andScreenPoint:&screenPoint]; - QWindow *childWindow = m_platformWindow->childWindowAt(windowPoint.toPoint()); - // Top-level windows generate enter-leave events for sub-windows. // Qt wants to know which window (if any) will be entered at the // the time of the leave. This is dificult to accomplish by // handling mouseEnter and mouseLeave envents, since they are sent // individually to different views. - if (m_platformWindow->isContentView() && childWindow) { - if (childWindow != m_platformWindow->m_enterLeaveTargetWindow) { - QWindowSystemInterface::handleEnterLeaveEvent(childWindow, m_platformWindow->m_enterLeaveTargetWindow, windowPoint, screenPoint); - m_platformWindow->m_enterLeaveTargetWindow = childWindow; + QPointF windowPoint; + QPointF screenPoint; + QCocoaWindow *windowToLeave = nullptr; + + if (m_platformWindow->isContentView()) { + [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&windowPoint andScreenPoint:&screenPoint]; + QWindow *childUnderMouse = m_platformWindow->childWindowAt(windowPoint.toPoint()); + QCocoaWindow *childWindow = static_cast<QCocoaWindow *>(childUnderMouse->handle()); + if (childWindow != QCocoaWindow::s_windowUnderMouse) { + if (QCocoaWindow::s_windowUnderMouse) + windowToLeave = QCocoaWindow::s_windowUnderMouse; + QCocoaWindow::s_windowUnderMouse = childWindow; } } + if (!NSApp.active) + return; + + if ([self isTransparentForUserInput]) + return; + + if (windowToLeave) { + qCInfo(lcQpaMouse) << "Detected new window under mouse at" << windowPoint << "; sending" + << QEvent::Enter << QCocoaWindow::s_windowUnderMouse->window() + << QEvent::Leave << windowToLeave->window(); + QWindowSystemInterface::handleEnterLeaveEvent(QCocoaWindow::s_windowUnderMouse->window(), windowToLeave->window(), windowPoint, screenPoint); + } + // Cocoa keeps firing mouse move events for obscured parent views. Qt should not // send those events so filter them out here. - if (childWindow != m_platformWindow->window()) + if (m_platformWindow != QCocoaWindow::s_windowUnderMouse) return; [self handleMouseEvent: theEvent]; } +- (BOOL)shouldPropagateMouseEnterExit +{ + Q_ASSERT(m_platformWindow); + + // We send out enter and leave events mainly from mouse move events (mouseMovedImpl), + // but in some case (see mouseEnteredImpl:) we also want to propagate enter/leave + // events from the platform. We only do this for windows that themselves are not + // handled by another parent QWindow. + + if (m_platformWindow->isContentView()) + return true; + + // Windows manually embedded into a native view does not have a QWindow parent + if (m_platformWindow->isEmbedded()) + return true; + + // Windows embedded via fromWinId do, but the parent isn't a QNSView + QPlatformWindow *parentWindow = m_platformWindow->QPlatformWindow::parent(); + if (parentWindow && parentWindow->isForeignWindow()) + return true; + + return false; +} + - (void)mouseEnteredImpl:(NSEvent *)theEvent { Q_UNUSED(theEvent); if (!m_platformWindow) return; - m_platformWindow->m_windowUnderMouse = true; - - if ([self isTransparentForUserInput]) - return; - - // Top-level windows generate enter events for sub-windows. - if (!m_platformWindow->isContentView()) + // We send out enter and leave events mainly from mouse move events (mouseMovedImpl). + // Therefore, in most cases, we should not send out enter/leave events from here, as + // this results in duplicated enter/leave events being delivered. + // This is especially important when working with NSTrackingArea, since AppKit documents that + // the order of enter/exit events when several NSTrackingAreas are in use is not guaranteed. + // So if we just forwarded enter/leave events from NSTrackingArea directly, it would not only + // result in duplicated events, but also sometimes events that would be out of sync. + // But not all enter events can be resolved from mouse move events. E.g if a window is raised + // in front of the mouse, or if the application is activated while the mouse is on top of a + // window, we need to send out enter events for those cases as well. And we do so from this + // function to support the former case. But only when we receive an enter event for the + // top-level window, when no child QWindows are being hovered from before. + // Since QWSI expects us to send both the window entered, and the window left, in the same + // callback, we manually keep track of which child QWindow is under the mouse at any point + // in time (s_windowUnderMouse). The latter is also used to also send out enter/leave + // events when the application is activated/deactivated. + + if (![self shouldPropagateMouseEnterExit]) return; QPointF windowPoint; QPointF screenPoint; [self convertFromScreen:[self screenMousePoint:theEvent] toWindowPoint:&windowPoint andScreenPoint:&screenPoint]; - m_platformWindow->m_enterLeaveTargetWindow = m_platformWindow->childWindowAt(windowPoint.toPoint()); + QWindow *childUnderMouse = m_platformWindow->childWindowAt(windowPoint.toPoint()); + QCocoaWindow::s_windowUnderMouse = static_cast<QCocoaWindow *>(childUnderMouse->handle()); - qCInfo(lcQpaMouse) << QEvent::Enter << self << "at" << windowPoint << "with" << currentlyPressedMouseButtons(); - QWindowSystemInterface::handleEnterEvent(m_platformWindow->m_enterLeaveTargetWindow, windowPoint, screenPoint); + if ([self isTransparentForUserInput]) + return; + + if (!NSApp.active) + return; + + qCInfo(lcQpaMouse) << "Mouse entered" << self << "at" << windowPoint << "with" << currentlyPressedMouseButtons() + << "; sending" << QEvent::Enter << "to" << QCocoaWindow::s_windowUnderMouse->window(); + QWindowSystemInterface::handleEnterEvent(QCocoaWindow::s_windowUnderMouse->window(), windowPoint, screenPoint); } - (void)mouseExitedImpl:(NSEvent *)theEvent @@ -584,18 +616,23 @@ if (!m_platformWindow) return; - m_platformWindow->m_windowUnderMouse = false; + if (![self shouldPropagateMouseEnterExit]) + return; + + QCocoaWindow *windowToLeave = QCocoaWindow::s_windowUnderMouse; + QCocoaWindow::s_windowUnderMouse = nullptr; if ([self isTransparentForUserInput]) return; - // Top-level windows generate leave events for sub-windows. - if (!m_platformWindow->isContentView()) + if (!NSApp.active) return; - qCInfo(lcQpaMouse) << QEvent::Leave << self; - QWindowSystemInterface::handleLeaveEvent(m_platformWindow->m_enterLeaveTargetWindow); - m_platformWindow->m_enterLeaveTargetWindow = 0; + if (!windowToLeave) + return; + + qCInfo(lcQpaMouse) << "Mouse left" << self << "; sending" << QEvent::Leave << "to" << windowToLeave->window(); + QWindowSystemInterface::handleLeaveEvent(windowToLeave->window()); } #if QT_CONFIG(wheelevent) @@ -660,14 +697,18 @@ // had time to emit a momentum phase event. if ([NSApp nextEventMatchingMask:NSEventMaskScrollWheel untilDate:[NSDate distantPast] inMode:@"QtMomementumEventSearchMode" dequeue:NO].momentumPhase == NSEventPhaseBegan) { - Q_ASSERT(pixelDelta.isNull() && angleDelta.isNull()); - return; // Ignore this event, as it has a delta of 0,0 + return; // Ignore, even if it has delta + } else { + phase = Qt::ScrollEnd; + m_scrolling = false; } - phase = Qt::ScrollEnd; - m_scrolling = false; } else if (theEvent.momentumPhase == NSEventPhaseBegan) { Q_ASSERT(!pixelDelta.isNull() && !angleDelta.isNull()); - phase = Qt::ScrollUpdate; // Send as update, it has a delta + // If we missed finding a momentum NSEventPhaseBegan when the non-momentum + // phase ended we need to treat this as a scroll begin, to not confuse client + // code. Otherwise we treat it as a continuation of the existing scroll. + phase = m_scrolling ? Qt::ScrollUpdate : Qt::ScrollBegin; + m_scrolling = true; } else if (theEvent.momentumPhase == NSEventPhaseChanged) { phase = Qt::ScrollMomentum; } else if (theEvent.phase == NSEventPhaseCancelled @@ -679,6 +720,16 @@ Q_ASSERT(theEvent.momentumPhase != NSEventPhaseStationary); } + // Sanitize deltas for events that should not result in scrolling. + // On macOS 12.1 this phase has been observed to report deltas. + if (theEvent.phase == NSEventPhaseCancelled) { + if (!pixelDelta.isNull() || !angleDelta.isNull()) { + qCInfo(lcQpaMouse) << "Ignoring unexpected delta for" << theEvent; + pixelDelta = QPoint(); + angleDelta = QPoint(); + } + } + // Prevent keyboard modifier state from changing during scroll event streams. // A two-finger trackpad flick generates a stream of scroll events. We want // the keyboard modifier state to be the state at the beginning of the @@ -696,8 +747,22 @@ << " pixelDelta=" << pixelDelta << " angleDelta=" << angleDelta << (isInverted ? " inverted=true" : ""); - QWindowSystemInterface::handleWheelEvent(m_platformWindow->window(), qt_timestamp, qt_windowPoint, - qt_screenPoint, pixelDelta, angleDelta, m_currentWheelModifiers, phase, source, isInverted); + const QPointingDevice *device = pointingDeviceFor(theEvent.deviceID); + Q_ASSERT(device); + + if (theEvent.hasPreciseScrollingDeltas) { + auto *devicePriv = QPointingDevicePrivate::get(const_cast<QPointingDevice *>(device)); + if (!devicePriv->capabilities.testFlag(QInputDevice::Capability::PixelScroll)) { + devicePriv->name = "trackpad or magic mouse"_L1; + devicePriv->deviceType = QInputDevice::DeviceType::TouchPad; + devicePriv->capabilities |= QInputDevice::Capability::PixelScroll; + qCDebug(lcInputDevices) << "mouse scrolling: updated capabilities" << device; + } + } + + QWindowSystemInterface::handleWheelEvent(m_platformWindow->window(), qt_timestamp, + device, qt_windowPoint, qt_screenPoint, pixelDelta, angleDelta, + m_currentWheelModifiers, phase, source, isInverted); } #endif // QT_CONFIG(wheelevent) |