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-rw-r--r--src/plugins/platforms/ios/qiosglobal.mm20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/plugins/platforms/ios/qiosglobal.mm b/src/plugins/platforms/ios/qiosglobal.mm
index 25ccf2961b..1722e09aaa 100644
--- a/src/plugins/platforms/ios/qiosglobal.mm
+++ b/src/plugins/platforms/ios/qiosglobal.mm
@@ -5,6 +5,8 @@
#include "qiosapplicationdelegate.h"
#include "qiosviewcontroller.h"
#include "qiosscreen.h"
+#include "quiwindow.h"
+#include "qioseventdispatcher.h"
#include <QtCore/private/qcore_mac_p.h>
@@ -17,17 +19,13 @@ Q_LOGGING_CATEGORY(lcQpaWindowScene, "qt.qpa.window.scene");
bool isQtApplication()
{
- if (qt_apple_isApplicationExtension())
- return false;
-
// Returns \c true if the plugin is in full control of the whole application. This means
// that we control the application delegate and the top view controller, and can take
// actions that impacts all parts of the application. The opposite means that we are
// embedded inside a native iOS application, and should be more focused on playing along
// with native UIControls, and less inclined to change structures that lies outside the
// scope of our QWindows/UIViews.
- static bool isQt = ([qt_apple_sharedApplication().delegate isKindOfClass:[QIOSApplicationDelegate class]]);
- return isQt;
+ return QIOSEventDispatcher::isQtApplication();
}
bool isRunningOnVisionOS()
@@ -126,9 +124,15 @@ UIView *rootViewForScreen(QScreen *screen)
Q_UNUSED(iosScreen);
#endif
- UIWindow *uiWindow = windowScene.keyWindow;
- if (!uiWindow && windowScene.windows.count)
- uiWindow = windowScene.windows[0];
+ UIWindow *uiWindow = qt_objc_cast<QUIWindow*>(windowScene.keyWindow);
+ if (!uiWindow) {
+ for (UIWindow *win in windowScene.windows) {
+ if (qt_objc_cast<QUIWindow*>(win)) {
+ uiWindow = win;
+ break;
+ }
+ }
+ }
return uiWindow.rootViewController.view;
}