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diff --git a/src/plugins/platforms/eglconvenience/qeglplatformcontext.cpp b/src/plugins/platforms/eglconvenience/qeglplatformcontext.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qeglplatformcontext.h"
+
+
+#include <QtGui/QPlatformWindow>
+
+#include "qeglconvenience.h"
+
+#include <EGL/egl.h>
+
+QEGLPlatformContext::QEGLPlatformContext(EGLDisplay display, EGLConfig config, EGLint contextAttrs[], EGLSurface surface, EGLenum eglApi)
+ : QPlatformGLContext()
+ , m_eglDisplay(display)
+ , m_eglSurface(surface)
+ , m_eglApi(eglApi)
+{
+ if (m_eglSurface == EGL_NO_SURFACE) {
+ qWarning("Createing QEGLPlatformContext with no surface");
+ }
+
+ eglBindAPI(m_eglApi);
+ m_eglContext = eglCreateContext(m_eglDisplay,config, 0,contextAttrs);
+ if (m_eglContext == EGL_NO_CONTEXT) {
+ qWarning("Could not create the egl context\n");
+ eglTerminate(m_eglDisplay);
+ qFatal("EGL error");
+ }
+
+ m_windowFormat = qt_qPlatformWindowFormatFromConfig(display,config);
+}
+
+QEGLPlatformContext::~QEGLPlatformContext()
+{
+#ifdef QEGL_EXTRA_DEBUG
+ qWarning("QEglContext::~QEglContext(): %p\n",this);
+#endif
+ if (m_eglSurface != EGL_NO_SURFACE) {
+ doneCurrent();
+ eglDestroySurface(m_eglDisplay, m_eglSurface);
+ m_eglSurface = EGL_NO_SURFACE;
+ }
+
+ if (m_eglContext != EGL_NO_CONTEXT) {
+ eglDestroyContext(m_eglDisplay, m_eglContext);
+ m_eglContext = EGL_NO_CONTEXT;
+ }
+}
+
+void QEGLPlatformContext::makeCurrent()
+{
+ QPlatformGLContext::makeCurrent();
+#ifdef QEGL_EXTRA_DEBUG
+ qWarning("QEglContext::makeCurrent: %p\n",this);
+#endif
+ eglBindAPI(m_eglApi);
+ bool ok = eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext);
+ if (!ok)
+ qWarning("QEGLPlatformContext::makeCurrent: eglError: %d, this: %p \n", eglGetError(), this);
+#ifdef QEGL_EXTRA_DEBUG
+ static bool showDebug = true;
+ if (showDebug) {
+ showDebug = false;
+ const char *str = (const char*)glGetString(GL_VENDOR);
+ qWarning("Vendor %s\n", str);
+ str = (const char*)glGetString(GL_RENDERER);
+ qWarning("Renderer %s\n", str);
+ str = (const char*)glGetString(GL_VERSION);
+ qWarning("Version %s\n", str);
+
+ str = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION);
+ qWarning("Extensions %s\n",str);
+
+ str = (const char*)glGetString(GL_EXTENSIONS);
+ qWarning("Extensions %s\n", str);
+
+ }
+#endif
+}
+void QEGLPlatformContext::doneCurrent()
+{
+ QPlatformGLContext::doneCurrent();
+#ifdef QEGL_EXTRA_DEBUG
+ qWarning("QEglContext::doneCurrent:%p\n",this);
+#endif
+ eglBindAPI(m_eglApi);
+ bool ok = eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (!ok)
+ qWarning("QEGLPlatformContext::doneCurrent(): eglError: %d, this: %p \n", eglGetError(), this);
+}
+void QEGLPlatformContext::swapBuffers()
+{
+#ifdef QEGL_EXTRA_DEBUG
+ qWarning("QEglContext::swapBuffers:%p\n",this);
+#endif
+ eglBindAPI(m_eglApi);
+ bool ok = eglSwapBuffers(m_eglDisplay, m_eglSurface);
+ if (!ok)
+ qWarning("QEGLPlatformContext::swapBuffers(): eglError: %d, this: %p \n", eglGetError(), this);
+}
+void* QEGLPlatformContext::getProcAddress(const QString& procName)
+{
+#ifdef QEGL_EXTRA_DEBUG
+ qWarning("QEglContext::getProcAddress%p\n",this);
+#endif
+ eglBindAPI(m_eglApi);
+ return (void *)eglGetProcAddress(qPrintable(procName));
+}
+
+QPlatformWindowFormat QEGLPlatformContext::platformWindowFormat() const
+{
+ return m_windowFormat;
+}
+
+EGLContext QEGLPlatformContext::eglContext() const
+{
+ return m_eglContext;
+}