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-rw-r--r--src/plugins/platforms/eglfs/api/qeglfscontext.cpp15
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfscursor.cpp71
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfscursor_p.h2
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsdeviceintegration.cpp6
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsintegration.cpp11
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsintegration_p.h2
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsscreen.cpp24
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfsscreen_p.h2
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfswindow.cpp29
-rw-r--r--src/plugins/platforms/eglfs/api/qeglfswindow_p.h4
10 files changed, 116 insertions, 50 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfscontext.cpp b/src/plugins/platforms/eglfs/api/qeglfscontext.cpp
index a17b567b24..9c10c1a998 100644
--- a/src/plugins/platforms/eglfs/api/qeglfscontext.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfscontext.cpp
@@ -22,10 +22,19 @@ QEglFSContext::QEglFSContext(const QSurfaceFormat &format, QPlatformOpenGLContex
EGLSurface QEglFSContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface)
{
- if (surface->surface()->surfaceClass() == QSurface::Window)
- return static_cast<QEglFSWindow *>(surface)->surface();
- else
+ if (surface->surface()->surfaceClass() == QSurface::Window) {
+
+ QEglFSWindow *w = static_cast<QEglFSWindow *>(surface);
+ EGLSurface s = w->surface();
+ if (s == EGL_NO_SURFACE) {
+ w->resetSurface();
+ s = w->surface();
+ }
+ return s;
+
+ } else {
return static_cast<QEGLPbuffer *>(surface)->pbuffer();
+ }
}
EGLSurface QEglFSContext::createTemporaryOffscreenSurface()
diff --git a/src/plugins/platforms/eglfs/api/qeglfscursor.cpp b/src/plugins/platforms/eglfs/api/qeglfscursor.cpp
index 05a86cee64..1e1a7d8269 100644
--- a/src/plugins/platforms/eglfs/api/qeglfscursor.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfscursor.cpp
@@ -8,6 +8,7 @@
#include <qpa/qwindowsysteminterface.h>
#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLFunctions>
#include <QtCore/QFile>
#include <QtCore/QJsonDocument>
#include <QtCore/QJsonArray>
@@ -117,16 +118,18 @@ void QEglFSCursor::createShaderPrograms()
void QEglFSCursor::createCursorTexture(uint *texture, const QImage &image)
{
+ Q_ASSERT(QOpenGLContext::currentContext());
+ QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
if (!*texture)
- glGenTextures(1, texture);
- glBindTexture(GL_TEXTURE_2D, *texture);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- glTexImage2D(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, image.width(), image.height(), 0 /* border */,
- GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
+ f->glGenTextures(1, texture);
+ f->glBindTexture(GL_TEXTURE_2D, *texture);
+ f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ f->glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ f->glTexImage2D(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, image.width(), image.height(), 0 /* border */,
+ GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
}
void QEglFSCursor::initCursorAtlas()
@@ -309,8 +312,7 @@ void QEglFSCursor::paintOnScreen()
// screens are siblings of each other. When not enabled, the sibling list
// only contains m_screen itself.
for (QPlatformScreen *screen : m_screen->virtualSiblings()) {
- if (screen->geometry().contains(cr.topLeft().toPoint() + m_cursor.hotSpot)
- && QOpenGLContext::currentContext()->screen() == screen->screen())
+ if (screen->geometry().contains(cr.topLeft().toPoint() + m_cursor.hotSpot))
{
cr.translate(-screen->geometry().topLeft());
const QSize screenSize = screen->geometry().size();
@@ -339,8 +341,8 @@ void QEglFSCursor::paintOnScreen()
// to deal with the changes we make.
struct StateSaver
{
- StateSaver() {
- f = QOpenGLContext::currentContext()->functions();
+ StateSaver(QOpenGLFunctions* func) {
+ f = func;
vaoHelper = QOpenGLVertexArrayObjectHelper::vertexArrayObjectHelperForContext(QOpenGLContext::currentContext());
static bool windowsChecked = false;
@@ -366,6 +368,8 @@ struct StateSaver
f->glGetIntegerv(GL_BLEND_SRC_ALPHA, blendFunc + 1);
f->glGetIntegerv(GL_BLEND_DST_RGB, blendFunc + 2);
f->glGetIntegerv(GL_BLEND_DST_ALPHA, blendFunc + 3);
+ scissor = f->glIsEnabled(GL_SCISSOR_TEST);
+ stencil = f->glIsEnabled(GL_STENCIL_TEST);
f->glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &arrayBuf);
if (vaoHelper->isValid())
f->glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &vao);
@@ -389,17 +393,15 @@ struct StateSaver
f->glFrontFace(frontFace);
if (cull)
f->glEnable(GL_CULL_FACE);
- else
- f->glDisable(GL_CULL_FACE);
if (depthTest)
f->glEnable(GL_DEPTH_TEST);
- else
- f->glDisable(GL_DEPTH_TEST);
- if (blend)
- f->glEnable(GL_BLEND);
- else
+ if (!blend)
f->glDisable(GL_BLEND);
f->glBlendFuncSeparate(blendFunc[0], blendFunc[1], blendFunc[2], blendFunc[3]);
+ if (scissor)
+ f->glEnable(GL_SCISSOR_TEST);
+ if (stencil)
+ f->glEnable(GL_STENCIL_TEST);
f->glBindBuffer(GL_ARRAY_BUFFER, arrayBuf);
if (vaoHelper->isValid())
vaoHelper->glBindVertexArray(vao);
@@ -424,6 +426,8 @@ struct StateSaver
bool depthTest;
bool blend;
GLint blendFunc[4];
+ bool scissor;
+ bool stencil;
GLint vao;
GLint arrayBuf;
struct { GLint enabled, type, size, normalized, stride, buffer; GLvoid *pointer; } va[2];
@@ -431,13 +435,12 @@ struct StateSaver
void QEglFSCursor::draw(const QRectF &r)
{
- StateSaver stateSaver;
+ Q_ASSERT(QOpenGLContext::currentContext());
+ QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
+ StateSaver stateSaver(f);
QEglFSCursorData &gfx = static_cast<QEglFSContext*>(QOpenGLContext::currentContext()->handle())->cursorData;
if (!gfx.program) {
- // one time initialization
- initializeOpenGLFunctions();
-
createShaderPrograms();
if (!gfx.atlasTexture) {
@@ -483,13 +486,13 @@ void QEglFSCursor::draw(const QRectF &r)
s2, t1
};
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, cursorTexture);
+ f->glActiveTexture(GL_TEXTURE0);
+ f->glBindTexture(GL_TEXTURE_2D, cursorTexture);
if (stateSaver.vaoHelper->isValid())
stateSaver.vaoHelper->glBindVertexArray(0);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
+ f->glBindBuffer(GL_ARRAY_BUFFER, 0);
gfx.program->enableAttributeArray(0);
gfx.program->enableAttributeArray(1);
@@ -499,13 +502,15 @@ void QEglFSCursor::draw(const QRectF &r)
gfx.program->setUniformValue(gfx.textureEntry, 0);
gfx.program->setUniformValue(gfx.matEntry, m_rotationMatrix);
- glDisable(GL_CULL_FACE);
- glFrontFace(GL_CCW);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glDisable(GL_DEPTH_TEST); // disable depth testing to make sure cursor is always on top
+ f->glDisable(GL_CULL_FACE);
+ f->glFrontFace(GL_CCW);
+ f->glEnable(GL_BLEND);
+ f->glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ f->glDisable(GL_DEPTH_TEST); // disable depth testing to make sure cursor is always on top
+ f->glDisable(GL_SCISSOR_TEST);
+ f->glDisable(GL_STENCIL_TEST);
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ f->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
gfx.program->disableAttributeArray(0);
gfx.program->disableAttributeArray(1);
diff --git a/src/plugins/platforms/eglfs/api/qeglfscursor_p.h b/src/plugins/platforms/eglfs/api/qeglfscursor_p.h
index 294426067c..88d4ce695a 100644
--- a/src/plugins/platforms/eglfs/api/qeglfscursor_p.h
+++ b/src/plugins/platforms/eglfs/api/qeglfscursor_p.h
@@ -20,7 +20,6 @@
#include <qpa/qplatformscreen.h>
#include <QtOpenGL/QOpenGLShaderProgram>
#include <QtGui/QMatrix4x4>
-#include <QtGui/QOpenGLFunctions>
#include <QtGui/private/qinputdevicemanager_p.h>
#include <QtCore/qlist.h>
@@ -58,7 +57,6 @@ struct QEglFSCursorData {
};
class Q_EGLFS_EXPORT QEglFSCursor : public QPlatformCursor
- , protected QOpenGLFunctions
{
Q_OBJECT
public:
diff --git a/src/plugins/platforms/eglfs/api/qeglfsdeviceintegration.cpp b/src/plugins/platforms/eglfs/api/qeglfsdeviceintegration.cpp
index 268b9aa093..56fda45e90 100644
--- a/src/plugins/platforms/eglfs/api/qeglfsdeviceintegration.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfsdeviceintegration.cpp
@@ -65,7 +65,7 @@ static int framebuffer = -1;
QByteArray QEglFSDeviceIntegration::fbDeviceName() const
{
-#ifdef Q_OS_LINUX
+#if defined(Q_OS_LINUX) || defined(Q_OS_VXWORKS)
QByteArray fbDev = qgetenv("QT_QPA_EGLFS_FB");
if (fbDev.isEmpty())
fbDev = QByteArrayLiteral("/dev/fb0");
@@ -95,7 +95,7 @@ int QEglFSDeviceIntegration::framebufferIndex() const
void QEglFSDeviceIntegration::platformInit()
{
-#ifdef Q_OS_LINUX
+#if defined(Q_OS_LINUX) || defined(Q_OS_VXWORKS)
QByteArray fbDev = fbDeviceName();
framebuffer = qt_safe_open(fbDev, O_RDONLY);
@@ -113,7 +113,7 @@ void QEglFSDeviceIntegration::platformInit()
void QEglFSDeviceIntegration::platformDestroy()
{
-#ifdef Q_OS_LINUX
+#if defined(Q_OS_LINUX) || defined(Q_OS_VXWORKS)
if (framebuffer != -1)
close(framebuffer);
#endif
diff --git a/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
index 42cbdf127c..f0b64c475c 100644
--- a/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
@@ -110,7 +110,8 @@ void QEglFSIntegration::initialize()
void QEglFSIntegration::destroy()
{
- foreach (QWindow *w, qGuiApp->topLevelWindows())
+ const auto toplevels = qGuiApp->topLevelWindows();
+ for (QWindow *w : toplevels)
w->destroy();
qt_egl_device_integration()->screenDestroy();
@@ -386,6 +387,14 @@ QFunctionPointer QEglFSIntegration::platformFunction(const QByteArray &function)
return qt_egl_device_integration()->platformFunction(function);
}
+QVariant QEglFSIntegration::styleHint(QPlatformIntegration::StyleHint hint) const
+{
+ if (hint == QPlatformIntegration::ShowIsFullScreen)
+ return true;
+
+ return QPlatformIntegration::styleHint(hint);
+}
+
#if QT_CONFIG(evdev)
void QEglFSIntegration::loadKeymap(const QString &filename)
{
diff --git a/src/plugins/platforms/eglfs/api/qeglfsintegration_p.h b/src/plugins/platforms/eglfs/api/qeglfsintegration_p.h
index 3e4c57197e..8007167ec7 100644
--- a/src/plugins/platforms/eglfs/api/qeglfsintegration_p.h
+++ b/src/plugins/platforms/eglfs/api/qeglfsintegration_p.h
@@ -76,6 +76,8 @@ public:
QFunctionPointer platformFunction(const QByteArray &function) const override;
+ QVariant styleHint(QPlatformIntegration::StyleHint hint) const override;
+
QFbVtHandler *vtHandler() { return m_vtHandler.data(); }
QPointer<QWindow> pointerWindow() { return m_pointerWindow; }
diff --git a/src/plugins/platforms/eglfs/api/qeglfsscreen.cpp b/src/plugins/platforms/eglfs/api/qeglfsscreen.cpp
index b081406258..c5108be04a 100644
--- a/src/plugins/platforms/eglfs/api/qeglfsscreen.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfsscreen.cpp
@@ -121,7 +121,7 @@ void QEglFSScreen::handleCursorMove(const QPoint &pos)
return;
// First window is always fullscreen.
- if (windows.count() == 1) {
+ if (windows.size() == 1) {
QWindow *window = windows[0]->sourceWindow();
if (platformIntegration->pointerWindow() != window) {
platformIntegration->setPointerWindow(window);
@@ -131,7 +131,7 @@ void QEglFSScreen::handleCursorMove(const QPoint &pos)
}
QWindow *enter = nullptr, *leave = nullptr;
- for (int i = windows.count() - 1; i >= 0; --i) {
+ for (int i = windows.size() - 1; i >= 0; --i) {
QWindow *window = windows[i]->sourceWindow();
const QRect geom = window->geometry();
if (geom.contains(pos)) {
@@ -189,7 +189,7 @@ QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) c
return QPixmap::fromImage(img).copy(x, y, width, height);
}
- foreach (QOpenGLCompositorWindow *w, windows) {
+ for (QOpenGLCompositorWindow *w : windows) {
const QWindow *window = w->sourceWindow();
if (window->winId() == wid) {
const QRect geom = window->geometry();
@@ -212,4 +212,22 @@ QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) c
return QPixmap();
}
+QWindow *QEglFSScreen::topLevelAt(const QPoint &point) const
+{
+#ifndef QT_NO_OPENGL
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
+ const int windowCount = windows.size();
+
+ // Higher z-order is at the end of the list
+ for (int i = windowCount - 1; i >= 0; i--) {
+ QWindow *window = windows[i]->sourceWindow();
+ if (window->isVisible() && window->geometry().contains(point))
+ return window;
+ }
+#endif
+
+ return QPlatformScreen::topLevelAt(point);
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/api/qeglfsscreen_p.h b/src/plugins/platforms/eglfs/api/qeglfsscreen_p.h
index 8f1eb91206..bbfc9a9259 100644
--- a/src/plugins/platforms/eglfs/api/qeglfsscreen_p.h
+++ b/src/plugins/platforms/eglfs/api/qeglfsscreen_p.h
@@ -54,6 +54,8 @@ public:
void handleCursorMove(const QPoint &pos);
+ QWindow *topLevelAt(const QPoint &point) const override;
+
private:
void setPrimarySurface(EGLSurface surface);
diff --git a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
index 39c5b3d4bf..306d121cfb 100644
--- a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
+++ b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp
@@ -22,6 +22,8 @@
QT_BEGIN_NAMESPACE
+Q_DECLARE_LOGGING_CATEGORY(qLcEglDevDebug)
+
QEglFSWindow::QEglFSWindow(QWindow *w)
: QPlatformWindow(w),
#ifndef QT_NO_OPENGL
@@ -162,8 +164,29 @@ void QEglFSWindow::destroy()
void QEglFSWindow::invalidateSurface()
{
if (m_surface != EGL_NO_SURFACE) {
- eglDestroySurface(screen()->display(), m_surface);
+ qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " about to destroy EGLSurface: " << m_surface;
+
+ bool ok = eglDestroySurface(screen()->display(), m_surface);
+
+ if (!ok) {
+ qCWarning(qLcEglDevDebug, "QEglFSWindow::invalidateSurface() eglDestroySurface failed!"
+ " Follow-up errors or memory leaks are possible."
+ " eglGetError(): %x", eglGetError());
+ }
+
+ if (eglGetCurrentSurface(EGL_READ) == m_surface ||
+ eglGetCurrentSurface(EGL_DRAW) == m_surface) {
+ bool ok = eglMakeCurrent(eglGetCurrentDisplay(), EGL_NO_DISPLAY, EGL_NO_DISPLAY, EGL_NO_CONTEXT);
+ qCDebug(qLcEglDevDebug) << Q_FUNC_INFO << " due to eglDestroySurface on *currently* bound surface"
+ << "we just called eglMakeCurrent(..,0,0,0)! It returned: " << ok;
+ }
+
+ if (screen()->primarySurface() == m_surface)
+ screen()->setPrimarySurface(EGL_NO_SURFACE);
+
+
m_surface = EGL_NO_SURFACE;
+ m_flags = m_flags & ~Created;
}
qt_egl_device_integration()->destroyNativeWindow(m_window);
m_window = 0;
@@ -240,7 +263,7 @@ void QEglFSWindow::requestActivateWindow()
QOpenGLCompositor::instance()->moveToTop(this);
#endif
QWindow *wnd = window();
- QWindowSystemInterface::handleWindowActivated(wnd, Qt::ActiveWindowFocusReason);
+ QWindowSystemInterface::handleFocusWindowChanged(wnd, Qt::ActiveWindowFocusReason);
QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
}
@@ -260,7 +283,7 @@ void QEglFSWindow::lower()
#ifndef QT_NO_OPENGL
QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
QList<QOpenGLCompositorWindow *> windows = compositor->windows();
- if (window()->type() != Qt::Desktop && windows.count() > 1) {
+ if (window()->type() != Qt::Desktop && windows.size() > 1) {
int idx = windows.indexOf(this);
if (idx > 0) {
compositor->changeWindowIndex(this, idx - 1);
diff --git a/src/plugins/platforms/eglfs/api/qeglfswindow_p.h b/src/plugins/platforms/eglfs/api/qeglfswindow_p.h
index d111042040..e51cd69f3d 100644
--- a/src/plugins/platforms/eglfs/api/qeglfswindow_p.h
+++ b/src/plugins/platforms/eglfs/api/qeglfswindow_p.h
@@ -70,8 +70,8 @@ public:
bool isRaster() const;
#ifndef QT_NO_OPENGL
- QOpenGLCompositorBackingStore *backingStore() { return m_backingStore; }
- void setBackingStore(QOpenGLCompositorBackingStore *backingStore);
+ QOpenGLCompositorBackingStore *backingStore() const override { return m_backingStore; }
+ void setBackingStore(QOpenGLCompositorBackingStore *backingStore) override;
QWindow *sourceWindow() const override;
const QPlatformTextureList *textures() const override;
void endCompositing() override;