diff options
Diffstat (limited to 'src/plugins/platforms/eglfs/api/qeglfswindow.cpp')
-rw-r--r-- | src/plugins/platforms/eglfs/api/qeglfswindow.cpp | 112 |
1 files changed, 52 insertions, 60 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp index 3457be116a..5c74a3fd4f 100644 --- a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp +++ b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp @@ -1,41 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the plugins of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2021 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include <QtCore/qtextstream.h> #include <qpa/qwindowsysteminterface.h> @@ -45,9 +9,9 @@ #ifndef QT_NO_OPENGL # include <QtGui/private/qopenglcontext_p.h> # include <QtGui/QOpenGLContext> -# include <QtPlatformCompositorSupport/private/qopenglcompositorbackingstore_p.h> +# include <QtOpenGL/private/qopenglcompositorbackingstore_p.h> #endif -#include <QtEglSupport/private/qeglconvenience_p.h> +#include <QtGui/private/qeglconvenience_p.h> #include "qeglfswindow_p.h" #ifndef QT_NO_OPENGL @@ -61,8 +25,8 @@ QT_BEGIN_NAMESPACE QEglFSWindow::QEglFSWindow(QWindow *w) : QPlatformWindow(w), #ifndef QT_NO_OPENGL - m_backingStore(0), - m_rasterCompositingContext(0), + m_backingStore(nullptr), + m_rasterCompositingContext(nullptr), #endif m_winId(0), m_surface(EGL_NO_SURFACE), @@ -110,12 +74,12 @@ void QEglFSWindow::create() #ifndef QT_NO_OPENGL QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); if (screen->primarySurface() != EGL_NO_SURFACE) { - if (Q_UNLIKELY(!isRaster() || !compositor->targetWindow())) { -#if !defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_EMBEDDED) + if (Q_UNLIKELY(isRaster() != (compositor->targetWindow() != nullptr))) { +# ifndef Q_OS_ANDROID // We can have either a single OpenGL window or multiple raster windows. // Other combinations cannot work. qFatal("EGLFS: OpenGL windows cannot be mixed with others."); -#endif +# endif return; } m_format = compositor->targetWindow()->format(); @@ -137,25 +101,30 @@ void QEglFSWindow::create() screen->setPrimarySurface(m_surface); #ifndef QT_NO_OPENGL - if (isRaster()) { + compositor->setTargetWindow(window(), screen->rawGeometry()); + compositor->setRotation(qEnvironmentVariableIntValue("QT_QPA_EGLFS_ROTATION")); +#endif +} + +void QEglFSWindow::setBackingStore(QOpenGLCompositorBackingStore *backingStore) +{ +#ifndef QT_NO_OPENGL + if (!m_rasterCompositingContext) { m_rasterCompositingContext = new QOpenGLContext; m_rasterCompositingContext->setShareContext(qt_gl_global_share_context()); m_rasterCompositingContext->setFormat(m_format); m_rasterCompositingContext->setScreen(window()->screen()); if (Q_UNLIKELY(!m_rasterCompositingContext->create())) qFatal("EGLFS: Failed to create compositing context"); - compositor->setTarget(m_rasterCompositingContext, window(), screen->rawGeometry()); - compositor->setRotation(qEnvironmentVariableIntValue("QT_QPA_EGLFS_ROTATION")); // If there is a "root" window into which raster and QOpenGLWidget content is // composited, all other contexts must share with its context. - if (!qt_gl_global_share_context()) { + if (!qt_gl_global_share_context()) qt_gl_set_global_share_context(m_rasterCompositingContext); - // What we set up here is in effect equivalent to the application setting - // AA_ShareOpenGLContexts. Set the attribute to be fully consistent. - QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts); - } } -#endif // QT_NO_OPENGL + QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); + compositor->setTargetContext(m_rasterCompositingContext); +#endif + m_backingStore = backingStore; } void QEglFSWindow::destroy() @@ -181,6 +150,8 @@ void QEglFSWindow::destroy() #ifndef QT_NO_OPENGL QOpenGLCompositor::destroy(); + if (qt_gl_global_share_context() == m_rasterCompositingContext) + qt_gl_set_global_share_context(nullptr); delete m_rasterCompositingContext; #endif } @@ -191,8 +162,29 @@ void QEglFSWindow::destroy() void QEglFSWindow::invalidateSurface() { if (m_surface != EGL_NO_SURFACE) { - eglDestroySurface(screen()->display(), m_surface); + qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " about to destroy EGLSurface: " << m_surface; + + bool ok = eglDestroySurface(screen()->display(), m_surface); + + if (!ok) { + qCWarning(qLcEglDevDebug, "QEglFSWindow::invalidateSurface() eglDestroySurface failed!" + " Follow-up errors or memory leaks are possible." + " eglGetError(): %x", eglGetError()); + } + + if (eglGetCurrentSurface(EGL_READ) == m_surface || + eglGetCurrentSurface(EGL_DRAW) == m_surface) { + bool ok = eglMakeCurrent(eglGetCurrentDisplay(), EGL_NO_DISPLAY, EGL_NO_DISPLAY, EGL_NO_CONTEXT); + qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " due to eglDestroySurface on *currently* bound surface" + << "we just called eglMakeCurrent(..,0,0,0)! It returned: " << ok; + } + + if (screen()->primarySurface() == m_surface) + screen()->setPrimarySurface(EGL_NO_SURFACE); + + m_surface = EGL_NO_SURFACE; + m_flags = m_flags & ~Created; } qt_egl_device_integration()->destroyNativeWindow(m_window); m_window = 0; @@ -207,7 +199,7 @@ void QEglFSWindow::resetSurface() m_format = q_glFormatFromConfig(display, m_config, platformFormat); const QSize surfaceSize = screen()->rawGeometry().size(); m_window = qt_egl_device_integration()->createNativeWindow(this, surfaceSize, m_format); - m_surface = eglCreateWindowSurface(display, m_config, m_window, NULL); + m_surface = eglCreateWindowSurface(display, m_config, m_window, nullptr); } void QEglFSWindow::setVisible(bool visible) @@ -269,7 +261,7 @@ void QEglFSWindow::requestActivateWindow() QOpenGLCompositor::instance()->moveToTop(this); #endif QWindow *wnd = window(); - QWindowSystemInterface::handleWindowActivated(wnd); + QWindowSystemInterface::handleFocusWindowChanged(wnd, Qt::ActiveWindowFocusReason); QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size())); } @@ -289,7 +281,7 @@ void QEglFSWindow::lower() #ifndef QT_NO_OPENGL QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); QList<QOpenGLCompositorWindow *> windows = compositor->windows(); - if (window()->type() != Qt::Desktop && windows.count() > 1) { + if (window()->type() != Qt::Desktop && windows.size() > 1) { int idx = windows.indexOf(this); if (idx > 0) { compositor->changeWindowIndex(this, idx - 1); @@ -337,7 +329,7 @@ const QPlatformTextureList *QEglFSWindow::textures() const if (m_backingStore) return m_backingStore->textures(); - return 0; + return nullptr; } void QEglFSWindow::endCompositing() @@ -354,7 +346,7 @@ WId QEglFSWindow::winId() const void QEglFSWindow::setOpacity(qreal) { - if (!isRaster()) + if (!isRaster() && !backingStore()) qWarning("QEglFSWindow: Cannot set opacity for non-raster windows"); // Nothing to do here. The opacity is stored in the QWindow. |