summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/eglfs/qeglfscursor.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfscursor.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.cpp356
1 files changed, 0 insertions, 356 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp
deleted file mode 100644
index 0066426769..0000000000
--- a/src/plugins/platforms/eglfs/qeglfscursor.cpp
+++ /dev/null
@@ -1,356 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qeglfscursor.h"
-#include <qpa/qwindowsysteminterface.h>
-#include <QtGui/QOpenGLContext>
-#include <QtCore/QJsonDocument>
-#include <QtCore/QJsonArray>
-#include <QtCore/QJsonObject>
-#include <QtDebug>
-
-QT_BEGIN_NAMESPACE
-
-QEglFSCursor::QEglFSCursor(QEglFSScreen *screen)
- : m_screen(screen), m_program(0), m_vertexCoordEntry(0), m_textureCoordEntry(0), m_textureEntry(0)
-{
- initCursorAtlas();
-
- // initialize the cursor
-#ifndef QT_NO_CURSOR
- QCursor cursor(Qt::ArrowCursor);
- setCurrentCursor(&cursor);
-#endif
-}
-
-QEglFSCursor::~QEglFSCursor()
-{
- resetResources();
-}
-
-void QEglFSCursor::resetResources()
-{
- if (QOpenGLContext::currentContext()) {
- glDeleteProgram(m_program);
- glDeleteTextures(1, &m_cursor.customCursorTexture);
- glDeleteTextures(1, &m_cursorAtlas.texture);
- }
- m_program = 0;
- m_cursor.customCursorTexture = 0;
- m_cursor.customCursorPending = !m_cursor.customCursorImage.isNull();
- m_cursorAtlas.texture = 0;
-}
-
-GLuint QEglFSCursor::createShader(GLenum shaderType, const char *program)
-{
- GLuint shader = glCreateShader(shaderType);
- glShaderSource(shader, 1 /* count */, &program, NULL /* lengths */);
- glCompileShader(shader);
- GLint status;
- glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
- if (status == GL_TRUE)
- return shader;
-
- GLint length;
- glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
- char *infoLog = new char[length];
- glGetShaderInfoLog(shader, length, NULL, infoLog);
- qDebug("%s shader compilation error: %s", shaderType == GL_VERTEX_SHADER ? "vertex" : "fragment", infoLog);
- delete [] infoLog;
- return 0;
-}
-
-GLuint QEglFSCursor::createProgram(GLuint vshader, GLuint fshader)
-{
- GLuint program = glCreateProgram();
- glAttachShader(program, vshader);
- glAttachShader(program, fshader);
- glLinkProgram(program);
- GLint status;
- glGetProgramiv(program, GL_LINK_STATUS, &status);
- if (status == GL_TRUE)
- return program;
-
- GLint length;
- glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
- char *infoLog = new char[length];
- glGetProgramInfoLog(program, length, NULL, infoLog);
- qDebug("program link error: %s", infoLog);
- delete [] infoLog;
- return 0;
-}
-
-void QEglFSCursor::createShaderPrograms()
-{
- static const char *textureVertexProgram =
- "attribute highp vec2 vertexCoordEntry;\n"
- "attribute highp vec2 textureCoordEntry;\n"
- "varying highp vec2 textureCoord;\n"
- "void main() {\n"
- " textureCoord = textureCoordEntry;\n"
- " gl_Position = vec4(vertexCoordEntry, 1.0, 1.0);\n"
- "}\n";
-
- static const char *textureFragmentProgram =
- "uniform sampler2D texture;\n"
- "varying highp vec2 textureCoord;\n"
- "void main() {\n"
- " gl_FragColor = texture2D(texture, textureCoord).bgra;\n"
- "}\n";
-
- GLuint vertexShader = createShader(GL_VERTEX_SHADER, textureVertexProgram);
- GLuint fragmentShader = createShader(GL_FRAGMENT_SHADER, textureFragmentProgram);
- m_program = createProgram(vertexShader, fragmentShader);
- glDeleteShader(vertexShader);
- glDeleteShader(fragmentShader);
-
- m_vertexCoordEntry = glGetAttribLocation(m_program, "vertexCoordEntry");
- m_textureCoordEntry = glGetAttribLocation(m_program, "textureCoordEntry");
- m_textureEntry = glGetUniformLocation(m_program, "texture");
-}
-
-void QEglFSCursor::createCursorTexture(uint *texture, const QImage &image)
-{
- if (!*texture)
- glGenTextures(1, texture);
- glBindTexture(GL_TEXTURE_2D, *texture);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- glTexImage2D(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, image.width(), image.height(), 0 /* border */,
- GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
-}
-
-void QEglFSCursor::initCursorAtlas()
-{
- static QByteArray json = qgetenv("QT_QPA_EGLFS_CURSOR");
- if (json.isEmpty())
- json = ":/cursor.json";
-
- QFile file(json);
- file.open(QFile::ReadOnly);
- QJsonDocument doc = QJsonDocument::fromJson(file.readAll());
- QJsonObject object = doc.object();
-
- QString atlas = object.value("image").toString();
- Q_ASSERT(!atlas.isEmpty());
-
- const int cursorsPerRow = object.value("cursorsPerRow").toDouble();
- Q_ASSERT(cursorsPerRow);
- m_cursorAtlas.cursorsPerRow = cursorsPerRow;
-
- const QJsonArray hotSpots = object.value("hotSpots").toArray();
- Q_ASSERT(hotSpots.count() == Qt::LastCursor);
- for (int i = 0; i < hotSpots.count(); i++) {
- QPoint hotSpot(hotSpots[i].toArray()[0].toDouble(), hotSpots[i].toArray()[1].toDouble());
- m_cursorAtlas.hotSpots << hotSpot;
- }
-
- QImage image = QImage(atlas).convertToFormat(QImage::Format_ARGB32_Premultiplied);
- m_cursorAtlas.cursorWidth = image.width() / m_cursorAtlas.cursorsPerRow;
- m_cursorAtlas.cursorHeight = image.height() / ((Qt::LastCursor + cursorsPerRow - 1) / cursorsPerRow);
- m_cursorAtlas.width = image.width();
- m_cursorAtlas.height = image.height();
- m_cursorAtlas.image = image;
-}
-
-#ifndef QT_NO_CURSOR
-void QEglFSCursor::changeCursor(QCursor *cursor, QWindow *window)
-{
- Q_UNUSED(window);
- const QRect oldCursorRect = cursorRect();
- if (setCurrentCursor(cursor))
- update(oldCursorRect | cursorRect());
-}
-
-bool QEglFSCursor::setCurrentCursor(QCursor *cursor)
-{
- const Qt::CursorShape newShape = cursor ? cursor->shape() : Qt::ArrowCursor;
- if (m_cursor.shape == newShape && newShape != Qt::BitmapCursor)
- return false;
-
- if (m_cursor.shape == Qt::BitmapCursor) {
- m_cursor.customCursorImage = QImage();
- m_cursor.customCursorPending = false;
- }
- m_cursor.shape = newShape;
- if (newShape != Qt::BitmapCursor) { // standard cursor
- const float ws = (float)m_cursorAtlas.cursorWidth / m_cursorAtlas.width,
- hs = (float)m_cursorAtlas.cursorHeight / m_cursorAtlas.height;
- m_cursor.textureRect = QRectF(ws * (m_cursor.shape % m_cursorAtlas.cursorsPerRow),
- hs * (m_cursor.shape / m_cursorAtlas.cursorsPerRow),
- ws, hs);
- m_cursor.hotSpot = m_cursorAtlas.hotSpots[m_cursor.shape];
- m_cursor.texture = m_cursorAtlas.texture;
- m_cursor.size = QSize(m_cursorAtlas.cursorWidth, m_cursorAtlas.cursorHeight);
- } else {
- QImage image = cursor->pixmap().toImage();
- m_cursor.textureRect = QRectF(0, 0, 1, 1);
- m_cursor.hotSpot = cursor->hotSpot();
- m_cursor.texture = 0; // will get updated in the next render()
- m_cursor.size = image.size();
- m_cursor.customCursorImage = image;
- m_cursor.customCursorPending = true;
- }
-
- return true;
-}
-#endif
-
-void QEglFSCursor::update(const QRegion &rgn)
-{
- QWindowSystemInterface::handleExposeEvent(m_screen->topLevelAt(m_cursor.pos), rgn);
- QWindowSystemInterface::flushWindowSystemEvents();
-}
-
-QRect QEglFSCursor::cursorRect() const
-{
- return QRect(m_cursor.pos - m_cursor.hotSpot, m_cursor.size);
-}
-
-QPoint QEglFSCursor::pos() const
-{
- return m_cursor.pos;
-}
-
-void QEglFSCursor::setPos(const QPoint &pos)
-{
- const QRect oldCursorRect = cursorRect();
- m_cursor.pos = pos;
- update(oldCursorRect | cursorRect());
-}
-
-void QEglFSCursor::pointerEvent(const QMouseEvent &event)
-{
- if (event.type() != QEvent::MouseMove)
- return;
- const QRect oldCursorRect = cursorRect();
- m_cursor.pos = event.screenPos().toPoint();
- update(oldCursorRect | cursorRect());
-}
-
-void QEglFSCursor::paintOnScreen()
-{
- const QRectF cr = cursorRect();
- const QRect screenRect(m_screen->geometry());
- const GLfloat x1 = 2 * (cr.left() / screenRect.width()) - 1;
- const GLfloat x2 = 2 * (cr.right() / screenRect.width()) - 1;
- const GLfloat y1 = 1 - (cr.top() / screenRect.height()) * 2;
- const GLfloat y2 = 1 - (cr.bottom() / screenRect.height()) * 2;
- QRectF r(QPointF(x1, y1), QPointF(x2, y2));
-
- draw(r);
-}
-
-void QEglFSCursor::draw(const QRectF &r)
-{
- if (!m_program) {
- // one time initialization
- initializeOpenGLFunctions();
- createShaderPrograms();
-
- if (!m_cursorAtlas.texture) {
- createCursorTexture(&m_cursorAtlas.texture, m_cursorAtlas.image);
-
- if (m_cursor.shape != Qt::BitmapCursor)
- m_cursor.texture = m_cursorAtlas.texture;
- }
- }
-
- if (m_cursor.shape == Qt::BitmapCursor && m_cursor.customCursorPending) {
- // upload the custom cursor
- createCursorTexture(&m_cursor.customCursorTexture, m_cursor.customCursorImage);
- m_cursor.texture = m_cursor.customCursorTexture;
- m_cursor.customCursorPending = false;
- }
-
- Q_ASSERT(m_cursor.texture);
-
- glUseProgram(m_program);
-
- const GLfloat x1 = r.left();
- const GLfloat x2 = r.right();
- const GLfloat y1 = r.top();
- const GLfloat y2 = r.bottom();
- const GLfloat cursorCoordinates[] = {
- x1, y2,
- x2, y2,
- x1, y1,
- x2, y1
- };
-
- const GLfloat s1 = m_cursor.textureRect.left();
- const GLfloat s2 = m_cursor.textureRect.right();
- const GLfloat t1 = m_cursor.textureRect.top();
- const GLfloat t2 = m_cursor.textureRect.bottom();
- const GLfloat textureCoordinates[] = {
- s1, t2,
- s2, t2,
- s1, t1,
- s2, t1
- };
-
- glBindTexture(GL_TEXTURE_2D, m_cursor.texture);
-
- glEnableVertexAttribArray(m_vertexCoordEntry);
- glEnableVertexAttribArray(m_textureCoordEntry);
-
- glVertexAttribPointer(m_vertexCoordEntry, 2, GL_FLOAT, GL_FALSE, 0, cursorCoordinates);
- glVertexAttribPointer(m_textureCoordEntry, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinates);
-
- glUniform1i(m_textureEntry, 0);
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glDisable(GL_DEPTH_TEST); // disable depth testing to make sure cursor is always on top
- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- glDisable(GL_BLEND);
-
- glBindTexture(GL_TEXTURE_2D, 0);
- glDisableVertexAttribArray(m_vertexCoordEntry);
- glDisableVertexAttribArray(m_textureCoordEntry);
-
- glUseProgram(0);
-}
-
-QT_END_NAMESPACE